@newenr85 @FranceNeedsMorePower
scrambling
0f85aba6-1aa7-4c1e-8431-89f76c4c4634-image.png
1942 witt vs dawg.
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TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 artillery, 1 fighter and 2 infantry moved from Yunnan to Kwangsi -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 artillery, 1 fighter and 2 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits
Japanese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 2 : 0/3 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Hunan, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 4 : 1/2 hits
Japanese roll dice for 1 armour in Hunan, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
2 infantry placed in Chahar
2 infantry placed in Hopei
1 artillery and 1 infantry placed in Kweichow
Chinese undo move 3.
Chinese undo move 1.
2 infantry placed in Kweichow
1 artillery and 1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Kwangsi : 1 artillery and 2 infantry
Yunnan : 1 fighter
Kweichow : 2 infantry
Hunan : 1 artillery and 1 infantry
Hopei : 2 infantry
Chahar : 1 artillery and 1 infantryProduction/PUs Summary :
Russians : 26 / 30
Japanese : 50 / 60
Americans : 55 / 75
Chinese : 12 / 18
Germans : 52 / 67
British : 31 / 31
UK_Pacific : 8 / 8
Italians : 9 / 14
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 19 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 13 times
5 was rolled 15 times
6 was rolled 11 times
Average roll : 3.392
Median : 4.000
Variance : 1.288
Standard Deviation : 1.135
Total rolls : 74Japanese Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 6 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.808
Median : 4.000
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 26Germans Combat
2 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Chinese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.429
Median : 3.500
Variance : 0.154
Standard Deviation : 0.392
Total rolls : 14Americans Combat
1 was rolled 12 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.125
Median : 3.500
Variance : 2.581
Standard Deviation : 1.606
Total rolls : 32 -
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
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sorry about the china post. I hit the wrong button
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sounds good to me. you owe me a good but whipping after this game. axis is my down fall.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Western Germany to 105 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 artillery moved from France to Southern France
1 artillery moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
1 fighter moved from Western Germany to Southern France
1 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Battle in 105 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 110 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 93 Sea Zone
Germans attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer and 1 transport
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Rostov
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 artillery
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Germans
1 fighter moved from Southern France to Western Germany
1 fighter moved from 105 Sea Zone to France
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Western Germany
1 tactical_bomber moved from 113 Sea Zone to Western Germany
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 1 infantry moved from Eastern Poland to Bessarabia
2 armour, 1 infantry and 2 mech_infantrys moved from Karelia to Novgorod
1 armour moved from Novgorod to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
1 artillery moved from Baltic States to Eastern Poland
1 artillery moved from Novgorod to Baltic States
1 mech_infantry moved from Novgorod to Baltic States
1 armour moved from Novgorod to Baltic States
1 artillery moved from Novgorod to Baltic States
1 fighter moved from 110 Sea Zone to Western Germany
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from 113 Sea Zone to NorwayPlace Units - Germans
3 infantry placed in Ukraine
2 armour placed in Germany
1 artillery and 1 infantry placed in France
3 mech_infantrys placed in Germany
1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in Novgorod
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 fighter moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 bomber moved from Gibraltar to Egypt -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 mech_infantry moved from Yunnan to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 bomber moved from Gibraltar to EgyptCombat - British
Battle in 36 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 36 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 36 Sea Zone, round 3 : 2/2 hits
1 tactical_bomber owned by the British, 1 carrier owned by the Japanese and 1 fighter owned by the British lost in 36 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is -5
Casualties for Japanese: 1 carrier
Casualties for British: 1 fighter and 1 tactical_bomber
1 fighter owned by the Japanese forced to land in HainanNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hainan: 1 fighter
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to Burma
1 artillery moved from India to Burma
2 artilleries moved from Alexandria to EgyptPlace Units - British
3 armour placed in Egypt
1 fighter placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 infantry
Yunnan : 3 infantry and 1 mech_infantry
Burma : 1 artillery and 1 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour and 1 mech_infantry
39 Sea Zone : 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 4 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 7 infantry
Union of South Africa : 1 factory_minor, 1 fighter and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 12 infantry
Tobruk : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 destroyer
Persia : 1 flag
91 Sea Zone : 2 cruisersProduction/PUs Summary :
Russians : 24 / 30
Japanese : 47 / 60
Americans : 50 / 75
Chinese : 12 / 18
Germans : 59 / 69
British : 31 / 31
UK_Pacific : 11 / 11
Italians : 9 / 14
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.625
Median : 3.500
Variance : 1.143
Standard Deviation : 1.069
Total rolls : 8Japanese Combat
2 was rolled 2 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 2.667
Standard Deviation : 1.633
Total rolls : 4British Combat
1 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 fighter moved from Southern Italy to 94 Sea Zone
1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 94 Sea Zone
Italians attack with 3 fighters, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer
Italians win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Gibraltar
Italians attack with 1 bomber and 2 infantry
British defend with 1 harbour; Americans defend with 1 mech_infantry
Italians win, taking Gibraltar from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
3 fighters and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Gibraltar to Southern France
1 aaGun moved from Northern Italy to Southern France
1 infantry moved from Bulgaria to RomaniaPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 infantry
EDIT: Adding units owned by Italians to Southern France: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 9 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour and 2 infantry
Malta : 1 flag
Southern France : 1 aaGun, 1 artillery, 1 bomber and 1 infantry
Romania : 1 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Ukraine : 1 infantry
95 Sea Zone : 1 submarine and 1 transport
94 Sea Zone : 1 submarine
92 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
98 Sea Zone : 1 flag, 1 submarineProduction/PUs Summary :
Russians : 24 / 30
Japanese : 47 / 60
Americans : 50 / 75
Chinese : 12 / 18
Germans : 59 / 69
British : 31 / 31
UK_Pacific : 11 / 11
Italians : 9 / 20
ANZAC : 10 / 9
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Yunnan to 36 Sea Zone
1 bomber moved from Western Australia to Malaya -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Yunnan to 36 Sea Zone
1 bomber moved from Western Australia to MalayaCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to Malaya
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs totalTerritory Summary for ANZAC :
Malaya : 1 bomber and 1 fighter
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 1 infantry
62 Sea Zone : 1 transport
Egypt : 1 infantryProduction/PUs Summary :
Russians : 24 / 30
Japanese : 47 / 60
Americans : 50 / 75
Chinese : 12 / 18
Germans : 59 / 69
British : 31 / 31
UK_Pacific : 11 / 11
Italians : 9 / 20
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry
91 Sea Zone : 1 cruiserProduction/PUs Summary :
Russians : 24 / 30
Japanese : 47 / 60
Americans : 50 / 75
Chinese : 12 / 18
Germans : 59 / 69
British : 31 / 31
UK_Pacific : 11 / 11
Italians : 9 / 20
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 17 infantry moved from Bryansk to Ukraine
1 armour moved from Smolensk to Ukraine
1 mech_infantry moved from Smolensk to Ukraine
7 infantry moved from Vologda to Nenetsia
3 infantry moved from Vologda to Archangel
3 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 17 infantry moved from Bryansk to Ukraine
1 armour moved from Smolensk to Ukraine
1 mech_infantry moved from Smolensk to Ukraine
7 infantry moved from Vologda to Nenetsia
3 infantry moved from Vologda to Archangel
3 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to BelarusCombat - Russians
Battle in Nenetsia
Russians attack with 7 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 7 infantry in Nenetsia, round 2 : 1/7 hits
Germans roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 armour, 1 artillery, 17 infantry and 1 mech_infantry
Germans defend with 3 armour, 1 factory_minor, 4 infantry and 2 mech_infantrys; Italians defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 17 infantry and 1 mech_infantry in Ukraine, round 2 : 5/20 hits
Germans roll dice for 3 armour, 5 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/10 hits
3 infantry owned by the Russians, 4 infantry owned by the Germans and 1 infantry owned by the Italians lost in Ukraine
Russians roll dice for 1 armour, 1 artillery, 14 infantry and 1 mech_infantry in Ukraine, round 3 : 2/17 hits
Germans roll dice for 3 armour and 2 mech_infantrys in Ukraine, round 3 : 3/5 hits
3 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 1 artillery, 11 infantry and 1 mech_infantry in Ukraine, round 4 : 3/14 hits
Germans roll dice for 3 armour in Ukraine, round 4 : 2/3 hits
2 infantry owned by the Russians and 3 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour, 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for Germans: 3 armour, 4 infantry and 2 mech_infantrys
Casualties for Russians: 8 infantry
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 4 infantry
Germans defend with 1 infantry
Russians roll dice for 4 infantry in Belarus, round 2 : 0/4 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 3 infantry in Belarus, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Russians roll dice for 3 infantry in Belarus, round 4 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
Russians roll dice for 3 infantry in Belarus, round 5 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 5 : 0/1 hits
Russians roll dice for 3 infantry in Belarus, round 6 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 6 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 infantry moved from Smolensk to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Belarus : 3 infantry
Bryansk : 1 infantry
Nenetsia : 7 infantry
Archangel : 4 infantry
Russia : 1 airfield, 1 factory_major and 19 infantry
Tambov : 1 infantry
Ukraine : 1 armour, 1 artillery, 1 factory_minor, 9 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
91 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 28 / 28
Japanese : 47 / 60
Americans : 50 / 75
Chinese : 12 / 18
Germans : 55 / 69
British : 31 / 31
UK_Pacific : 11 / 11
Italians : 9 / 20
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 23 times
3 was rolled 12 times
4 was rolled 14 times
5 was rolled 16 times
6 was rolled 25 times
Average roll : 3.699
Median : 4.000
Variance : 1.480
Standard Deviation : 1.217
Total rolls : 103Germans Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.720
Median : 4.000
Variance : 0.458
Standard Deviation : 0.677
Total rolls : 25Russians Combat
1 was rolled 11 times
2 was rolled 17 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 20 times
Average roll : 3.692
Median : 4.000
Variance : 1.325
Standard Deviation : 1.151
Total rolls : 78 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 3 destroyers and 4 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Jehol to Chahar
1 artillery moved from Anhwe to Chahar
1 armour moved from Kiangsu to Chahar
1 bomber moved from Kiangsu to Chahar
1 fighter, 4 infantry and 1 tactical_bomber moved from French Indo China to KwangsiCombat - Japanese
Battle in Chahar
Japanese attack with 1 armour, 2 artilleries and 1 bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantryNon Combat Move - Japanese
1 fighter moved from French Indo China to 20 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from Shantung to 6 Sea Zone
1 bomber moved from Chahar to Japan
1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 battleship and 1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to KiangsiPlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,2,4,5,2,1
Japanese collect 39 PUs (10 lost to blockades); end with 39 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 4 infantry
Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Kiangsi : 1 flag, 1 artillery and 1 infantry
Japan : 1 aaGun, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 infantry
Chahar : 1 flag, 1 armour and 1 artillery
Anhwe : 1 flag
Gilbert Islands : 1 flag, 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 2 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield and 1 infantry
French Indo China : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Java : 1 flag, 2 infantry
Sumatra : 1 flag, 2 infantry
43 Sea Zone : 1 flag
35 Sea Zone : 1 battleship and 1 destroyer
19 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 3 destroyers and 2 fighters
54 Sea Zone : 1 flagProduction/PUs Summary :
Russians : 28 / 28
Japanese : 49 / 44
Americans : 50 / 75
Chinese : 10 / 18
Germans : 55 / 69
British : 31 / 31
UK_Pacific : 11 / 11
Italians : 9 / 20
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 cruisers, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Amur to Korea
Americans take Korea from Japanese
1 armour moved from Korea to Manchuria
4 armour moved from Amur to Manchuria
1 mech_infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 fighter and 2 tactical_bombers moved from Siberia to 6 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 armour, 2 artilleries, 2 cruisers, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Amur to Korea
Americans take Korea from Japanese
1 armour moved from Korea to Manchuria
4 armour moved from Amur to Manchuria
1 mech_infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
1 fighter and 2 tactical_bombers moved from Siberia to 6 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 3 cruisers in Gibraltar, round 2 : 2/3 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in Manchuria
Americans attack with 5 armour, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 5 armour, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 2/7 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 5 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 6 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 3 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 carrier, 3 destroyers and 2 fighters
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser, 3 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 carrier, 3 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/6 hits
1 submarine owned by the Americans, 1 fighter owned by the Americans and 3 destroyers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 1/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier and 2 fighters in 6 Sea Zone, round 3 : 1/3 hits
1 tactical_bomber owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 1/4 hits
Japanese roll dice for 1 carrier and 2 fighters in 6 Sea Zone, round 4 : 2/3 hits
1 fighter owned by the Americans, 1 carrier owned by the Japanese and 1 cruiser owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 5 : 1/2 hits
Japanese roll dice for 2 fighters in 6 Sea Zone, round 5 : 2/2 hits
1 carrier owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 6 : 2/2 hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 6 : 1/1 hits
1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -16
Casualties for Japanese: 1 carrier, 3 destroyers and 2 fighters
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 tactical_bombersNon Combat Move - Americans
1 fighter moved from 6 Sea Zone to Amur
2 infantry moved from Siberia to Amur
2 armour and 2 infantry moved from Soviet Far East to Siberia
2 armour moved from Siberia to Amur
1 transport moved from 3 Sea Zone to 2 Sea Zone
2 infantry moved from Alaska to 2 Sea Zone
2 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry moved from British Columbia to Alaska
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 4 infantry and 4 transports moved from 26 Sea Zone to 30 Sea Zone
3 bombers moved from United Kingdom to Western United StatesPlace Units - Americans
2 cruisers placed in 2 Sea Zone
1 armour placed in Alaska
1 transport placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United States
1 armour, 1 artillery and 4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Korea : 1 flag
Manchuria : 5 armour, 1 infantry and 1 mech_infantry
Solomon Islands : 1 artillery and 4 infantry
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_major, 1 harbour and 4 infantry
Alaska : 1 armour, 1 factory_minor and 2 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 infantry
Soviet Far East : 2 infantry
Amur : 2 armour, 1 fighter and 2 infantry
Siberia : 2 infantry
30 Sea Zone : 1 armour, 1 artillery, 4 infantry and 4 transports
2 Sea Zone : 2 cruisers
3 Sea Zone : 2 transports
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 2 artilleries and 1 infantry
Morocco : 1 infantry and 1 mech_infantry
101 Sea Zone : 2 transports
91 Sea Zone : 3 cruisers, 2 destroyers, 1 submarine and 2 transportsProduction/PUs Summary :
Russians : 28 / 28
Japanese : 43 / 44
Americans : 53 / 73
Chinese : 13 / 18
Germans : 55 / 69
British : 31 / 31
UK_Pacific : 11 / 11
Italians : 9 / 20
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 4 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 9 times
Average roll : 3.592
Median : 4.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 49Japanese Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.471
Median : 4.000
Variance : 0.938
Standard Deviation : 0.968
Total rolls : 17Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.633
Median : 4.000
Variance : 1.379
Standard Deviation : 1.174
Total rolls : 30 -
TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Hopei
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Hopei
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 4 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 2/3 hits
Japanese roll dice for 4 infantry in Kwangsi, round 2 : 1/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 2/2 hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 4 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
1 artillery placed in Suiyuyan
1 artillery placed in Hopei
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsTerritory Summary for Chinese :
Kwangsi : 1 artillery
Yunnan : 1 artillery, 1 fighter and 2 infantry
Suiyuyan : 1 artillery and 1 infantry
Kweichow : 1 infantry
Hopei : 1 artillery and 1 infantry
Anhwe : 1 infantryProduction/PUs Summary :
Russians : 28 / 28
Japanese : 41 / 44
Americans : 53 / 73
Chinese : 15 / 21
Germans : 55 / 69
British : 31 / 31
UK_Pacific : 11 / 11
Italians : 9 / 20
ANZAC : 10 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 7 times
6 was rolled 12 times
Average roll : 3.567
Median : 4.000
Variance : 0.441
Standard Deviation : 0.664
Total rolls : 60Japanese Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.522
Median : 3.000
Variance : 0.409
Standard Deviation : 0.640
Total rolls : 23Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
2 was rolled 2 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5Americans Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 10 times
5 was rolled 2 times
6 was rolled 6 times
Average roll : 3.633
Median : 4.000
Variance : 1.379
Standard Deviation : 1.174
Total rolls : 30 -
you no, I don’t think this game is over like you say it is. i think your playing with my head huh. sneaky sneaky.
i think france is about done in our napolian game.
but i think you have to go for Russia to see if we have a chance in our global.
im not sure why im telling you this. you are amazing at these games.
well i will talk to you later.
say hi to the family for me
Wayne





