L14 G40 Vold vs Dawgonit (Allies +9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                3 infantry moved from Novgorod to Archangel
                1 aaGun, 1 artillery, 14 infantry and 1 tactical_bomber moved from Belarus to Bryansk
                5 infantry moved from Smolensk to Russia
                1 fighter and 8 infantry moved from Western Ukraine to Bryansk
                1 aaGun moved from Bryansk to Western Ukraine
                4 armour, 1 artillery, 1 fighter, 4 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
                1 aaGun, 4 armour, 1 artillery, 2 fighters, 4 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Ulaanbaatar
                6 infantry moved from Yenisey to Olgiy

    Place Units - Russians
                1 armour, 8 infantry and 1 mech_infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

    Territory Summary for Russians :

    Jehol : 1 infantry
        Kansu : 2 infantry
        Chahar : 1 infantry
        Olgiy : 1 flag, 6 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 2 aaGuns and 12 infantry
        Tsagaan Olom : 1 flag
        Belarus : 1 aaGun
        Bryansk : 1 aaGun, 2 artilleries and 26 infantry
        Archangel : 3 infantry
        Russia : 1 aaGun, 1 airfield, 5 armour, 1 artillery, 1 factory_major, 2 fighters, 22 infantry, 5 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 aaGun
        Volgograd : 1 factory_minor and 1 infantry
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 33 / 33
        Japanese : 32 / 46
        Americans : 52 / 52
        Chinese : 7 / 5
        British : 31 / 26
        UK_Pacific : 17 / 19
        Italians : 11 / 21
        ANZAC : 18 / 25
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                2 artilleries moved from Yunnan to Szechwan
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 artillery, 2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 3 infantry moved from Kweichow to Szechwan
                1 bomber moved from Kwangsi to Kansu
                1 bomber moved from Kwangsi to Chahar
                1 mech_infantry moved from Kiangsu to Jehol
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Jehol
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to Malaya
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                2 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Manchuria to Jehol
                2 mech_infantrys moved from Kiangsu to Kwangtung
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 armour moved from Kwangsi to Szechwan
                3 tactical_bombers moved from Kwangsi to Szechwan
                1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 cruiser, 1 submarine and 1 transport
                    ANZAC defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Chahar
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Borneo
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Celebes
                Battle in Szechwan
                    Japanese attack with 1 armour, 3 artilleries, 3 infantry and 3 tactical_bombers
                    Chinese defend with 7 infantry
                    Japanese win, taking Celebes from Dutch, taking Szechwan from Chinese with 1 armour, 2 artilleries and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 7 infantry
                Battle in Java

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
                EDIT: Adding units owned by Japanese to Java: 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to 19 Sea Zone
                2 battleships moved from 36 Sea Zone to 19 Sea Zone
                3 tactical_bombers moved from Szechwan to Kwangsi
                1 bomber moved from Kansu to Hopei
                1 bomber moved from Chahar to Kiangsu
                1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone
                1 carrier moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 3 tactical_bombers
                EDIT: Adding units owned by Japanese to Anhwe: 3 tactical_bombers
                EDIT: Turning off Edit Mode
                1 destroyer and 4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 64 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser and 3 destroyers; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Aleutian Islands to 4 Sea Zone
                1 fighter moved from Aleutian Islands to 4 Sea Zone
                2 fighters moved from Aleutian Islands to 7 Sea Zone
                2 fighters and 1 tactical_bomber moved from 8 Sea Zone to 16 Sea Zone
                1 fighter moved from 8 Sea Zone to 7 Sea Zone
                1 destroyer and 1 submarine moved from 79 Sea Zone to 41 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser and 3 destroyers; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Aleutian Islands to 4 Sea Zone
                1 fighter moved from Aleutian Islands to 4 Sea Zone
                2 fighters moved from Aleutian Islands to 7 Sea Zone
                2 fighters and 1 tactical_bomber moved from 8 Sea Zone to 16 Sea Zone
                1 fighter moved from 8 Sea Zone to 7 Sea Zone
                1 destroyer and 1 submarine moved from 79 Sea Zone to 41 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                Battle in 4 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 fighter in 4 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 4 Sea Zone
                    Americans win, taking Gibraltar from Germans with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 7 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters in 7 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 7 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 41 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 106 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 106 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from 16 Sea Zone to 8 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 8 Sea Zone
                2 fighters moved from 7 Sea Zone to Aleutian Islands
                1 fighter moved from 7 Sea Zone to 8 Sea Zone
                1 bomber moved from 4 Sea Zone to Aleutian Islands

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        41 Sea Zone : 1 flag, 1 destroyer
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 cruiser and 1 destroyer
        8 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
        Gibraltar : 1 artillery, 2 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag, 1 destroyer
        101 Sea Zone : 2 destroyers
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 30 / 33
        Japanese : 62 / 64
        Americans : 50 / 70
        Chinese : 2 / 5
        British : 31 / 26
        UK_Pacific : 6 / 19
        Italians : 11 / 21
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.619
            Median : 4.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 30 / 33
        Japanese : 62 / 64
        Americans : 50 / 70
        Chinese : 2 / 4
        British : 31 / 26
        UK_Pacific : 6 / 19
        Italians : 11 / 21
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.619
            Median : 4.000
            Variance : 0.550
            Standard Deviation : 0.742
            Total rolls : 21

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                3 fighters moved from Morocco to 92 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 armour moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 fighter moved from India to Shan State
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from Morocco to 92 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 armour moved from India to Shan State
                1 mech_infantry moved from India to Shan State
                1 fighter moved from India to Shan State
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Burma to Shan State

    Combat - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Alexandria: 1 armour
                EDIT: Adding units owned by British to Libya: 1 armour
                EDIT: Changing ownership of Tobruk from Italians to British
                EDIT: Changing ownership of Libya from Italians to British
                EDIT: Turning off Edit Mode
                Battle in Shan State
                    British attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter, 2 infantry and 1 mech_infantry in Shan State, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 battleship and 1 destroyer
                    Italians defend with 1 battleship
                        British roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 battleship in 98 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 battleship in 98 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 4 :  1/2 hits
                        Italians roll dice for 1 battleship in 98 Sea Zone, round 4 :  1/1 hits
                        1 battleship owned by the Italians and 1 battleship owned by the British lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for British: 1 battleship
                    Casualties for Italians: 1 battleship
                Battle in 92 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 carrier and 1 cruiser
                        British roll dice for 3 fighters in 92 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 carrier and 1 cruiser in 92 Sea Zone, round 2 :  1/2 hits
                        1 carrier owned by the Germans and 1 fighter owned by the British lost in 92 Sea Zone
                        British roll dice for 2 fighters in 92 Sea Zone, round 3 :  1/2 hits
                        Germans roll dice for 1 cruiser in 92 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Germans lost in 92 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 carrier and 1 cruiser
                    Casualties for British: 1 fighter

    Non Combat Move - British
                2 fighters moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Union of South Africa to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                9 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 aaGun moved from India to Burma
                1 fighter moved from Shan State to Burma

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                5 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 5 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 1 armour, 2 infantry and 1 mech_infantry
        Burma : 1 aaGun, 1 artillery, 1 fighter and 9 infantry
        India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Belgian Congo : 1 armour and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 factory_minor and 1 infantry
        Gibraltar : 1 airfield, 2 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Scotland : 1 airfield and 2 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 30 / 33
        Japanese : 60 / 64
        Americans : 50 / 70
        Chinese : 3 / 4
        British : 32 / 37
        UK_Pacific : 7 / 6
        Italians : 10 / 21
        ANZAC : 14 / 25
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 12 times
                4 was rolled 13 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.672
            Median : 4.000
            Variance : 0.947
            Standard Deviation : 0.973
            Total rolls : 58

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.222
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Germans Combat
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.812
            Median : 4.000
            Variance : 1.467
            Standard Deviation : 1.211
            Total rolls : 16

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 infantry; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Italians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 armour moved from Romania to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 1 aaGun
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                    Italians win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Greece to Northern Italy
                1 artillery and 1 infantry moved from Greece to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to 37 Sea Zone
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone


  • sub stay and fight or submerge?

  • '13

    sz37?  stay.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to 37 Sea Zone
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 cruiser and 3 fighters
                    Japanese defend with 1 cruiser, 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 37 Sea Zone
                        ANZAC roll dice for 3 fighters in 37 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the ANZAC lost in 37 Sea Zone
                    1 submarine owned by the Japanese Submerged
                        ANZAC roll dice for 2 fighters in 37 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 cruiser and 1 transport
                    Casualties for ANZAC: 1 cruiser and 1 fighter

    Non Combat Move - ANZAC
                2 fighters moved from 37 Sea Zone to Shan State
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter, 1 mech_infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Shan State : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 29 / 33
        Japanese : 60 / 64
        Americans : 50 / 70
        Chinese : 3 / 4
        British : 32 / 37
        UK_Pacific : 7 / 6
        Italians : 11 / 18
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.125
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '13

    Workin’ on a highly strategic French move?  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from Morocco to Gibraltar

    Turn Complete - French


  • @Vold:

    Workin’ on a highly strategic French move?   :-D

    now that’s down rite funny rite there. :-D

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vyborg to Novgorod
                      Germans take Novgorod from Russians
                5 infantry moved from Karelia to Novgorod
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 infantry
                    Russians defend with 1 aaGun
                    Germans win, taking Western Ukraine from Russians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun

    Non Combat Move - Germans
                2 aaGuns, 15 armour, 2 artilleries and 11 infantry moved from Eastern Poland to Belarus
                1 aaGun, 1 armour, 1 artillery and 13 infantry moved from Baltic States to Belarus
                1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber moved from Poland to Belarus
                1 tactical_bomber moved from Romania to Belarus
                1 fighter moved from Southern Italy to Belarus
                2 infantry moved from Poland to Eastern Poland
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 mech_infantry moved from Northern Italy to Romania
                1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
                2 infantry moved from Southern France to Northern Italy
                1 infantry moved from Southern France to France

    Place Units - Germans
                3 artilleries placed in France
                2 mech_infantrys placed in Western Germany
                6 mech_infantrys placed in Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to 97 Sea Zone: 2 submarines and 3 transports
                EDIT: Removing units owned by Germans from 95 Sea Zone: 1 submarine and 3 transports
                EDIT: Removing units owned by Germans from 96 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 artillery moved from Bryansk to Ukraine
                2 fighters and 1 tactical_bomber moved from Russia to Kansu
                6 infantry moved from Olgiy to Kansu
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                4 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Central Mongolia to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Central Mongolia to Chahar

    Combat - Russians
                Battle in Buryatia
                    Russians attack with 4 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 4 infantry in Buryatia, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Buryatia, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Buryatia
                        Russians roll dice for 3 infantry in Buryatia, round 3 :  0/3 hits
                        Japanese roll dice for 2 infantry in Buryatia, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Buryatia
                        Russians roll dice for 2 infantry in Buryatia, round 4 :  2/2 hits
                        Japanese roll dice for 2 infantry in Buryatia, round 4 :  0/2 hits
                        2 infantry owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
                        Russians roll dice for 2 fighters, 6 infantry and 1 tactical_bomber in Kansu, round 2 :  3/9 hits
                        Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Kansu, round 2 :  2/4 hits
                        2 infantry owned by the Russians, 2 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
                        Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Kansu, round 3 :  1/7 hits
                        Japanese roll dice for 1 artillery in Kansu, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 :  3/3 hits
                        Germans roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Chahar
                    Russians attack with 1 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Chahar, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Chahar, round 5 :  0/1 hits
                    1 infantry owned by the Russians retreated to Central Mongolia

    Non Combat Move - Russians
                2 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                2 aaGuns and 4 infantry moved from Ulaanbaatar to Central Mongolia
                2 fighters and 1 tactical_bomber moved from Kansu to Samara
                1 infantry moved from Bryansk to Smolensk
                1 aaGun and 21 infantry moved from Bryansk to Russia
                1 infantry moved from Volgograd to Tambov

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 32 PUs total

    Territory Summary for Russians :

    Suiyuyan : 1 infantry
        Kansu : 4 infantry
        Amur : 1 infantry
        Buryatia : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 aaGuns and 7 infantry
        Buyant-Uhaa : 1 flag, 1 infantry
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Archangel : 3 infantry
        Russia : 2 aaGuns, 1 airfield, 5 armour, 1 artillery, 1 factory_major, 53 infantry and 5 mech_infantrys
        Tambov : 1 infantry
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        Samara : 2 fighters and 1 tactical_bomber
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 29 / 32
        Japanese : 56 / 64
        Americans : 50 / 70
        Chinese : 5 / 4
        British : 32 / 37
        UK_Pacific : 7 / 6
        Italians : 11 / 18
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 16 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 17 times
                6 was rolled 5 times
            Average roll : 3.464
            Median : 4.000
            Variance : 2.945
            Standard Deviation : 1.716
            Total rolls : 56

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15

    Germans Combat
                2 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Russians Combat
                1 was rolled 6 times
                2 was rolled 12 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 11 times
                6 was rolled 2 times
            Average roll : 3.211
            Median : 3.000
            Variance : 2.432
            Standard Deviation : 1.560
            Total rolls : 38

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 destroyers, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sakha to Amur
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Manchuria to Amur
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Amur
                1 artillery moved from Jehol to Buyant-Uhaa
                2 infantry moved from Manchuria to Buyant-Uhaa
                1 mech_infantry moved from Jehol to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Manchuria to Buyant-Uhaa
                1 armour and 1 artillery moved from Szechwan to Sikang
                1 artillery moved from Szechwan to Yunnan
                1 submarine moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 cruiser moved from 35 Sea Zone to 41 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
                2 infantry moved from 47 Sea Zone to New Britain
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
                1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
                1 bomber moved from Hopei to Yunnan
                1 bomber moved from Kiangsu to Suiyuyan
                1 tactical_bomber moved from Anhwe to Buyant-Uhaa
                1 tactical_bomber moved from Anhwe to Amur
                1 tactical_bomber moved from Anhwe to Amur

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 armour and 1 artillery
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 cruiser, 1 submarine and 2 transports
                    Americans defend with 1 destroyer
                    Japanese win, taking 41 Sea Zone from Americans with 1 cruiser, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Buyant-Uhaa
                    Japanese attack with 1 artillery, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Buyant-Uhaa from Russians with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in New Britain
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Japanese win, taking New Britain from ANZAC, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Amur
                    Japanese attack with 1 fighter, 2 infantry and 3 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 3 tactical_bombers moved from Amur to Korea
                1 aaGun moved from Manchuria to Korea
                1 tactical_bomber moved from Buyant-Uhaa to Anhwe
                1 carrier moved from 20 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                2 battleships and 1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 fighter moved from Kiangsu to Korea
                3 mech_infantrys moved from Kiangsu to Hopei
                1 mech_infantry moved from Kwangtung to Hunan
                1 bomber moved from Yunnan to Kiangsu
                1 carrier moved from 42 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 56 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Suiyuyan to Kiangsu

    Place Units - Japanese
                1 airfield placed in Korea
                3 mech_infantrys placed in Kiangsu
                3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser, 1 factory_minor, 7 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from 91 Sea Zone to 109 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Aleutian Islands to 8 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 8 Sea Zone to 3 Sea Zone
                2 cruisers moved from 8 Sea Zone to 3 Sea Zone
                1 battleship moved from 8 Sea Zone to 3 Sea Zone
                1 armour moved from 3 Sea Zone to Soviet Far East
                1 artillery moved from 3 Sea Zone to Soviet Far East
                4 infantry moved from 3 Sea Zone to Soviet Far East
                1 tactical_bomber moved from 8 Sea Zone to Soviet Far East
                3 fighters moved from 8 Sea Zone to Soviet Far East
                1 bomber moved from Aleutian Islands to Soviet Far East
                2 fighters moved from Aleutian Islands to Soviet Far East
                1 carrier moved from 10 Sea Zone to 3 Sea Zone
                1 cruiser moved from 10 Sea Zone to 3 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 2 destroyers and 1 fighter
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 destroyers and 1 fighter in 110 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Soviet Far East
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 5 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Soviet Far East, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery, 1 bomber, 5 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 carriers moved from 8 Sea Zone to 3 Sea Zone
                1 destroyer moved from 8 Sea Zone to 3 Sea Zone
                1 submarine moved from 8 Sea Zone to 6 Sea Zone
                1 destroyer moved from 10 Sea Zone to 8 Sea Zone
                1 destroyer moved from 8 Sea Zone to 4 Sea Zone
                1 tactical_bomber moved from Soviet Far East to 3 Sea Zone
                5 fighters moved from Soviet Far East to 3 Sea Zone
                1 bomber moved from Soviet Far East to Alaska
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from 109 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Alaska
                1 cruiser and 3 transports placed in 101 Sea Zone
                1 artillery and 5 infantry placed in Eastern United States
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Alaska : 1 bomber and 1 factory_minor
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Soviet Far East : 1 armour, 1 artillery and 4 infantry
        25 Sea Zone : 1 destroyer
        8 Sea Zone : 1 destroyer
        3 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transports
        4 Sea Zone : 1 destroyer
        6 Sea Zone : 1 submarine
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 3 mech_infantrys
        Gibraltar : 1 artillery, 2 infantry and 1 mech_infantry
        106 Sea Zone : 1 flag
        101 Sea Zone : 1 cruiser and 3 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        110 Sea Zone : 2 destroyers

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 28 / 32
        Japanese : 65 / 71
        Americans : 50 / 70
        Chinese : 1 / 4
        British : 32 / 37
        UK_Pacific : 7 / 6
        Italians : 11 / 18
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.333
            Median : 2.500
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

    Territory Summary for Chinese :

    Kansu : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 63
        Russians : 28 / 32
        Japanese : 65 / 71
        Americans : 50 / 70
        Chinese : 1 / 2
        British : 32 / 37
        UK_Pacific : 7 / 6
        Italians : 11 / 18
        ANZAC : 10 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.333
            Median : 2.500
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

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