@AndrewAAGamer I am sorry that this took longer.
You may scramble and announce special OOLs in 95.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to Aleutian Islands
1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Eastern United States to 8 Sea Zone
1 tactical_bomber moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Central United States to Aleutian Islands
1 fighter moved from Western United States to Aleutian Islands
1 infantry moved from Central United States to Western United States
1 armour moved from Central United States to Western United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield and 1 fighter
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Aleutian Islands : 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
38 Sea Zone : 1 destroyer and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
8 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Central United States : 1 factory_minor and 3 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 30 / 40
Americans : 52 / 52
Chinese : 8 / 12
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter and 6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 8 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 2/9 hits
Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 2/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Shensi : 2 infantry
Yunnan : 6 infantry
Szechwan : 1 fighter and 5 infantry
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 28 / 28
UK_Pacific : 17 / 17
Italians : 10 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.217
Median : 3.000
Variance : 2.318
Standard Deviation : 1.523
Total rolls : 23
Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.294
Median : 3.000
Variance : 2.312
Standard Deviation : 1.521
Total rolls : 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery moved from 76 Sea Zone to Ethiopia
1 carrier and 1 submarine moved from 98 Sea Zone to 76 Sea Zone
1 armour moved from Alexandria to Egypt
1 bomber moved from United Kingdom to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 76 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Italian Somaliland
1 artillery moved from 76 Sea Zone to Italian Somaliland
1 fighter moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Ethiopia
3 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 39 Sea Zone
3 infantry moved from India to Burma
2 infantry moved from India to Burma
Combat - British
Battle in Italian Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 cruiser in Italian Somaliland, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Italian Somaliland, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Italian Somaliland, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Ethiopia
British attack with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 3/5 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits
1 infantry owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 bomber, 1 cruiser and 2 fighters
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber, 1 cruiser and 2 fighters in 96 Sea Zone, round 2 : 4/4 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the British, 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 bomber
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
2 fighters moved from 96 Sea Zone to Malta
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns moved from India to Burma
1 aaGun moved from Scotland to United Kingdom
1 fighter and 2 infantry moved from Scotland to United Kingdom
1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
Place Units - British
1 artillery and 8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,1,1
British collect 23 PUs (6 lost to blockades); end with 23 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 28 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Territory Summary for British and UK_Pacific :
Shan State : 3 infantry
Burma : 3 aaGuns, 1 fighter and 7 infantry
India : 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
39 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Alexandria : 1 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 artillery, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun, 2 fighters and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 12 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 tactical_bomber
Italian Somaliland : 1 flag, 1 artillery
Ethiopia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
96 Sea Zone : 1 cruiser
76 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
99 Sea Zone : 1 destroyer
92 Sea Zone : 1 battleship and 2 cruisers
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 28
UK_Pacific : 17 / 17
Italians : 9 / 10
ANZAC : 10 / 10
French : 15 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.106
Median : 3.000
Variance : 1.022
Standard Deviation : 1.011
Total rolls : 47
Null / Other
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 1 times
Average roll : 2.000
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14
Italians Combat
2 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6
Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.294
Median : 3.000
Variance : 2.312
Standard Deviation : 1.521
Total rolls : 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Italians
1 bomber moved from Northern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 armour and 2 infantry moved from Albania to Greece
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tunisia
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour and 2 infantry moved from Northern Italy to Southern France
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Southern Italy to Greece
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer and 1 submarine
Battle in Greece
Italians attack with 1 armour, 2 artilleries, 1 fighter and 4 infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
French win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Southern France
Italians attack with 1 armour, 1 fighter and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
retreated to Southern France
French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 armour and 2 infantry
Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from Greece to Southern Italy
1 fighter moved from Southern France to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
Italians collect 9 PUs (2 lost to blockades); end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 artillery moved from 42 Sea Zone to Java
2 fighters moved from New Zealand to Queensland
2 aaGuns and 1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 39 / 68
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 28
UK_Pacific : 17 / 17
Italians : 11 / 11
ANZAC : 14 / 17
French : 15 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Did you forget the rest of France?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 bomber, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Denmark to 112 Sea Zone
2 artilleries moved from Western Germany to 112 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from France to Normandy Bordeaux
2 mech_infantrys moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to 99 Sea Zone
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Western Germany to Southern France
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Southern France
1 fighter moved from Western Germany to Southern France
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from French with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 99 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Gibraltar
Battle in Southern France
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Gibraltar from British, taking Southern France from French with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Alexandria
1 tactical_bomber moved from 99 Sea Zone to Alexandria
1 submarine moved from 111 Sea Zone to 119 Sea Zone
1 submarine moved from 111 Sea Zone to 109 Sea Zone
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Southern France to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 tactical_bomber moved from Southern France to Southern Italy
6 armour moved from France to Yugoslavia
2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary
1 armour and 4 infantry moved from Bulgaria to Romania
1 armour moved from Romania to Slovakia Hungary
3 aaGuns, 1 artillery and 11 infantry moved from Germany to Poland
Place Units - Germans
7 armour and 2 infantry placed in Germany
1 bomber placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
4 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Smolensk to Belarus
3 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
3 armour and 3 mech_infantrys moved from Russia to Ukraine
1 artillery moved from Bryansk to Ukraine
2 infantry moved from Rostov to Ukraine
5 infantry moved from Russia to Smolensk
4 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Ukraine
1 artillery moved from Russia to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Territory Summary for Russians :
Yenisey : 6 infantry
Yakut S.S.R. : 2 aaGuns and 12 infantry
Belarus : 2 aaGuns, 1 artillery, 14 infantry and 1 tactical_bomber
Karelia : 1 infantry
Baltic States : 1 infantry
Bryansk : 2 aaGuns, 1 artillery and 4 infantry
Russia : 1 airfield, 1 factory_major and 5 infantry
Ukraine : 4 armour, 1 artillery, 1 factory_minor, 1 fighter, 4 infantry and 4 mech_infantrys
Western Ukraine : 1 fighter and 8 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 5 infantry
112 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 29 / 40
Americans : 52 / 52
Chinese : 9 / 15
British : 29 / 28
UK_Pacific : 17 / 17
Italians : 11 / 11
ANZAC : 14 / 17
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
4 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 4 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 bombers, 6 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 6 fighters and 4 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is -25
Casualties for Japanese: 5 fighters
Casualties for Chinese: 1 fighter and 5 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers
Chinese defend with 6 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 4 infantry
Casualties for Chinese: 6 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
2 bombers, 1 fighter and 4 tactical_bombers moved from Szechwan to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
1 armour, 1 artillery and 6 infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 36 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 destroyer placed in 6 Sea Zone
1 infantry placed in Japan
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 34 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
1 fighter moved from Guam to 8 Sea Zone
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
2 aaGuns moved from Western United States to Central United States
1 destroyer and 1 submarine moved from 38 Sea Zone to 79 Sea Zone
4 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Territory Summary for Americans :
Philippines : 1 airfield, 1 harbour and 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_minor and 1 harbour
Aleutian Islands : 1 armour, 1 artillery, 1 bomber, 3 fighters and 4 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
25 Sea Zone : 1 destroyer
8 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
Central United States : 2 aaGuns, 1 factory_minor and 1 infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 4 mech_infantrys
101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 transports
79 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 34 / 46
Americans : 52 / 52
Chinese : 5 / 15
British : 29 / 28
UK_Pacific : 17 / 17
Italians : 11 / 11
ANZAC : 14 / 17
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Szechwan
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Territory Summary for Chinese :
Szechwan : 7 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 34 / 46
Americans : 52 / 52
Chinese : 5 / 5
British : 29 / 28
UK_Pacific : 17 / 17
Italians : 11 / 11
ANZAC : 14 / 17
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 fighter moved from Malta to Alexandria
1 fighter moved from Malta to Alexandria
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Alexandria
1 tactical_bomber moved from Anglo Egyptian Sudan to Alexandria
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 2 transports moved from 76 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
Combat - British
Battle in Alexandria
British attack with 1 armour, 3 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 fighter and 2 tactical_bombers; Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 2 cruisers in Alexandria, round 2 : 0/2 hits
British roll dice for 1 armour, 3 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Alexandria, round 2 : 5/11 hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Alexandria, round 2 : 6/7 hits
2 infantry owned by the British, 1 tactical_bomber owned by the Germans, 1 artillery owned by the Italians, 1 mech_infantry owned by the Italians, 3 artilleries owned by the British, 1 fighter owned by the British, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Alexandria, round 3 : 1/5 hits
Italians roll dice for 1 fighter and 1 tactical_bomber in Alexandria, round 3 : 1/2 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in Alexandria
British roll dice for 1 armour, 1 fighter and 2 tactical_bombers in Alexandria, round 4 : 4/4 hits
Italians roll dice for 1 fighter in Alexandria, round 4 : 1/1 hits
1 tactical_bomber owned by the British and 1 fighter owned by the Germans lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Alexandria to 98 Sea Zone
1 tactical_bomber moved from Alexandria to 98 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
3 aaGuns, 1 fighter and 7 infantry moved from Burma to India
3 infantry moved from Shan State to Burma
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 39 Sea Zone to 76 Sea Zone
3 fighters moved from United Kingdom to Morocco
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
2 infantry moved from United Kingdom to Scotland
Place Units - British
1 factory_minor placed in Egypt
1 armour and 1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
British collect 26 PUs (5 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Some Units in India change ownership: 5 infantry
Territory Summary for British and UK_Pacific :
Burma : 3 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
Malaya : 1 harbour
Kwangtung : 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 factory_minor and 1 infantry
Alexandria : 1 armour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 armour, 1 factory_minor, 1 fighter and 1 harbour
Ontario : 1 artillery and 1 infantry
Scotland : 1 airfield and 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Rhodesia : 2 infantry
Morocco : 3 fighters
Italian Somaliland : 1 flag
Ethiopia : 1 flag
96 Sea Zone : 1 cruiser
76 Sea Zone : 1 battleship
95 Sea Zone : 1 cruiser
92 Sea Zone : 1 battleship
Eastern Persia : 1 flag
81 Sea Zone : 1 destroyer
Persia : 1 flag, 3 infantry
98 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Production/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 34 / 46
Americans : 52 / 52
Chinese : 5 / 5
British : 31 / 26
UK_Pacific : 17 / 19
Italians : 11 / 11
ANZAC : 14 / 17
French : 10 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.294
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 34
Null / Other
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.727
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 22
Italians Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 2.200
Median : 2.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 5 PUs;
Combat Move - Italians
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters
British defend with 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Italians
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 bomber and 1 fighter remaining. Battle score for attacker is 47
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Casualties for Italians: 2 cruisers, 1 destroyer and 1 fighter
Non Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
Place Units - Italians
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 artillery moved from 41 Sea Zone to Sumatra
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
Place Units - ANZAC
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 25 PUs total
Territory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
Java : 1 flag
Dutch New Guinea : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery and 1 infantry
41 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 cruiser
62 Sea Zone : 1 transport
Egypt : 2 infantry
Production/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 34 / 46
Americans : 52 / 52
Chinese : 5 / 5
British : 31 / 26
UK_Pacific : 17 / 19
Italians : 11 / 21
ANZAC : 18 / 25
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 fighter moved from United Kingdom to Morocco
3 infantry moved from Algeria to Morocco
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Combat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 battleship
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 battleship remaining. Battle score for attacker is -8
Casualties for French: 1 destroyer
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 1 fighter and 3 infantry
French Central Africa : 1 infantry
92 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 44 / 54
Russians : 36 / 37
Japanese : 34 / 46
Americans : 52 / 52
Chinese : 5 / 5
British : 31 / 26
UK_Pacific : 17 / 19
Italians : 11 / 21
ANZAC : 18 / 25
French : 10 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
French Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
2 bombers moved from Western Germany to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Western Germany to 92 Sea Zone
1 armour, 1 artillery and 14 infantry moved from Poland to Baltic States
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
6 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
Combat - Germans
Germans creates battle in territory 112 Sea Zone
Battle in 96 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 95 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 112 Sea Zone
Germans attack with 1 destroyer
Russians defend with 1 submarine
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in 92 Sea Zone
Germans attack with 3 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports
French defend with 1 cruiser; British defend with 1 battleship
Units damaged: 1 carrier owned by the Germans
Germans win with 3 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 32
Casualties for French: 1 cruiser
Casualties for British: 1 battleship
Battle in Karelia
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour, 1 artillery and 14 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 13 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Poland to Baltic States
7 armour moved from Germany to Eastern Poland
6 armour moved from Yugoslavia to Eastern Poland
3 infantry moved from Romania to Eastern Poland
2 infantry moved from Germany to Poland
1 mech_infantry moved from Southern France to Yugoslavia
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
3 bombers moved from 92 Sea Zone to Northern Italy
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Southern France
1 tactical_bomber moved from 95 Sea Zone to Poland
1 tactical_bomber moved from 96 Sea Zone to Romania
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 submarine moved from 119 Sea Zone to 125 Sea Zone
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 92 Sea Zone: 3 transports
EDIT: Removing units owned by Germans from Gibraltar: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to Southern Italy: 2 artilleries and 2 infantry
EDIT: Adding units owned by Germans to 95 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
3 infantry placed in Southern France
1 infantry placed in France
1 bomber placed in Western Germany
1 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
re: the edit, I scooped my transports into the sz92 combat by accident, so I had to edit to move them in the non-comm
that’s cool I understand. :wink: