Just to add to Panzer’s above, Elites also can’t be part of a Corps. They can be part of a Army Group.
Have Fun
Prosit
No, I totally didn’t want to interfere in your game - just giving you the option to adopt the rule-change mid game if you want to.
It was my idea to convert French units to UK after USA1 - thanks for the medal :-)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 destroyers and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Eastern United States to 101 Sea Zone
2 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 4 infantry moved from British Guiana to 88 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 88 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
5 submarines moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
No, I totally didn’t want to interfere in your game - just giving you the option to adopt the rule-change mid game if you want to.
It was my idea to convert French units to UK after USA1 - thanks for the medal :-)
But but it was … damn you twisting what I was trying to say :cry:
Also buying 3 infantry with the Chinese.
I am removing a submarine I made with my buy, because I just remembered that I forgot to subtract 6 ipcs after my previous us turn. So my buy is 4 submarines and 6 destroyers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 destroyers and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Eastern United States to 101 Sea Zone
2 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 4 infantry moved from British Guiana to 88 Sea Zone
1 armour, 3 artilleries, 5 infantry, 1 mech_infantry and 5 transports moved from 88 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
5 submarines moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
Combat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
Italians defend with 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Americans roll dice for 2 cruisers in Gibraltar, round 2 : 2/2 hits
Americans roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Gibraltar, round 2 : 0/10 hits
Italians roll dice for 1 aaGun, 1 artillery and 3 infantry in Gibraltar, round 2 : 2/4 hits
1 aaGun owned by the Italians , 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Gibraltar, round 3 : 4/8 hits
Italians roll dice for 1 artillery and 2 infantry in Gibraltar, round 3 : 0/3 hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 aaGun, 1 artillery and 3 infantry
Casualties for Americans: 2 infantry
Battle in 110 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
Germans defend with 1 destroyer and 3 submarines
Americans roll dice for 5 submarines in 110 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans and 3 submarines owned by the Germans lost in 110 Sea Zone
Americans win with 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Germans: 1 destroyer and 3 submarines
Battle in New Guinea
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of New Guinea from Americans to British
EDIT: Turning off Edit Mode
5 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
5 destroyers and 5 submarines placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Territory Summary for Americans :
New Guinea : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
46 Sea Zone : 1 transport
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 15 submarines, 2 tactical_bombers and 1 transport
10 Sea Zone : 6 destroyers and 4 submarines
Central United States : 4 aaGuns, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 3 mech_infantrys
Gibraltar : 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
89 Sea Zone : 1 flag
Brazil : 1 flag
91 Sea Zone : 2 cruisers, 1 destroyer, 1 submarine and 5 transports
110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber
Production/PUs Summary :
Germans : 48 / 53
Russians : 33 / 43
Japanese : 56 / 61
Americans : 52 / 72
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 15 / 10
Italians : 18 / 34
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 15 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 14 times
Average roll : 3,854
Median : 4,000
Variance : 2,075
Standard Deviation : 1,440
Total rolls : 41
Null / Other
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3,250
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
Italians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,714
Median : 3,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7
Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3,929
Median : 5,000
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
12 infantry moved from Szechwan to Shensi
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Shensi
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
Territory Summary for Chinese :
Shensi : 14 infantry
Szechwan : 13 infantry
Production/PUs Summary :
Germans : 48 / 53
Russians : 33 / 43
Japanese : 56 / 61
Americans : 52 / 72
Chinese : 9 / 11
British : 33 / 33
UK_Pacific : 15 / 10
Italians : 18 / 34
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 15 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 9 times
3 was rolled 5 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 14 times
Average roll : 3,854
Median : 4,000
Variance : 2,075
Standard Deviation : 1,440
Total rolls : 41
Null / Other
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4,500
Median : 4,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 2
Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3,250
Median : 3,500
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4
Italians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3,714
Median : 3,000
Variance : 0,833
Standard Deviation : 0,913
Total rolls : 7
Americans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 11 times
Average roll : 3,929
Median : 5,000
Variance : 2,667
Standard Deviation : 1,633
Total rolls : 28
And with this turn 6 is concluded.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 4 bombers; Remaining resources: 5 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 armour and 1 infantry moved from Ukraine to Rostov
2 bombers moved from Novgorod to Russia
1 armour moved from Karelia to Finland
1 armour moved from Vyborg to Finland
3 armour moved from Novgorod to Finland
Would you, could you, intercept?
Nah after three turns my AA is bound to hit something.
Ha! Not so much as it turns out.
Sorry, I forgot to hit post. Here’s the Germany 7 turn.
Oh wait, I forgot to dock myself for the price difference on those bombers.
I’m getting a bit punchy, I think. Might take a break and focus on my work for a bit.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Russians
Turning on Edit Mode
EDIT: Changing PUs for Germans from 63 to 59
EDIT: Turning off Edit Mode
Purchase Units - Russians
Russians repair 12 damage on 12 factory_majors; Remaining resources: 31 PUs;
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 mech_infantrys moved from Nenetsia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
I am pretty sure I moved chinese during my chinese turn. Yet I dont see that during my turn. You used my US tsv file and skipped my chinese turn. as Such I will edit in the results of my chinese turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Russians
Turning on Edit Mode
EDIT: Changing PUs for Germans from 63 to 59
EDIT: Turning off Edit Mode
Purchase Units - Russians
Russians repair 12 damage on 12 factory_majors; Remaining resources: 31 PUs;
Russians buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 mech_infantrys moved from Nenetsia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns and 12 infantry moved from Samara to Russia
1 infantry moved from Tambov to Russia
1 infantry moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Samara
Place Units - Russians
10 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Szechwan: 12 infantry
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
EDIT: Adding units owned by Chinese to Shensi: 14 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Russians collect 28 PUs (2 lost to blockades); end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 32 to 37
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 6 armour and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 bomber moved from Japan to 46 Sea Zone
1 armour moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Yunnan to Burma
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Non Combat Move - Japanese
1 bomber moved from 46 Sea Zone to Paulau Island
7 bombers moved from Japan to Philippines
2 artilleries and 2 infantry moved from Chahar to Jehol
1 aaGun, 1 artillery and 11 infantry moved from Hunan to Yunnan
2 armour moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
Place Units - Japanese
3 armour placed in French Indo China
3 armour placed in Malaya
4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
I need an OOL
Going max defense.
Hit the AC
Then the BB
Then the Dst
Then the AC again
Then the Cruisers
Then the Ftrs
Then the BB
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British repair 3 damage on 3 factory_minors; Remaining resources: 30 PUs;
British buy 9 infantry; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 bomber, 5 fighters and 2 tactical_bombers moved from Iraq to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 99 Sea Zone
3 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 43 Sea Zone to Borneo
Combat - British
Battle in Sumatra
Battle in 99 Sea Zone
British attack with 1 bomber, 6 fighters and 3 tactical_bombers
Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports
British roll dice for 1 bomber, 6 fighters and 3 tactical_bombers in 99 Sea Zone, round 2 : 5/10 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports in 99 Sea Zone, round 2 : 3/7 hits
1 carrier owned by the Italians , 1 destroyer owned by the Italians , 3 fighters owned by the British and 1 cruiser owned by the Italians lost in 99 Sea Zone
British roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 99 Sea Zone, round 3 : 6/7 hits
Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 4 transports in 99 Sea Zone, round 3 : 3/4 hits
1 bomber owned by the British , 2 tactical_bombers owned by the British , 2 fighters owned by the Italians , 1 battleship owned by the Italians , 2 transports owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone
2 transports owned by the Italians lost in 99 Sea Zone
British win, taking Sumatra from Japanese with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 52
Casualties for British: 1 bomber, 3 fighters and 2 tactical_bombers
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 transports
Battle in Java
Battle in Borneo
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Iraq
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 mech_infantry moved from United Kingdom to Scotland
1 armour and 1 mech_infantry moved from Scotland to United Kingdom
2 fighters moved from 39 Sea Zone to India
1 carrier and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
3 artilleries and 15 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 infantry placed in Egypt
3 infantry placed in Iraq
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 36 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Some Units in India change ownership: 3 infantry
Territory Summary for British, UK_Pacific :
India : 5 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 5 fighters, 1 harbour and 26 infantry
Borneo : 1 infantry
Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
Victoria : 1 flag
New Britain : 1 flag
Northern Territory : 1 flag
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 1 factory_minor and 1 harbour
South Australia : 1 flag, 3 infantry
Western Australia : 1 flag
Solomon Islands : 1 flag
New Guinea : 1 flag
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
43 Sea Zone : 1 transport
Belgian Congo : 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries and 15 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 9 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 3 infantry
Rhodesia : 3 infantry
Ethiopia : 1 flag
Sierra Leone : 1 flag
Iraq : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
79 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 51 / 59
Russians : 30 / 37
Japanese : 45 / 63
Americans : 52 / 72
Chinese : 8 / 11
British : 33 / 36
UK_Pacific : 27 / 28
Italians : 18 / 34
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 1200
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 15 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 5 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3,056
Median : 3,000
Variance : 0,824
Standard Deviation : 0,907
Total rolls : 18
British Combat
1 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2,714
Median : 3,000
Variance : 1,167
Standard Deviation : 1,080
Total rolls : 7
Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3,273
Median : 3,000
Variance : 1,100
Standard Deviation : 1,049
Total rolls : 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 4 PUs;
Combat Move - Italians
Turning on Edit Mode
EDIT: Changing PUs for Italians from 4 to 1
EDIT: Turning off Edit Mode
1 armour, 5 artilleries, 1 fighter and 8 infantry moved from Syria to Iraq
1 bomber moved from Tobruk to Iraq
Combat - Italians
Battle in Iraq
Italians attack with 1 armour, 5 artilleries, 1 bomber, 1 fighter and 8 infantry
British defend with 1 armour, 2 artilleries, 1 factory_minor, 3 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Italians win, taking Iraq from British with 1 armour, 2 artilleries, 1 bomber and 1 fighter remaining. Battle score for attacker is 47
Casualties for British: 1 armour, 2 artilleries, 3 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 3 artilleries and 8 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 1 bomber
EDIT: Adding units owned by Italians to Iraq: 1 artillery
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 fighter moved from Iraq to Alexandria
1 aaGun, 2 armour, 2 artilleries and 4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs