Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 9 damage on 9 factory_majors; Remaining resources: 37 PUs;
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Finland to Sweden
                      Russians take Sweden from Germans
                1 armour moved from Sweden to Finland
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                1 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                2 aaGuns, 3 armour, 8 artilleries, 16 infantry and 2 mech_infantrys moved from Bryansk to Russia
                2 infantry moved from Volgograd to Tambov
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 artillery moved from Finland to Karelia
                1 artillery moved from Finland to Vyborg

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Russians collect 36 PUs (2 lost to blockades); end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 42 to 47
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Norway : 1 flag, 1 infantry
        Karelia : 1 artillery
        Vyborg : 1 artillery
        Russia : 2 aaGuns, 1 airfield, 3 armour, 8 artilleries, 1 factory_major, 2 fighters, 36 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 2 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Novosibirsk : 2 aaGuns and 12 infantry
        Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
        Samara : 6 infantry
        123 Sea Zone : 1 submarine
        Sweden : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 1 armour and 1 artillery

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 38 / 47
        Japanese : 54 / 55
        Americans : 55 / 75
        Chinese : 8 / 8
        British : 34 / 49
        UK_Pacific : 15 / 10
        Italians : 17 / 34
        ANZAC : 0 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 15 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,700
            Median : 4,000
            Variance : 0,667
            Standard Deviation : 0,816
            Total rolls : 10

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,250
            Median : 3,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Americans

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Americans

    Combat - Japanese

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Shan State to Burma
                4 infantry moved from Kwangsi to 36 Sea Zone
                2 carriers, 2 destroyers, 4 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 38 Sea Zone
                4 infantry moved from 38 Sea Zone to Burma
                2 transports moved from 36 Sea Zone to 6 Sea Zone
                2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Manchuria to 6 Sea Zone
                1 fighter moved from Manchuria to 6 Sea Zone
                3 fighters moved from Manchuria to Japan
                2 artilleries and 1 infantry moved from Manchuria to Jehol
                3 infantry moved from Kiangsi to Anhwe
                2 fighters and 2 tactical_bombers moved from Anhwe to Burma
                1 fighter moved from Burma to 38 Sea Zone
                1 tactical_bomber moved from Burma to 38 Sea Zone
                3 fighters moved from Kiangsu to Burma

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangtung: 1 factory_minor
                EDIT: Adding units owned by Japanese to Malaya: 1 factory_minor
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs


  • I need an OOL.

  • '15

    To the death!

    1 hit on each AC
    Sub
    Destroyer
    final hit on each AC
    Tacs
    Ftr


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 39 Sea Zone to 38 Sea Zone
                4 fighters and 2 tactical_bombers moved from India to 38 Sea Zone

    Combat - British
                Battle in 38 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 2 tactical_bombers
                    Japanese defend with 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 2 transports
                        Japanese roll dice for 1 submarine in 38 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 carrier, 1 cruiser, 2 destroyers, 6 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 :  6/11 hits
                        Japanese roll dice for 2 carriers, 1 destroyer, 1 fighter, 3 tactical_bombers and 2 transports in 38 Sea Zone, round 2 :  3/7 hits
                        2 carriers owned by the Japanese , 1 destroyer owned by the Japanese , 1 submarine owned by the Japanese , 1 carrier owned by the British and 1 destroyer owned by the British lost in 38 Sea Zone
                        British roll dice for 1 cruiser, 1 destroyer, 6 fighters and 2 tactical_bombers in 38 Sea Zone, round 3 :  7/10 hits
                        Japanese roll dice for 1 fighter, 3 tactical_bombers and 2 transports in 38 Sea Zone, round 3 :  2/4 hits
                        1 cruiser owned by the British , 2 transports owned by the Japanese , 3 tactical_bombers owned by the Japanese , 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 38 Sea Zone
                    British win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 59
                    Casualties for Japanese: 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 3 tactical_bombers and 2 transports
                    Casualties for British: 1 carrier, 1 cruiser and 2 destroyers

    Non Combat Move - British
                6 fighters and 2 tactical_bombers moved from 38 Sea Zone to India
                2 transports moved from 39 Sea Zone to 80 Sea Zone
                2 artilleries moved from Syria to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 armour, 1 infantry and 1 mech_infantry moved from Persia to Iraq
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 bomber moved from Egypt to India

    Place Units - British
                1 carrier, 1 destroyer and 1 submarine placed in 80 Sea Zone
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry
                Turning on Edit Mode
                EDIT: Changing PUs for UK_Pacific from 15 to 10
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Mongolians from 0 to 1200
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    India : 5 aaGuns, 1 airfield, 4 artilleries, 1 bomber, 1 factory_major, 6 fighters, 1 harbour, 24 infantry and 2 tactical_bombers
        Queensland : 1 flag, 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
        Victoria : 1 flag
        New Britain : 1 flag
        Northern Territory : 1 flag
        New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        South Australia : 1 flag
        Western Australia : 1 flag
        Solomon Islands : 1 flag
        Belgian Congo : 3 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 3 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 4 infantry
        Rhodesia : 3 infantry
        Syria : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 3 transports
        Sierra Leone : 1 flag
        Iraq : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 38 / 47
        Japanese : 57 / 62
        Americans : 52 / 75
        Chinese : 8 / 8
        British : 34 / 35
        UK_Pacific : 15 / 10
        Italians : 17 / 34
        ANZAC : 0 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 15 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3,238
            Median : 3,000
            Variance : 0,250
            Standard Deviation : 0,500
            Total rolls : 21

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,636
            Median : 3,000
            Variance : 0,700
            Standard Deviation : 0,837
            Total rolls : 11

    British Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 2,800
            Median : 2,500
            Variance : 1,111
            Standard Deviation : 1,054
            Total rolls : 10

  • '15

    Mongolia found an alien cache, eh?  Better step lightly around them I suppose.

    Damn, that was some rolling!


  • @Shin:

    Mongolia found an alien cache, eh?  Better step lightly around them I suppose.

    Damn, that was some rolling!

    I wouldn’t have minded to lose a plain or two to kill that fleet. Even then it would have been worth it. Not losing any planes at all is just gravy. I am kinda wondering how you plan on turning it around. I think the fact the uk pacific has less means to defend itself makes for a better game at this point, but it will still be hard to win as Japan I think. Also those fighter chits the Chinese still have, will make it hard for you to take India.


  • As for the Mongolians. They have been saving for a rainy day.

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 92 Sea Zone to 89 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers and 3 transports moved from 92 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry moved from Cyprus to 99 Sea Zone
                2 artilleries and 4 infantry moved from 99 Sea Zone to Syria
                1 carrier and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
                1 armour moved from Eastern Poland to Novgorod
                1 bomber moved from Southern Italy to Iraq

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer moved from 92 Sea Zone to 89 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers and 3 transports moved from 92 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry moved from Cyprus to 99 Sea Zone
                2 artilleries and 4 infantry moved from 99 Sea Zone to Syria
                1 carrier and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
                1 armour moved from Eastern Poland to Novgorod
                1 bomber moved from Southern Italy to Iraq

    Combat - Italians
                Battle in 89 Sea Zone
                    Italians attack with 1 destroyer
                    Americans defend with 1 transport
                    Italians win, taking 89 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Syria
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Iraq causes 6 damage total.

    Non Combat Move - Italians
                1 bomber moved from Iraq to Greece

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 armour, 1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 5 submarines and 5 transports; Remaining resources: 6 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone


  • buying 2 infantry with the chinese and an additional cruiser with the us.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 5 submarines and 5 transports; Remaining resources: 6 PUs;

    Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 89 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone

    Combat - Americans
                Battle in 89 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 89 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 89 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 89 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 89 Sea Zone
                    Americans win, taking 89 Sea Zone from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
                1 cruiser, 1 destroyer and 4 submarines moved from 106 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 4 infantry moved from Brazil to British Guiana
                1 armour and 4 mech_infantrys moved from Southeast Mexico to Eastern United States
                1 infantry moved from Southeast Mexico to Central United States
                2 infantry moved from Midway to 25 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 2 infantry, 9 submarines, 2 tactical_bombers and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                Americans undo move 1.
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                5 transports placed in 101 Sea Zone
                1 artillery placed in Central United States
                5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 10 submarines, 2 tactical_bombers and 2 transports
        10 Sea Zone : 5 submarines
        Central United States : 4 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
        Eastern United States : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 4 mech_infantrys
        British Guiana : 1 artillery and 4 infantry
        89 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 1 cruiser and 5 transports
        Brazil : 1 flag
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 38 / 47
        Japanese : 57 / 62
        Americans : 52 / 78
        Chinese : 8 / 8
        British : 33 / 35
        UK_Pacific : 15 / 10
        Italians : 18 / 33
        ANZAC : 0 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 15 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,667
            Median : 3,500
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Italians Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,333
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                21 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Szechwan : 23 infantry

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 38 / 47
        Japanese : 56 / 62
        Americans : 52 / 78
        Chinese : 9 / 11
        British : 33 / 35
        UK_Pacific : 15 / 10
        Italians : 18 / 33
        ANZAC : 0 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 1200
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 15 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,667
            Median : 3,500
            Variance : 0,400
            Standard Deviation : 0,632
            Total rolls : 6

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Italians Combat
                6 was rolled 1 times
            Average roll : 6,000
            Median : 6,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,333
            Median : 3,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 5 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 fighters and 3 tactical_bombers moved from Eastern Poland to Syria
                1 armour moved from Novgorod to Vyborg
                1 mech_infantry moved from Novgorod to Vyborg
                1 armour moved from Novgorod to Karelia
                1 mech_infantry moved from Novgorod to Karelia
                1 armour moved from Novgorod to Nenetsia
                      Germans take Archangel from Russians
                      Germans take Nenetsia from Russians
                1 armour moved from Novgorod to Nenetsia
                2 bombers moved from Eastern Poland to Russia
                1 infantry moved from Western Ukraine to Ukraine
                12 artilleries and 25 infantry moved from Western Ukraine to Bryansk
                      Germans take Bryansk from Russians
                2 armour moved from Eastern Poland to Ukraine
                5 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Belarus to Bryansk
                6 armour and 4 mech_infantrys moved from Germany to Eastern Poland

  • '15

    I’d like to know if you’re sending up interceptors in Moscow.


  • No and technically you aren’t allowed to do a non-combat move during the combat phase :-D

  • '15

    Heh.  Is that actually not allowed or just ill-advised?

    I’m so impatient.  :mrgreen:

Suggested Topics

  • 17
  • 59
  • 45
  • 37
  • 117
  • 41
  • 32
  • 105
Axis & Allies Boardgaming Custom Painted Miniatures

57

Online

17.8k

Users

40.5k

Topics

1.8m

Posts