@Trout Hello, this is where we will post our turns! :)
Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 factory_minor and 6 infantry; Remaining resources: 15 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Neutral_Axis
EDIT: Changing ownership of Persia from Neutral_Allies to Neutral_Axis
EDIT: Changing ownership of Eastern Persia from Neutral_Allies to Neutral_Axis
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Adding units owned by Neutral_Axis to Persia: 2 infantry
EDIT: Turning off Edit Mode
1 armour moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Axis
1 bomber moved from Iraq to Persia
1 infantry moved from Iraq to Persia
5 fighters and 1 tactical_bomber moved from Egypt to Syria
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Iraq to Persia
2 artilleries and 2 infantry moved from Iraq to Syria
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - British
Battle in Syria
British attack with 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 2 infantry
British win, taking Syria from Italians with 2 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Battle in Persia
British attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 2 infantry
British win, taking Persia from Neutral_Axis with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantryNon Combat Move - British
1 bomber moved from Persia to Egypt
5 fighters moved from Syria to Egypt
1 tactical_bomber moved from Syria to Egypt
3 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from French Central Africa to French Equatorial Africa
1 armour and 1 mech_infantry moved from United Kingdom to Scotland
1 armour and 1 mech_infantry moved from Scotland to United Kingdom
1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 fighters moved from Queensland to 39 Sea Zone
2 transports moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 49 PUs totalPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 15 to 9
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 9 to 10
EDIT: Turning off Edit Mode -
Minor breakdown. Switzerland is pro Allies, because you attacked Sweden. Eastern Persia is pro axis.
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Right. I thought I already switched Switzerland.
It just doesn’t show on the map when you do that.
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Hence I mention it again. Technically we also need to breakdown the fighter/tactical division on our carriers. In my case one us carrier has 1 fighter and 1 tactical bomber and the other 2 have 2 fighters each. The
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 3 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Changing PUs for Italians from 3 to 2
EDIT: Turning off Edit Mode
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 carrier and 1 fighter; Remaining resources: 3 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Changing PUs for Italians from 3 to 2
EDIT: Turning off Edit Mode
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Bessarabia from Russians to Italians
EDIT: Turning off Edit Mode
1 infantry moved from Northern Italy to 97 Sea Zone
1 aaGun moved from Northern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 bomber moved from Northern Italy to Southern ItalyPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 fighter placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
Going to buy 3 chinese infantry.
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Oh, and I see what you were saying about the carriers.
in z36, each carrier has 1 Tac.
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I accidentally skipped by my US turn without posting. You can still check what happened by looking at the history.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
18 infantry moved from Hopei to ShensiPlace Units - Chinese
2 infantry placed in Shensi
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Germans
Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
EDIT: Giving bonus movement to units
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Baltic States to Belarus
2 bombers moved from Eastern Poland to Russia
1 infantry moved from Eastern Poland to Belarus
2 tactical_bombers moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from Russians -
I need to know if you’re sending interceptors for the SBR in Russia.
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Time flies. It is already turn 9! :lol:
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No intercept.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Germans
Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
EDIT: Giving bonus movement to units
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Baltic States to Belarus
2 bombers moved from Eastern Poland to Russia
1 infantry moved from Eastern Poland to Belarus
2 tactical_bombers moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 mech_infantry moved from Poland to Novgorod
Germans take Novgorod from RussiansCombat - Germans
Battle in Belarus
Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
Russians defend with 2 mech_infantrys
Germans win, taking Belarus from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Cleaning up after air battlesNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 9
EDIT: Turning off Edit Mode
2 bombers moved from Russia to Eastern Poland
2 tactical_bombers moved from Belarus to Eastern Poland
1 mech_infantry moved from Eastern Poland to Novgorod
2 armour moved from Eastern Poland to Novgorod
6 armour moved from Poland to Novgorod
3 aaGuns, 12 artilleries and 25 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
7 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 fighters and 1 tactical_bomber moved from Southern Italy to Eastern PolandPlace Units - Germans
6 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians repair 9 damage on 9 factory_majors; Remaining resources: 37 PUs;
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Finland to Sweden
Russians take Sweden from Germans
1 armour moved from Sweden to Finland
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Bryansk to Ukraine -
Alright - that was actually G5.
But you are 100% right about this game flying by. You are the best opponent I’ve ever played against in terms of being around. I’m loving this! In only 36 hours we’ve done 4 complete turns and change.
Well, I’m off to bed! I’m in Thailand, but I work at night. I should be back on in about 8. :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians repair 9 damage on 9 factory_majors; Remaining resources: 37 PUs;
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Finland to Sweden
Russians take Sweden from Germans
1 armour moved from Sweden to Finland
1 infantry moved from Finland to Norway
Russians take Norway from Germans
2 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 aaGuns, 3 armour, 8 artilleries, 16 infantry and 2 mech_infantrys moved from Bryansk to Russia
2 infantry moved from Volgograd to Tambov
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 artillery moved from Finland to Karelia
1 artillery moved from Finland to VyborgPlace Units - Russians
10 infantry placed in Russia
1 infantry and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Russians collect 36 PUs (2 lost to blockades); end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Changing PUs for Russians from 42 to 47
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Norway : 1 flag, 1 infantry
Karelia : 1 artillery
Vyborg : 1 artillery
Russia : 2 aaGuns, 1 airfield, 3 armour, 8 artilleries, 1 factory_major, 2 fighters, 36 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 2 infantry
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 2 aaGuns and 12 infantry
Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
Samara : 6 infantry
123 Sea Zone : 1 submarine
Sweden : 1 flag
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 1 armour and 1 artilleryProduction/PUs Summary :
Germans : 43 / 62
Russians : 38 / 47
Japanese : 54 / 55
Americans : 55 / 75
Chinese : 8 / 8
British : 34 / 49
UK_Pacific : 15 / 10
Italians : 17 / 34
ANZAC : 0 / 0
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 15 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3,700
Median : 4,000
Variance : 0,667
Standard Deviation : 0,816
Total rolls : 10Null / Other
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Germans Combat
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 4,000
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 3Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3,250
Median : 3,500
Variance : 1,333
Standard Deviation : 1,155
Total rolls : 4 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Korea
Japanese take Korea from Americans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Manchuria to Korea
Japanese take Korea from AmericansCombat - Japanese
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Shan State to Burma
4 infantry moved from Kwangsi to 36 Sea Zone
2 carriers, 2 destroyers, 4 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 36 Sea Zone to 38 Sea Zone
4 infantry moved from 38 Sea Zone to Burma
2 transports moved from 36 Sea Zone to 6 Sea Zone
2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 transports moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
3 fighters moved from Manchuria to Japan
2 artilleries and 1 infantry moved from Manchuria to Jehol
3 infantry moved from Kiangsi to Anhwe
2 fighters and 2 tactical_bombers moved from Anhwe to Burma
1 fighter moved from Burma to 38 Sea Zone
1 tactical_bomber moved from Burma to 38 Sea Zone
3 fighters moved from Kiangsu to BurmaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 factory_minor placed in Kwangtung
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 1 factory_minor
EDIT: Adding units owned by Japanese to Malaya: 1 factory_minor
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs