Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)

  • '15

    I did forget to factor in the NO.  That may tip the balance.  Hrmmmm


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 factory_minor and 6 infantry; Remaining resources: 15 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Neutral_Axis
                EDIT: Changing ownership of Persia from Neutral_Allies to Neutral_Axis
                EDIT: Changing ownership of Eastern Persia from Neutral_Allies to Neutral_Axis
                EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
                EDIT: Adding units owned by Neutral_Axis to Persia: 2 infantry
                EDIT: Turning off Edit Mode
                1 armour moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Axis
                1 bomber moved from Iraq to Persia
                1 infantry moved from Iraq to Persia
                5 fighters and 1 tactical_bomber moved from Egypt to Syria
                1 armour moved from Northwest Persia to Persia
                1 mech_infantry moved from Iraq to Persia
                2 artilleries and 2 infantry moved from Iraq to Syria
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians

    Combat - British
                Battle in Syria
                    British attack with 2 artilleries, 5 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery and 2 infantry
                    British win, taking Syria from Italians with 2 artilleries, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 2 infantry
                Battle in Persia
                    British attack with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry
                    Neutral_Axis defend with 2 infantry
                    British win, taking Persia from Neutral_Axis with 1 armour, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 2 infantry

    Non Combat Move - British
                1 bomber moved from Persia to Egypt
                5 fighters moved from Syria to Egypt
                1 tactical_bomber moved from Syria to Egypt
                3 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 armour and 1 mech_infantry moved from United Kingdom to Scotland
                1 armour and 1 mech_infantry moved from Scotland to United Kingdom
                1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                2 fighters moved from Queensland to 39 Sea Zone
                2 transports moved from 80 Sea Zone to 39 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 49 PUs total

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 15 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry
                Turning on Edit Mode
                EDIT: Changing PUs for UK_Pacific from 15 to 9
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for UK_Pacific from 9 to 10
                EDIT: Turning off Edit Mode


  • Minor breakdown. Switzerland is pro Allies, because you attacked Sweden. Eastern Persia is pro axis.

  • '15

    Right.  I thought I already switched Switzerland.

    It just doesn’t show on the map when you do that.


  • Hence I mention it again. Technically we also need to breakdown the fighter/tactical division on our carriers. In my case one us carrier has 1 fighter and 1 tactical bomber and the other 2 have 2 fighters each. The

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 carrier and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 3 to 2
                EDIT: Turning off Edit Mode
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 carrier and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing PUs for Italians from 3 to 2
                EDIT: Turning off Edit Mode
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Italians win, taking Gibraltar from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Bessarabia from Russians to Italians
                EDIT: Turning off Edit Mode
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun moved from Northern Italy to 97 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 aaGun moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                1 bomber moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 fighter placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 17 PUs; end with 19 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs


  • Going to buy 3 chinese infantry.

  • '15

    Oh, and I see what you were saying about the carriers.

    in z36, each carrier has 1 Tac.


  • I accidentally skipped by my US turn without posting. You can still check what happened by looking at the history.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                18 infantry moved from Hopei to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                EDIT: Giving bonus movement to units
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Baltic States to Belarus
                2 bombers moved from Eastern Poland to Russia
                1 infantry moved from Eastern Poland to Belarus
                2 tactical_bombers moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Poland to Novgorod
                      Germans take Novgorod from Russians

  • '15

    I need to know if you’re sending interceptors for the SBR in Russia.


  • Time flies. It is already turn 9!  :lol:


  • No intercept.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 6 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                EDIT: Giving bonus movement to units
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from Baltic States to Belarus
                2 bombers moved from Eastern Poland to Russia
                1 infantry moved from Eastern Poland to Belarus
                2 tactical_bombers moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 mech_infantry moved from Poland to Novgorod
                      Germans take Novgorod from Russians

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 mech_infantrys
                    Germans win, taking Belarus from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 mech_infantrys
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7,4 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 9
                EDIT: Turning off Edit Mode
                2 bombers moved from Russia to Eastern Poland
                2 tactical_bombers moved from Belarus to Eastern Poland
                1 mech_infantry moved from Eastern Poland to Novgorod
                2 armour moved from Eastern Poland to Novgorod
                6 armour moved from Poland to Novgorod
                3 aaGuns, 12 artilleries and 25 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Poland to Eastern Poland
                7 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                3 fighters and 1 tactical_bomber moved from Southern Italy to Eastern Poland

    Place Units - Germans
                6 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 9 damage on 9 factory_majors; Remaining resources: 37 PUs;
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Finland to Sweden
                      Russians take Sweden from Germans
                1 armour moved from Sweden to Finland
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                1 infantry moved from Bryansk to Ukraine

  • '15

    Alright - that was actually G5.

    But you are 100% right about this game flying by.  You are the best opponent I’ve ever played against in terms of being around.  I’m loving this!  In only 36 hours we’ve done 4 complete turns and change.

    Well, I’m off to bed!  I’m in Thailand, but I work at night.  I should be back on in about 8.  :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 9 damage on 9 factory_majors; Remaining resources: 37 PUs;
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Finland to Sweden
                      Russians take Sweden from Germans
                1 armour moved from Sweden to Finland
                1 infantry moved from Finland to Norway
                      Russians take Norway from Germans
                2 fighters and 1 tactical_bomber moved from Russia to Ukraine
                1 infantry moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                2 aaGuns, 3 armour, 8 artilleries, 16 infantry and 2 mech_infantrys moved from Bryansk to Russia
                2 infantry moved from Volgograd to Tambov
                6 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 artillery moved from Finland to Karelia
                1 artillery moved from Finland to Vyborg

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
                Russians collect 36 PUs (2 lost to blockades); end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 42 to 47
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Norway : 1 flag, 1 infantry
        Karelia : 1 artillery
        Vyborg : 1 artillery
        Russia : 2 aaGuns, 1 airfield, 3 armour, 8 artilleries, 1 factory_major, 2 fighters, 36 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 2 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Novosibirsk : 2 aaGuns and 12 infantry
        Volgograd : 1 factory_minor, 1 infantry and 1 mech_infantry
        Samara : 6 infantry
        123 Sea Zone : 1 submarine
        Sweden : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag, 1 armour and 1 artillery

    Production/PUs Summary :

    Germans : 43 / 62
        Russians : 38 / 47
        Japanese : 54 / 55
        Americans : 55 / 75
        Chinese : 8 / 8
        British : 34 / 49
        UK_Pacific : 15 / 10
        Italians : 17 / 34
        ANZAC : 0 / 0
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 15 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,700
            Median : 4,000
            Variance : 0,667
            Standard Deviation : 0,816
            Total rolls : 10

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,250
            Median : 3,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Korea
                      Japanese take Korea from Americans

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