14L G40 Bjergmose vs. Ghostglider (+9) tech tokens


  • Wow! Angreb pÃ¥ de neutrale! Det havde jeg ikke set komme :-o
    Held og lykke  :roll:

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Germans
                1 unit repaired.
                1 armour and 1 mech_infantry moved from Normandy Bordeaux to Portugal
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Portugal
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Turkey
                3 armour and 6 infantry moved from Greece to Turkey
                2 fighters moved from Western Germany to Turkey
                1 carrier moved from 93 Sea Zone to 99 Sea Zone
                1 artillery and 10 infantry moved from Finland to Sweden
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Germany to 114 Sea Zone
                1 mech_infantry moved from Germany to 114 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 infantry and 1 mech_infantry moved from 113 Sea Zone to Sweden
                1 battleship and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
                1 bomber moved from Western Germany to Sweden
                3 bombers moved from Western Germany to Turkey
                1 mech_infantry moved from Normandy Bordeaux to Gibraltar
                      Germans take Gibraltar from British

    Combat - Germans
                Battle in Portugal
                    Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                    Germans win, taking Portugal from Neutral_True with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Turkey
                    Germans attack with 3 armour, 3 bombers, 2 fighters and 7 infantry
                    Neutral_True defend with 8 infantry
                    Germans win, taking Turkey from Neutral_True with 3 armour, 3 bombers, 2 fighters and 5 infantry remaining. Battle score for attacker is 18
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Sweden
                    Germans attack with 1 artillery, 1 bomber, 11 infantry and 1 mech_infantry
                    Neutral_True defend with 6 infantry
                    Germans win, taking Sweden from Neutral_True with 1 artillery, 1 bomber, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Germans
                2 fighters moved from Turkey to 99 Sea Zone
                3 bombers moved from Turkey to Southern Italy
                1 fighter and 1 tactical_bomber moved from Portugal to Spain
                2 armour and 1 mech_infantry moved from Holland Belgium to Germany
                1 mech_infantry moved from Germany to Romania
                1 infantry moved from Romania to Yugoslavia
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 armour moved from Normandy Bordeaux to Gibraltar
                2 armour and 1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                2 artilleries moved from Normandy Bordeaux to Spain
                1 artillery moved from Holland Belgium to Western Germany
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Sweden to Western Germany

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                2 transports placed in 113 Sea Zone
                1 factory_minor placed in Greece
                1 fighter placed in Western Germany
                1 infantry placed in Southern France
                2 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Germans collect 6 PUs from War Bonds; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Research Technology - Russians
                Russians spend 5 on tech rolls

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians

    Non Combat Move - Russians
                3 infantry moved from Caucasus to Volgograd
                1 armour moved from Bryansk to Novgorod
                1 armour and 1 mech_infantry moved from Belarus to Novgorod
                1 artillery and 10 infantry moved from Novgorod to Belarus
                1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
                1 armour moved from Turkmenistan to Volgograd
                6 infantry moved from Yenisey to Timguska
                2 infantry moved from Belarus to Eastern Poland

    Place Units - Russians
                3 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                3 infantry placed in Russia
                Russians undo move 2.
                1 artillery placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Western Ukraine: 2 infantry
                EDIT: Adding units owned by Russians to Ukraine: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Research Technology - Japanese
                Japanese spend 10 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Heavy Bomber

    Activate Technology - Japanese
                Japanese activating Heavy Bomber

    Purchase Units - Japanese
                Japanese buy 1 bomber, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Szechwan
                2 bombers moved from Kwangsi to Shensi
                4 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
                3 fighters and 3 tactical_bombers moved from French Indo China to Szechwan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 7 fighters, 1 infantry and 5 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 7 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Shensi to French Indo China
                1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Hunan to Kwangsi
                1 artillery and 1 infantry moved from Hunan to Yunnan
                7 fighters and 5 tactical_bombers moved from Szechwan to Yunnan
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from Manchuria to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 armour moved from 36 Sea Zone to Kwangsi
                2 fighters moved from Yunnan to French Indo China
                1 aaGun, 1 artillery and 5 infantry moved from Chahar to Suiyuyan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 armour moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Szechwan
                1 submarine moved from 26 Sea Zone to 28 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 submarine placed in 6 Sea Zone
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Research Technology - Americans
                Americans spend 0 on tech rolls

    Purchase Units - Americans
                Americans buy 2 carriers and 3 submarines; Remaining resources: 2 PUs; 2 techTokens;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Non Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 4 submarines and 2 transports moved from 26 Sea Zone to 24 Sea Zone
                1 destroyer moved from 31 Sea Zone to 26 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from Philippines to Guam
                1 bomber moved from Hawaiian Islands to Midway
                1 fighter moved from Western United States to Midway
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 fighter moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                2 carriers and 1 submarine placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter moved from Kansu to Szechwan
                2 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
                    retreated to Szechwan
                    Japanese win with 1 armour remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Tsinghai
                4 infantry moved from Kansu to Tsinghai
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Research Technology - British

    Purchase Units - British
                British buy 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to 119 Sea Zone
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                      British take 106 Sea Zone from Germans
                1 infantry moved from Persia to Iraq
                2 infantry moved from Persia to Iraq
                2 fighters moved from Trans-Jordan to Iraq
                1 bomber moved from Egypt to Tanganyika Territory
                2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 cruiser moved from 41 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from India to Iraq
                1 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from India to Iraq

    Combat - British
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Iraq
                    British attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    British win, taking Iraq from Neutral_Axis with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 fighter and 2 infantry
                Battle in Tanganyika Territory
                    British attack with 1 bomber and 2 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Tanganyika Territory from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 artillery moved from Alexandria to Egypt
                1 mech_infantry moved from Egypt to Saudi Arabia
                      British take Saudi Arabia from Neutral_True
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 mech_infantry moved from Eastern Persia to Afghanistan
                      British take Afghanistan from Neutral_True
                1 infantry moved from Burma to India
                1 infantry moved from Sumatra to 41 Sea Zone
                1 battleship, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 battleship, 2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 tactical_bomber moved from Iraq to Persia
                1 fighter moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt
                1 bomber moved from Tanganyika Territory to Egypt
                3 fighters moved from 119 Sea Zone to United Kingdom

    Place Units - British
                1 destroyer placed in 106 Sea Zone
                1 infantry and 2 mech_infantrys placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 artillery and 7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 1 artillery and 7 infantry


  • ANZAC angriber enlig TRN i z20. Vil du bruge kamikaze pÃ¥ DD?
    (1 DD vs. 1 TRN)
    Jeg angriber også Formosa m. 1 INF
    (du mÃ¥ gerne vente med at tage stilling til kampen til du ser map… :-) Først kamp i Pacific er jo tit kritisk! :-D

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Research Technology - Italians
                Italians spend 5 on tech rolls
                Italians removing all Technology Tokens after successful research.
                Italians discover Increased Factory Production

    Activate Technology - Italians
                Italians activating Increased Factory Production

    Purchase Units - Italians
                Italians buy 4 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Editing Political Relationship for Italians and Russians from Neutrality to War
                EDIT: Turning off Edit Mode
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 bomber moved from Southern Italy to Northwest Persia
                1 artillery moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 bomber
                    British defend with 1 mech_infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Northwest Persia to Turkey
                1 cruiser moved from 99 Sea Zone to 100 Sea Zone
                2 armour moved from Spain to Northern Italy
                3 infantry moved from Southern France to Spain
                5 infantry moved from Northern Italy to Southern France
                2 aaGuns moved from Northern Italy to Southern France

    Place Units - Italians
                1 transport placed in 95 Sea Zone
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • '18 '17 '16 '15 '13 '11 '10

    Var rimelig sikker pÃ¥ at jeg trykkede pÃ¥ krigsknappen…derfor edit med krig.

    2 stks kamikaze på dd tak.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                1 infantry moved from Trans-Jordan to Syria
                      ANZAC take Syria from Italians

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 2,5
                Battle in 20 Sea Zone
                    ANZAC attack with 1 transport
                    Japanese defend with 1 transport
                    Japanese and ANZAC reach a stalemate
                Battle in Formosa

    Non Combat Move - ANZAC
                1 submarine moved from 56 Sea Zone to 42 Sea Zone
                2 submarines moved from 62 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to Philippines
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,5,2
                ANZAC collect 14 PUs (1 lost to blockades); end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Germans
                1 mech_infantry moved from Sweden to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                1 transport moved from 99 Sea Zone to 100 Sea Zone
                1 infantry moved from Romania to 100 Sea Zone
                1 infantry moved from 100 Sea Zone to Rostov
                1 armour moved from Turkey to Persia
                      Germans take Northwest Persia from British
                2 infantry moved from Turkey to Caucasus
                2 fighters moved from 99 Sea Zone to Caucasus
                2 infantry moved from Turkey to Iraq
                1 infantry moved from Turkey to Syria
                1 bomber moved from Southern Italy to Iraq
                1 bomber moved from Southern Italy to Syria
                1 armour moved from Turkey to Persia
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                1 bomber moved from Southern Italy to Eastern Poland
                1 bomber moved from Western Germany to 119 Sea Zone

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Syria
                    Germans attack with 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry
                    Germans win, taking Syria from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 119 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    British defend with 1 destroyer
                    Germans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Persia
                    Germans attack with 2 armour
                    British defend with 1 tactical_bomber
                    Germans win, taking Persia from British with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 tactical_bomber
                Battle in Caucasus
                    Germans attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Iraq
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Iraq from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Rostov

    Non Combat Move - Germans
                1 carrier moved from 99 Sea Zone to 100 Sea Zone
                2 fighters moved from Caucasus to 100 Sea Zone
                1 bomber moved from Syria to Turkey
                1 bomber moved from Turkey to Bulgaria
                1 infantry moved from Yugoslavia to Bulgaria
                2 armour and 1 mech_infantry moved from Northern Italy to Bulgaria
                1 bomber moved from Iraq to Bulgaria
                1 fighter and 1 tactical_bomber moved from Spain to Southern Italy
                1 armour moved from Portugal to Southern France
                1 armour and 1 mech_infantry moved from Gibraltar to Southern France
                1 infantry moved from Southern France to Spain
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Germany to Western Germany
                1 battleship, 1 cruiser and 3 transports moved from 113 Sea Zone to 112 Sea Zone
                1 artillery and 8 infantry moved from Sweden to Finland
                1 mech_infantry moved from Germany to Romania
                1 armour moved from Germany to Romania
                2 infantry moved from Germany to Poland
                1 bomber moved from Eastern Poland to Western Germany
                1 bomber moved from 119 Sea Zone to Western Germany

    Place Units - Germans
                1 transport placed in 100 Sea Zone
                1 armour and 1 infantry placed in Greece
                1 fighter and 3 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone
                1 submarine placed in 110 Sea Zone
                1 infantry placed in Southern France
                1 artillery, 1 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
                Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Germans collect 5 PUs from War Bonds; end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs

  • '18 '17 '16 '15 '13 '11 '10

    sub fra 116 til 125 istedet


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Trigger Russians Friendly Mongolians2: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral

    Research Technology - Russians
                Russians spend 0 on tech rolls

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                2 infantry moved from Volgograd to Caucasus
                1 artillery moved from Volgograd to Caucasus
                1 infantry moved from Volgograd to Rostov
                3 artilleries and 4 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries and 23 infantry moved from Belarus to Eastern Poland
                1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Baltic States
                2 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Baltic States
                1 artillery moved from Ukraine to Rostov
                3 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Rostov
                11 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                6 infantry moved from Timguska to Kansu

    Airborne Attack Move - Russians
                2 infantry moved from Novgorod to Eastern Poland
                1 infantry moved from Russia to Caucasus
                1 infantry moved from Russia to Eastern Poland

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 12 infantry
                    Japanese defend with 1 artillery and 5 infantry
                    Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 5 infantry
                    Casualties for Russians: 5 infantry
                Battle in Eastern Poland
                    Russians attack with 3 armour, 5 artilleries, 30 infantry and 3 mech_infantrys
                    Germans defend with 1 artillery
                    Russians win, taking Eastern Poland from Germans with 3 armour, 5 artilleries, 29 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 3 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Bessarabia from Italians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Caucasus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Belarus to Eastern Poland
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Turkmenistan to Caucasus
                1 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Karelia to Ukraine
                1 fighter moved from Baltic States to Ukraine
                2 aaGuns moved from Amur to Manchuria

    Place Units - Russians
                3 infantry placed in Novgorod
                2 infantry placed in Russia
                2 artilleries and 1 infantry placed in Volgograd
                2 artilleries and 1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs


  • Sørger du selv for sub edit? Du har ingen sub i z116!

  • '18 '17 '16 '15 '13 '11 '10

    det var den fra normandy somjeg rykkede til Skotland men ville hellere have til norway for at fjerne bonus.
    jeg klarer den selv  :wink:

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Research Technology - Japanese
                Japanese spend 5 on tech rolls

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 4 SuicideAttackTokens; 2 PUs; 1 techTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 41 to 36
                EDIT: Turning off Edit Mode
                1 armour moved from Szechwan to Kansu
                      Japanese take Shensi from Chinese
                1 artillery and 6 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Yunnan to Burma
                3 infantry moved from French Indo China to Shan State
                1 infantry moved from Yunnan to Burma
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Yunnan to Kansu
                1 destroyer moved from 19 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                2 bombers moved from French Indo China to India
                1 tactical_bomber moved from Yunnan to India
                1 submarine moved from 28 Sea Zone to 10 Sea Zone
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Japan
                1 armour and 1 infantry moved from Kwangsi to Kwangtung
                1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Philippines
                2 battleships and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                3 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                2 fighters moved from French Indo China to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Yunnan to Burma
                1 fighter moved from Yunnan to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to Kwangtung
                1 bomber moved from Japan to Kwangtung
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Air Battle in India
                    Japanese attacks with 3 units heading to India
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in India
                    Bombing raid in India rolls: 7,3,5,4 and causes: 12 damage to unit: factory_major
                    Bombing raid in India rolls: 1 and causes: 1 damage to unit: harbour
                    Bombing raid in India causes 13 damage total.  Damaged units is as follows: factory_major = 12, harbour = 1
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 5 infantry and 2 tactical_bombers
                    ANZAC defend with 3 fighters; Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 3 infantry
                    Casualties for ANZAC: 3 fighters
                    Casualties for Americans: 2 infantry
                Battle in Burma
                    Japanese attack with 1 fighter and 2 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 bomber, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Formosa
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Kansu
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 6 infantry and 2 tactical_bombers
                    Russians defend with 6 infantry
                    Japanese win, taking Kansu from Chinese with 1 armour, 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 6 infantry
                Battle in Shan State
                    Japanese attack with 3 infantry
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 transport
                    British defend with 1 cruiser
                    Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Borneo
                Cleaning up after air battles

    Non Combat Move - Japanese
                1 fighter moved from Burma to French Indo China
                1 fighter moved from 37 Sea Zone to French Indo China
                2 bombers moved from India to French Indo China
                1 bomber moved from Kwangtung to French Indo China
                1 tactical_bomber moved from India to Yunnan
                1 aaGun moved from Suiyuyan to Kansu
                2 fighters and 2 tactical_bombers moved from Kansu to Suiyuyan
                1 fighter and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to French Indo China
                1 tactical_bomber moved from Kwangtung to French Indo China

    Place Units - Japanese
                3 infantry placed in French Indo China
                Japanese undo move 1.
                3 infantry placed in French Indo China
                1 carrier and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 47 PUs total


  • Vil din sub kæmpe mod min sub i z20 (ved Formosa)?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Research Technology - Americans
                Americans spend 5 on tech rolls

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs; 3 techTokens;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 fighter moved from Guam to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from 24 Sea Zone to 17 Sea Zone
                1 fighter moved from 24 Sea Zone to 17 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 bomber moved from Midway to 16 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 24 Sea Zone to 16 Sea Zone
                1 submarine moved from 21 Sea Zone to 20 Sea Zone
                1 submarine moved from 24 Sea Zone to 17 Sea Zone
                1 submarine moved from 10 Sea Zone to 89 Sea Zone

    Combat - Americans
                Battle in 37 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 submarine
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 destroyer and 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win, taking 17 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 destroyer
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 20 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    Americans win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 43 Sea Zone to Java
                1 fighter moved from Hawaiian Islands to Western United States
                2 fighters moved from Midway to Western United States
                1 tactical_bomber moved from 25 Sea Zone to Western United States
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 24 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 17 Sea Zone to 26 Sea Zone
                1 bomber moved from 16 Sea Zone to Western United States
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 carrier and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 armour and 1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 mech_infantry moved from Central United States to Central America
                2 aaGuns, 1 infantry and 1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                2 carriers, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 3,1
                Americans collect 49 PUs (4 lost to blockades); end with 49 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

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