I calculate the difference between the number of units the battle calculator says the attacker should end up with and what they actually finish the battle with.
Gamerman's G40 Laegue House Rules Playtest Shin Ji (Axis) vs Nozdormu (Allies)
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Lots of edits, but the game is interesting so far :lol:
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Next testing game in triple and the French and Anzac should be made into computer controlled countries that are set to do nothing. Saves a lot of clicking.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
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I need to mention I am buying 4 chinese infantry.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Central United States to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Eastern United States to 10 Sea Zone
1 fighter moved from Philippines to Guam
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea ZonePlace Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
5 infantry moved from Szechwan to Shensi
2 infantry moved from Kweichow to Shensi
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
2 infantry placed in Shensi
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Turning on Edit Mode
EDIT: Removing units owned by French from 93 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 93 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Removing units owned by French from Algeria: 1 infantry
EDIT: Removing units owned by French from Morocco: 1 infantry
EDIT: Adding units owned by British to Morocco: 1 infantry
EDIT: Adding units owned by British to Algeria: 1 infantry
EDIT: Removing units owned by French from French West Africa: 1 infantry
EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 72 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to French West Africa: 1 infantry
EDIT: Removing units owned by French from Syria: 1 infantry
EDIT: Adding units owned by British to Syria: 1 infantry
EDIT: Removing units owned by French from Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Normandy Bordeaux: 1 artillery and 1 infantry
EDIT: Removing units owned by French from United Kingdom: 1 fighter and 2 infantry
EDIT: Adding units owned by British to United Kingdom: 1 fighter and 2 infantry
EDIT: Turning off Edit Mode -
Oooh, good thought.
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I think UK Pac starting cash should be 22 instead of 21, right?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Germans
Germans buy 10 armour, 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
EDIT: Giving bonus movement to units
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Sweden from Neutral_True to Neutral_Allies
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry
EDIT: Adding units owned by Neutral_Allies to Sweden: 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
EDIT: Adding units owned by Neutral_Allies to Switzerland: 2 infantry
EDIT: Changing ownership of Switzerland from Neutral_True to Neutral_Allies
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 infantry moved from Norway to Sweden
1 infantry moved from Norway to Sweden
5 infantry moved from Finland to Sweden
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to Sweden
2 fighters and 2 tactical_bombers moved from Western Germany to 93 Sea Zone
1 bomber moved from Western Germany to Sweden
1 artillery moved from France to Normandy Bordeaux
6 armour moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux -
So, I’m attacking Sweden. Always hated those guys. I changed the TT and the units of Sweden and Switzerland to Neutral-Allied before I did, to avoid the clickwork of going around and changing every other Neutral.
I’ll need your orders about the scramble to protect that poor transport off Wales.
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I’m counting 22 base income for UK Pac instead of 21. If I’m right, you probably need to add 2 IPC’s to UK Pac
There needs to be an upgrade price from mid to major IC. I’ll set it at 12.
Sweden will not be included in the Russian 3 IPC NO’s because it does not start the game pro-Axis. For consistency, the Russian NO is for pro-Axis, German, or Italian continental Europe territories
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You guys are doing a great job of implementing the house rules onto 2nd edition G40
I like how the reduced transport price gives Japan more transports J1
The map looks good to me, and I’m happy nothing seems to have “exploded”With an extra NO, Russia will be harder to crack.
Probably should have bought a sub instead of one of those tanks!
You can disrupt 2 NO’s with a sub in 125, and 1 just by building one into 112 :-)Perhaps the Russian NO for European territories should only be 2. 3 always seemed a bit extreme to me.
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I think UK Pac starting cash should be 22 instead of 21, right?
If you are counting british columbia… it is assigned to uk europe. I tested it earlier. However if you are referring to something else. Normally UK pacific has 17 ipc. It loses one from West India and gains 5 from Anzac under the new rules. So that leaves 21. No scramble. Admittedly I was tempted… but 3 vs 4 ain’t proper odds and you have foregone sea lion at this point anyways.
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ANZAC has 6, not 5
Maybe you overlooked Victoria?
Queensland - 2
NSW - 2
New Zealand - 1
Victoria - 1 -
@Nozdormu:
No scramble. Admittedly I was tempted… but 3 vs 4 ain’t proper odds and you have foregone sea lion at this point anyways.
Didn’t want Shin Ji to miss your scramble order
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Germans
Germans buy 10 armour, 8 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
EDIT: Giving bonus movement to units
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Sweden from Neutral_True to Neutral_Allies
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry
EDIT: Adding units owned by Neutral_Allies to Sweden: 6 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Switzerland: 2 infantry
EDIT: Adding units owned by Neutral_Allies to Switzerland: 2 infantry
EDIT: Changing ownership of Switzerland from Neutral_True to Neutral_Allies
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Southern Italy to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 infantry moved from Norway to Sweden
1 infantry moved from Norway to Sweden
5 infantry moved from Finland to Sweden
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
1 bomber moved from Western Germany to Sweden
2 fighters and 2 tactical_bombers moved from Western Germany to 93 Sea Zone
1 bomber moved from Western Germany to Sweden
1 artillery moved from France to Normandy Bordeaux
6 armour moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy BordeauxCombat - Germans
Battle in 109 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 transport
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 96 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser
Battle in 93 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 cruiser and 1 destroyer
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser and 1 destroyer
Battle in Normandy Bordeaux
Germans attack with 6 armour, 1 artillery and 1 mech_infantry
French defend with 1 factory_minor and 1 harbour; British defend with 1 artillery and 1 infantry
Germans win, taking Normandy Bordeaux from French with 6 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Morocco
Germans attack with 2 infantry
British defend with 1 infantry
Germans win, taking Morocco from French with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sweden
Germans attack with 2 bombers and 7 infantry
Neutral_Allies defend with 6 infantry
Germans win, taking Sweden from Neutral_Allies with 2 bombers and 5 infantry remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 6 infantry
Casualties for Germans: 2 infantryNon Combat Move - Germans
2 bombers moved from Sweden to Southern Italy
2 fighters and 2 tactical_bombers moved from 109 Sea Zone to Holland Belgium
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
2 mech_infantrys moved from France to Germany
2 artilleries moved from France to Holland Belgium
3 armour moved from Yugoslavia to Poland
2 artilleries and 5 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
5 infantry moved from Bulgaria to RomaniaPlace Units - Germans
8 artilleries and 2 infantry placed in Germany
10 armour placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsTerritory Summary for Germans :
Morocco : 1 flag, 2 infantry
Normandy Bordeaux : 1 flag, 6 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 artilleries and 8 infantry
Western Germany : 1 aaGun, 1 airfield, 10 armour, 1 factory_major and 1 harbour
Romania : 5 infantry
Poland : 3 aaGuns, 3 armour, 3 artilleries and 14 infantry
Germany : 8 artilleries, 1 factory_major, 2 infantry and 2 mech_infantrys
Denmark : 1 aaGun
Holland Belgium : 1 aaGun, 2 artilleries, 2 fighters and 2 tactical_bombers
Southern Italy : 2 bombers, 3 fighters and 1 tactical_bomber
Bulgaria : 1 flag
Sweden : 1 flag, 5 infantry
Yugoslavia : 1 flag
91 Sea Zone : 1 cruiser and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 55
Russians : 37 / 37
Japanese : 30 / 42
Americans : 52 / 52
Chinese : 8 / 8
British : 28 / 34
UK_Pacific : 31 / 31
Italians : 16 / 11
ANZAC : 0 / 0
French : 8 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 17 / 0 -
You know what I love about this game?
Apparently none of us sleep. :mrgreen:
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ANZAC has 6, not 5
Maybe you overlooked Victoria?
Queensland - 2
NSW - 2
New Zealand - 1
Victoria - 1You are correct sir. 2 ipcs need to be added to the pacific.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 6 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 armour and 1 mech_infantry moved from Ukraine to Belarus
1 armour and 1 mech_infantry moved from Western Ukraine to Belarus
3 artilleries moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Belarus
3 artilleries moved from Novgorod to Karelia
5 infantry moved from Novgorod to Karelia
1 submarine moved from 112 Sea Zone to 125 Sea ZonePlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Russia
3 artilleries placed in Novgorod
3 artilleries placed in UkraineTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
I still need to add 2 ipcs to the uk pacific, but that will be done once it is the uk turn.