@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Kansu to Suiyuyan
3 infantry moved from Kansu to Shensi
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Shensi
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Territory Summary for Chinese :
Shensi : 5 infantry
Suiyuyan : 5 infantry
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 53 / 91
Russians : 36 / 44
Japanese : 46 / 48
Americans : 51 / 71
Chinese : 4 / 4
British : 25 / 0
UK_Pacific : 9 / 17
Italians : 11 / 27
ANZAC : 21 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.464
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 28
Japanese Combat
1 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.769
Median : 4.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 13
Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.250
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Americans Combat
1 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
3 artilleries moved from India to Burma
3 infantry moved from India to Burma
3 mech_infantrys moved from India to Burma
3 armour moved from India to Burma
3 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 armour moved from Union of South Africa to Belgian Congo
3 artilleries moved from India to Burma
3 infantry moved from India to Burma
3 mech_infantrys moved from India to Burma
3 armour moved from India to Burma
3 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from India to Burma
Combat - British
Battle in Burma
British attack with 3 armour, 3 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 3 armour, 3 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 6/18 hits
Japanese roll dice for 3 infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 armour, 3 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Burma to India
2 fighters moved from Burma to India
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Territory Summary for British and UK_Pacific :
Burma : 3 armour, 3 artilleries, 5 infantry and 3 mech_infantrys
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
39 Sea Zone : 1 battleship
Belgian Congo : 2 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 infantry
Rhodesia : 1 infantry
French West Africa : 1 fighter
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser and 2 transports
83 Sea Zone : 1 destroyer
Persia : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 53 / 91
Russians : 36 / 44
Japanese : 45 / 48
Americans : 51 / 71
Chinese : 4 / 4
British : 25 / 0
UK_Pacific : 10 / 10
Italians : 11 / 27
ANZAC : 21 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 13 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3.510
Median : 3.000
Variance : 1.312
Standard Deviation : 1.146
Total rolls : 49
Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 4 times
Average roll : 3.938
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16
British Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.389
Median : 3.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 18
Chinese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.250
Median : 2.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
Americans Combat
1 was rolled 2 times
3 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits
Americans roll dice for 1 infantry in Gibraltar, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 mech_infantry moved from Tunisia to Algeria
1 battleship, 1 cruiser, 1 destroyer and 4 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Algeria : 1 flag, 1 mech_infantry
Tunisia : 1 flag
Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
97 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 4 transports
92 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 53 / 91
Russians : 36 / 44
Japanese : 45 / 48
Americans : 51 / 71
Chinese : 4 / 4
British : 25 / 0
UK_Pacific : 10 / 10
Italians : 11 / 16
ANZAC : 21 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser and 7 submarines moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Sumatra to Burma
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Northern Territory to Queensland
1 artillery moved from Northern Territory to Queensland
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 85 PUs;
Germans buy 5 artilleries, 1 carrier, 2 destroyers and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from United Kingdom to Scotland
Germans take Scotland from British
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
5 bombers moved from Normandy Bordeaux to 91 Sea Zone
2 infantry moved from Poland to Eastern Poland
1 bomber moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Eastern Poland, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits
Germans roll dice for 1 bomber and 3 infantry in Eastern Poland, round 3 : 2/4 hits
Russians roll dice for 2 infantry in Eastern Poland, round 3 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in 113 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/3 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians, 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 113 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 5 bombers
Americans defend with 1 cruiser, 3 destroyers, 2 submarines and 3 transports
2 submarines owned by the Americans Submerged
Germans roll dice for 5 bombers in 91 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 cruiser, 3 destroyers and 3 transports in 91 Sea Zone, round 2 : 2/4 hits
3 destroyers owned by the Americans and 2 bombers owned by the Germans lost in 91 Sea Zone
Germans roll dice for 3 bombers in 91 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 cruiser and 3 transports in 91 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Germans and 1 cruiser owned by the Americans lost in 91 Sea Zone
3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 21
Casualties for Germans: 3 bombers
Casualties for Americans: 1 cruiser, 3 destroyers and 3 transports
Non Combat Move - Germans
2 tactical_bombers moved from Normandy Bordeaux to Poland
2 bombers moved from 91 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
6 artilleries moved from United Kingdom to 110 Sea Zone
1 transport moved from 110 Sea Zone to 111 Sea Zone
3 armour and 2 mech_infantrys moved from Poland to Romania
1 bomber moved from Eastern Poland to Romania
10 infantry moved from Germany to Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
1 transport moved from 111 Sea Zone to 112 Sea Zone
6 artilleries and 6 transports moved from 110 Sea Zone to 112 Sea Zone
6 artilleries and 7 transports moved from 112 Sea Zone to 113 Sea Zone
6 artilleries moved from 113 Sea Zone to Germany
Place Units - Germans
1 carrier and 2 destroyers placed in 113 Sea Zone
5 artilleries and 5 infantry placed in Germany
6 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Territory Summary for Germans :
Scotland : 1 flag, 1 airfield and 1 artillery
United Kingdom : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
Romania : 1 aaGun, 8 armour, 2 artilleries, 1 bomber, 12 infantry and 3 mech_infantrys
Poland : 2 aaGuns, 1 artillery, 18 infantry and 2 tactical_bombers
Germany : 11 artilleries, 1 factory_major and 5 infantry
Karelia : 1 flag, 1 armour, 2 artilleries and 10 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 7 transports
104 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 56 / 59
Russians : 35 / 44
Japanese : 45 / 48
Americans : 51 / 71
Chinese : 4 / 4
British : 23 / 0
UK_Pacific : 10 / 10
Italians : 11 / 16
ANZAC : 21 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Bessarabia to Eastern Poland
2 fighters moved from Novgorod to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
6 infantry moved from Amur to Korea
1 armour moved from Novgorod to Finland
Russians take Vyborg from Germans
Russians take Finland from Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 tactical_bomber moved from Bessarabia to Eastern Poland
2 fighters moved from Novgorod to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
6 infantry moved from Amur to Korea
1 armour moved from Novgorod to Finland
Russians take Vyborg from Germans
Russians take Finland from Germans
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Korea
Russians attack with 6 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 6 infantry in Korea, round 2 : 2/6 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Korea, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Korea
Russians roll dice for 5 infantry in Korea, round 3 : 1/5 hits
Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter moved from Eastern Poland to Western Ukraine
1 fighter moved from Eastern Poland to Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Ukraine
10 infantry moved from Bessarabia to Western Ukraine
10 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
3 infantry moved from Baltic States to Novgorod
3 aaGuns moved from Baltic States to Novgorod
2 artilleries and 12 infantry moved from Baltic States to Belarus
4 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Belarus
3 infantry moved from Russia to Samara
2 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Russians
1 infantry placed in Novgorod
1 armour, 1 artillery and 1 infantry placed in Ukraine
8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
Russians collect 41 PUs; end with 41 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Territory Summary for Russians :
Korea : 1 flag, 5 infantry
Belarus : 3 artilleries and 18 infantry
Bryansk : 2 infantry
Eastern Poland : 2 infantry
Russia : 1 airfield, 1 factory_major, 8 infantry and 1 mech_infantry
Ukraine : 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 15 infantry, 1 mech_infantry and 1 tactical_bomber
Western Ukraine : 1 armour, 2 artilleries, 1 fighter, 14 infantry and 1 mech_infantry
Volgograd : 1 factory_minor
Novgorod : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 15 infantry
Smolensk : 2 infantry
Samara : 3 infantry
112 Sea Zone : 1 submarine
Finland : 1 flag, 1 armour
Production/PUs Summary :
Germans : 53 / 59
Russians : 41 / 44
Japanese : 42 / 48
Americans : 51 / 71
Chinese : 4 / 4
British : 23 / 0
UK_Pacific : 10 / 10
Italians : 11 / 16
ANZAC : 21 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 11 times
Average roll : 3.862
Median : 4.000
Variance : 2.893
Standard Deviation : 1.701
Total rolls : 29
Null / Other
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Japanese Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.833
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Germans Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 7 times
Average roll : 3.938
Median : 4.500
Variance : 2.133
Standard Deviation : 1.461
Total rolls : 16
I am attacking Amur with all I have with the intention of one of us being wiped out. I will use your best defense as order of loss. If the US wins, we can change it back to you keeping the bomber if you like sir.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
3 fighters, 3 infantry and 1 mech_infantry moved from Manchuria to Amur
1 bomber moved from Japan to Amur
1 fighter and 1 tactical_bomber moved from Anhwe to Amur
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 battleship and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 artilleries and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
1 artillery and 2 infantry moved from Hopei to Suiyuyan
1 infantry moved from Chahar to Suiyuyan
Combat - Japanese
Battle in Borneo
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/6 hits
Chinese roll dice for 5 infantry in Suiyuyan, round 2 : 0/5 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 3/6 hits
Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 3/4 hits
3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Suiyuyan, round 4 : 3/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Borneo from UK_Pacific, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
ANZAC defend with 1 cruiser and 7 submarines
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 7/10 hits
ANZAC roll dice for 7 submarines in 42 Sea Zone, round 2 : 0/7 hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits
7 submarines owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 3 : 2/10 hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 54
Casualties for ANZAC: 1 cruiser and 7 submarines
Battle in Java
Battle in Amur
Japanese attack with 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
Japanese roll dice for 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 5/10 hits
Russians roll dice for 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry in Amur, round 2 : 2/9 hits
2 infantry owned by the Japanese, 1 bomber owned by the Americans and 4 infantry owned by the Americans lost in Amur
Japanese roll dice for 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 3 : 3/8 hits
Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Amur, round 3 : 2/4 hits
1 artillery owned by the Americans, 1 mech_infantry owned by the Americans, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in Amur, round 4 : 2/6 hits
Russians roll dice for 1 armour in Amur, round 4 : 0/1 hits
1 armour owned by the Americans lost in Amur
Japanese win, taking Java from ANZAC with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 3 infantry and 1 mech_infantry
Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Yunnan to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
1 armour moved from Yunnan to Kweichow
1 armour moved from Shan State to Kweichow
4 artilleries moved from Shan State to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Shan State to French Indo China
1 armour moved from Shantung to Kweichow
1 armour moved from Shantung to Manchuria
1 bomber moved from Amur to Japan
3 fighters moved from Amur to Japan
1 fighter and 1 tactical_bomber moved from Amur to Manchuria
1 armour moved from Shantung to Manchuria
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
Place Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in Manchuria
1 fighter placed in Japan
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
Hainan : 1 harbour
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 artillery
Kweichow : 1 flag, 3 armour, 1 artillery and 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 fighter and 1 tactical_bomber
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 4 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
Java : 1 flag, 2 artilleries and 1 infantry
42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
43 Sea Zone : 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
19 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 53 / 59
Russians : 40 / 44
Japanese : 52 / 52
Americans : 51 / 71
Chinese : 3 / 4
British : 23 / 0
UK_Pacific : 6 / 10
Italians : 11 / 16
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I trust your judgement. I do believe you would remove the pieces the way they should be. have at it my friend. :wink:
Well, I certainly got far more lucky than I should have that turn my friend.
That is it for me tonight my friend. I must go to work tomorrow. If I get up early enough, I will check to see if it is Italy’s turn. Have a great weekend!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
2 submarines moved from 5 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 carrier moved from 5 Sea Zone to 4 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to 4 Sea Zone
1 destroyer moved from 5 Sea Zone to 4 Sea Zone
4 transports moved from 5 Sea Zone to 4 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 5 Sea Zone to 6 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 101 Sea Zone to Gibraltar
2 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Algeria
Americans attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 0/4 hits
Italians roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Algeria
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 3 : 1/3 hits
Italians roll dice for 1 mech_infantry in Algeria, round 3 : 0/1 hits
1 mech_infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
1 factory_minor placed in Alaska
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Alaska : 1 factory_minor
Aleutian Islands : 1 airfield
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
41 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
10 Sea Zone : 1 transport
4 Sea Zone : 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 5 transports
6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 mech_infantry
Gibraltar : 1 flag, 4 fighters, 1 harbour and 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
92 Sea Zone : 1 submarine
101 Sea Zone : 2 carriers, 1 destroyer and 2 transports
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 53 / 59
Russians : 40 / 44
Japanese : 52 / 52
Americans : 52 / 72
Chinese : 3 / 4
British : 23 / 0
UK_Pacific : 6 / 10
Italians : 10 / 16
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 3 times
Average roll : 3.800
Median : 3.000
Variance : 1.778
Standard Deviation : 1.333
Total rolls : 10
Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Americans Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Suiyuyan : 3 infantry
Hopei : 1 infantry
Szechwan : 1 infantry
Sikang : 1 infantry
Production/PUs Summary :
Germans : 53 / 59
Russians : 40 / 44
Japanese : 48 / 52
Americans : 52 / 72
Chinese : 7 / 8
British : 23 / 0
UK_Pacific : 6 / 10
Italians : 10 / 16
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.857
Median : 3.500
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
3 armour, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 armour moved from India to Yunnan
1 fighter moved from India to Yunnan
1 battleship moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
Combat - British
Battle in 43 Sea Zone
British attack with 1 battleship
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 4 armour, 3 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 4 armour, 3 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys in Yunnan, round 2 : 4/15 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 4 armour, 3 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
3 infantry moved from India to Burma
1 artillery moved from India to Burma
1 aaGun moved from India to Burma
1 fighter moved from Shan State to India
1 tactical_bomber moved from Shan State to India
2 armour moved from Belgian Congo to Egypt
1 fighter moved from French West Africa to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Territory Summary for British and UK_Pacific :
Yunnan : 4 armour, 3 artilleries, 3 infantry and 4 mech_infantrys
Shan State : 1 infantry
Burma : 1 aaGun, 1 artillery and 3 infantry
India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
43 Sea Zone : 1 flag, 1 battleship
37 Sea Zone : 1 flag
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 3 artilleries, 1 factory_minor, 2 fighters and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Malta : 1 infantry
Anglo Egyptian Sudan : 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eastern Persia : 1 flag
81 Sea Zone : 1 cruiser and 2 transports
83 Sea Zone : 1 destroyer
Persia : 1 flag, 3 infantry
Production/PUs Summary :
Germans : 53 / 59
Russians : 40 / 44
Japanese : 46 / 52
Americans : 52 / 72
Chinese : 8 / 8
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 10 / 16
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.600
Median : 4.000
Variance : 0.382
Standard Deviation : 0.618
Total rolls : 35
Japanese Combat
1 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 1 times
Average roll : 3.474
Median : 4.000
Variance : 0.722
Standard Deviation : 0.850
Total rolls : 19
Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Chinese Combat
1 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
Americans Combat
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.750
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 92 Sea Zone
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 1 armour, 3 artilleries and 4 infantry
Americans defend with 4 fighters, 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
Italians roll dice for 1 armour, 3 artilleries and 4 infantry in Gibraltar, round 2 : 4/8 hits
Americans roll dice for 4 fighters and 1 infantry in Gibraltar, round 2 : 2/5 hits
4 fighters owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from Americans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 37
Casualties for Italians: 2 infantry
Casualties for Americans: 4 fighters and 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 destroyer
French defend with 1 destroyer
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 99 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits
French roll dice for 1 destroyer in 99 Sea Zone, round 4 : 0/1 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 5 : 1/1 hits
French roll dice for 1 destroyer in 99 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the French lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Territory Summary for Italians :
Alexandria : 1 flag
Gibraltar : 1 flag, 1 armour, 3 artilleries, 1 harbour and 2 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
99 Sea Zone : 1 flag, 1 destroyer
92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 4 transports
Production/PUs Summary :
Germans : 53 / 59
Russians : 40 / 44
Japanese : 46 / 52
Americans : 52 / 72
Chinese : 8 / 8
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 10 / 20
ANZAC : 17 / 22
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Burma to India
1 fighter moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Territory Summary for ANZAC :
Yunnan : 2 fighters
India : 1 fighter
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 infantry
Sumatra : 1 flag
54 Sea Zone : 2 submarines
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 53 / 59
Russians : 40 / 44
Japanese : 46 / 52
Americans : 52 / 72
Chinese : 8 / 8
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 10 / 20
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
Production/PUs Summary :
Germans : 53 / 59
Russians : 40 / 44
Japanese : 46 / 52
Americans : 52 / 72
Chinese : 8 / 8
British : 23 / 0
UK_Pacific : 7 / 7
Italians : 10 / 20
ANZAC : 17 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0