G40L UnknownSoldier(Axis) vs. dawgoneit(Allies+12), no tech

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                14 infantry moved from Ukraine to Bessarabia
                5 infantry moved from Ukraine to Bessarabia
                3 artilleries moved from Ukraine to Bessarabia
                1 mech_infantry moved from Ukraine to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Ukraine to Eastern Poland
                1 fighter moved from Ukraine to Eastern Poland
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                3 infantry moved from Amur to Korea
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                14 infantry moved from Ukraine to Bessarabia
                5 infantry moved from Ukraine to Bessarabia
                3 artilleries moved from Ukraine to Bessarabia
                1 mech_infantry moved from Ukraine to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Ukraine to Eastern Poland
                1 fighter moved from Ukraine to Eastern Poland
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                3 infantry moved from Amur to Korea
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in Korea
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Korea, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  0/1 hits
                        Russians roll dice for 3 infantry in Korea, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Korea, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  4/5 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                6 infantry moved from Belarus to Novgorod
                1 armour moved from Belarus to Novgorod
                3 aaGuns, 2 artilleries, 14 infantry and 1 mech_infantry moved from Belarus to Baltic States
                3 infantry moved from Smolensk to Belarus
                3 infantry moved from Bryansk to Western Ukraine
                2 fighters moved from Eastern Poland to Novgorod
                1 tactical_bomber moved from Eastern Poland to Bessarabia
                4 infantry moved from Russia to Smolensk
                4 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Smolensk

    Place Units - Russians
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                7 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,5
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 3 infantry
        Amur : 2 aaGuns and 14 infantry
        Belarus : 3 infantry
        Baltic States : 3 aaGuns, 2 artilleries, 15 infantry and 1 mech_infantry
        Bryansk : 4 infantry
        Eastern Poland : 2 infantry
        Bessarabia : 1 armour, 3 artilleries, 20 infantry, 1 mech_infantry and 1 tactical_bomber
        Russia : 1 airfield, 1 factory_major and 7 infantry
        Ukraine : 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 3 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 11 infantry
        Smolensk : 1 artillery and 4 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 53 / 91
        Russians : 39 / 44
        Japanese : 30 / 43
        Americans : 52 / 78
        Chinese : 5 / 6
        British : 25 / 0
        UK_Pacific : 17 / 17
        Italians : 12 / 27
        ANZAC : 21 / 21
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 8 times
                6 was rolled 1 times
            Average roll : 3.545
            Median : 3.000
            Variance : 2.095
            Standard Deviation : 1.447
            Total rolls : 22

    Null / Other
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 4.200
            Median : 5.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Japanese Combat
                3 was rolled 2 times
                5 was rolled 3 times
            Average roll : 4.200
            Median : 5.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.909
            Median : 2.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Shantung to 19 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                4 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers moved from Manchuria to Amur
                1 tactical_bomber moved from Jehol to Amur
                1 bomber moved from Jehol to Korea
                1 fighter moved from Jehol to Korea
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Yunnan to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Shan State
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Shantung to 19 Sea Zone
                1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Manchuria to Amur
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to Kwangtung
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                2 destroyers moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from Yunnan to Burma
                4 artilleries and 2 infantry moved from Yunnan to Shan State
                1 battleship and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  3/3 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 37 Sea Zone, round 2 :  3/4 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 3 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 4 artilleries and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 4 artilleries and 2 infantry in Shan State, round 2 :  3/7 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 4 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Korea, round 2 :  4/5 hits
                        Russians roll dice for 3 infantry in Korea, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Amur
                    Japanese attack with 4 fighters, 8 infantry, 1 mech_infantry and 4 tactical_bombers
                    Russians defend with 2 aaGuns and 14 infantry
                        AA fire in Amur :  2/6 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 3 fighters, 8 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 2 :  4/15 hits
                        Russians roll dice for 2 aaGuns and 14 infantry in Amur, round 2 :  6/14 hits
                        2 infantry owned by the Russians, 6 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
                        Japanese roll dice for 3 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Amur, round 3 :  6/9 hits
                        Russians roll dice for 12 infantry in Amur, round 3 :  7/12 hits
                        6 infantry owned by the Russians, 2 infantry owned by the Japanese, 3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 2 fighters in Amur, round 4 :  0/2 hits
                        Russians roll dice for 6 infantry in Amur, round 4 :  2/6 hits
                        2 fighters owned by the Japanese lost in Amur
                    Russians win with 6 infantry remaining. Battle score for attacker is -78
                    Casualties for Japanese: 4 fighters, 8 infantry, 1 mech_infantry and 4 tactical_bombers
                    Casualties for Russians: 2 aaGuns and 8 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Shantung to Manchuria
                1 fighter moved from Korea to Manchuria
                1 bomber moved from Korea to Japan
                1 destroyer moved from 6 Sea Zone to 7 Sea Zone
                1 armour and 2 mech_infantrys moved from Hopei to Yunnan
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Burma to Anhwe
                2 fighters moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                2 destroyers moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                3 infantry placed in Manchuria
                3 armour placed in Shantung

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 3 armour and 1 factory_minor
        Kwangsi : 1 flag
        Korea : 1 artillery, 1 infantry and 1 mech_infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 factory_minor, 1 fighter, 3 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 armour, 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery and 2 infantry
        Szechwan : 1 flag
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag, 1 fighter and 1 tactical_bomber
        Shan State : 1 flag, 1 armour, 4 artilleries and 2 infantry
        Burma : 1 flag, 3 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 1 harbour, 2 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        French Indo China : 1 flag
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
        35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
        20 Sea Zone : 1 transport
        7 Sea Zone : 1 destroyer
        6 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 53 / 91
        Russians : 36 / 44
        Japanese : 48 / 48
        Americans : 50 / 78
        Chinese : 2 / 6
        British : 25 / 0
        UK_Pacific : 9 / 17
        Italians : 12 / 27
        ANZAC : 21 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 13

    Well, Amur certainly hit me hard  :cry:…I guess I should have waited one more round. I did make a mistake. I changed my casualties to keep 2 fighters and thought I clicked retreat to land them in Manchuria, but apparently I hit attack again. I did not change it on the map because I wanted to ask permission first. If you would be so kind as to allow it, I would like to land the 2 fighters there. It is no big deal if not sir.

    Your Alaskan fleet scares me a bit!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 2 infantry; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 cruiser, 3 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                5 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                1 fighter moved from Aleutian Islands to 6 Sea Zone
                1 bomber moved from Aleutian Islands to 6 Sea Zone

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    I put your fighters on the board for you. I hit three tines in sz6. what would you like your ool to be.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 2 infantry; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 cruiser, 3 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                5 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                1 fighter moved from Aleutian Islands to 6 Sea Zone
                1 bomber moved from Aleutian Islands to 6 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                Battle in Morocco
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber
                    Japanese defend with 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    1 submarine owned by the Japanese Submerged

  • 13

    @dawgoneit:

    I put your fighters on the board for you. I hit three tines in sz6. what would you like your ool to be.

    Thank you kind sir. I will take hit to each carrier, then destroyers, then damaged carriers, then tac, then fighter

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 2 infantry; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 cruiser, 3 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                5 fighters and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                1 fighter moved from Aleutian Islands to 6 Sea Zone
                1 bomber moved from Aleutian Islands to 6 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                Battle in Morocco
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 6 fighters and 1 tactical_bomber
                    Japanese defend with 2 carriers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  3/8 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 :  1/6 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  5/7 hits
                        Japanese roll dice for 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 3 :  3/5 hits
                        3 fighters owned by the Americans, 1 tactical_bomber owned by the Japanese, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
                        2 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking Gibraltar from Italians, taking Morocco from Italians with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
                    Casualties for Japanese: 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
                    Casualties for Americans: 4 fighters

    Non Combat Move - Americans
                1 armour, 1 artillery and 4 infantry moved from Aleutian Islands to 8 Sea Zone
                1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 infantry, 1 mech_infantry, 2 submarines and 4 transports moved from 8 Sea Zone to 5 Sea Zone
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
                1 bomber moved from 6 Sea Zone to Amur
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone

    Place Units - Americans
                2 carriers placed in 101 Sea Zone
                4 fighters placed in 101 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Aleutian Islands : 1 airfield
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Amur : 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
        41 Sea Zone : 1 destroyer
        39 Sea Zone : 1 submarine
        10 Sea Zone : 1 transport
        5 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 1 tactical_bomber and 4 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Morocco : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        104 Sea Zone : 1 destroyer
        101 Sea Zone : 2 carriers and 4 fighters
        91 Sea Zone : 1 cruiser, 3 destroyers, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 53 / 91
        Russians : 36 / 44
        Japanese : 48 / 48
        Americans : 51 / 71
        Chinese : 2 / 6
        British : 25 / 0
        UK_Pacific : 9 / 17
        Italians : 11 / 27
        ANZAC : 21 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.556
            Median : 3.000
            Variance : 1.412
            Standard Deviation : 1.188
            Total rolls : 18

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.818
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Americans Combat
                1 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kansu to Suiyuyan
                3 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Shensi

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kansu to Suiyuyan
                3 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Suiyuyan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 5 infantry
        Suiyuyan : 5 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 91
        Russians : 36 / 44
        Japanese : 46 / 48
        Americans : 51 / 71
        Chinese : 4 / 4
        British : 25 / 0
        UK_Pacific : 9 / 17
        Italians : 11 / 27
        ANZAC : 21 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.464
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 28

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Combat Move - British
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                2 armour moved from Union of South Africa to Belgian Congo
                3 artilleries moved from India to Burma
                3 infantry moved from India to Burma
                3 mech_infantrys moved from India to Burma
                3 armour moved from India to Burma
                3 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                2 fighters moved from India to Burma

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                2 armour moved from Union of South Africa to Belgian Congo
                3 artilleries moved from India to Burma
                3 infantry moved from India to Burma
                3 mech_infantrys moved from India to Burma
                3 armour moved from India to Burma
                3 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                2 fighters moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 3 armour, 3 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 3 infantry
                        British roll dice for 3 armour, 3 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  6/18 hits
                        Japanese roll dice for 3 infantry in Burma, round 2 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 armour, 3 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Burma to India
                2 fighters moved from Burma to India

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Burma : 3 armour, 3 artilleries, 5 infantry and 3 mech_infantrys
        India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        39 Sea Zone : 1 battleship
        Belgian Congo : 2 armour and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 factory_minor, 1 fighter and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 infantry
        Rhodesia : 1 infantry
        French West Africa : 1 fighter
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 cruiser and 2 transports
        83 Sea Zone : 1 destroyer
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 53 / 91
        Russians : 36 / 44
        Japanese : 45 / 48
        Americans : 51 / 71
        Chinese : 4 / 4
        British : 25 / 0
        UK_Pacific : 10 / 10
        Italians : 11 / 27
        ANZAC : 21 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 4 times
                3 was rolled 13 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.510
            Median : 3.000
            Variance : 1.312
            Standard Deviation : 1.146
            Total rolls : 49

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.938
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    British Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.389
            Median : 3.000
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        Americans roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 :  0/2 hits
                        Americans roll dice for 1 infantry in Gibraltar, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 artillery in Gibraltar, round 4 :  0/1 hits
                        Americans roll dice for 1 infantry in Gibraltar, round 4 :  1/1 hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Tunisia to Algeria
                1 battleship, 1 cruiser, 1 destroyer and 4 transports moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Southern Italy
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Algeria : 1 flag, 1 mech_infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        97 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 4 transports
        92 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 53 / 91
        Russians : 36 / 44
        Japanese : 45 / 48
        Americans : 51 / 71
        Chinese : 4 / 4
        British : 25 / 0
        UK_Pacific : 10 / 10
        Italians : 11 / 16
        ANZAC : 21 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 7 submarines moved from 62 Sea Zone to 42 Sea Zone
                3 fighters moved from Sumatra to Burma

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from Northern Territory to Queensland
                1 artillery moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 85 PUs;
                Germans buy 5 artilleries, 1 carrier, 2 destroyers and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from United Kingdom to Scotland
                      Germans take Scotland from British
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
                5 bombers moved from Normandy Bordeaux to 91 Sea Zone
                2 infantry moved from Poland to Eastern Poland
                1 bomber moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 destroyer moved from 110 Sea Zone to 113 Sea Zone
                1 submarine moved from 110 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 3 infantry in Eastern Poland, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber and 3 infantry in Eastern Poland, round 3 :  2/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 3 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in 113 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 :  2/3 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians, 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 113 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 91 Sea Zone
                    Germans attack with 5 bombers
                    Americans defend with 1 cruiser, 3 destroyers, 2 submarines and 3 transports
                    2 submarines owned by the Americans Submerged
                        Germans roll dice for 5 bombers in 91 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 cruiser, 3 destroyers and 3 transports in 91 Sea Zone, round 2 :  2/4 hits
                        3 destroyers owned by the Americans and 2 bombers owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 3 bombers in 91 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 cruiser and 3 transports in 91 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Germans and 1 cruiser owned by the Americans lost in 91 Sea Zone
                        3 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 bombers
                    Casualties for Americans: 1 cruiser, 3 destroyers and 3 transports

    Non Combat Move - Germans
                2 tactical_bombers moved from Normandy Bordeaux to Poland
                2 bombers moved from 91 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
                6 artilleries moved from United Kingdom to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 111 Sea Zone
                3 armour and 2 mech_infantrys moved from Poland to Romania
                1 bomber moved from Eastern Poland to Romania
                10 infantry moved from Germany to Poland
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from Finland to Karelia
                1 infantry moved from Vyborg to Karelia
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                6 artilleries and 6 transports moved from 110 Sea Zone to 112 Sea Zone
                6 artilleries and 7 transports moved from 112 Sea Zone to 113 Sea Zone
                6 artilleries moved from 113 Sea Zone to Germany

    Place Units - Germans
                1 carrier and 2 destroyers placed in 113 Sea Zone
                5 artilleries and 5 infantry placed in Germany
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 1 artillery
        United Kingdom : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Romania : 1 aaGun, 8 armour, 2 artilleries, 1 bomber, 12 infantry and 3 mech_infantrys
        Poland : 2 aaGuns, 1 artillery, 18 infantry and 2 tactical_bombers
        Germany : 11 artilleries, 1 factory_major and 5 infantry
        Karelia : 1 flag, 1 armour, 2 artilleries and 10 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 7 transports
        104 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 59
        Russians : 35 / 44
        Japanese : 45 / 48
        Americans : 51 / 71
        Chinese : 4 / 4
        British : 23 / 0
        UK_Pacific : 10 / 10
        Italians : 11 / 16
        ANZAC : 21 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                2 fighters moved from Novgorod to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                6 infantry moved from Amur to Korea
                1 armour moved from Novgorod to Finland
                      Russians take Vyborg from Germans
                      Russians take Finland from Germans

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                2 fighters moved from Novgorod to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                6 infantry moved from Amur to Korea
                1 armour moved from Novgorod to Finland
                      Russians take Vyborg from Germans
                      Russians take Finland from Germans

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Korea
                    Russians attack with 6 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Russians roll dice for 6 infantry in Korea, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Korea, round 2 :  1/3 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Korea
                        Russians roll dice for 5 infantry in Korea, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery in Korea, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Ukraine
                1 armour moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Ukraine
                10 infantry moved from Bessarabia to Western Ukraine
                10 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Bessarabia to Ukraine
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Baltic States to Western Ukraine
                3 infantry moved from Baltic States to Novgorod
                3 aaGuns moved from Baltic States to Novgorod
                2 artilleries and 12 infantry moved from Baltic States to Belarus
                4 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                3 infantry moved from Russia to Samara
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Russians
                1 infantry placed in Novgorod
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
                Russians collect 41 PUs; end with 41 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 5 infantry
        Belarus : 3 artilleries and 18 infantry
        Bryansk : 2 infantry
        Eastern Poland : 2 infantry
        Russia : 1 airfield, 1 factory_major, 8 infantry and 1 mech_infantry
        Ukraine : 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 15 infantry, 1 mech_infantry and 1 tactical_bomber
        Western Ukraine : 1 armour, 2 artilleries, 1 fighter, 14 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 15 infantry
        Smolensk : 2 infantry
        Samara : 3 infantry
        112 Sea Zone : 1 submarine
        Finland : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 53 / 59
        Russians : 41 / 44
        Japanese : 42 / 48
        Americans : 51 / 71
        Chinese : 4 / 4
        British : 23 / 0
        UK_Pacific : 10 / 10
        Italians : 11 / 16
        ANZAC : 21 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 11 times
            Average roll : 3.862
            Median : 4.000
            Variance : 2.893
            Standard Deviation : 1.701
            Total rolls : 29

    Null / Other
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 7 times
            Average roll : 3.938
            Median : 4.500
            Variance : 2.133
            Standard Deviation : 1.461
            Total rolls : 16

  • 13

    I am attacking Amur with all I have with the intention of one of us being wiped out. I will use your best defense as order of loss. If the US wins, we can change it back to you keeping the bomber if you like sir.

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