Helmutpower +11 Allies VS dawgoneit Axis


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 2 armour and 6 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Ukraine to Western Ukraine
                1 artillery and 8 infantry moved from Western Ukraine to Eastern Poland
                1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
                1 artillery and 8 infantry moved from Novgorod to Karelia

    Non Combat Move - Russians
                6 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
                2 artilleries and 3 infantry moved from Russia to Bryansk
                2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 aaGuns moved from Belarus to Eastern Poland
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
                2 infantry moved from Rostov to Ukraine
                1 armour moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 38 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 armour moved from Kwangsi to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
                2 bombers moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                4 infantry moved from Korea to Amur
                      Japanese take Amur from Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 1 carrier and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 artillery and 3 infantry moved from Hunan to Yunnan
                1 armour moved from Kwangsi to Yunnan
                2 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                3 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
                2 bombers moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                4 infantry moved from Korea to Amur
                      Japanese take Amur from Russians

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 5 infantry and 3 tactical_bombers in Yunnan, round 2 :  12/18 hits
                        Chinese roll dice for 6 infantry in Yunnan, round 2 :  3/6 hits
                        3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 6 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 bombers moved from Yunnan to Kwangsi
                2 infantry moved from Siam to 37 Sea Zone
                1 cruiser, 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 5 infantry moved from Anhwe to Kweichow
                3 tactical_bombers moved from Yunnan to Kwangsi
                5 fighters moved from Yunnan to Kwangsi
                1 mech_infantry moved from Chahar to Hopei
                1 fighter moved from Jehol to Suiyuyan
                1 tactical_bomber moved from Jehol to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Manchuria to Jehol
                1 artillery moved from Chahar to Hopei
                1 tactical_bomber moved from Manchuria to Japan
                1 fighter moved from Korea to Japan
                1 infantry moved from Manchuria to Jehol
                1 artillery moved from Jehol to Chahar
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Suiyuyan to Chahar
                1 tactical_bomber moved from Suiyuyan to Chahar
                1 fighter moved from Manchuria to Jehol

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 armour, 1 artillery and 1 infantry placed in Shantung
                1 carrier placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Kwangsi : 1 flag, 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
        Jehol : 1 flag, 1 fighter and 2 infantry
        Manchuria : 1 flag, 1 aaGun and 3 infantry
        Yunnan : 1 flag, 1 armour, 2 artilleries and 2 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 artillery and 6 infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Chahar : 1 flag, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
        Anhwe : 1 flag
        Amur : 1 flag, 4 infantry
        36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports
        35 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 38
        Japanese : 34 / 44
        Americans : 52 / 52
        Chinese : 5 / 15
        British : 28 / 34
        UK_Pacific : 20 / 20
        Italians : 13 / 18
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.708
            Median : 3.000
            Variance : 2.174
            Standard Deviation : 1.474
            Total rolls : 24

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.722
            Median : 3.000
            Variance : 1.765
            Standard Deviation : 1.328
            Total rolls : 18

    Chinese Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 8 submarines; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans

    Place Units - Americans
                3 submarines placed in 101 Sea Zone
                3 submarines placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Sikang
                1 fighter and 5 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                5 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to 93 Sea Zone
                7 infantry moved from Burma to Yunnan
                3 infantry moved from Shan State to Yunnan
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 artillery moved from Ethiopia to Kenya
                1 armour moved from Egypt to Kenya
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Kenya

    Combat - British
                Battle in 109 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    British win, taking 109 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 93 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 cruiser
                        British roll dice for 1 bomber in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber in 93 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 cruiser in 93 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the British lost in 93 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is -12
                    Casualties for British: 1 bomber
                Battle in Kenya
                    British attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Kenya, round 2 :  3/4 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 2 fighters, 10 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 2 artilleries and 2 infantry
                        British roll dice for 2 fighters, 10 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/13 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Yunnan, round 2 :  1/5 hits
                        1 infantry owned by the British, 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
                        British roll dice for 2 fighters, 9 infantry and 1 tactical_bomber in Yunnan, round 3 :  4/12 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 armour, 2 artilleries and 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                3 artilleries and 3 infantry moved from India to Burma
                3 aaGuns moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 destroyer moved from 76 Sea Zone to 81 Sea Zone
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter and 1 tactical_bomber moved from Kenya to Egypt
                1 armour and 1 infantry moved from Suriname to 88 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 109 Sea Zone to Morocco
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 battleship and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone

    Place Units - British
                2 transports placed in 106 Sea Zone
                1 infantry placed in Quebec
                1 fighter and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                2 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 2 armour and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 38
        Japanese : 33 / 44
        Americans : 52 / 56
        Chinese : 6 / 5
        British : 31 / 37
        UK_Pacific : 24 / 29
        Italians : 12 / 18
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 8 times
            Average roll : 3,488
            Median : 4,000
            Variance : 0,452
            Standard Deviation : 0,673
            Total rolls : 43

    Japanese Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3,833
            Median : 4,500
            Variance : 0,800
            Standard Deviation : 0,894
            Total rolls : 6

    Germans Combat
                2 was rolled 1 times
            Average roll : 2,000
            Median : 2,000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3,455
            Median : 3,000
            Variance : 0,344
            Standard Deviation : 0,586
            Total rolls : 33

    Italians Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,667
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 battleship moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser moved from 93 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone
                3 fighters moved from Southern Italy to Greece
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 battleship moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser moved from 93 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone
                3 fighters moved from Southern Italy to Greece
                1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from French

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 armour moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from 91 Sea Zone to Southern France

    Place Units - Italians
                3 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese
                1 infantry moved from Java to 42 Sea Zone
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                8 transports moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from Denmark to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                8 armour moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                7 infantry moved from Western Germany to 112 Sea Zone
                8 armour, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                8 armour and 8 infantry moved from 110 Sea Zone to United Kingdom
                1 cruiser moved from 113 Sea Zone to 110 Sea Zone
                2 bombers moved from Holland Belgium to 109 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                8 transports moved from 113 Sea Zone to 112 Sea Zone
                1 infantry moved from Denmark to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 infantry moved from 110 Sea Zone to United Kingdom
                8 armour moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                7 infantry moved from Western Germany to 112 Sea Zone
                8 armour, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
                8 armour and 8 infantry moved from 110 Sea Zone to United Kingdom
                1 cruiser moved from 113 Sea Zone to 110 Sea Zone
                2 bombers moved from Holland Belgium to 109 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
                1 tactical_bomber moved from Holland Belgium to United Kingdom
                1 fighter moved from Holland Belgium to United Kingdom

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 2 bombers and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in United Kingdom
                    Germans attack with 8 armour, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
                    French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
                    Germans captures 37PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 8 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for Germans: 3 infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 5 aaGuns, 4 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
                2 bombers moved from 109 Sea Zone to Algeria
                2 fighters and 1 tactical_bomber moved from Western Germany to Algeria
                1 aaGun moved from Germany to Slovakia Hungary
                1 armour moved from Western Germany to Poland
                3 infantry moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Holland Belgium to Western Germany

    Place Units - Germans
                5 armour, 2 artilleries, 2 infantry and 1 mech_infantry placed in Germany
                2 infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Germans collect 50 PUs; end with 87 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 97 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 2 armour, 3 artilleries and 3 infantry; Remaining resources: 5 PUs;

    Combat Move - Russians
                1 artillery and 7 infantry moved from Karelia to Finland
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 infantry moved from Karelia to Finland
                3 infantry moved from Western Ukraine to Eastern Poland
                1 armour and 1 mech_infantry moved from Western Ukraine to Eastern Poland
                2 artilleries moved from Western Ukraine to Eastern Poland
                3 artilleries and 2 infantry moved from Ukraine to Western Ukraine
                2 artilleries and 3 infantry moved from Bryansk to Western Ukraine
                2 armour moved from Russia to Western Ukraine
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                1 infantry moved from Dzavhan to Central Mongolia
                6 infantry moved from Yenisey to Timguska
                2 infantry moved from Olgiy to Timguska
                10 infantry moved from Yakut S.S.R. to Buryatia
                2 infantry moved from Yakut S.S.R. to Buryatia
                3 artilleries moved from Novgorod to Belarus

    Combat - Russians
                Battle in Finland
                    Russians attack with 1 artillery and 8 infantry
                    Germans defend with 5 infantry
                        Russians roll dice for 1 artillery and 8 infantry in Finland, round 2 :  2/9 hits
                        Germans roll dice for 5 infantry in Finland, round 2 :  1/5 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                        Russians roll dice for 1 artillery and 7 infantry in Finland, round 3 :  3/8 hits
                        Germans roll dice for 3 infantry in Finland, round 3 :  2/3 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 3 infantry
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser and 10 transports
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 10 transports in 110 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser and 10 transports in 110 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 cruiser and 10 transports in 110 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 cruiser and 10 transports remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                2 aaGuns, 2 armour, 2 artilleries, 18 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 43 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs

    Production/PUs Summary :

    Germans : 48 / 97
        Russians : 38 / 51
        Japanese : 32 / 44
        Americans : 52 / 56
        Chinese : 6 / 5
        British : 24 / 0
        UK_Pacific : 24 / 29
        Italians : 14 / 19
        ANZAC : 15 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from 36 Sea Zone to Yunnan
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Kweichow to Yunnan
                5 infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Hopei to Yunnan
                2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                3 infantry moved from Amur to Manchuria
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
                1 fighter moved from Jehol to Yunnan
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 armour moved from Kiangsu to Kwangtung
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 artilleries, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from 36 Sea Zone to Yunnan
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Kweichow to Yunnan
                5 infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Hopei to Yunnan
                2 bombers, 5 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                3 infantry moved from Amur to Manchuria
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
                1 fighter moved from Jehol to Yunnan
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kwangtung
                1 armour moved from Kiangsu to Kwangtung
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 8 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers
                    British defend with 8 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 :  8/21 hits
                        Chinese roll dice for 8 infantry in Yunnan, round 2 :  4/8 hits
                        8 infantry owned by the British and 4 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 8 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 4 infantry
                    Casualties for British: 8 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 2 :  1/3 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Kwangtung
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Malaya
                Battle in Borneo
                Battle in 41 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 armour moved from Shantung to Hunan
                2 infantry moved from Jehol to Manchuria
                1 infantry moved from Chahar to Suiyuyan
                1 artillery moved from Hopei to Suiyuyan
                1 artillery moved from Chahar to Suiyuyan
                1 fighter moved from Japan to 6 Sea Zone
                1 tactical_bomber moved from Japan to 6 Sea Zone
                1 fighter moved from Kwangtung to 20 Sea Zone
                1 tactical_bomber moved from Kwangtung to 20 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                2 bombers, 7 fighters and 4 tactical_bombers moved from Yunnan to Hunan
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 armour, 1 artillery and 1 infantry placed in Shantung
                1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 57 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun and 8 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        Suiyuyan : 1 flag, 2 artilleries and 1 infantry
        Kweichow : 1 flag
        Hunan : 1 flag, 1 armour, 2 bombers, 7 fighters and 4 tactical_bombers
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 2 artilleries and 2 infantry
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 armour and 1 harbour
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        36 Sea Zone : 1 transport
        35 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        6 Sea Zone : 1 cruiser, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 48 / 97
        Russians : 37 / 51
        Japanese : 47 / 57
        Americans : 52 / 56
        Chinese : 2 / 5
        British : 24 / 0
        UK_Pacific : 14 / 29
        Italians : 14 / 19
        ANZAC : 15 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 10 times
                3 was rolled 3 times
                4 was rolled 9 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.524
            Median : 4.000
            Variance : 0.732
            Standard Deviation : 0.855
            Total rolls : 42

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 6 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.207
            Standard Deviation : 0.455
            Total rolls : 30

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                2 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 3 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 fighter moved from Guam to 36 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                6 submarines moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from Eastern United States to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 cruiser and 10 transports
                        Americans roll dice for 1 bomber in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 10 transports in 110 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 cruiser and 10 transports remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from 36 Sea Zone to Philippines
                2 fighters moved from 25 Sea Zone to Midway
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                3 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,3,4,2,1,3,4,1,4,1
                Americans collect 52 PUs (2 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 48 / 97
        Russians : 37 / 51
        Japanese : 47 / 57
        Americans : 54 / 79
        Chinese : 2 / 5
        British : 24 / 0
        UK_Pacific : 14 / 29
        Italians : 14 / 19
        ANZAC : 15 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 12 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 12 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 12 infantry in Szechwan, round 2 :  2/13 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma

    Place Units - Chinese
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Production/PUs Summary :

    Germans : 48 / 97
        Russians : 37 / 51
        Japanese : 46 / 57
        Americans : 54 / 79
        Chinese : 3 / 5
        British : 24 / 0
        UK_Pacific : 14 / 29
        Italians : 14 / 19
        ANZAC : 15 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                3 infantry moved from Burma to Yunnan
                3 artilleries moved from Burma to Yunnan
                1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Kenya to Egypt
                1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Tanganyika Territory to Kenya
                1 mech_infantry moved from Belgian Congo to Egypt
                2 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 fighter moved from Morocco to 98 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to Yunnan
                2 armour and 2 mech_infantrys moved from India to Yunnan

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 3 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers and 2 transports
                        British roll dice for 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 98 Sea Zone, round 2 :  1/3 hits
                        1 fighter owned by the British and 2 cruisers owned by the Italians lost in 98 Sea Zone
                        British roll dice for 2 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 :  1/3 hits
                        Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
                        2 transports owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 38
                    Casualties for British: 2 fighters
                    Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
                Battle in Trans-Jordan
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 armour, 1 artillery and 1 infantry
                        British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  2/2 hits
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  1/3 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in Trans-Jordan, round 2 :  1/3 hits
                        1 infantry owned by the British, 1 artillery owned by the Italians, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                Battle in Yunnan
                    British attack with 2 armour, 3 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        British roll dice for 2 armour, 3 artilleries, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 :  5/13 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 :  2/3 hits
                        2 infantry owned by the British, 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 armour, 3 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                3 aaGuns moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Yunnan to India
                1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt

    Place Units - UK_Pacific
                2 artilleries and 7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,2,4,5,1,1,4
                UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Some Units in India change ownership: 2 artilleries and 7 infantry

    Production/PUs Summary :

    Germans : 48 / 97
        Russians : 37 / 51
        Japanese : 45 / 57
        Americans : 54 / 79
        Chinese : 4 / 5
        British : 25 / 0
        UK_Pacific : 14 / 13
        Italians : 13 / 19
        ANZAC : 15 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 submarines moved from 95 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern France to 91 Sea Zone


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