Please use last map with DD from sz55 moving to sz43 instead of sz36.
Suprise Attack Axis vs Unknownsoilder Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 armour moved from Baltic States to Archangel
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Romania to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Belarus
1 armour moved from Poland to Bessarabia
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
1 fighter moved from 112 Sea Zone to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
2 armour moved from Western Germany to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 armour, 2 artilleries, 1 fighter and 8 infantry moved from France to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to Normandy Bordeaux
3 infantry moved from Southern France to Normandy BordeauxCombat - Germans
Germans creates battle in territory 98 Sea Zone
Battle in Archangel
Germans attack with 1 armour and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour and 3 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 armour and 3 infantry in Archangel, round 3 : 0/4 hits
Russians roll dice for 2 infantry in Archangel, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour and 2 infantry in Archangel, round 4 : 1/3 hits
Russians roll dice for 2 infantry in Archangel, round 4 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 armour and 2 infantry in Archangel, round 5 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Archangel, round 6 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Archangel, round 7 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 1 artillery and 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits
1 mech_infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 1/2 hits
Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Normandy Bordeaux
Germans attack with 3 armour, 2 artilleries, 3 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour, 2 artilleries, 3 fighters and 3 infantry; Americans defend with 1 armour, 9 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Germans roll dice for 3 armour, 2 artilleries, 3 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 8/21 hits
Americans roll dice for 2 armour, 11 artilleries, 3 fighters and 11 infantry in Normandy Bordeaux, round 2 : 14/27 hits
3 infantry owned by the British , 11 infantry owned by the Germans , 5 infantry owned by the Americans , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
3 armour owned by the Germans retreated to France
Americans win with 2 armour, 11 artilleries, 3 fighters and 3 infantry remaining. Battle score for attacker is -21
Casualties for Germans: 2 artilleries, 11 infantry and 1 mech_infantry
Casualties for British: 3 infantry
Casualties for Americans: 5 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 98 Sea Zone
Germans attack with 1 submarine
British defend with 1 carrier, 2 destroyers, 2 fighters and 4 transports
Germans roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 carrier, 2 destroyers, 2 fighters and 4 transports in 98 Sea Zone, round 2 : 2/5 hits
1 submarine owned by the Germans lost in 98 Sea Zone
British win with 1 carrier, 2 destroyers, 2 fighters and 4 transports remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarineNon Combat Move - Germans
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
2 fighters moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
1 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to France
3 infantry moved from Northern Italy to France
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
3 infantry placed in France
2 armour, 2 artilleries, 1 fighter and 4 infantry placed in Western Germany
1 artillery and 1 infantry placed in Germany
1 artillery and 1 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsDice Statistics:
Total
1 was rolled 14 times
2 was rolled 23 times
3 was rolled 16 times
4 was rolled 15 times
5 was rolled 22 times
6 was rolled 17 times
Average roll : 3.551
Median : 4.000
Variance : 0.708
Standard Deviation : 0.841
Total rolls : 107Null / Other
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.429
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Germans Combat
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 3.769
Median : 4.000
Variance : 0.706
Standard Deviation : 0.840
Total rolls : 52British Combat
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
Average roll : 3.429
Median : 4.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Russians Combat
1 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Americans Combat
1 was rolled 6 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.067
Median : 3.000
Variance : 0.552
Standard Deviation : 0.743
Total rolls : 30 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Nenetsia to Archangel
1 artillery and 4 infantry moved from Smolensk to Archangel
3 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 5 infantry
Germans defend with 1 armour and 2 infantry
Russians roll dice for 1 artillery and 5 infantry in Archangel, round 2 : 2/6 hits
Germans roll dice for 1 armour and 2 infantry in Archangel, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 artillery and 4 infantry in Archangel, round 3 : 2/5 hits
Germans roll dice for 1 armour in Archangel, round 3 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/6 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Bessarabia, round 2 : 1/4 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 4/5 hits
Germans roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
5 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to SmolenskPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
Russians undo move 1.
1 armour, 1 artillery and 1 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Yenisey : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Archangel : 1 artillery and 4 infantry
Bessarabia : 1 artillery
Russia : 1 airfield, 1 factory_major and 6 infantry
Ukraine : 1 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 infantry and 1 tactical_bomber
Western Ukraine : 3 infantry
Volgograd : 1 factory_minor
Smolensk : 1 aaGun and 5 infantry
113 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 61
Russians : 26 / 26
Japanese : 13 / 19
Americans : 69 / 94
Chinese : 23 / 29
British : 39 / 43
UK_Pacific : 20 / 25
Italians : 10 / 10
ANZAC : 13 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 tactical_bomber moved from Japan to 18 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 fighter moved from Japan to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 tactical_bomber moved from Japan to 18 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 fighter moved from Japan to KoreaCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yenisey
Japanese attack with 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery
Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 2/2 hits
Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to JapanPlace Units - Japanese
1 artillery placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 17 PUs; end with 17 PUs totalDice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.538
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 0.375
Standard Deviation : 0.612
Total rolls : 9ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 7 artilleries, 7 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 8 artilleries and 3 infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from United Kingdom to France
6 fighters moved from 110 Sea Zone to France
1 artillery moved from Normandy Bordeaux to France
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
3 submarines moved from 24 Sea Zone to 6 Sea Zone
2 submarines moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
4 fighters moved from 19 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
5 carriers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone -
Need any scramble orders from Japan, kamikaze attacks, and an order of loss you may like (or we can wait on that after first round of attacks)
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Send one Kami after each CV and the BB
OOL
tip CV BB
Sink CV
dd’s
CR, Tac, BB, Then Fighters -
will do sir
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My bad on asking for kamikaze attacks….Japan used 4 against the US in round 6 and 2 against the Aussies in round 8
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 armour, 7 artilleries, 7 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 8 artilleries and 3 infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from United Kingdom to France
6 fighters moved from 110 Sea Zone to France
1 artillery moved from Normandy Bordeaux to France
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
3 submarines moved from 24 Sea Zone to 6 Sea Zone
2 submarines moved from 17 Sea Zone to 6 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
4 fighters moved from 19 Sea Zone to 6 Sea Zone
3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 battleship moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
5 carriers moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Formosa to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
1 tactical_bomber moved from Midway to 6 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 5 fighters, 6 submarines, 5 tactical_bombers and 2 transports
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 4/6 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 5 fighters, 5 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 8/16 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 4/10 hits
Units damaged: 1 battleship owned by the Americans and 3 carriers owned by the Americans
1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese , 4 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
2 transports owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 6 submarines in 6 Sea Zone, round 3 : 3/6 hits
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 5 fighters, 6 submarines, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 129
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters, 1 tactical_bomber and 2 transports
Battle in France
Americans attack with 1 armour, 9 artilleries, 7 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 3 armour, 1 artillery, 1 factory_minor and 6 infantry; Italians defend with 1 artillery and 2 infantry
AA fire in France : 0/3 hits
Americans roll dice for 1 armour, 9 artilleries, 7 fighters, 3 infantry and 1 tactical_bomber in France, round 2 : 8/21 hits
Germans roll dice for 1 aaGun, 3 armour, 2 artilleries and 8 infantry in France, round 2 : 3/13 hits
5 infantry owned by the Germans , 1 aaGun owned by the Germans , 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in France
Americans roll dice for 1 armour, 9 artilleries, 7 fighters and 1 tactical_bomber in France, round 3 : 7/18 hits
Germans roll dice for 3 armour, 2 artilleries and 1 infantry in France, round 3 : 3/6 hits
3 artilleries owned by the Americans , 1 infantry owned by the Germans , 1 artillery owned by the Italians , 3 armour owned by the Germans and 1 artillery owned by the Germans lost in France
Americans win, taking France from Germans, taking French Indo China from UK_Pacific, taking Morocco from British, taking Normandy Bordeaux from Americans, taking Algeria from British, taking Syria from British, taking Tunisia from British with 1 armour, 6 artilleries, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 1 aaGun, 3 armour, 1 artillery and 6 infantry
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 3 artilleries and 3 infantry
Battle in Holland Belgium
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Americans: 1 infantry
Battle in Korea
Americans attack with 2 artilleries and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 artilleries and 1 infantry in Korea, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 4 Sea Zone
3 infantry moved from 4 Sea Zone to Soviet Far East
1 armour moved from 4 Sea Zone to Soviet Far East
2 artilleries moved from 4 Sea Zone to Soviet Far East
1 carrier moved from 10 Sea Zone to 4 Sea Zone
1 transport moved from 3 Sea Zone to 4 Sea Zone
2 fighters moved from 6 Sea Zone to 4 Sea Zone
4 tactical_bombers moved from 6 Sea Zone to Manchuria
4 artilleries and 4 infantry moved from Eastern United States to Quebec
8 transports moved from 110 Sea Zone to 107 Sea Zone
1 tactical_bomber moved from France to Normandy Bordeaux
4 fighters moved from France to 110 Sea Zone
2 fighters moved from France to 110 Sea Zone
1 fighter moved from France to Normandy BordeauxPlace Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
3 transports placed in 10 Sea Zone
3 artilleries and 3 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
2 armour placed in Eastern United States
1 armour placed in Central United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag
Korea : 1 flag, 2 artilleries and 1 infantry
Manchuria : 4 tactical_bombers
Hainan : 1 flag, 1 harbour
Borneo : 1 mech_infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Soviet Far East : 1 armour, 2 artilleries and 3 infantry
Siberia : 1 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
36 Sea Zone : 1 flag
26 Sea Zone : 1 infantry, 1 mech_infantry and 1 transport
10 Sea Zone : 3 transports
17 Sea Zone : 1 flag
4 Sea Zone : 1 carrier, 2 fighters and 4 transports
6 Sea Zone : 1 flag, 1 battleship, 5 carriers, 1 cruiser, 4 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports
54 Sea Zone : 1 flag
Central United States : 1 armour and 1 factory_major
Eastern United States : 1 airfield, 2 armour, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
Quebec : 2 aaGuns, 8 artilleries and 8 infantry
Normandy Bordeaux : 1 fighter and 1 tactical_bomber
France : 1 armour and 6 artilleries
Holland Belgium : 1 flag, 1 artillery and 1 infantry
109 Sea Zone : 1 flag
101 Sea Zone : 1 submarine
107 Sea Zone : 8 transports
110 Sea Zone : 3 carriers, 1 cruiser, 6 fighters and 4 transportsProduction/PUs Summary :
Germans : 41 / 61
Russians : 26 / 26
Japanese : 13 / 17
Americans : 70 / 100
Chinese : 23 / 29
British : 35 / 43
UK_Pacific : 18 / 25
Italians : 10 / 10
ANZAC : 13 / 23
French : 16 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 fighter moved from Manchuria to Kansu
1 infantry moved from Jehol to Chahar
2 artilleries and 6 infantry moved from Manchuria to Jehol
5 infantry moved from Manchuria to JeholPlace Units - Chinese
2 artilleries and 7 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kiangsi : 1 artillery
Jehol : 2 artilleries and 11 infantry
Kansu : 3 artilleries, 1 fighter and 9 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 41 / 61
Russians : 26 / 26
Japanese : 13 / 17
Americans : 70 / 100
Chinese : 23 / 29
British : 35 / 43
UK_Pacific : 18 / 25
Italians : 10 / 10
ANZAC : 13 / 23
French : 16 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - British
1 armour and 2 mech_infantrys moved from Manchuria to Amur
1 fighter moved from Manchuria to Amur
2 artilleries moved from Normandy Bordeaux to Southern France
French take Southern France from Germans
3 infantry moved from Egypt to 98 Sea Zone
3 artilleries moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 4 transports moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 armour moved from Normandy Bordeaux to Northern Italy
1 armour moved from 97 Sea Zone to Greece
3 artilleries moved from 97 Sea Zone to Northern Italy
2 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from Normandy Bordeaux to 97 Sea Zone -
going to assume you would not want to scramble the lone fighter from Italy against the UK fleet
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 1 armour, 2 destroyers and 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 armour and 2 mech_infantrys moved from Manchuria to Amur
1 fighter moved from Manchuria to Amur
2 artilleries moved from Normandy Bordeaux to Southern France
French take Southern France from Germans
3 infantry moved from Egypt to 98 Sea Zone
3 artilleries moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour, 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 4 infantry and 4 transports moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 armour moved from Normandy Bordeaux to Northern Italy
1 armour moved from 97 Sea Zone to Greece
3 artilleries moved from 97 Sea Zone to Northern Italy
2 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from Normandy Bordeaux to 97 Sea ZoneCombat - British
Battle in Greece
Battle in Amur
British attack with 1 armour, 1 fighter and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Amur, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Amur, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
British win, taking Greece from Italians, taking Amur from Japanese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Italy
British attack with 1 armour, 3 artilleries and 3 infantry
Italians defend with 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
British roll dice for 1 armour, 3 artilleries and 3 infantry in Northern Italy, round 2 : 2/7 hits
Italians roll dice for 1 aaGun, 2 artilleries and 3 infantry in Northern Italy, round 2 : 2/5 hits
2 infantry owned by the British , 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
British roll dice for 1 armour, 3 artilleries and 1 infantry in Northern Italy, round 3 : 0/5 hits
Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 3 : 1/4 hits
1 infantry owned by the British lost in Northern Italy
British roll dice for 1 armour and 3 artilleries in Northern Italy, round 4 : 0/4 hits
Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 4 : 4/4 hits
1 armour owned by the British and 3 artilleries owned by the British lost in Northern Italy
Italians win with 2 artilleries and 2 infantry remaining. Battle score for attacker is -19
Casualties for British: 1 armour, 3 artilleries and 3 infantry
Casualties for Italians: 1 aaGun and 1 infantryNon Combat Move - British
2 fighters moved from 97 Sea Zone to France
1 fighter moved from Normandy Bordeaux to France
2 fighters moved from 110 Sea Zone to France
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Alexandria to Tobruk
2 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour and 2 mech_infantrys moved from Sikang to Novosibirsk
1 fighter moved from Amur to Manchuria
5 artilleries and 5 infantry moved from Jehol to ManchuriaPlace Units - British
2 destroyers and 3 transports placed in 110 Sea Zone
1 armour placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour, 2 mech_infantrys and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 2 mech_infantrys and 1 tactical_bomberTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Manchuria : 5 artilleries, 1 fighter and 5 infantry
Kweichow : 1 infantry
Anhwe : 6 infantry
Burma : 1 infantry
India : 1 airfield, 4 armour, 1 factory_major, 1 harbour, 4 mech_infantrys and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour
Amur : 1 armour and 2 mech_infantrys
Kazakhstan : 2 armour and 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 20 infantry
Normandy Bordeaux : 2 artilleries, 3 infantry and 1 mech_infantry
Southern France : 2 artilleries
France : 5 fighters
Tobruk : 1 flag, 1 artillery and 3 infantry
Libya : 1 flag
Novosibirsk : 1 armour and 2 mech_infantrys
94 Sea Zone : 1 submarine
93 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 armour and 1 infantry
97 Sea Zone : 1 flag, 1 carrier, 2 destroyers, 2 fighters and 4 transports
Iraq : 1 flag
Eastern Persia : 1 flag
Brazil : 1 flag
Persia : 1 flag
98 Sea Zone : 1 flag
Suriname : 1 flag, 3 infantry
110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 submarine and 6 transportsProduction/PUs Summary :
Germans : 38 / 61
Russians : 27 / 26
Japanese : 12 / 17
Americans : 70 / 100
Chinese : 23 / 29
British : 37 / 42
UK_Pacific : 18 / 23
Italians : 8 / 10
ANZAC : 13 / 23
French : 19 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to France
2 armour moved from Southern Italy to France
1 fighter moved from Southern Italy to France -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to France
2 armour moved from Southern Italy to France
1 fighter moved from Southern Italy to FranceCombat - Italians
Battle in France
Italians attack with 2 armour, 2 artilleries, 1 fighter and 2 infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 5 fighters; Americans defend with 1 armour and 6 artilleries
Italians roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 2 : 2/7 hits
French roll dice for 1 armour, 6 artilleries, 5 fighters and 4 infantry in France, round 2 : 7/16 hits
2 infantry owned by the French , 1 fighter owned by the Italians , 2 artilleries owned by the Italians , 2 armour owned by the Italians and 2 infantry owned by the Italians lost in France
French win with 1 armour, 6 artilleries, 5 fighters and 2 infantry remaining. Battle score for attacker is -30
Casualties for French: 2 infantry
Casualties for Italians: 2 armour, 2 artilleries, 1 fighter and 2 infantryNon Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,4,2,6,3
Italians collect 2 PUs (6 lost to blockades); end with 2 PUs totalDice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.517
Median : 3.000
Variance : 0.536
Standard Deviation : 0.732
Total rolls : 29Null / Other
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6French Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.562
Median : 3.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16Italians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.571
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
2 fighters moved from 19 Sea Zone to 16 Sea Zone
1 submarine moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea ZoneCombat - ANZAC
Battle in 18 Sea Zone
ANZAC attack with 2 destroyers and 1 submarine
Japanese defend with 1 submarine
ANZAC roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 18 Sea Zone
ANZAC win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 artillery moved from Okinawa to 19 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 artillery moved from Iwo Jima to 17 Sea Zone
1 artillery and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea Zone
3 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Iwo Jima : 1 flag
Korea : 3 artilleries and 1 infantry
Okinawa : 1 flag
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
33 Sea Zone : 1 artillery, 1 infantry and 1 transport
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag
18 Sea Zone : 2 destroyers and 1 submarine
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 fighters and 3 transports
63 Sea Zone : 1 flag
54 Sea Zone : 1 transport
62 Sea Zone : 2 transports
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 2 infantryProduction/PUs Summary :
Germans : 38 / 61
Russians : 27 / 26
Japanese : 12 / 17
Americans : 70 / 100
Chinese : 23 / 29
British : 37 / 42
UK_Pacific : 18 / 23
Italians : 8 / 2
ANZAC : 13 / 23
French : 19 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
French collect 19 PUs; end with 19 PUs totalTerritory Summary for French :
Trans-Jordan : 2 infantry
Normandy Bordeaux : 1 factory_minor, 1 harbour and 2 infantry
Southern France : 1 factory_minor and 1 harbour
France : 1 airfield, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 38 / 61
Russians : 27 / 26
Japanese : 12 / 17
Americans : 70 / 100
Chinese : 23 / 29
British : 37 / 42
UK_Pacific : 18 / 23
Italians : 8 / 2
ANZAC : 13 / 23
French : 19 / 19
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Karelia to 127 Sea Zone
1 armour moved from Karelia to Archangel
2 infantry moved from 127 Sea Zone to Nenetsia
2 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
2 armour, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from Western Germany to France
2 fighters moved from 112 Sea Zone to France
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from Americans
1 cruiser moved from 112 Sea Zone to 127 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Karelia to 127 Sea Zone
1 armour moved from Karelia to Archangel
2 infantry moved from 127 Sea Zone to Nenetsia
2 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Eastern Poland to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
2 armour, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber moved from Western Germany to France
2 fighters moved from 112 Sea Zone to France
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from Americans
1 cruiser moved from 112 Sea Zone to 127 Sea ZoneCombat - Germans
Battle in France
Germans attack with 2 armour, 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber
French defend with 1 airfield, 1 factory_minor and 2 infantry; British defend with 5 fighters; Americans defend with 1 armour and 6 artilleries
Germans roll dice for 2 armour, 2 artilleries, 5 fighters, 4 infantry and 1 tactical_bomber in France, round 2 : 5/14 hits
French roll dice for 1 armour, 6 artilleries, 5 fighters and 2 infantry in France, round 2 : 4/14 hits
2 infantry owned by the French , 3 artilleries owned by the Americans and 4 infantry owned by the Germans lost in France
Germans roll dice for 2 armour, 2 artilleries, 5 fighters and 1 tactical_bomber in France, round 3 : 7/10 hits
French roll dice for 1 armour, 3 artilleries and 5 fighters in France, round 3 : 6/9 hits
3 artilleries owned by the Americans , 1 armour owned by the Germans , 1 armour owned by the Americans , 3 fighters owned by the British , 2 artilleries owned by the Germans and 3 fighters owned by the Germans lost in France
Germans roll dice for 1 armour, 2 fighters and 1 tactical_bomber in France, round 4 : 2/4 hits
French roll dice for 2 fighters in France, round 4 : 1/2 hits
1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans win, taking France from French with 1 armour and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour, 2 artilleries, 3 fighters, 4 infantry and 1 tactical_bomber
Casualties for French: 2 infantry
Casualties for British: 5 fighters
Casualties for Americans: 1 armour and 6 artilleries
Battle in Archangel
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 artillery and 4 infantry
Germans roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Archangel, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 4 infantry in Archangel, round 2 : 1/5 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 3 : 0/4 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 2/2 hits
2 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour and 1 artillery in Archangel, round 4 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 0/2 hits
Germans roll dice for 1 armour and 1 artillery in Archangel, round 5 : 2/2 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 4 infantry
Battle in Nenetsia
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Nenetsia from Russians, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 fighters moved from France to 112 Sea Zone
2 artilleries and 4 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 armour, 2 artilleries, 1 fighter and 5 infantry placed in Western Germany
2 infantry placed in Germany
2 infantry placed in Novgorod
1 armour and 1 artillery placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,5,2,4
Germans collect 42 PUs (2 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsDice Statistics:
Total
1 was rolled 8 times
2 was rolled 23 times
3 was rolled 11 times
4 was rolled 11 times
5 was rolled 17 times
6 was rolled 17 times
Average roll : 3.655
Median : 4.000
Variance : 1.779
Standard Deviation : 1.334
Total rolls : 87Null / Other
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.167
Median : 4.000
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Germans Combat
1 was rolled 5 times
2 was rolled 14 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.432
Median : 3.000
Variance : 1.674
Standard Deviation : 1.294
Total rolls : 44French Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.760
Median : 4.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25Russians Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 0.545
Standard Deviation : 0.739
Total rolls : 12