Suprise Attack Axis vs Unknownsoilder Allies

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 6 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 artilleries, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Hainan
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Hainan

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 :  3/7 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                    Americans win with 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in Hainan
                    Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 bomber and 1 harbour
                        Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hainan, round 2 :  2/3 hits
                        Japanese roll dice for 1 bomber in Hainan, round 2 :  0/1 hits
                        1 bomber owned by the Japanese lost in Hainan
                    Americans win, taking Hainan from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Hainan to Kwangsi
                1 battleship, 3 carriers, 1 cruiser and 1 fighter moved from 35 Sea Zone to 33 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
                1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 transport moved from 106 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States
                1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Kwangsi : 1 fighter and 1 tactical_bomber
        Hainan : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 tactical_bombers and 2 transports
        36 Sea Zone : 1 transport
        10 Sea Zone : 1 destroyer, 6 submarines and 2 transports
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Scotland : 1 artillery and 2 infantry
        United Kingdom : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        106 Sea Zone : 4 artilleries, 4 infantry and 4 transports
        109 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 4 transports
        101 Sea Zone : 4 transports

    Production/PUs Summary :

    Germans : 54 / 73
        Russians : 24 / 26
        Japanese : 33 / 33
        Americans : 63 / 88
        Chinese : 10 / 15
        British : 38 / 42
        UK_Pacific : 17 / 17
        Italians : 11 / 17
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Yunnan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Hopei, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Kwangsi
                1 artillery placed in Shensi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Kwangsi : 2 artilleries and 1 infantry
        Shensi : 1 artillery and 1 infantry
        Yunnan : 1 fighter
        Hopei : 3 infantry

    Production/PUs Summary :

    Germans : 54 / 73
        Russians : 24 / 26
        Japanese : 32 / 33
        Americans : 63 / 88
        Chinese : 11 / 17
        British : 38 / 42
        UK_Pacific : 17 / 17
        Italians : 11 / 17
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from 98 Sea Zone to 96 Sea Zone
                1 armour moved from Morocco to Tunisia
                      British take Algeria from Italians
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Kweichow to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 artillery and 2 infantry moved from Kweichow to Anhwe

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 fighter in 96 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 96 Sea Zone
                    British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 99 Sea Zone
                    British attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 fighter in 99 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Kiangsi
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Anhwe, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Anhwe
                    British win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 artilleries and 3 infantry moved from Kweichow to Hopei
                3 infantry moved from Yunnan to Kwangsi
                2 artilleries and 2 infantry moved from Kweichow to Hunan
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 infantry moved from India to Burma
                3 infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 fighter moved from 96 Sea Zone to 98 Sea Zone
                1 fighter moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from Morocco to Algeria
                2 aaGuns moved from United Kingdom to Scotland
                10 infantry moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland
                2 infantry moved from Brazil to Suriname
                1 fighter moved from Kiangsi to Kwangsi

    Place Units - British
                1 destroyer and 2 transports placed in 98 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 fighter and 3 infantry
        Kiangsi : 1 mech_infantry
        Siam : 1 flag
        Yunnan : 1 armour, 3 infantry and 1 mech_infantry
        Hunan : 2 artilleries and 2 infantry
        Hopei : 3 artilleries and 3 infantry
        Anhwe : 1 artillery and 1 infantry
        Burma : 1 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 mech_infantry
        French Indo China : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 infantry
        Alexandria : 3 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 2 aaGuns, 1 airfield, 3 fighters and 10 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 artillery and 2 infantry
        Syria : 1 flag
        Tunisia : 1 flag, 1 armour
        Tobruk : 1 flag, 1 artillery and 1 infantry
        Libya : 1 flag
        96 Sea Zone : 1 submarine
        109 Sea Zone : 1 destroyer and 3 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transports
        Suriname : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 54 / 73
        Russians : 24 / 26
        Japanese : 27 / 33
        Americans : 63 / 88
        Chinese : 13 / 17
        British : 39 / 44
        UK_Pacific : 20 / 25
        Italians : 10 / 17
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Romania to Bessarabia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Romania to Bessarabia

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy
                1 armour and 1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total

  • '13

    I am attacking your destroyer and 3 transports in zone 19 with 3 ftrs and a destroyer. Do you want to use any kamikazes?


  • Yes use 2

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 fighter moved from Philippines to 19 Sea Zone

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 1,5
                Battle in 19 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer and 2 transports
                        ANZAC roll dice for 3 fighters in 19 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 19 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 19 Sea Zone
                        2 transports owned by the Japanese lost in 19 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 destroyer and 2 transports
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                2 fighters moved from 19 Sea Zone to Kwangtung
                1 artillery, 1 carrier and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
                2 destroyers moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 artilleries and 3 infantry
        Kwangtung : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier, 3 destroyers, 1 submarine and 3 transports
        35 Sea Zone : 1 flag
        63 Sea Zone : 1 flag
        62 Sea Zone : 1 destroyer
        Trans-Jordan : 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag

    Production/PUs Summary :

    Germans : 54 / 73
        Russians : 24 / 26
        Japanese : 27 / 33
        Americans : 63 / 88
        Chinese : 13 / 17
        British : 39 / 44
        UK_Pacific : 20 / 25
        Italians : 10 / 10
        ANZAC : 11 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 73
        Russians : 24 / 26
        Japanese : 27 / 33
        Americans : 63 / 88
        Chinese : 13 / 17
        British : 39 / 44
        UK_Pacific : 20 / 25
        Italians : 10 / 10
        ANZAC : 11 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 11 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Urals
                1 artillery moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 transport moved from 127 Sea Zone to 126 Sea Zone
                1 artillery and 1 infantry moved from Norway to 126 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 bomber moved from Southern France to United Kingdom
                1 armour moved from Denmark to Western Germany
                2 infantry moved from Western Germany to Denmark
                1 infantry moved from Germany to Western Germany
                1 artillery and 4 infantry moved from Germany to Slovakia Hungary
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                2 fighters moved from 112 Sea Zone to United Kingdom


  • AIR RAID!!!
    Bombers over London, with Fighter escort.
    Do you want to send up any interceptors?

  • '13

    The pilots are occupied with having tea and crumpets with the Queen…no intercept


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 11 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 armour moved from Nenetsia to Urals
                1 artillery moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 transport moved from 127 Sea Zone to 126 Sea Zone
                1 artillery and 1 infantry moved from Norway to 126 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 bomber moved from Southern France to United Kingdom
                1 armour moved from Denmark to Western Germany
                2 infantry moved from Western Germany to Denmark
                1 infantry moved from Germany to Western Germany
                1 artillery and 4 infantry moved from Germany to Slovakia Hungary
                2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                2 fighters moved from 112 Sea Zone to United Kingdom

    Combat - Germans
                Battle in Urals
                    Germans attack with 1 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour in Urals, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in Urals, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Urals, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Urals
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Air Battle in United Kingdom
                    Germans attacks with 3 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom causes 0 damage total.
                Battle in 96 Sea Zone
                    Germans attack with 1 destroyer
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 96 Sea Zone
                    British win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 :  0/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 5 :  1/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 5 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Gibraltar
                Cleaning up after air battles

    Non Combat Move - Germans
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to 112 Sea Zone
                1 fighter moved from Denmark to Western Germany
                2 infantry moved from Germany to Western Germany
                1 armour moved from Germany to Denmark
                1 submarine moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 submarine placed in 112 Sea Zone
                1 submarine placed in 93 Sea Zone
                2 infantry placed in Southern France
                1 artillery and 2 infantry placed in Novgorod
                2 infantry placed in France
                1 armour, 1 artillery and 2 infantry placed in Germany
                1 armour and 2 infantry placed in Western Germany
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.632
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 19

    Germans Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 4.182
            Median : 5.000
            Variance : 1.900
            Standard Deviation : 1.378
            Total rolls : 11

    British Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Russians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Germans
                1 infantry moved from Rostov to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bessarabia
                1 artillery and 2 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                1 fighter moved from Russia to Western Ukraine
                2 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                11 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 11 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 11 infantry in Vologda, round 2 :  4/11 hits
                        Germans roll dice for 1 artillery in Vologda, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 11 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Smolensk
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry in Smolensk, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 4 infantry in Smolensk, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bessarabia
                        Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Bessarabia, round 3 :  2/3 hits
                        Italians roll dice for 1 artillery in Bessarabia, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Caucasus to Rostov
                1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
                1 fighter moved from Western Ukraine to Russia
                1 infantry moved from Caucasus to Rostov

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    Territory Summary for Russians :

    Timguska : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 3 infantry
        Rostov : 2 infantry
        Bessarabia : 1 artillery
        Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter and 4 infantry
        Ukraine : 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
        Western Ukraine : 1 infantry
        Vologda : 11 infantry
        Volgograd : 1 factory_minor
        Smolensk : 4 infantry
        113 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 25 / 25
        Japanese : 27 / 33
        Americans : 63 / 88
        Chinese : 13 / 17
        British : 39 / 44
        UK_Pacific : 20 / 25
        Italians : 10 / 10
        ANZAC : 11 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 artillery moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 artillery moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Anhwe
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 36 Sea Zone
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Anhwe, round 2 :  2/4 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 2 :  1/4 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Japan
                1 fighter moved from Kiangsi to 6 Sea Zone
                1 tactical_bomber moved from Anhwe to 6 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 submarine placed in 6 Sea Zone
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 2 times
                6 was rolled 4 times
            Average roll : 4.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 12

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.889
            Median : 3.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Chinese Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 3 fighters, 4 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 destroyer moved from 33 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 106 Sea Zone to 91 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries, 3 carriers, 1 cruiser, 5 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 4 transports moved from 109 Sea Zone to 91 Sea Zone
                1 armour, 10 artilleries and 10 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Manchuria
                Battle in Shantung
                Battle in 91 Sea Zone
                    Americans attack with 3 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 12 transports
                    Germans defend with 1 destroyer, 1 submarine and 1 transport
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 :  2/6 hits
                        Americans roll dice for 3 carriers, 1 cruiser and 12 transports in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 :  2/6 hits
                        Americans roll dice for 3 carriers, 1 cruiser and 12 transports in 91 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win, taking Manchuria from Japanese, taking Shantung from Japanese with 3 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 12 transports remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 destroyer, 1 submarine and 1 transport
                Battle in Gibraltar
                    Americans attack with 1 armour, 10 artilleries, 10 infantry and 1 mech_infantry
                    Germans defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 armour, 10 artilleries, 10 infantry and 1 mech_infantry in Gibraltar, round 2 :  6/22 hits
                        Germans roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 armour, 10 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 36 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking 36 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 battleship, 5 carriers, 1 cruiser, 3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 18 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 4 Sea Zone
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                1 artillery and 2 infantry moved from Scotland to United Kingdom

    Place Units - Americans
                4 artilleries and 4 infantry placed in Eastern United States
                1 fighter and 2 tactical_bombers placed in Western United States
                1 destroyer placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Shantung : 1 artillery and 1 infantry
        Manchuria : 1 artillery and 1 infantry
        Hainan : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        36 Sea Zone : 1 flag, 1 destroyer
        26 Sea Zone : 3 submarines
        25 Sea Zone : 1 destroyer
        15 Sea Zone : 1 submarine
        10 Sea Zone : 1 destroyer and 2 transports
        19 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 tactical_bombers and 2 transports
        18 Sea Zone : 1 destroyer
        7 Sea Zone : 1 submarine
        4 Sea Zone : 1 submarine
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour and 4 infantry
        Gibraltar : 1 armour, 10 artilleries, 9 infantry and 1 mech_infantry
        United Kingdom : 1 artillery and 2 infantry
        Morocco : 3 fighters and 1 tactical_bomber
        109 Sea Zone : 1 flag
        91 Sea Zone : 3 carriers, 1 cruiser, 2 fighters and 12 transports

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 24 / 25
        Japanese : 26 / 31
        Americans : 63 / 88
        Chinese : 15 / 17
        British : 39 / 44
        UK_Pacific : 20 / 25
        Italians : 10 / 10
        ANZAC : 11 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                2 artilleries and 1 infantry moved from Kwangsi to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                2 infantry moved from Hopei to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 4 :  0/4 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 4 :  0/1 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 5 :  0/4 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 5 :  0/1 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 6 :  3/4 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 6 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 2 artilleries, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 1 infantry in Kiangsi, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
                        Chinese roll dice for 2 artilleries and 1 fighter in Kiangsi, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 3 :  1/1 hits
                        1 artillery owned by the Chinese and 1 artillery owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Hopei

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 artillery
        Manchuria : 2 artilleries and 3 infantry
        Suiyuyan : 1 artillery and 2 infantry
        Hopei : 1 fighter
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 24 / 25
        Japanese : 23 / 31
        Americans : 63 / 88
        Chinese : 18 / 24
        British : 39 / 44
        UK_Pacific : 20 / 25
        Italians : 10 / 10
        ANZAC : 11 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 2 destroyers and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                3 fighters moved from Scotland to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                2 fighters moved from 98 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from Hunan to Anhwe
                1 mech_infantry moved from Kwangtung to Anhwe
                1 armour and 1 mech_infantry moved from Yunnan to Anhwe
                3 artilleries moved from Hopei to Anhwe
                3 infantry moved from Hopei to Anhwe

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans lost in 93 Sea Zone
                    British win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 5 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 1 destroyer and 5 fighters in 110 Sea Zone, round 2 :  4/6 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    British win with 5 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Anhwe
                    British attack with 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys in Anhwe, round 2 :  3/13 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
                    British win, taking Anhwe from Japanese with 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - British
                3 infantry moved from Kwangsi to Kiangsi
                3 infantry moved from Yunnan to Hunan
                1 fighter moved from Kwangsi to Manchuria
                1 infantry moved from Burma to Yunnan
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 3 transports moved from 98 Sea Zone to 94 Sea Zone
                1 artillery and 2 infantry moved from Algeria to 94 Sea Zone
                1 armour moved from Tunisia to 94 Sea Zone
                3 infantry moved from Alexandria to Tobruk
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from 93 Sea Zone to 92 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 94 Sea Zone to 92 Sea Zone
                3 fighters moved from 110 Sea Zone to Gibraltar
                2 fighters moved from 110 Sea Zone to United Kingdom
                3 infantry moved from Scotland to 109 Sea Zone
                1 armour and 2 artilleries moved from United Kingdom to 109 Sea Zone
                2 aaGuns and 7 infantry moved from Scotland to United Kingdom
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from India to Burma

    Place Units - British
                1 airfield placed in Gibraltar
                1 destroyer placed in 110 Sea Zone
                1 destroyer and 1 transport placed in 81 Sea Zone
                1 artillery placed in Egypt

    Turn Complete - British
                British collect 39 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                2 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in India change ownership: 2 armour and 3 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kiangsi : 3 infantry
        Siam : 1 flag
        Manchuria : 1 fighter
        Yunnan : 1 armour, 1 infantry and 2 mech_infantrys
        Hunan : 3 infantry
        Anhwe : 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys
        Burma : 1 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 1 harbour and 3 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        French Indo China : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 3 fighters and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 artillery, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 23 infantry and 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Tobruk : 1 flag, 1 artillery and 4 infantry
        Libya : 1 flag
        93 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag
        92 Sea Zone : 1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 2 submarines and 3 transports
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer and 1 transport
        Brazil : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 armour, 2 artilleries, 3 infantry and 3 transports
        Suriname : 1 flag, 3 infantry
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 69
        Russians : 24 / 25
        Japanese : 22 / 31
        Americans : 63 / 88
        Chinese : 19 / 24
        British : 39 / 46
        UK_Pacific : 20 / 26
        Italians : 10 / 10
        ANZAC : 11 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Romania to Bessarabia
                1 bomber moved from Southern Italy to 81 Sea Zone

Suggested Topics

  • 2
  • 40
  • 64
  • 195
  • 153
  • 208
  • 4.0k
  • 2.6k
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.7k

Users

40.4k

Topics

1.8m

Posts