Suprise Attack Axis vs Unknownsoilder Allies

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 destroyer, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                3 fighters moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 artilleries and 1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                3 artilleries, 1 fighter, 6 infantry and 1 mech_infantry moved from Yunnan to Kweichow
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from Tobruk to Tunisia
                      British take Tunisia from Italians

    Combat - British
                Battle in Morocco
                Battle in Kweichow
                    British attack with 6 artilleries, 1 fighter, 7 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 6 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in Kweichow, round 2 :  5/15 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
                    British win, taking Morocco from Italians, taking Kweichow from Japanese with 6 artilleries, 1 fighter, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                3 fighters moved from 110 Sea Zone to United Kingdom
                1 artillery moved from Tobruk to Libya
                3 infantry moved from Alexandria to Tobruk
                1 artillery and 1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from India to Burma
                1 infantry moved from Siam to French Indo China
                1 infantry moved from Malaya to Shan State
                1 fighter moved from Kweichow to Yunnan
                1 mech_infantry moved from India to Yunnan

    Place Units - British
                3 submarines placed in 98 Sea Zone
                1 destroyer and 2 transports placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
                British collect 37 PUs (1 lost to blockades); end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Siam : 1 flag
        Yunnan : 1 fighter, 3 infantry and 1 mech_infantry
        Kweichow : 6 artilleries, 7 infantry and 1 mech_infantry
        Hunan : 1 infantry
        Shan State : 1 infantry
        Burma : 1 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 26 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 armour, 1 artillery and 2 infantry
        Syria : 1 flag
        Tunisia : 1 flag, 1 armour
        Tobruk : 1 flag, 3 infantry
        Libya : 1 flag, 1 artillery and 1 infantry
        109 Sea Zone : 1 destroyer and 3 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport
        91 Sea Zone : 2 transports
        Suriname : 1 flag, 1 infantry
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 23 / 30
        Japanese : 30 / 40
        Americans : 63 / 88
        Chinese : 12 / 15
        British : 38 / 42
        UK_Pacific : 17 / 17
        Italians : 13 / 16
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Algeria to Tunisia
                1 armour moved from Ukraine to Rostov
                      Italians take Rostov from Russians
                1 armour moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 armour moved from Bulgaria to Romania
                1 bomber moved from Yugoslavia to Southern Italy


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Algeria to Tunisia
                1 armour moved from Ukraine to Rostov
                      Italians take Rostov from Russians
                1 armour moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 artillery and 2 infantry moved from Yugoslavia to Romania
                1 armour moved from Bulgaria to Romania
                1 bomber moved from Yugoslavia to Southern Italy

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour
                    British defend with 1 armour
                        Italians roll dice for 1 armour in Tunisia, round 2 :  1/1 hits
                        British roll dice for 1 armour in Tunisia, round 2 :  1/1 hits
                        1 armour owned by the British and 1 armour owned by the Italians lost in Tunisia
                    British win with no units remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 armour placed in Southern Italy
                2 infantry placed in Ukraine
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone

    Non Combat Move - ANZAC
                1 artillery moved from New Guinea to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 artillery, 1 carrier, 3 destroyers, 2 fighters and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 1 fighter
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        35 Sea Zone : 1 artillery, 1 carrier, 3 destroyers, 2 fighters and 1 transport
        63 Sea Zone : 1 flag
        54 Sea Zone : 1 artillery, 1 infantry and 1 transport
        62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Egypt : 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 19 / 30
        Japanese : 30 / 40
        Americans : 63 / 88
        Chinese : 12 / 15
        British : 38 / 42
        UK_Pacific : 17 / 17
        Italians : 17 / 17
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                1 fighter moved from United Kingdom to 119 Sea Zone

    Combat - French
                Battle in 119 Sea Zone
                    French attack with 1 fighter
                    Germans defend with 1 destroyer
                        French roll dice for 1 fighter in 119 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 119 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the French lost in 119 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for French: 1 fighter

    Non Combat Move - French
                1 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                2 infantry moved from Tobruk to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        Scotland : 2 infantry

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 19 / 30
        Japanese : 30 / 40
        Americans : 63 / 88
        Chinese : 12 / 15
        British : 38 / 42
        UK_Pacific : 17 / 17
        Italians : 17 / 17
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 11 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
                2 transports moved from 127 Sea Zone to 112 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
                1 armour and 1 infantry moved from 127 Sea Zone to Archangel
                1 bomber moved from Western Germany to 91 Sea Zone
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 artillery and 3 infantry moved from Eastern Poland to Belarus
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 119 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Novgorod to Belarus
                1 armour moved from Yenisey to Urals
                1 infantry moved from Timguska to Novosibirsk
                      Germans take Novosibirsk from Russians


  • Scramble orders for 110 if you would
    Tanks
    S.A.

  • '13

    no scramble sir


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 11 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to 112 Sea Zone
                1 armour moved from Western Germany to 112 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 125 Sea Zone
                2 transports moved from 127 Sea Zone to 112 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
                1 armour and 1 infantry moved from 127 Sea Zone to Archangel
                1 bomber moved from Western Germany to 91 Sea Zone
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 artillery and 3 infantry moved from Eastern Poland to Belarus
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 fighters moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 119 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Novgorod to Belarus
                1 armour moved from Yenisey to Urals
                1 infantry moved from Timguska to Novosibirsk
                      Germans take Novosibirsk from Russians

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Belarus, round 2 :  0/5 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery and 3 infantry in Belarus, round 3 :  1/4 hits
                        Russians roll dice for 2 infantry in Belarus, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 5 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 5 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 6 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 6 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 bomber in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 104 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in Urals
                    Germans attack with 1 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour in Urals, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Urals
                    Germans win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 2 transports
                        2 transports owned by the British lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    British defend with 1 destroyer
                        Germans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  3/7 hits
                        British roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                    Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                2 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to Western Germany
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from France to Western Germany
                2 infantry moved from France to Western Germany
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from France to Western Germany
                1 infantry moved from Southern France to France
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 armour moved from Germany to Denmark
                1 fighter moved from Western Germany to Denmark
                1 bomber moved from 91 Sea Zone to Southern France
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                2 infantry placed in Germany
                2 infantry placed in Western Germany
                1 armour, 1 artillery and 1 infantry placed in Western Germany
                Germans undo move 4.
                1 armour, 1 artillery and 1 infantry placed in Germany
                1 infantry placed in Germany
                1 infantry placed in Western Germany
                1 infantry placed in Germany
                1 infantry placed in France
                1 destroyer placed in 110 Sea Zone
                1 submarine placed in 93 Sea Zone
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 7 times
                3 was rolled 11 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 5 times
            Average roll : 3.319
            Median : 3.000
            Variance : 0.804
            Standard Deviation : 0.897
            Total rolls : 47

    Germans Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.529
            Median : 3.000
            Variance : 0.424
            Standard Deviation : 0.651
            Total rolls : 34

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.091
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Americans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                      Russians take Rostov from Italians
                5 infantry moved from Volgograd to Caucasus
                1 infantry moved from Tsinghai to Novosibirsk
                1 fighter moved from Russia to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Russia to Urals
                1 infantry moved from Nenetsia to Urals
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 artillery and 4 infantry moved from Bryansk to Ukraine
                1 infantry moved from Sakha to Amur
                1 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Urals, round 2 :  2/3 hits
                        Germans roll dice for 1 armour in Urals, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Ukraine
                    Russians attack with 1 artillery and 4 infantry
                    Italians defend with 1 factory_minor and 2 infantry
                        Russians roll dice for 1 artillery and 4 infantry in Ukraine, round 2 :  2/5 hits
                        Italians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Russians attack with 5 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 5 infantry in Caucasus, round 2 :  0/5 hits
                        Italians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 4 infantry in Caucasus, round 3 :  0/4 hits
                        Italians roll dice for 1 armour in Caucasus, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 3 infantry in Caucasus, round 4 :  0/3 hits
                        Italians roll dice for 1 armour in Caucasus, round 4 :  0/1 hits
                        Russians roll dice for 3 infantry in Caucasus, round 5 :  0/3 hits
                        Italians roll dice for 1 armour in Caucasus, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                        Russians roll dice for 2 infantry in Caucasus, round 6 :  2/2 hits
                        Italians roll dice for 1 armour in Caucasus, round 6 :  0/1 hits
                        1 armour owned by the Italians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 armour
                Battle in Novosibirsk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Amur
                    Russians attack with 2 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 2 infantry in Amur, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Amur, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Amur, round 3 :  2/2 hits
                        Japanese roll dice for 1 artillery in Amur, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                1 fighter moved from Novosibirsk to Russia
                1 fighter and 1 tactical_bomber moved from Urals to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Amur : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 1 infantry
        Urals : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 17 infantry and 1 tactical_bomber
        Ukraine : 1 artillery, 1 factory_minor and 3 infantry
        Western Ukraine : 1 artillery
        Novosibirsk : 1 infantry
        Volgograd : 1 factory_minor
        Caucasus : 2 infantry
        113 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 73
        Russians : 26 / 26
        Japanese : 29 / 40
        Americans : 63 / 88
        Chinese : 12 / 15
        British : 38 / 42
        UK_Pacific : 17 / 17
        Italians : 11 / 17
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 armour and 1 mech_infantry moved from Kiangsu to Hopei
                1 armour moved from Kiangsu to Kwangsi
                1 armour moved from Kiangsu to Hunan
                1 bomber moved from Kiangsu to 43 Sea Zone
                1 tactical_bomber moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter moved from Kiangsu to Hopei
                1 fighter moved from Kiangsu to Hunan
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 16 Sea Zone to 25 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 2 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 armour and 1 mech_infantry moved from Kiangsu to Hopei
                1 armour moved from Kiangsu to Kwangsi
                1 armour moved from Kiangsu to Hunan
                1 bomber moved from Kiangsu to 43 Sea Zone
                1 tactical_bomber moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
                1 fighter moved from Kiangsu to Hopei
                1 fighter moved from Kiangsu to Hunan
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 16 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Hunan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 1 armour and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Kwangsi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Kwangsi
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Amur
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 :  1/4 hits
                        Russians roll dice for 2 infantry in Amur, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Amur, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
                1 tactical_bomber moved from Kwangsi to Kiangsu
                1 fighter moved from Hopei to Kiangsu
                1 bomber moved from 43 Sea Zone to Hainan
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 battleship moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kiangsu
                1 artillery and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 3.192
            Median : 3.000
            Variance : 0.480
            Standard Deviation : 0.693
            Total rolls : 26

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.471
            Standard Deviation : 0.686
            Total rolls : 18

    Russians Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
            Average roll : 1.333
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 6 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 artilleries, 2 carriers, 3 destroyers, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Hainan
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Hainan

    Combat - Americans
                Battle in 33 Sea Zone
                    Americans attack with 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 :  3/7 hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                    Americans win with 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in Hainan
                    Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 bomber and 1 harbour
                        Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Hainan, round 2 :  2/3 hits
                        Japanese roll dice for 1 bomber in Hainan, round 2 :  0/1 hits
                        1 bomber owned by the Japanese lost in Hainan
                    Americans win, taking Hainan from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Hainan to Kwangsi
                1 battleship, 3 carriers, 1 cruiser and 1 fighter moved from 35 Sea Zone to 33 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 106 Sea Zone
                1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 transport moved from 106 Sea Zone to 101 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States
                1 destroyer, 3 submarines and 2 transports placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Kwangsi : 1 fighter and 1 tactical_bomber
        Hainan : 1 flag, 1 artillery and 1 harbour
        Borneo : 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 tactical_bombers and 2 transports
        36 Sea Zone : 1 transport
        10 Sea Zone : 1 destroyer, 6 submarines and 2 transports
        54 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Scotland : 1 artillery and 2 infantry
        United Kingdom : 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        106 Sea Zone : 4 artilleries, 4 infantry and 4 transports
        109 Sea Zone : 1 flag, 3 carriers, 1 cruiser, 5 fighters, 1 tactical_bomber and 4 transports
        101 Sea Zone : 4 transports

    Production/PUs Summary :

    Germans : 54 / 73
        Russians : 24 / 26
        Japanese : 33 / 33
        Americans : 63 / 88
        Chinese : 10 / 15
        British : 38 / 42
        UK_Pacific : 17 / 17
        Italians : 11 / 17
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Yunnan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Hopei, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                1 fighter moved from Hopei to Yunnan

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Kwangsi
                1 artillery placed in Shensi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Kwangsi : 2 artilleries and 1 infantry
        Shensi : 1 artillery and 1 infantry
        Yunnan : 1 fighter
        Hopei : 3 infantry

    Production/PUs Summary :

    Germans : 54 / 73
        Russians : 24 / 26
        Japanese : 32 / 33
        Americans : 63 / 88
        Chinese : 11 / 17
        British : 38 / 42
        UK_Pacific : 17 / 17
        Italians : 11 / 17
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from 98 Sea Zone to 96 Sea Zone
                1 armour moved from Morocco to Tunisia
                      British take Algeria from Italians
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Kweichow to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 artillery and 2 infantry moved from Kweichow to Anhwe

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 fighter in 96 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 96 Sea Zone
                    British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 99 Sea Zone
                    British attack with 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 fighter in 99 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 submarine owned by the British lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Kiangsi
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Kiangsi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Anhwe, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Anhwe
                    British win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 artilleries and 3 infantry moved from Kweichow to Hopei
                3 infantry moved from Yunnan to Kwangsi
                2 artilleries and 2 infantry moved from Kweichow to Hunan
                1 infantry moved from Shan State to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 infantry moved from India to Burma
                3 infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 fighter moved from 96 Sea Zone to 98 Sea Zone
                1 fighter moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from Morocco to Algeria
                2 aaGuns moved from United Kingdom to Scotland
                10 infantry moved from United Kingdom to Scotland
                3 fighters moved from United Kingdom to Scotland
                2 infantry moved from Brazil to Suriname
                1 fighter moved from Kiangsi to Kwangsi

    Place Units - British
                1 destroyer and 2 transports placed in 98 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 fighter and 3 infantry
        Kiangsi : 1 mech_infantry
        Siam : 1 flag
        Yunnan : 1 armour, 3 infantry and 1 mech_infantry
        Hunan : 2 artilleries and 2 infantry
        Hopei : 3 artilleries and 3 infantry
        Anhwe : 1 artillery and 1 infantry
        Burma : 1 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 mech_infantry
        French Indo China : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 artillery and 1 infantry
        Alexandria : 3 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 2 aaGuns, 1 airfield, 3 fighters and 10 infantry
        United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry and 1 mech_infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 artillery and 2 infantry
        Syria : 1 flag
        Tunisia : 1 flag, 1 armour
        Tobruk : 1 flag, 1 artillery and 1 infantry
        Libya : 1 flag
        96 Sea Zone : 1 submarine
        109 Sea Zone : 1 destroyer and 3 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 3 transports
        Suriname : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 54 / 73
        Russians : 24 / 26
        Japanese : 27 / 33
        Americans : 63 / 88
        Chinese : 13 / 17
        British : 39 / 44
        UK_Pacific : 20 / 25
        Italians : 10 / 17
        ANZAC : 11 / 21
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Romania to Bessarabia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                1 artillery and 2 infantry moved from Romania to Bessarabia

    Non Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy
                1 armour and 1 artillery placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total

  • '13

    I am attacking your destroyer and 3 transports in zone 19 with 3 ftrs and a destroyer. Do you want to use any kamikazes?


  • Yes use 2

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                1 fighter moved from Philippines to 19 Sea Zone

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits.  Rolls: 1,5
                Battle in 19 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer and 2 transports
                        ANZAC roll dice for 3 fighters in 19 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 19 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 19 Sea Zone
                        2 transports owned by the Japanese lost in 19 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 destroyer and 2 transports
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                2 fighters moved from 19 Sea Zone to Kwangtung
                1 artillery, 1 carrier and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
                2 destroyers moved from 35 Sea Zone to 33 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 artilleries and 3 infantry
        Kwangtung : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier, 3 destroyers, 1 submarine and 3 transports
        35 Sea Zone : 1 flag
        63 Sea Zone : 1 flag
        62 Sea Zone : 1 destroyer
        Trans-Jordan : 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag

    Production/PUs Summary :

    Germans : 54 / 73
        Russians : 24 / 26
        Japanese : 27 / 33
        Americans : 63 / 88
        Chinese : 13 / 17
        British : 39 / 44
        UK_Pacific : 20 / 25
        Italians : 10 / 10
        ANZAC : 11 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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