@BobbaRossa Yea, I hate doing Taranto because of the IPC unit loss, but the BB has to go.
Whackamatt (Axis) vs. Helmutpower (Allies +12)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 4 artilleries, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
4 infantry moved from Hawaiian Islands to 26 Sea Zone
4 artilleries moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers moved from 26 Sea Zone to 33 Sea Zone
7 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 125 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France -
Hi
I need your scramble order in SZ 37 (Carolines Islands) and OOL in SZ and land
I need your scramble order in SZ112 (West Germany) and OOL if you do!Thanks!
-
No scramble for either. Max defense for Carolines.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 airfield, 4 artilleries, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
5 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
4 infantry moved from Hawaiian Islands to 26 Sea Zone
4 artilleries moved from Hawaiian Islands to 26 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
3 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers moved from 26 Sea Zone to 33 Sea Zone
7 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 fighter moved from Midway to 16 Sea Zone
2 fighters moved from Midway to 33 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 125 Sea Zone to Norway
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern FranceCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Caroline Islands
Americans attack with 4 artilleries and 6 infantry
Japanese defend with 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
Americans roll dice for 4 artilleries and 6 infantry in Caroline Islands, round 2 : 5/10 hits
Japanese roll dice for 1 aaGun, 3 fighters and 2 infantry in Caroline Islands, round 2 : 3/5 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese , 3 infantry owned by the Americans and 2 fighters owned by the Japanese lost in Caroline Islands
Americans roll dice for 4 artilleries and 3 infantry in Caroline Islands, round 3 : 1/7 hits
Japanese roll dice for 1 fighter in Caroline Islands, round 3 : 0/1 hits
1 fighter owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 32
Casualties for Japanese: 1 aaGun, 3 fighters and 2 infantry
Casualties for Americans: 3 infantry
Battle in Southern France
Americans attack with 3 artilleries, 2 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 5 infantry
Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Southern France, round 2 : 3/7 hits
Italians roll dice for 5 infantry in Southern France, round 2 : 0/5 hits
3 infantry owned by the Italians lost in Southern France
Americans roll dice for 3 artilleries, 2 fighters and 2 infantry in Southern France, round 3 : 4/7 hits
Italians roll dice for 2 infantry in Southern France, round 3 : 0/2 hits
2 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Italians: 5 infantry
Battle in Norway
Battle in DenmarkNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 submarine moved from 101 Sea Zone to 91 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 110 Sea Zone to 112 Sea ZonePlace Units - Americans
1 airfield, 1 artillery and 2 infantry placed in Normandy Bordeaux
3 artilleries and 5 infantry placed in Eastern United States
1 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsProduction/PUs Summary :
Germans : 39 / 59
Russians : 32 / 39
Japanese : 62 / 69
Americans : 62 / 83
Chinese : 8 / 12
British : 31 / 40
UK_Pacific : 1 / 0
Italians : 10 / 7
ANZAC : 12 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
3 artilleries, 1 fighter and 12 infantry moved from Kwangsi to HunanPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs totalProduction/PUs Summary :
Germans : 39 / 59
Russians : 32 / 39
Japanese : 60 / 69
Americans : 62 / 83
Chinese : 10 / 10
British : 31 / 40
UK_Pacific : 1 / 0
Italians : 10 / 7
ANZAC : 12 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - British
British buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Tobruk to Egypt
1 armour, 1 artillery and 11 infantry moved from Holland Belgium to Western Germany
1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
3 fighters moved from United Kingdom to Western Germany
7 infantry moved from United Kingdom to 110 Sea Zone
7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
5 destroyers moved from 110 Sea Zone to 112 Sea Zone
7 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 destroyer moved from 98 Sea Zone to 76 Sea Zone -
Hi,
I need again scramble order in SZ112 (West Germany) and OOL in Western Germany too!
Thanks!
-
No scramble please
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - British
British buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Tobruk to Egypt
1 armour, 1 artillery and 11 infantry moved from Holland Belgium to Western Germany
1 bomber and 1 fighter moved from Normandy Bordeaux to Western Germany
3 fighters moved from United Kingdom to Western Germany
7 infantry moved from United Kingdom to 110 Sea Zone
7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
5 destroyers moved from 110 Sea Zone to 112 Sea Zone
7 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 destroyer moved from 98 Sea Zone to 76 Sea ZoneCombat - British
Battle in Northern Italy
British attack with 1 artillery and 1 infantry
Italians defend with 1 artillery, 1 factory_major and 1 infantry
British roll dice for 1 cruiser in Northern Italy, round 2 : 1/1 hits
British roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
British roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits
British roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits
British roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits
British roll dice for 1 artillery in Northern Italy, round 6 : 0/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 6 : 0/1 hits
British roll dice for 1 artillery in Northern Italy, round 7 : 0/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 7 : 0/1 hits
British roll dice for 1 artillery in Northern Italy, round 8 : 0/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 8 : 0/1 hits
British roll dice for 1 artillery in Northern Italy, round 9 : 1/1 hits
Italians roll dice for 1 artillery in Northern Italy, round 9 : 0/1 hits
1 artillery owned by the Italians lost in Northern Italy
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Western Germany
British attack with 1 armour, 1 artillery, 1 bomber, 4 fighters and 18 infantry
Germans defend with 1 aaGun, 1 airfield, 5 artilleries, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
AA fire in Western Germany : 2/3 hits
2 fighters owned by the British lost in Western Germany
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 18 infantry in Western Germany, round 2 : 8/23 hits
Germans roll dice for 1 aaGun, 5 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Western Germany, round 2 : 5/16 hits
5 infantry owned by the British , 5 infantry owned by the Germans , 1 aaGun owned by the Germans and 2 mech_infantrys owned by the Germans lost in Western Germany
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 13 infantry in Western Germany, round 3 : 6/18 hits
Germans roll dice for 5 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Western Germany, round 3 : 7/9 hits
7 infantry owned by the British , 5 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Germany
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry in Western Germany, round 4 : 5/11 hits
Germans roll dice for 2 fighters and 1 tactical_bomber in Western Germany, round 4 : 1/3 hits
1 infantry owned by the British , 1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in Western Germany
British converts factory_major into different units
British win, taking Western Germany from Germans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 1 aaGun, 5 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for British: 2 fighters and 13 infantryNon Combat Move - British
1 bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland BelgiumPlace Units - British
3 infantry placed in Union of South Africa
3 infantry placed in Egypt
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
British collect 40 PUs; end with 40 PUs totalTurn Complete - UK_Pacific
Production/PUs Summary :
Germans : 34 / 59
Russians : 32 / 39
Japanese : 60 / 69
Americans : 62 / 83
Chinese : 10 / 10
British : 40 / 40
UK_Pacific : 1 / 0
Italians : 6 / 7
ANZAC : 12 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 93 Sea Zone
8 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 8 infantry
British defend with 1 artillery and 1 factory_minor
Italians win, taking Northern Italy from British with 7 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Italians: 1 infantry
Battle in 93 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Italians
2 aaGuns moved from Southern Italy to Northern Italy
1 bomber moved from 93 Sea Zone to SicilyPlace Units - Italians
1 artillery and 1 infantry placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 2 aaGuns
EDIT: Adding units owned by Italians to Romania: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,4,6,2,3
Italians collect 2 PUs (8 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 bomber moved from Java to 72 Sea ZoneCombat - ANZAC
Battle in New Zealand
Battle in 72 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 72 Sea Zone
ANZAC win, taking New Zealand from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 bomber moved from 72 Sea Zone to French MadagascarPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs totalProduction/PUs Summary :
Germans : 34 / 59
Russians : 32 / 39
Japanese : 58 / 69
Americans : 62 / 83
Chinese : 10 / 10
British : 36 / 40
UK_Pacific : 1 / 0
Italians : 10 / 2
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 11
Combat Move - French
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
2 infantry moved from 110 Sea Zone to Holland BelgiumTurn Complete - French
Production/PUs Summary :
Germans : 34 / 59
Russians : 32 / 39
Japanese : 58 / 69
Americans : 62 / 83
Chinese : 10 / 10
British : 36 / 40
UK_Pacific : 1 / 0
Italians : 10 / 2
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 2 armour, 7 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Eastern Poland to Belarus
2 artilleries and 1 infantry moved from Bulgaria to Romania
1 armour moved from Albania to Romania
1 artillery moved from Albania to Bulgaria
1 infantry moved from Greece to Bulgaria
2 armour moved from Germany to 113 Sea Zone
2 armour moved from 113 Sea Zone to Norway
2 armour moved from Germany to 113 Sea Zone
2 armour moved from 113 Sea Zone to Denmark
11 armour moved from Germany to Western Germany
1 infantry moved from Suiyuyan to Kansu
Germans take Kansu from ChineseCombat - Germans
Battle in Norway
Germans attack with 2 armour
Americans defend with 1 infantry
Germans win, taking Norway from Americans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 2 armour
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in Western Germany
Germans attack with 11 armour
British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Germans win, taking Western Germany from British with 7 armour remaining. Battle score for attacker is 1
Casualties for Germans: 4 armour
Casualties for British: 1 armour, 1 artillery and 5 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 aaGuns, 16 artilleries, 22 infantry and 2 mech_infantrys moved from Eastern Poland to RomaniaPlace Units - Germans
1 aaGun and 2 armour placed in Novgorod
3 artilleries placed in Romania
4 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,5,5,3,3
Germans collect 44 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
5 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Yenisey to Timguska
2 armour and 2 mech_infantrys moved from Russia to Belarus
1 infantry moved from Bryansk to Belarus
3 fighters moved from Ukraine to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 armour, 1 artillery, 3 fighters, 6 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 armour, 1 artillery, 3 fighters, 6 infantry and 2 mech_infantrys in Belarus, round 2 : 9/14 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour, 1 artillery, 3 fighters, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantryNon Combat Move - Russians
4 aaGuns, 20 artilleries and 44 infantry moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
3 fighters moved from Belarus to Ukraine
4 infantry moved from Bryansk to Western UkrainePlace Units - Russians
2 armour and 1 infantry placed in Ukraine
4 armour placed in Russia
Russians undo move 2.
Russians undo move 1.
1 infantry placed in Volgograd
3 armour placed in Ukraine
3 armour placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUsProduction/PUs Summary :
Germans : 43 / 56
Russians : 34 / 39
Japanese : 58 / 69
Americans : 57 / 83
Chinese : 9 / 10
British : 31 / 40
UK_Pacific : 1 / 0
Italians : 10 / 2
ANZAC : 14 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 airfield, 2 factory_minors and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Tanganyika Territory to Kenya
Japanese take Kenya from British
1 armour moved from Kenya to Belgian Congo
Japanese take Belgian Congo from British
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Eastern Persia to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 armour moved from 72 Sea Zone to French Madagascar
1 fighter moved from 80 Sea Zone to French Madagascar
1 armour moved from India to Eastern Persia
1 armour moved from Shan State to Szechwan
Japanese take Yunnan from Chinese
Japanese take Szechwan from Chinese
2 armour moved from Shan State to India
Japanese take Burma from UK_Pacific
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kwangtung to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangtung to Kiangsi
1 battleship, 3 carriers, 6 destroyers and 2 fighters moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
Japanese take Trans-Jordan from British
1 artillery moved from Persia to Iraq
3 transports moved from 80 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 armour moved from Tsinghai to Sikang
Japanese take Sikang from Chinese
1 fighter moved from Manchuria to Japan
1 fighter moved from Manchuria to Japan
2 fighters moved from Kwangtung to HopeiCombat - Japanese
Battle in 76 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in French Madagascar
Japanese attack with 1 armour and 1 fighter
ANZAC defend with 1 bomber
Japanese win, taking French Madagascar from French with 1 armour and 1 fighter remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomber
Battle in Kiangsi
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 fighters
Chinese defend with 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Hopei to Chahar
1 carrier moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from French Madagascar to 72 Sea Zone
1 tactical_bomber moved from 76 Sea Zone to 72 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 76 Sea Zone to Iraq
1 tactical_bomber moved from India to Iraq
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 fighter moved from Kwangtung to Malaya
1 tactical_bomber moved from Kiangsi to KwangtungPlace Units - Japanese
1 factory_minor placed in Persia
1 factory_minor placed in Iraq
1 airfield placed in Kwangtung
2 infantry placed in Manchuria
6 infantry placed in Japan
Japanese undo move 5.
3 infantry placed in India
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 armour, 2 artilleries, 2 infantry, 3 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
3 artilleries and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 6 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 125 Sea Zone to 110 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to Denmark
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 2 infantry moved from Southern France to Northern Italy
2 fighters moved from Normandy Bordeaux to Northern Italy
1 fighter moved from Normandy Bordeaux to Northern Italy
1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Americans
Battle in Philippines
Battle in Borneo
Battle in Celebes
Battle in Denmark
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 : 1/3 hits
Germans roll dice for 1 armour in Denmark, round 2 : 0/1 hits
1 armour owned by the Germans lost in Denmark
Americans win, taking Philippines from Japanese, taking Borneo from Japanese, taking Celebes from Japanese, taking Denmark from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Northern Italy
Americans attack with 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 aaGuns, 1 factory_minor and 7 infantry
AA fire in Northern Italy : 0/4 hits
Americans roll dice for 3 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 : 4/9 hits
Italians roll dice for 2 aaGuns and 7 infantry in Northern Italy, round 2 : 3/7 hits
2 aaGuns owned by the Italians , 1 artillery owned by the Americans , 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in Northern Italy, round 3 : 4/6 hits
Italians roll dice for 5 infantry in Northern Italy, round 3 : 1/5 hits
1 artillery owned by the Americans and 4 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Northern Italy, round 4 : 3/5 hits
Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Italians: 2 aaGuns and 7 infantry
Casualties for Americans: 2 artilleries and 2 infantryNon Combat Move - Americans
3 fighters moved from Northern Italy to Normandy Bordeaux
1 tactical_bomber moved from Northern Italy to Normandy Bordeaux
1 fighter moved from Denmark to Normandy Bordeaux
1 carrier moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 submarines moved from 26 Sea Zone to 6 Sea Zone
3 carriers, 9 destroyers and 3 fighters moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Hawaiian Islands to Caroline IslandsPlace Units - Americans
3 armour placed in Normandy Bordeaux
3 armour placed in Southern France
3 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 72 PUs; end with 73 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUsProduction/PUs Summary :
Germans : 41 / 56
Russians : 34 / 39
Japanese : 60 / 74
Americans : 72 / 98
Chinese : 3 / 10
British : 28 / 40
UK_Pacific : 0 / 0
Italians : 6 / 2
ANZAC : 14 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery, 1 fighter and 2 infantry moved from Hunan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kiangsi, round 2 : 1/4 hits
Japanese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Kiangsi to Anhwe
2 infantry moved from Hunan to Anhwe
2 artilleries and 9 infantry moved from Hunan to Kiangsi
1 fighter moved from Anhwe to HunanPlace Units - Chinese
3 infantry placed in HunanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,1,4,6,6,5,1,4,5,2
Chinese collect 6 PUs (1 lost to blockades); end with 7 PUs totalProduction/PUs Summary :
Germans : 41 / 56
Russians : 34 / 39
Japanese : 56 / 74
Americans : 72 / 98
Chinese : 7 / 7
British : 28 / 40
UK_Pacific : 0 / 0
Italians : 6 / 2
ANZAC : 14 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - British
British buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - British
4 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 6 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 cruiser and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Trans-Jordan
British win, taking Trans-Jordan from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Germany
British attack with 1 artillery, 1 bomber, 2 fighters and 6 infantry
Germans defend with 1 airfield, 7 armour, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 1 bomber, 2 fighters and 6 infantry in Western Germany, round 2 : 5/10 hits
Germans roll dice for 7 armour in Western Germany, round 2 : 3/7 hits
3 infantry owned by the British and 5 armour owned by the Germans lost in Western Germany
British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Western Germany, round 3 : 3/7 hits
Germans roll dice for 2 armour in Western Germany, round 3 : 2/2 hits
2 infantry owned by the British and 2 armour owned by the Germans lost in Western Germany
British win, taking Western Germany from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 7 armour
Casualties for British: 5 infantryNon Combat Move - British
1 bomber and 2 fighters moved from Western Germany to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Western GermanyPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
Production/PUs Summary :
Germans : 36 / 56
Russians : 34 / 39
Japanese : 55 / 74
Americans : 72 / 98
Chinese : 7 / 7
British : 34 / 34
UK_Pacific : 0 / 0
Italians : 6 / 2
ANZAC : 14 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - British
British buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - British
4 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 6 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 6 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
1 cruiser and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-JordanCombat - British
Battle in Trans-Jordan
British attack with 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 cruiser in Trans-Jordan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Trans-Jordan
British win, taking Trans-Jordan from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Germany
British attack with 1 artillery, 1 bomber, 2 fighters and 6 infantry
Germans defend with 1 airfield, 7 armour, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 1 bomber, 2 fighters and 6 infantry in Western Germany, round 2 : 5/10 hits
Germans roll dice for 7 armour in Western Germany, round 2 : 3/7 hits
3 infantry owned by the British and 5 armour owned by the Germans lost in Western Germany
British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Western Germany, round 3 : 3/7 hits
Germans roll dice for 2 armour in Western Germany, round 3 : 2/2 hits
2 infantry owned by the British and 2 armour owned by the Germans lost in Western Germany
British win, taking Western Germany from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 7 armour
Casualties for British: 5 infantryNon Combat Move - British
1 bomber and 2 fighters moved from Western Germany to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun moved from 112 Sea Zone to Western GermanyPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 artillery and 6 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 97 Sea Zone: 3 submarines
EDIT: Adding units owned by British to 99 Sea Zone: 3 submarines
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 36 / 56
Russians : 34 / 39
Japanese : 55 / 74
Americans : 72 / 98
Chinese : 7 / 7
British : 34 / 34
UK_Pacific : 0 / 0
Italians : 6 / 2
ANZAC : 14 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I edit for one NCM…
Thanks!





