TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kansu
Japanese take Kansu from Chinese
1 fighter and 2 tactical_bombers moved from Szechwan to Burma
2 bombers and 2 fighters moved from Kwangsi to Burma
1 mech_infantry moved from Kwangsi to Burma
2 infantry moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
1 armour moved from Malaya to Burma
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 fighters and 1 tactical_bomber moved from Japan to Amur
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
1 tactical_bomber moved from Japan to Amur
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 battleship moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 armour moved from Jehol to Chahar
1 mech_infantry moved from Jehol to Chahar
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in New Guinea
Battle in Burma
Japanese attack with 1 armour, 2 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 3 aaGuns, 6 artilleries and 8 infantry
AA fire in Burma : 1/7 hits
1 fighter owned by the Japanese lost in Burma
Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 5/11 hits
UK_Pacific roll dice for 3 aaGuns, 6 artilleries and 8 infantry in Burma, round 2 : 7/14 hits
2 infantry owned by the British , 1 armour owned by the Japanese , 2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese , 3 aaGuns owned by the British and 2 mech_infantrys owned by the Japanese lost in Burma
retreated to Burma
UK_Pacific win, taking New Guinea from ANZAC with 6 artilleries and 6 infantry remaining. Battle score for attacker is -30
Casualties for Japanese: 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 aaGuns and 2 infantry
Battle in Chahar
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 armour in Chahar, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 4 : 0/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 5 : 3/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 1/3 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Java
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Amur
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 2 infantry
AA fire in Amur : 2/3 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 1 battleship in Amur, round 2 : 1/1 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 0/4 hits
Russians roll dice for 1 aaGun and 2 infantry in Amur, round 2 : 0/2 hits
1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 3 : 0/4 hits
Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 4 : 0/3 hits
Russians roll dice for 2 infantry in Amur, round 4 : 1/2 hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 fighter and 1 tactical_bomber in Amur, round 5 : 0/2 hits
Russians roll dice for 2 infantry in Amur, round 5 : 0/2 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Amur, round 6 : 0/2 hits
Russians roll dice for 2 infantry in Amur, round 6 : 1/2 hits
1 tactical_bomber owned by the Japanese lost in Amur
Russians win with 2 infantry remaining. Battle score for attacker is -33
Casualties for Japanese: 1 fighter, 2 infantry and 2 tactical_bombers
Casualties for Russians: 1 aaGun
1 fighter owned by the Japanese retreated
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Manchuria to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Manchuria to Korea
1 tactical_bomber moved from Celebes to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 bombers moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
2 artilleries moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kiangsu to Jehol
1 fighter moved from Amur to Korea
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 16 times
3 was rolled 10 times
4 was rolled 17 times
5 was rolled 27 times
6 was rolled 20 times
Average roll : 3.810
Median : 4.000
Variance : 1.567
Standard Deviation : 1.252
Total rolls : 105
Japanese Combat
1 was rolled 4 times
2 was rolled 8 times
3 was rolled 6 times
4 was rolled 12 times
5 was rolled 18 times
6 was rolled 10 times
Average roll : 4.069
Median : 4.000
Variance : 2.211
Standard Deviation : 1.487
Total rolls : 58
ANZAC Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.462
Median : 3.000
Variance : 0.917
Standard Deviation : 0.957
Total rolls : 13
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.714
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7
UK_Pacific Combat
1 was rolled 4 times
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 1.077
Standard Deviation : 1.038
Total rolls : 14
Americans Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5