Suprise Attack Axis vs Unknownsoilder Allies


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Siberia to Amur
                1 infantry moved from Sakha to Amur
                1 infantry moved from Manchuria to Amur
                2 infantry moved from Korea to Amur
                1 fighter and 1 tactical_bomber moved from Japan to Amur
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 destroyer moved from 44 Sea Zone to 46 Sea Zone
                1 submarine moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 63 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Yunnan to Burma
                2 infantry moved from Siam to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Burma
                1 mech_infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Yunnan to Burma
                1 tactical_bomber moved from Anhwe to Shensi
                1 fighter moved from Anhwe to Shensi
                1 artillery moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Kiangsi to Kwangtung
                1 artillery moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 armour moved from Szechwan to Sikang
                1 artillery and 2 infantry moved from Szechwan to Shensi
                1 fighter and 1 tactical_bomber moved from Anhwe to Amur
                2 bombers moved from Kwangsi to Shensi
                1 tactical_bomber moved from Kwangsi to Sikang
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                1 carrier and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                1 battleship moved from 36 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to Japan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 :  2/7 hits
                        Chinese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shensi, round 2 :  1/3 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 3 :  2/6 hits
                        Chinese roll dice for 1 armour in Shensi, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Sikang
                    Japanese attack with 1 armour and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Sikang, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Philippines
                    Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 cruiser in Philippines, round 2 :  1/1 hits
                        Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 :  1/6 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 3 :  0/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 4 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                Battle in Borneo
                Battle in Malaya
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 cruiser in Malaya, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Sumatra from ANZAC, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 :  3/5 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  2/2 hits
                        2 infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 2 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 2 destroyers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 destroyers in 46 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shan State
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 3 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Amur
                    Japanese attack with 2 fighters, 5 infantry and 2 tactical_bombers
                    Russians defend with 1 aaGun and 8 infantry
                        AA fire in Amur :  1/3 hits
                        1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 1 fighter, 5 infantry and 2 tactical_bombers in Amur, round 2 :  2/8 hits
                        Russians roll dice for 1 aaGun and 8 infantry in Amur, round 2 :  3/8 hits
                        1 infantry owned by the Russians , 3 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Amur
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Amur, round 3 :  1/5 hits
                        Russians roll dice for 7 infantry in Amur, round 3 :  3/7 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Amur
                    retreated to Amur
                    Russians win with 6 infantry remaining. Battle score for attacker is -25
                    Casualties for Japanese: 1 fighter, 5 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun and 2 infantry

    Non Combat Move - Japanese
                1 infantry moved from Jehol to Manchuria
                1 fighter and 1 tactical_bomber moved from Amur to Korea
                1 armour and 1 mech_infantry moved from Kiangsu to Jehol
                1 fighter moved from Kiangsu to Manchuria
                1 tactical_bomber moved from Sikang to Szechwan
                1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
                2 bombers moved from Shensi to Kwangsi
                1 tactical_bomber moved from Kwangtung to 6 Sea Zone
                1 fighter moved from Shan State to Kwangsi
                1 fighter moved from Burma to Kwangsi
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs total

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 14 times
                3 was rolled 13 times
                4 was rolled 13 times
                5 was rolled 23 times
                6 was rolled 21 times
            Average roll : 3.816
            Median : 4.000
            Variance : 1.031
            Standard Deviation : 1.015
            Total rolls : 98

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 7 times
                5 was rolled 16 times
                6 was rolled 15 times
            Average roll : 3.984
            Median : 4.000
            Variance : 1.524
            Standard Deviation : 1.234
            Total rolls : 64

    ANZAC Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.278
            Median : 3.500
            Variance : 0.941
            Standard Deviation : 0.970
            Total rolls : 18

    UK_Pacific Combat
                1 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.125
            Median : 4.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Americans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser, 3 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 2 destroyers
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 2 destroyers in 46 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Americans , 1 fighter owned by the Americans and 2 destroyers owned by the Japanese lost in 46 Sea Zone
                    Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 destroyers
                    Casualties for Americans: 1 fighter and 1 submarine
                Battle in 54 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 4 destroyers in 54 Sea Zone, round 2 :  4/7 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 4 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine
                    Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 cruiser, 2 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine

    Non Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from 25 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                1 carrier and 2 transports placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 2 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour and 2 infantry
        Midway : 1 airfield
        25 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 2 submarines
        54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        104 Sea Zone : 1 destroyer
        101 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 33 / 33
        Japanese : 57 / 57
        Americans : 50 / 70
        Chinese : 3 / 4
        British : 34 / 39
        UK_Pacific : 5 / 17
        Italians : 12 / 12
        ANZAC : 18 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 fighter moved from Kansu to Chahar
                1 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Shensi, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Suiyuyan : 1 fighter and 1 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 33 / 33
        Japanese : 54 / 57
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 34 / 39
        UK_Pacific : 5 / 17
        Italians : 12 / 12
        ANZAC : 18 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British repair 11 damage on 11 factory_majors; Remaining resources: 28 PUs;
                British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 tactical_bomber moved from Egypt to 99 Sea Zone
                1 fighter moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from 98 Sea Zone to 96 Sea Zone
                6 artilleries moved from India to Burma
                3 infantry moved from India to Burma
                3 infantry moved from India to Burma
                1 fighter moved from India to 41 Sea Zone
                1 bomber moved from India to 37 Sea Zone
                3 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 6 artilleries and 9 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 6 artilleries and 9 infantry in Burma, round 2 :  3/15 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 6 artilleries and 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 cruiser and 1 transport
                        British roll dice for 1 bomber in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the British lost in 37 Sea Zone
                    Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is -12
                    Casualties for British: 1 bomber
                Battle in 96 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians and 1 tactical_bomber owned by the British lost in 96 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 1 destroyer
                Battle in 99 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the British lost in 99 Sea Zone
                    retreated to 99 Sea Zone
                    Italians win with 1 destroyer remaining. Battle score for attacker is -11
                    Casualties for British: 1 tactical_bomber

    Non Combat Move - British
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 81 Sea Zone
                1 fighter moved from 99 Sea Zone to 81 Sea Zone
                1 fighter moved from 96 Sea Zone to 81 Sea Zone
                3 infantry moved from Iraq to Trans-Jordan
                1 aaGun moved from India to Burma
                1 aaGun moved from India to Burma
                1 aaGun moved from India to Burma
                1 fighter moved from 41 Sea Zone to India

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Scotland: 2 infantry
                EDIT: Adding units owned by British to United Kingdom: 2 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 8 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1
                British collect 34 PUs (1 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 3 aaGuns, 6 artilleries and 8 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 3 infantry
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 armour, 2 artilleries, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 25 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 infantry
        Iraq : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag
        98 Sea Zone : 1 flag
        Suriname : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 33 / 33
        Japanese : 53 / 57
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 35 / 39
        UK_Pacific : 6 / 4
        Italians : 11 / 12
        ANZAC : 18 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    just movin’ it up  8-)


  • Sorry for the slow play, my wife and I went away for our anniversary
    Tanks
    S.A.

  • '13

    @suprise:

    Sorry for the slow play, my wife and I went away for our anniversary
    Tanks
    S.A.

    No apology needed sir! Happy Anniversary!

    I was gone for the holiday weekend myself


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Libya
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 bomber moved from Greece to Libya
                2 armour moved from Greece to Bulgaria
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Yugoslavia to Bulgaria
                1 artillery moved from Greece to Bulgaria
                2 infantry moved from Northern Italy to Yugoslavia
                1 destroyer moved from 99 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from British

    Combat - Italians
                Battle in Libya
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 cruiser in Libya, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Libya
                    Italians win, taking Libya from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Libya to Southern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Dice Statistics:

    Total
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                1 submarine moved from 62 Sea Zone to 63 Sea Zone
                3 fighters moved from New South Wales to 63 Sea Zone

    Combat - ANZAC
                Battle in 63 Sea Zone
                    ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 63 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 3 fighters in 63 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the Japanese lost in 63 Sea Zone
                    ANZAC win, taking 63 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 63 Sea Zone to 62 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 63 Sea Zone to Queensland
                2 aaGuns, 1 artillery and 3 infantry moved from New South Wales to Queensland
                1 infantry moved from Italian Somaliland to Ethiopia

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,6
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        63 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        62 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        Trans-Jordan : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 33 / 33
        Japanese : 53 / 57
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 34 / 39
        UK_Pacific : 6 / 4
        Italians : 12 / 17
        ANZAC : 18 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from United Kingdom to Gibraltar

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        Egypt : 2 infantry
        United Kingdom : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 52
        Russians : 33 / 33
        Japanese : 53 / 57
        Americans : 50 / 70
        Chinese : 6 / 7
        British : 34 / 39
        UK_Pacific : 6 / 4
        Italians : 12 / 17
        ANZAC : 18 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Norway to 112 Sea Zone
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
                2 infantry moved from 127 Sea Zone to Nenetsia
                1 artillery and 3 infantry moved from Karelia to Novgorod
                2 infantry moved from Vyborg to Novgorod
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
                2 infantry moved from Poland to Baltic States
                1 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 armour, 1 infantry and 1 mech_infantry moved from Eastern Poland to Bessarabia
                1 armour moved from Slovakia Hungary to Romania
                3 armour moved from Slovakia Hungary to Bessarabia
                1 armour moved from Romania to Bessarabia
                2 bombers moved from Western Germany to Bessarabia
                1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
                1 fighter moved from Western Germany to Western Ukraine
                1 artillery moved from Eastern Poland to Bessarabia
                1 armour moved from Germany to Baltic States
                1 armour and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
                1 armour and 1 infantry moved from 127 Sea Zone to Archangel
                1 tactical_bomber moved from 112 Sea Zone to Western Germany

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 104 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Archangel
                Battle in Nenetsia
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Archangel from Russians, taking Nenetsia from Russians, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 5 armour, 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 2 aaGuns, 1 armour, 6 artilleries, 5 infantry and 2 mech_infantrys
                        AA fire in Bessarabia :  0/2 hits
                        Germans roll dice for 5 armour, 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Bessarabia, round 2 :  5/10 hits
                        Russians roll dice for 2 aaGuns, 1 armour, 6 artilleries, 5 infantry and 2 mech_infantrys in Bessarabia, round 2 :  2/14 hits
                        3 infantry owned by the Russians , 1 infantry owned by the Germans , 1 mech_infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Bessarabia
                        Germans roll dice for 5 armour, 1 artillery and 2 bombers in Bessarabia, round 3 :  7/8 hits
                        Russians roll dice for 1 armour, 6 artilleries, 2 infantry and 2 mech_infantrys in Bessarabia, round 3 :  3/11 hits
                        2 infantry owned by the Russians , 2 armour owned by the Germans , 3 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
                        Germans roll dice for 3 armour and 2 bombers in Bessarabia, round 4 :  4/5 hits
                        Russians roll dice for 1 armour and 3 artilleries in Bessarabia, round 4 :  1/4 hits
                        1 armour owned by the Russians , 1 armour owned by the Germans and 3 artilleries owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 armour and 2 bombers remaining. Battle score for attacker is 34
                    Casualties for Germans: 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 aaGuns, 1 armour, 6 artilleries, 5 infantry and 2 mech_infantrys
                Battle in Novgorod
                    Germans attack with 1 artillery and 5 infantry
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
                        1 aaGun owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in Baltic States
                    Germans attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 5 infantry
                        Germans roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  3/5 hits
                        Russians roll dice for 1 artillery and 5 infantry in Baltic States, round 2 :  2/6 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Baltic States, round 3 :  3/3 hits
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 :  2/3 hits
                        2 infantry owned by the Russians , 1 tactical_bomber owned by the Germans , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Baltic States
                    Germans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour, 2 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 artillery and 5 infantry

    Non Combat Move - Germans
                1 fighter moved from Baltic States to Germany
                1 fighter moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                2 bombers moved from Bessarabia to Germany
                3 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Slovakia Hungary to Romania
                1 artillery and 3 infantry moved from Germany to Poland
                1 artillery and 1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Western Germany to Denmark
                1 artillery moved from Western Germany to France
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Normandy Bordeaux to France
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Germans
                1 artillery and 3 infantry placed in Germany
                1 armour, 1 artillery and 4 infantry placed in Western Germany
                2 infantry placed in France
                1 infantry placed in Southern France
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 10 times
                3 was rolled 13 times
                4 was rolled 19 times
                5 was rolled 8 times
                6 was rolled 9 times
            Average roll : 3.179
            Median : 3.000
            Variance : 1.584
            Standard Deviation : 1.259
            Total rolls : 78

    Germans Combat
                1 was rolled 11 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 2.778
            Median : 2.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 36

    Russians Combat
                1 was rolled 8 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.512
            Median : 4.000
            Variance : 1.525
            Standard Deviation : 1.235
            Total rolls : 41

    Americans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                2 artilleries moved from Ukraine to Bessarabia
                1 fighter moved from Bryansk to Bessarabia
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                5 infantry moved from Amur to Manchuria

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 5 infantry
                    Japanese defend with 1 fighter and 1 infantry
                        Russians roll dice for 5 infantry in Manchuria, round 2 :  0/5 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 4 infantry in Manchuria, round 3 :  0/4 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 3 infantry in Manchuria, round 4 :  1/3 hits
                        Japanese roll dice for 1 fighter and 1 infantry in Manchuria, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 2 infantry in Manchuria, round 5 :  0/2 hits
                        Japanese roll dice for 1 fighter in Manchuria, round 5 :  0/1 hits
                        Russians roll dice for 2 infantry in Manchuria, round 6 :  0/2 hits
                        Japanese roll dice for 1 fighter in Manchuria, round 6 :  0/1 hits
                        Russians roll dice for 2 infantry in Manchuria, round 7 :  1/2 hits
                        Japanese roll dice for 1 fighter in Manchuria, round 7 :  1/1 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Bessarabia
                    Russians attack with 2 artilleries, 1 fighter and 1 infantry
                    Germans defend with 2 armour
                        Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Bessarabia, round 2 :  2/4 hits
                        Germans roll dice for 2 armour in Bessarabia, round 2 :  2/2 hits
                        1 infantry owned by the Russians , 2 armour owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Caucasus to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 aaGun moved from Belarus to Bryansk
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Bessarabia to Bryansk
                6 infantry moved from Ulaanbaatar to Buyant-Uhaa
                1 infantry moved from Central Mongolia to Buyant-Uhaa
                1 aaGun and 2 infantry moved from Buryatia to Amur

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

    Territory Summary for Russians :

    Manchuria : 1 infantry
        Sakha : 1 infantry
        Amur : 1 aaGun and 2 infantry
        Siberia : 1 infantry
        Kazakhstan : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag, 7 infantry
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 infantry
        Bryansk : 1 aaGun, 1 fighter and 12 infantry
        Bessarabia : 1 artillery
        Russia : 1 airfield, 1 factory_major, 1 fighter, 11 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 3 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 1 infantry
        113 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 32 / 32
        Japanese : 48 / 57
        Americans : 50 / 70
        Chinese : 9 / 7
        British : 34 / 39
        UK_Pacific : 6 / 4
        Italians : 12 / 17
        ANZAC : 18 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kansu
                      Japanese take Kansu from Chinese
                1 fighter and 2 tactical_bombers moved from Szechwan to Burma
                2 bombers and 2 fighters moved from Kwangsi to Burma
                1 mech_infantry moved from Kwangsi to Burma
                2 infantry moved from Shan State to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 armour moved from Malaya to Burma
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 battleship moved from 43 Sea Zone to 42 Sea Zone
                1 cruiser moved from 37 Sea Zone to 44 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Manchuria
                2 fighters and 1 tactical_bomber moved from Japan to Amur
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 fighter and 1 tactical_bomber moved from Korea to Manchuria
                1 tactical_bomber moved from Japan to Amur
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 battleship moved from 6 Sea Zone to 5 Sea Zone
                1 armour moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Hopei
                1 armour moved from Jehol to Chahar
                1 mech_infantry moved from Jehol to Chahar
                1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 fighter moved from 35 Sea Zone to Java
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Manchuria, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Manchuria
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Manchuria, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in New Guinea
                Battle in Burma
                    Japanese attack with 1 armour, 2 bombers, 3 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 3 aaGuns, 6 artilleries and 8 infantry
                        AA fire in Burma :  1/7 hits
                        1 fighter owned by the Japanese lost in Burma
                        Japanese roll dice for 1 armour, 2 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 :  5/11 hits
                        UK_Pacific roll dice for 3 aaGuns, 6 artilleries and 8 infantry in Burma, round 2 :  7/14 hits
                        2 infantry owned by the British , 1 armour owned by the Japanese , 2 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese , 3 aaGuns owned by the British and 2 mech_infantrys owned by the Japanese lost in Burma
                    retreated to Burma
                    UK_Pacific win, taking New Guinea from ANZAC with 6 artilleries and 6 infantry remaining. Battle score for attacker is -30
                    Casualties for Japanese: 1 armour, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 3 aaGuns and 2 infantry
                Battle in Chahar
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Chahar
                        Japanese roll dice for 1 armour in Chahar, round 3 :  1/1 hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win with no units remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 4 :  0/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 5 :  3/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Celebes, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Celebes, round 2 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Java
                    Japanese attack with 1 fighter and 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in Java, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Amur
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 aaGun and 2 infantry
                        AA fire in Amur :  2/3 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Amur
                        Japanese roll dice for 1 battleship in Amur, round 2 :  1/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 :  0/4 hits
                        Russians roll dice for 1 aaGun and 2 infantry in Amur, round 2 :  0/2 hits
                        1 aaGun owned by the Russians lost in Amur
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 3 :  0/4 hits
                        Russians roll dice for 2 infantry in Amur, round 3 :  1/2 hits
                        1 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 4 :  0/3 hits
                        Russians roll dice for 2 infantry in Amur, round 4 :  1/2 hits
                        1 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Amur, round 5 :  0/2 hits
                        Russians roll dice for 2 infantry in Amur, round 5 :  0/2 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Amur, round 6 :  0/2 hits
                        Russians roll dice for 2 infantry in Amur, round 6 :  1/2 hits
                        1 tactical_bomber owned by the Japanese lost in Amur
                    Russians win with 2 infantry remaining. Battle score for attacker is -33
                    Casualties for Japanese: 1 fighter, 2 infantry and 2 tactical_bombers
                    Casualties for Russians: 1 aaGun
                    1 fighter owned by the Japanese retreated

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Manchuria to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Manchuria to Korea
                1 tactical_bomber moved from Celebes to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                2 bombers moved from Burma to Kwangsi
                1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
                2 artilleries moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kiangsu to Jehol
                1 fighter moved from Amur to Korea

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 16 times
                3 was rolled 10 times
                4 was rolled 17 times
                5 was rolled 27 times
                6 was rolled 20 times
            Average roll : 3.810
            Median : 4.000
            Variance : 1.567
            Standard Deviation : 1.252
            Total rolls : 105

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 12 times
                5 was rolled 18 times
                6 was rolled 10 times
            Average roll : 4.069
            Median : 4.000
            Variance : 2.211
            Standard Deviation : 1.487
            Total rolls : 58

    ANZAC Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.462
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    UK_Pacific Combat
                1 was rolled 4 times
                2 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Suiyuyan to Kansu
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour in Kansu, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 fighter and 2 infantry
        Kweichow : 1 infantry
        Tsinghai : 1 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 32 / 32
        Japanese : 54 / 66
        Americans : 54 / 74
        Chinese : 6 / 7
        British : 34 / 39
        UK_Pacific : 6 / 4
        Italians : 12 / 17
        ANZAC : 11 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British repair 6 damage on 6 airfields; Remaining resources: 33 PUs;
                British buy 1 destroyer, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                6 artilleries and 4 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 81 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 :  3/5 hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Italians with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                2 artilleries, 1 fighter and 11 infantry moved from India to Burma
                2 infantry moved from Egypt to Alexandria
                2 artilleries moved from Egypt to Alexandria
                1 armour moved from Egypt to Alexandria
                3 infantry moved from Trans-Jordan to Egypt
                1 transport moved from 81 Sea Zone to 98 Sea Zone

    Place Units - British
                1 destroyer, 1 submarine and 1 transport placed in 109 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 6 artilleries and 4 infantry
        Shan State : 2 infantry
        Burma : 2 artilleries, 1 fighter and 11 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 armour, 2 artilleries and 2 infantry
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 3 fighters, 1 harbour, 25 infantry and 1 mech_infantry
        Tobruk : 1 flag
        109 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Brazil : 1 flag, 2 infantry
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        Suriname : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 32 / 32
        Japanese : 52 / 66
        Americans : 54 / 74
        Chinese : 7 / 7
        British : 34 / 39
        UK_Pacific : 7 / 7
        Italians : 12 / 17
        ANZAC : 11 / 23
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    I clicked done instead of post on the US turn. I did save the map so I could attach it here. Sorry about that sir.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter moved from Suiyuyan to Szechwan

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Romania to Bessarabia
                1 armour moved from Bulgaria to Bessarabia
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from Libya to Tobruk
                      Italians take Tobruk from British
                1 armour moved from Libya to Algeria
                      Italians take Algeria from French

    Combat - Italians
                Battle in Syria
                Battle in Bessarabia
                    Italians attack with 1 armour and 3 infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 1 armour and 3 infantry in Bessarabia, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 3 infantry in Bessarabia, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win, taking Syria from French, taking Bessarabia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Yugoslavia to Northern Italy
                1 artillery moved from Bulgaria to Yugoslavia
                1 artillery moved from Greece to Bulgaria
                1 cruiser moved from 96 Sea Zone to 99 Sea Zone

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Southern Italy
                Italians undo move 1.
                1 armour and 2 artilleries placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3,6,4,5,1
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.824
            Median : 4.000
            Variance : 0.438
            Standard Deviation : 0.661
            Total rolls : 17

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.286
            Median : 5.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 63 Sea Zone to 46 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from Queensland to 44 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 46 Sea Zone
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 cruiser, 1 submarine and 1 transport
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 25
                    Casualties for Japanese: 1 cruiser, 1 submarine and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 63 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 carrier, 1 destroyer and 3 fighters
        44 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
        46 Sea Zone : 1 submarine
        26 Sea Zone : 1 destroyer
        63 Sea Zone : 1 flag
        62 Sea Zone : 2 destroyers and 1 transport
        Trans-Jordan : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 32 / 32
        Japanese : 52 / 66
        Americans : 54 / 74
        Chinese : 7 / 7
        British : 34 / 39
        UK_Pacific : 7 / 7
        Italians : 14 / 13
        ANZAC : 11 / 11
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 63 Sea Zone to 46 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from Queensland to 44 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 46 Sea Zone
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 cruiser, 1 submarine and 1 transport
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 25
                    Casualties for Japanese: 1 cruiser, 1 submarine and 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 63 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Ethiopia: 1 infantry
                EDIT: Adding units owned by ANZAC to Anglo Egyptian Sudan: 1 infantry
                EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry
                EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 carrier, 1 destroyer and 3 fighters
        44 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 submarine
        46 Sea Zone : 1 submarine
        26 Sea Zone : 1 destroyer
        63 Sea Zone : 1 flag
        62 Sea Zone : 2 destroyers and 1 transport
        Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 32 / 32
        Japanese : 52 / 66
        Americans : 54 / 74
        Chinese : 7 / 7
        British : 34 / 39
        UK_Pacific : 7 / 7
        Italians : 14 / 13
        ANZAC : 11 / 11
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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