@pacifiersboard GL&HF
assumed no scram to 110
14L_G40_No Tech_Soul_vs_Questioneer
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from India to West India
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Western Australia
1 artillery and 2 infantry moved from South Australia to Queensland
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 fighter placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
56 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 3 transports
62 Sea Zone : 1 transport
West India : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 55 / 65
Russians : 19 / 28
Japanese : 29 / 39
Americans : 53 / 71
Chinese : 18 / 18
British : 38 / 43
UK_Pacific : 17 / 22
Italians : 12 / 17
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Libya to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Libya to TobrukTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 fighter and 1 infantry
Tobruk : 2 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 65
Russians : 19 / 28
Japanese : 29 / 39
Americans : 53 / 71
Chinese : 18 / 18
British : 38 / 43
UK_Pacific : 17 / 22
Italians : 12 / 17
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 59 PUs;
Germans buy 2 fighters, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from Russians
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Archangel to Belarus
1 artillery moved from Archangel to Belarus
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Tambov
1 fighter moved from Bryansk to Tambov
2 bombers moved from Bryansk to Tambov
2 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
6 fighters moved from 112 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in Tambov
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 destroyer and 6 fighters
Russians defend with 1 submarine
Germans win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarineNon Combat Move - Germans
6 fighters moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Western Germany to Poland
7 mech_infantrys moved from Western Germany to Poland
2 tactical_bombers moved from Western Germany to Bryansk
2 bombers moved from Tambov to Bryansk
1 fighter moved from Tambov to Bryansk
2 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to FrancePlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Vologda from Germans
Russians take Archangel from Germans
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
2 armour moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to TambovCombat - Russians
Battle in Volgograd
Russians attack with 2 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits
1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 armour
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGunNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Tambov to RussiaPlace Units - Russians
1 armour and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUsTerritory Summary for Russians :
Norway : 1 flag, 1 infantry
Archangel : 1 armour
Russia : 1 airfield, 6 armour, 6 artilleries, 1 factory_major, 4 fighters, 37 infantry, 1 mech_infantry and 1 tactical_bomber
Volgograd : 1 armour and 1 factory_minor
Smolensk : 1 infantry
115 Sea Zone : 1 submarine
Finland : 1 flag, 2 aaGuns, 1 artillery and 15 infantryProduction/PUs Summary :
Germans : 51 / 73
Russians : 24 / 36
Japanese : 29 / 39
Americans : 53 / 71
Chinese : 18 / 18
British : 38 / 43
UK_Pacific : 17 / 22
Italians : 11 / 17
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry, I’ve been busy, got grad finals coming up so I’ll be busy til May 1st or so…sorry for the delay.
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We’ve got all year, right? =D
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Sorry, I’ve been busy, got grad finals coming up so I’ll be busy til May 1st or so…sorry for the delay.
Mid may now, bump.
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Sorry, its been a while. I finished finals then I recently got into Memoir 44 and Memoir 44 online- ever play it? I’ll get to this turn in a minute
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I got the new 1.8 version and it doesn’t load this 1.7 version of the game. Anyway you can save your last turn as a 1.8 version?
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Im not sure. I still use 1.7 for some games.





