scramble option
14L_G40_No Tech_Soul_vs_Questioneer
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 battleship, 2 destroyers, 1 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Persia to Volgograd
1 armour moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 1/3 hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Gibraltar, round 2 : 3/12 hits
Italians roll dice for 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/2 hits
1 mech_infantry owned by the Italians , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in BorneoNon Combat Move - Americans
1 armour moved from French Indo China to Szechwan
1 artillery moved from Shan State to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Tsinghai
1 fighter moved from 39 Sea Zone to Persia
1 bomber moved from Volgograd to Persia
3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 battleship, 2 destroyers, 2 submarines and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,3,3,1,4,6,3,3,4,1,6,1,3,3,4,3,1
Americans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Siam : 1 flag
Yunnan : 1 artillery
Tsinghai : 1 fighter
Szechwan : 1 armour and 1 mech_infantry
Borneo : 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield
French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
42 Sea Zone : 1 flag
43 Sea Zone : 1 transport
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 destroyers
26 Sea Zone : 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
New Brunswick Nova Scotia : 2 aaGuns
101 Sea Zone : 1 battleship, 2 destroyers, 2 submarines and 1 transport
Persia : 1 bomber and 1 fighter
91 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 5 transportsProduction/PUs Summary :
Germans : 55 / 65
Russians : 19 / 28
Japanese : 35 / 39
Americans : 53 / 71
Chinese : 12 / 15
British : 35 / 35
UK_Pacific : 17 / 20
Italians : 15 / 26
ANZAC : 18 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in ChaharTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4,4,6,3,3,4,5,1,6,3,2,5,4,2,5,4,1
Chinese collect 12 PUs (1 lost to blockades); end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUsTerritory Summary for Chinese :
Jehol : 1 infantry
Tsinghai : 1 artillery and 4 infantry
Chahar : 5 infantryProduction/PUs Summary :
Germans : 55 / 65
Russians : 19 / 28
Japanese : 34 / 39
Americans : 53 / 71
Chinese : 13 / 18
British : 35 / 35
UK_Pacific : 17 / 20
Italians : 15 / 26
ANZAC : 18 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Shensi: 1 infantry
EDIT: Removing units owned by British from Sikang: 1 infantry
EDIT: Adding units owned by British to Shensi: 1 infantry
EDIT: Adding units owned by British to Sikang: 1 infantry
EDIT: Turning off Edit Mode
1 armour moved from Ethiopia to Egypt
British take Egypt from Italians
1 mech_infantry moved from Persia to Syria
British take Syria from Italians
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from JapaneseCombat - British
Non Combat Move - British
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 2 tactical_bombers moved from United Kingdom to Gibraltar
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
2 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 destroyer and 2 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer and 2 submarinesTerritory Summary for British, UK_Pacific :
Kiangsu : 1 infantry
Yunnan : 1 armour and 4 mech_infantrys
Hopei : 1 infantry
Sikang : 1 infantry
Anhwe : 1 mech_infantry
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 infantry
French Indo China : 3 aaGuns, 1 artillery and 17 infantry
39 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 armour, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 15 infantry
Syria : 1 flag, 1 mech_infantry
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 transport
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
Brazil : 1 flag, 1 artillery and 3 infantry
Persia : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
91 Sea Zone : 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 55 / 65
Russians : 19 / 28
Japanese : 29 / 39
Americans : 53 / 71
Chinese : 18 / 18
British : 38 / 43
UK_Pacific : 17 / 22
Italians : 12 / 26
ANZAC : 18 / 31
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 battleship and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Bryansk to Russia
1 armour moved from Smolensk to RussiaCombat - Italians
Battle in Russia
Italians attack with 1 armour and 3 infantry
Russians defend with 2 aaGuns, 1 airfield, 8 armour, 6 artilleries, 1 factory_major, 4 fighters, 32 infantry, 1 mech_infantry and 1 tactical_bomber
Russians win with 8 armour, 6 artilleries, 4 fighters, 32 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Russians: 2 aaGuns
Casualties for Italians: 1 armour and 3 infantryNon Combat Move - Italians
1 aaGun moved from Bryansk to Smolensk
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 transports moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to BryanskPlace Units - Italians
1 battleship and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from India to West India
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from South Australia to Western Australia
1 artillery and 2 infantry moved from South Australia to Queensland
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 fighter placed in Queensland
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
Western Australia : 2 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
56 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 3 transports
62 Sea Zone : 1 transport
West India : 1 artillery and 2 infantryProduction/PUs Summary :
Germans : 55 / 65
Russians : 19 / 28
Japanese : 29 / 39
Americans : 53 / 71
Chinese : 18 / 18
British : 38 / 43
UK_Pacific : 17 / 22
Italians : 12 / 17
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Libya to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from Libya to TobrukTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 fighter and 1 infantry
Tobruk : 2 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 55 / 65
Russians : 19 / 28
Japanese : 29 / 39
Americans : 53 / 71
Chinese : 18 / 18
British : 38 / 43
UK_Pacific : 17 / 22
Italians : 12 / 17
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 59 PUs;
Germans buy 2 fighters, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Volgograd to Northwest Persia
Germans take Northwest Persia from Russians
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Archangel to Belarus
1 artillery moved from Archangel to Belarus
2 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Tambov
1 fighter moved from Bryansk to Tambov
2 bombers moved from Bryansk to Tambov
2 mech_infantrys moved from Ukraine to Bryansk
1 armour moved from Ukraine to Bryansk
1 armour moved from Rostov to Bryansk
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
6 fighters moved from 112 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in Tambov
Germans attack with 2 bombers, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 1 destroyer and 6 fighters
Russians defend with 1 submarine
Germans win with 6 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarineNon Combat Move - Germans
6 fighters moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Western Germany to Poland
7 mech_infantrys moved from Western Germany to Poland
2 tactical_bombers moved from Western Germany to Bryansk
2 bombers moved from Tambov to Bryansk
1 fighter moved from Tambov to Bryansk
2 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 artillery moved from Normandy Bordeaux to FrancePlace Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
2 fighters and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 7 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour moved from Russia to Archangel
Russians take Vologda from Germans
Russians take Archangel from Germans
1 armour moved from Russia to Samara
Russians take Samara from Germans
1 armour moved from Samara to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
2 armour moved from Russia to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 fighters moved from Russia to TambovCombat - Russians
Battle in Volgograd
Russians attack with 2 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits
1 armour owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 armour
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 2 fighters and 1 infantry in Tambov, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGunNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Tambov to RussiaPlace Units - Russians
1 armour and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 36 PUsTerritory Summary for Russians :
Norway : 1 flag, 1 infantry
Archangel : 1 armour
Russia : 1 airfield, 6 armour, 6 artilleries, 1 factory_major, 4 fighters, 37 infantry, 1 mech_infantry and 1 tactical_bomber
Volgograd : 1 armour and 1 factory_minor
Smolensk : 1 infantry
115 Sea Zone : 1 submarine
Finland : 1 flag, 2 aaGuns, 1 artillery and 15 infantryProduction/PUs Summary :
Germans : 51 / 73
Russians : 24 / 36
Japanese : 29 / 39
Americans : 53 / 71
Chinese : 18 / 18
British : 38 / 43
UK_Pacific : 17 / 22
Italians : 11 / 17
ANZAC : 18 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry, I’ve been busy, got grad finals coming up so I’ll be busy til May 1st or so…sorry for the delay.
-
We’ve got all year, right? =D
-
Sorry, I’ve been busy, got grad finals coming up so I’ll be busy til May 1st or so…sorry for the delay.
Mid may now, bump.
-
Sorry, its been a while. I finished finals then I recently got into Memoir 44 and Memoir 44 online- ever play it? I’ll get to this turn in a minute
-
I got the new 1.8 version and it doesn’t load this 1.7 version of the game. Anyway you can save your last turn as a 1.8 version?
-
Im not sure. I still use 1.7 for some games.





