14L Jenny (Axis) vs Amon-Sul (Allies) +10 Bid


  • please move 2 russian tacs and figs from india to samara

    thanks

    i ll be off town for 5 days

    see ya then

  • 18 17 16 11 Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 3 infantry moved from Kwangtung to 20 Sea Zone
                1 armour, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                1 armour, 2 fighters and 3 infantry moved from 35 Sea Zone to Philippines
                2 bombers moved from Manchuria to Formosa
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 21 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                2 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from Java to 42 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 41 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 41 Sea Zone to Sumatra
                2 submarines moved from 42 Sea Zone to 41 Sea Zone
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from 44 Sea Zone to Celebes

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 3 infantry moved from Kwangtung to 20 Sea Zone
                1 armour, 1 carrier, 2 fighters, 3 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                1 armour, 2 fighters and 3 infantry moved from 35 Sea Zone to Philippines
                2 bombers moved from Manchuria to Formosa
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 21 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                2 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from Java to 42 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 41 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 41 Sea Zone to Sumatra
                2 submarines moved from 42 Sea Zone to 41 Sea Zone
                3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from 44 Sea Zone to Celebes

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 armour, 2 fighters and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Celebes
                Battle in Formosa
                    Japanese attack with 2 bombers and 2 infantry
                    British defend with 1 infantry
                    Japanese win, taking Celebes from UK_Pacific, taking Formosa from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Borneo
                Battle in 41 Sea Zone
                    Japanese attack with 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports
                    Americans defend with 1 destroyer
                    Japanese win, taking Borneo from UK_Pacific, taking 41 Sea Zone from Neutral with 3 fighters, 2 submarines, 3 tactical_bombers and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Sumatra

    Non Combat Move - Japanese
                2 battleships, 3 carriers, 2 cruisers and 3 destroyers moved from 42 Sea Zone to 41 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                5 fighters and 5 tactical_bombers moved from Manchuria to Japan
                2 bombers moved from Formosa to 19 Sea Zone
                2 bombers moved from 19 Sea Zone to Okinawa

    Place Units - Japanese
                2 fighters placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs

  • 18 17 16 11 Mod

    Moved your planes for you.  Probably going to lose, never seen the Russians in China that early before, which is interesting, but still kinda fun to play it.  Japan has a paycheck again which is nice.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 10 artilleries, 10 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                3 fighters and 1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                3 fighters moved from 91 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Germans defend with 1 cruiser
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters in 104 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 cruiser owned by the Germans lost in 104 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 cruiser
                    Casualties for Americans: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                9 transports moved from 91 Sea Zone to 89 Sea Zone
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                9 transports moved from 89 Sea Zone to 101 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                3 fighters moved from 104 Sea Zone to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                2 carriers, 2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 battleship, 2 carriers, 4 cruisers, 3 destroyers and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
                4 fighters moved from Gibraltar to 91 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                1 artillery and 9 infantry placed in Central United States
                8 artilleries placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 bomber
        26 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 transport
        Central United States : 1 artillery, 1 factory_major and 9 infantry
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 8 artilleries, 1 factory_major and 1 harbour
        Gibraltar : 4 aaGuns, 1 armour, 3 artilleries, 10 infantry and 4 mech_infantrys
        86 Sea Zone : 1 transport
        93 Sea Zone : 1 submarine
        92 Sea Zone : 1 battleship, 2 carriers, 4 cruisers, 3 destroyers, 2 fighters and 1 tactical_bomber
        101 Sea Zone : 9 transports
        81 Sea Zone : 1 submarine
        Brazil : 1 flag, 4 infantry
        91 Sea Zone : 2 carriers, 2 destroyers, 4 fighters, 2 submarines and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 29 / 34
        Japanese : 38 / 43
        Americans : 52 / 72
        Chinese : 19 / 23
        British : 33 / 33
        UK_Pacific : 11 / 22
        Italians : 10 / 17
        ANZAC : 11 / 21
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Chahar to Jehol
                5 artilleries moved from Anhwe to Jehol
                5 infantry moved from Anhwe to Jehol
                1 infantry moved from Kiangsi to Kwangtung
                EDIT: 1 submarine moved from 81 Sea Zone to 99 Sea Zone

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun and 1 harbour
                        1 aaGun owned by the Japanese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Jehol
                    Chinese attack with 5 artilleries and 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 5 artilleries and 6 infantry in Jehol, round 2 :  6/11 hits
                        Japanese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 5 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Anhwe to Kiangsu
                8 infantry moved from Anhwe to Jehol
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                1 infantry placed in Jehol
                5 artilleries placed in Jehol

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
                Chinese collect 19 PUs (1 lost to blockades); end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Chinese from 25 to 26
                EDIT: Turning off Edit Mode

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kiangsu : 1 infantry
        Kiangsi : 1 infantry
        Jehol : 10 artilleries and 15 infantry
        Yunnan : 1 fighter
        Kwangtung : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 29 / 34
        Japanese : 34 / 43
        Americans : 52 / 72
        Chinese : 20 / 26
        British : 33 / 33
        UK_Pacific : 14 / 22
        Italians : 10 / 17
        ANZAC : 11 / 21
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 armour, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 2 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 artilleries and 1 infantry moved from Alexandria to Egypt
                1 armour moved from Ethiopia to Egypt
                1 armour and 5 mech_infantrys moved from Egypt to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 aaGun moved from Persia to Iraq
                2 mech_infantrys moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Eastern Persia to Iraq
                2 fighters and 1 tactical_bomber moved from India to Iraq
                1 artillery and 3 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Burma to India
                1 infantry moved from Yunnan to Burma
                1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 80 Sea Zone to 81 Sea Zone

    Place Units - British
                1 infantry placed in Egypt
                3 armour placed in Persia
                1 factory_minor placed in Iraq

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                1 armour, 2 artilleries and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
                UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                Some Units in India change ownership: 1 armour, 2 artilleries and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Shantung : 1 infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 3 aaGuns, 1 artillery and 5 infantry
        Shan State : 1 infantry
        Burma : 1 infantry
        India : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 21 infantry and 3 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 armour, 1 artillery, 4 infantry and 5 mech_infantrys
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 4 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
        92 Sea Zone : 1 destroyer, 1 fighter and 2 transports
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 3 submarines and 1 transport
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 3 armour and 1 factory_minor

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 29 / 34
        Japanese : 34 / 43
        Americans : 52 / 72
        Chinese : 20 / 26
        British : 33 / 33
        UK_Pacific : 14 / 18
        Italians : 10 / 17
        ANZAC : 11 / 21
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @Cmdr:

    Moved your planes for you.  Probably going to lose, never seen the Russians in China that early before, which is interesting, but still kinda fun to play it.  Japan has a paycheck again which is nice.

    I am hoping to win this one. Pushing forward on all fronts :)

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 armour, 1 artillery and 5 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 3 infantry moved from Romania to Eastern Poland
                1 cruiser moved from 97 Sea Zone to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
                Italians collect 8 PUs (2 lost to blockades); end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 armour, 1 mech_infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Yunnan : 1 fighter
        Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 3 aaGuns, 1 armour, 2 artilleries, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Dutch New Guinea : 1 flag, 1 infantry
        26 Sea Zone : 1 cruiser and 1 transport
        62 Sea Zone : 1 transport
        Anglo Egyptian Sudan : 1 infantry
        Ethiopia : 1 flag
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 29 / 34
        Japanese : 34 / 43
        Americans : 52 / 72
        Chinese : 20 / 26
        British : 33 / 33
        UK_Pacific : 14 / 18
        Italians : 10 / 8
        ANZAC : 11 / 21
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Egypt to Trans-Jordan
                EDIT: 1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Alexandria : 1 infantry
        Egypt : 1 fighter
        United Kingdom : 2 infantry
        Tobruk : 1 infantry
        Libya : 1 infantry
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 60
        Russians : 29 / 34
        Japanese : 34 / 43
        Americans : 52 / 72
        Chinese : 20 / 26
        British : 33 / 33
        UK_Pacific : 14 / 18
        Italians : 10 / 8
        ANZAC : 11 / 21
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • ;)


  • bump

  • 18 17 16 11 Mod

    Swamped for at least another week.  We had to fire a couple people at work and I have to pickup the slack until we hire replacements.

    Next day off is not until Friday next, I’ll post a round then.


  • ok,.take ur time :)

  • 18 17 16 11 Mod

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 54 PUs;
                Germans buy 2 bombers and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Bryansk
                7 armour, 5 artilleries, 39 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                7 armour, 2 bombers and 3 mech_infantrys moved from Eastern Poland to Bryansk
                4 bombers moved from Western Germany to Bryansk

  • 18 17 16 11 Mod

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 54 PUs;
                Germans buy 2 bombers and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Bryansk
                7 armour, 5 artilleries, 39 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                7 armour, 2 bombers and 3 mech_infantrys moved from Eastern Poland to Bryansk
                4 bombers moved from Western Germany to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 14 armour, 5 artilleries, 6 bombers, 40 infantry and 4 mech_infantrys
                    Russians defend with 4 aaGuns, 26 artilleries and 38 infantry
                    Germans win, taking Bryansk from Russians with 14 armour and 6 bombers remaining. Battle score for attacker is 82
                    Casualties for Germans: 5 artilleries, 40 infantry and 4 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 26 artilleries and 38 infantry

    Non Combat Move - Germans
                5 infantry moved from Novgorod to Belarus
                3 aaGuns moved from Western Ukraine to Bryansk
                6 bombers moved from Bryansk to Western Ukraine
                3 armour moved from Germany to Eastern Poland
                2 artilleries and 9 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 3 infantry moved from Northern Italy to Western Germany
                2 fighters and 3 tactical_bombers moved from Western Germany to Western Ukraine

    Place Units - Germans
                3 infantry placed in Novgorod
                2 bombers placed in Germany
                7 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

  • 18 17 16 11 Mod

    Well, at least the Germans made it as far as Hitler, give or take the Ukraine.


  • Now I need a few days off

    I am goin out of town for 5 days

    See u when I come back :)


  • need some more time

    private matters

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