@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
Whackamatt (Axis) vs. Helmutpower (Allies +12)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - British
British buy 2 fighters and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 submarines moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Morocco to United Kingdom
5 infantry moved from Persia to Iraq
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
1 armour moved from Hunan to Shantung
Chinese take Shantung from JapaneseCombat - British
Battle in Holland BelgiumNon Combat Move - British
1 artillery and 1 infantry moved from 72 Sea Zone to KenyaPlace Units - British
1 transport placed in 110 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,4,4
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 49 / 65
Russians : 32 / 35
Japanese : 44 / 61
Americans : 53 / 69
Chinese : 19 / 19
British : 30 / 30
UK_Pacific : 8 / 6
Italians : 12 / 18
ANZAC : 8 / 11
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 1 bomber moved from Egypt to Iraq
Italians take Trans-Jordan from British
2 infantry moved from Northern Italy to FranceCombat - Italians
Battle in Iraq
Italians attack with 3 armour and 1 bomber
British defend with 5 infantry
retreated to Iraq
Russians win with 4 infantry remaining. Battle score for attacker is -15
Casualties for British: 1 infantry
Casualties for Italians: 3 armourNon Combat Move - Italians
1 bomber moved from Iraq to EgyptPlace Units - Italians
3 armour placed in EgyptTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 11 PUs totalProduction/PUs Summary :
Germans : 49 / 65
Russians : 32 / 35
Japanese : 44 / 61
Americans : 53 / 69
Chinese : 19 / 19
British : 29 / 30
UK_Pacific : 8 / 6
Italians : 13 / 23
ANZAC : 8 / 11
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - French
3 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt -
OOL in Egypt?
-
lose the bomber first please
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - French
3 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Battle in Egypt
French attack with 4 infantry
Italians defend with 3 armour, 1 bomber, 1 factory_minor and 1 harbour
French roll dice for 4 infantry in Egypt, round 2 : 1/4 hits
Italians roll dice for 3 armour and 1 bomber in Egypt, round 2 : 3/4 hits
3 infantry owned by the French and 1 bomber owned by the Italians lost in Egypt
1 infantry owned by the French retreated to Anglo Egyptian Sudan
Italians win with 3 armour remaining. Battle score for attacker is 3
Casualties for French: 3 infantry
Casualties for Italians: 1 bomberNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 49 / 65
Russians : 32 / 35
Japanese : 44 / 61
Americans : 53 / 69
Chinese : 19 / 19
British : 29 / 30
UK_Pacific : 8 / 6
Italians : 13 / 23
ANZAC : 8 / 11
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_majors; Remaining resources: 59 PUs;
Germans buy 11 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Timguska to Kansu
Germans take Kansu from Chinese
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
3 armour moved from Romania to Eastern Poland
1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Germany to Western Germany
1 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 bomber moved from Holland Belgium to Western GermanyPlace Units - Germans
3 artilleries placed in Romania
3 artilleries placed in Novgorod
1 artillery and 1 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
3 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
5 artilleries and 10 infantry moved from Bryansk to Belarus
3 artilleries and 5 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Russians attack with 8 artilleries and 15 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 8 artilleries and 15 infantry in Belarus, round 2 : 5/23 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 8 artilleries and 14 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
2 artilleries and 3 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Volgograd to Rostov
2 artilleries and 20 infantry moved from Russia to Bryansk
1 infantry moved from Amur to BuryatiaPlace Units - Russians
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsProduction/PUs Summary :
Germans : 56 / 69
Russians : 31 / 34
Japanese : 44 / 61
Americans : 51 / 69
Chinese : 18 / 19
British : 26 / 30
UK_Pacific : 8 / 6
Italians : 13 / 23
ANZAC : 8 / 11
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from New Zealand to 62 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries moved from Malaya to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 battleship moved from 37 Sea Zone to 20 Sea Zone
2 armour and 2 infantry moved from Manchuria to 19 Sea Zone
2 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 armour and 2 infantry moved from 20 Sea Zone to Kiangsi
1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from Kwangtung to Kiangsi
2 fighters moved from Manchuria to Kiangsi
1 fighter and 1 tactical_bomber moved from Japan to Hawaiian Islands
1 fighter moved from Caroline Islands to Hawaiian Islands
2 destroyers moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to KiangsiCombat - Japanese
Battle in French Indo China
Battle in 62 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer
ANZAC win, taking French Indo China from French with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 3 armour, 2 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 8 artilleries and 7 infantry
Japanese win, taking Kiangsi from Chinese with 3 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for Chinese: 8 artilleries and 7 infantry
Battle in SiamNon Combat Move - Japanese
1 fighter moved from Kiangsi to Manchuria
1 fighter moved from Kiangsi to Manchuria
1 fighter moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to Manchuria
1 tactical_bomber moved from Kiangsi to Manchuria
1 fighter moved from Kiangsi to Kwangtung
1 battleship, 3 carriers and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian IslandsPlace Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in Kwangtung
2 armour and 1 artillery placed in Manchuria
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,6,2,2,5,3,3,2,1,6,4,6,5,1,3,3,5,3
Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 2 submarines moved from 26 Sea Zone to 25 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
2 artilleries, 7 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 7 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Alexandria to EgyptCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hawaiian Islands
Americans attack with 3 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 airfield, 8 fighters, 1 harbour and 2 tactical_bombers
Americans roll dice for 3 artilleries, 1 fighter and 3 infantry in Hawaiian Islands, round 2 : 1/7 hits
Japanese roll dice for 8 fighters and 2 tactical_bombers in Hawaiian Islands, round 2 : 6/10 hits
3 artilleries owned by the Americans , 1 tactical_bomber owned by the Japanese and 3 infantry owned by the Americans lost in Hawaiian Islands
Japanese win with 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 tactical_bomber
Casualties for Americans: 3 artilleries and 3 infantry
1 fighter owned by the Americans retreated
Battle in Egypt
Americans attack with 1 artillery and 3 infantry
Italians defend with 3 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 0/4 hits
Italians roll dice for 3 armour in Egypt, round 2 : 3/3 hits
3 infantry owned by the Americans lost in Egypt
Americans roll dice for 1 artillery in Egypt, round 3 : 1/1 hits
Italians roll dice for 3 armour in Egypt, round 3 : 3/3 hits
1 artillery owned by the Americans and 1 armour owned by the Italians lost in Egypt
Italians win with 2 armour remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour
Casualties for Americans: 1 artillery and 3 infantryNon Combat Move - Americans
2 artilleries, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 cruiser and 2 destroyers moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
2 artilleries, 2 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 56 / 69
Russians : 31 / 34
Japanese : 49 / 58
Americans : 51 / 68
Chinese : 17 / 19
British : 26 / 30
UK_Pacific : 6 / 6
Italians : 13 / 23
ANZAC : 8 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
3 artilleries moved from Anhwe to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 3 artilleries and 1 infantry
Japanese defend with 3 armour
Chinese roll dice for 3 artilleries and 1 infantry in Kiangsi, round 2 : 1/4 hits
Japanese roll dice for 3 armour in Kiangsi, round 2 : 3/3 hits
2 artilleries owned by the Chinese , 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits
Japanese roll dice for 2 armour in Kiangsi, round 3 : 2/2 hits
1 artillery owned by the Chinese lost in Kiangsi
Japanese win with 2 armour remaining. Battle score for attacker is -9
Casualties for Japanese: 1 armour
Casualties for Chinese: 3 artilleries and 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUsProduction/PUs Summary :
Germans : 56 / 69
Russians : 31 / 34
Japanese : 49 / 58
Americans : 51 / 68
Chinese : 17 / 23
British : 26 / 30
UK_Pacific : 6 / 6
Italians : 13 / 23
ANZAC : 8 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 5 infantry and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Morocco
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
2 armour and 1 mech_infantry moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 2 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 2 armour and 1 mech_infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 2 armour and 1 mech_infantry in Shan State, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 1 artillery and 1 infantry
Italians defend with 2 armour, 1 factory_minor and 1 harbour
British roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits
Italians roll dice for 2 armour in Egypt, round 2 : 1/2 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British roll dice for 1 artillery in Egypt, round 3 : 1/1 hits
Italians roll dice for 1 armour in Egypt, round 3 : 0/1 hits
1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 artillery remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 2 armourNon Combat Move - British
1 armour moved from Shantung to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
3 infantry moved from Iraq to Persia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 72 Sea Zone to 81 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 armour and 1 infantry placed in Quebec
4 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 56 / 69
Russians : 31 / 34
Japanese : 48 / 58
Americans : 51 / 68
Chinese : 17 / 23
British : 29 / 36
UK_Pacific : 7 / 6
Italians : 10 / 23
ANZAC : 8 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from France to Northern ItalyNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Italians collect 9 PUs (1 lost to blockades); end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 12 PUs totalProduction/PUs Summary :
Germans : 56 / 69
Russians : 31 / 34
Japanese : 48 / 58
Americans : 51 / 68
Chinese : 17 / 23
British : 29 / 36
UK_Pacific : 7 / 6
Italians : 10 / 16
ANZAC : 8 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Combat Move - French
1 infantry moved from United Kingdom to ScotlandNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 56 / 69
Russians : 31 / 34
Japanese : 48 / 58
Americans : 51 / 68
Chinese : 17 / 23
British : 29 / 36
UK_Pacific : 7 / 6
Italians : 10 / 16
ANZAC : 8 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Western Ukraine to Ukraine
7 artilleries and 18 infantry moved from Bessarabia to Ukraine
3 artilleries and 6 infantry moved from Archangel to Novgorod
3 artilleries and 5 infantry moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
2 mech_infantrys moved from France to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 artillery and 3 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to Western Germany
1 artillery and 2 infantry moved from France to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
3 artilleries, 1 destroyer, 5 infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 infantry moved from Kansu to Suiyuyan
Germans take Suiyuyan from Chinese
4 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
5 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
3 artilleries and 3 infantry moved from Germany to Slovakia HungaryCombat - Germans
Non Combat Move - Germans
3 aaGuns moved from Archangel to Novgorod
1 aaGun moved from Bessarabia to Ukraine
3 artilleries and 5 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from France to Western GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 armour placed in Ukraine
3 armour placed in Novgorod
3 infantry placed in Romania
1 artillery placed in France
4 infantry placed in Western Germany
Germans undo move 6.
2 infantry placed in France
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1
Germans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Belarus to Archangel
Russians take Archangel from Germans
10 artilleries and 15 infantry moved from Belarus to Bryansk
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Germans
1 infantry moved from Bryansk to Belarus
5 artilleries and 5 infantry moved from Russia to Bryansk
1 fighter moved from Russia to BryanskCombat - Russians
Non Combat Move - Russians
Place Units - Russians
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsProduction/PUs Summary :
Germans : 51 / 67
Russians : 36 / 39
Japanese : 48 / 58
Americans : 51 / 68
Chinese : 17 / 23
British : 29 / 36
UK_Pacific : 7 / 6
Italians : 10 / 16
ANZAC : 8 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 3 fighters, 1 harbour and 4 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Siam to Shan State
1 artillery moved from French Indo China to Shan State
2 fighters moved from Kwangtung to Shan State
1 battleship and 1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
3 fighters moved from Hawaiian Islands to New Zealand
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
5 fighters and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 armour moved from Manchuria to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Kiangsi to Shantung
Japanese take Kiangsu from Chinese
Japanese take Shantung from Chinese
3 infantry moved from Kwangtung to 20 Sea Zone
1 armour moved from Kiangsi to 20 Sea Zone
1 armour, 3 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 armour and 3 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from Manchuria to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Manchuria to French Indo China
3 carriers moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 2 submarines
Japanese win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
British defend with 2 armour and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour and 1 mech_infantryNon Combat Move - Japanese
2 fighters moved from Shan State to French Indo China
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
5 fighters and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 6 Sea Zone to 25 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
3 infantry placed in Malaya
3 fighters placed in Manchuria
1 infantry placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,1,4,1,6,1,3,5,5,4,2,4,6,4
Japanese collect 54 PUs (1 lost to blockades); end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Americans
Americans buy 6 artilleries, 2 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 7 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to 110 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Western United States to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 25 Sea Zone, round 2 : 3/4 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 cruiser, 2 destroyers, 1 fighter and 5 transports
Germans defend with 1 destroyer
Americans roll dice for 1 cruiser, 2 destroyers, 1 fighter and 5 transports in 110 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 cruiser, 2 destroyers, 1 fighter and 5 transports in 110 Sea Zone, round 3 : 1/4 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 cruiser, 1 destroyer, 1 fighter and 5 transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - Americans
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Eastern United States to 110 Sea Zone
3 transports moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea ZonePlace Units - Americans
4 artilleries and 6 infantry placed in Western United States
2 artilleries, 2 fighters and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsProduction/PUs Summary :
Germans : 46 / 67
Russians : 36 / 39
Japanese : 55 / 65
Americans : 56 / 71
Chinese : 11 / 23
British : 29 / 36
UK_Pacific : 6 / 6
Italians : 10 / 16
ANZAC : 8 / 12
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





