@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
Whackamatt (Axis) vs. Helmutpower (Allies +12)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 artillery moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
3 artilleries and 2 infantry moved from Kweichow to Hunan
2 artilleries and 1 infantry moved from Szechwan to Kweichow
2 infantry moved from Hopei to Anhwe
1 fighter moved from Yunnan to HunanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in HunanTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 46 / 67
Russians : 33 / 36
Japanese : 49 / 61
Americans : 56 / 71
Chinese : 13 / 21
British : 27 / 29
UK_Pacific : 11 / 12
Italians : 12 / 22
ANZAC : 8 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Morocco to 96 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
5 infantry moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Yunnan to Hunan
1 cruiser, 1 destroyer and 2 submarines moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber moved from 96 Sea Zone to Morocco
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
2 destroyers and 1 submarine placed in 110 Sea Zone
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 27 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,1
UK_Pacific collect 6 PUs (5 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 4 infantryProduction/PUs Summary :
Germans : 46 / 67
Russians : 33 / 36
Japanese : 49 / 61
Americans : 56 / 71
Chinese : 13 / 21
British : 27 / 27
UK_Pacific : 11 / 6
Italians : 12 / 22
ANZAC : 8 / 10
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 fighter moved from Egypt to Trans-Jordan
1 bomber moved from Romania to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 bomber and 1 fighter
Russians defend with 1 armour; Americans defend with 1 fighter
Italians win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Italians: 1 armour and 1 fighter
Casualties for Americans: 1 fighterNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
2 aaGuns moved from Romania to BessarabiaPlace Units - Italians
3 armour placed in Egypt
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
2 fighters moved from New South Wales to QueenslandNon Combat Move - ANZAC
2 aaGuns, 1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 11 PUs totalProduction/PUs Summary :
Germans : 46 / 67
Russians : 33 / 36
Japanese : 49 / 61
Americans : 56 / 71
Chinese : 13 / 21
British : 27 / 27
UK_Pacific : 11 / 6
Italians : 12 / 18
ANZAC : 8 / 11
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
3 infantry moved from Tobruk to Alexandria
British take Alexandria from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 46 / 67
Russians : 33 / 36
Japanese : 49 / 61
Americans : 56 / 71
Chinese : 13 / 21
British : 27 / 27
UK_Pacific : 11 / 6
Italians : 12 / 18
ANZAC : 8 / 11
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from France to Normandy Bordeaux
1 artillery and 3 infantry moved from France to Southern France
1 infantry moved from France to Northern Italy
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Western Germany to Southern France
1 destroyer, 1 submarine and 4 transports moved from 112 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Southern France
Germans attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Southern France to Southern Italy
1 aaGun moved from France to Northern Italy
1 bomber moved from Normandy Bordeaux to Southern Italy
1 aaGun moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Holland Belgium to Western Germany
1 artillery and 4 infantry moved from Belarus to Archangel
1 artillery and 2 infantry moved from Novgorod to Archangel
2 aaGuns moved from Novgorod to Archangel
6 artilleries and 16 infantry moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
1 artillery and 2 infantry moved from Romania to BessarabiaPlace Units - Germans
1 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in France
3 armour placed in Romania
1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
1 artillery and 1 infantry placed in Novgorod
1 artillery and 1 infantry placed in Germany
Germans undo move 2.
1 armour placed in Germany
2 mech_infantrys placed in FranceTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Urals
1 fighter moved from Russia to Urals
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
2 artilleries and 10 infantry moved from Samara to Russia
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
11 infantry moved from Smolensk to BryanskCombat - Russians
Battle in Urals
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Urals, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Urals
Russians win, taking Urals from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Urals to Russia
2 aaGuns moved from Smolensk to Bryansk
2 aaGuns, 9 artilleries and 15 infantry moved from Ukraine to Bryansk
7 artilleries and 3 infantry moved from Russia to BryanskPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in Ukraine
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsProduction/PUs Summary :
Germans : 54 / 65
Russians : 32 / 35
Japanese : 47 / 61
Americans : 51 / 71
Chinese : 13 / 21
British : 27 / 27
UK_Pacific : 11 / 6
Italians : 12 / 18
ANZAC : 8 / 11
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries, 1 destroyer, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Hawaiian Islands to 62 Sea Zone
2 artilleries and 1 infantry moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 battleship and 1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 mech_infantry moved from Manchuria to Anhwe
2 fighters moved from Manchuria to Anhwe
1 armour moved from Manchuria to Anhwe
2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in Anhwe
Japanese attack with 2 armour, 2 fighters and 1 mech_infantry
Chinese defend with 3 infantry
Japanese win, taking Anhwe from Chinese with 1 armour and 2 fighters remaining. Battle score for attacker is -1
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 3 infantry
Battle in 62 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 bomber moved from 62 Sea Zone to New Zealand
2 fighters moved from Anhwe to Manchuria
2 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Japan to Hawaiian Islands
1 fighter moved from Japan to Caroline IslandsPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
1 armour and 2 artilleries placed in Kwangtung
3 armour placed in Manchuria
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
3 carriers, 11 destroyers, 2 submarines and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
2 transports moved from 88 Sea Zone to 101 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Tobruk to Alexandria
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits
Americans roll dice for 2 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries in Normandy Bordeaux, round 3 : 0/2 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 1/1 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 5 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 2 infantry
Battle in Hawaiian Islands
Americans attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 6 fighters, 1 harbour and 5 tactical_bombers
Americans roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 4/7 hits
Japanese roll dice for 6 fighters and 5 tactical_bombers in Hawaiian Islands, round 2 : 6/11 hits
1 fighter owned by the Americans , 1 mech_infantry owned by the Americans , 4 tactical_bombers owned by the Japanese , 1 armour owned by the Americans , 1 tactical_bomber owned by the Americans and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 4 tactical_bombers
Casualties for Americans: 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
1 fighter owned by the Americans retreatedNon Combat Move - Americans
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 transports placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Western United States
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 52 / 65
Russians : 32 / 35
Japanese : 51 / 61
Americans : 53 / 69
Chinese : 12 / 21
British : 27 / 27
UK_Pacific : 8 / 6
Italians : 12 / 18
ANZAC : 8 / 11
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Chahar to Anhwe
2 artilleries and 1 infantry moved from Kweichow to Anhwe
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter moved from Hunan to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries, 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Anhwe, round 2 : 1/5 hits
Japanese roll dice for 1 armour in Anhwe, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
5 artilleries and 3 infantry moved from Hunan to Kiangsi
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Anhwe to SzechwanPlace Units - Chinese
3 artilleries and 3 infantry placed in KiangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
Chinese collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUsProduction/PUs Summary :
Germans : 52 / 65
Russians : 32 / 35
Japanese : 49 / 61
Americans : 53 / 69
Chinese : 14 / 19
British : 27 / 27
UK_Pacific : 8 / 6
Italians : 12 / 18
ANZAC : 8 / 11
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - British
British buy 2 fighters and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 submarines moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 bomber moved from Morocco to United Kingdom
5 infantry moved from Persia to Iraq
1 mech_infantry moved from Hunan to Kiangsu
Chinese take Kiangsu from Japanese
1 armour moved from Hunan to Shantung
Chinese take Shantung from JapaneseCombat - British
Battle in Holland BelgiumNon Combat Move - British
1 artillery and 1 infantry moved from 72 Sea Zone to KenyaPlace Units - British
1 transport placed in 110 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,1,4,4
UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantryProduction/PUs Summary :
Germans : 49 / 65
Russians : 32 / 35
Japanese : 44 / 61
Americans : 53 / 69
Chinese : 19 / 19
British : 30 / 30
UK_Pacific : 8 / 6
Italians : 12 / 18
ANZAC : 8 / 11
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 armour; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 1 bomber moved from Egypt to Iraq
Italians take Trans-Jordan from British
2 infantry moved from Northern Italy to FranceCombat - Italians
Battle in Iraq
Italians attack with 3 armour and 1 bomber
British defend with 5 infantry
retreated to Iraq
Russians win with 4 infantry remaining. Battle score for attacker is -15
Casualties for British: 1 infantry
Casualties for Italians: 3 armourNon Combat Move - Italians
1 bomber moved from Iraq to EgyptPlace Units - Italians
3 armour placed in EgyptTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 11 PUs totalProduction/PUs Summary :
Germans : 49 / 65
Russians : 32 / 35
Japanese : 44 / 61
Americans : 53 / 69
Chinese : 19 / 19
British : 29 / 30
UK_Pacific : 8 / 6
Italians : 13 / 23
ANZAC : 8 / 11
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - French
3 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt -
OOL in Egypt?
-
lose the bomber first please
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - French
3 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Battle in Egypt
French attack with 4 infantry
Italians defend with 3 armour, 1 bomber, 1 factory_minor and 1 harbour
French roll dice for 4 infantry in Egypt, round 2 : 1/4 hits
Italians roll dice for 3 armour and 1 bomber in Egypt, round 2 : 3/4 hits
3 infantry owned by the French and 1 bomber owned by the Italians lost in Egypt
1 infantry owned by the French retreated to Anglo Egyptian Sudan
Italians win with 3 armour remaining. Battle score for attacker is 3
Casualties for French: 3 infantry
Casualties for Italians: 1 bomberNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 49 / 65
Russians : 32 / 35
Japanese : 44 / 61
Americans : 53 / 69
Chinese : 19 / 19
British : 29 / 30
UK_Pacific : 8 / 6
Italians : 13 / 23
ANZAC : 8 / 11
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_majors; Remaining resources: 59 PUs;
Germans buy 11 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
1 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Timguska to Kansu
Germans take Kansu from Chinese
2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
3 armour moved from Romania to Eastern Poland
1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Germany to Western Germany
1 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
1 bomber moved from Holland Belgium to Western GermanyPlace Units - Germans
3 artilleries placed in Romania
3 artilleries placed in Novgorod
1 artillery and 1 infantry placed in France
1 artillery and 1 infantry placed in Western Germany
3 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
5 artilleries and 10 infantry moved from Bryansk to Belarus
3 artilleries and 5 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Russians attack with 8 artilleries and 15 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 8 artilleries and 15 infantry in Belarus, round 2 : 5/23 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 8 artilleries and 14 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
2 artilleries and 3 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 infantry moved from Volgograd to Rostov
2 artilleries and 20 infantry moved from Russia to Bryansk
1 infantry moved from Amur to BuryatiaPlace Units - Russians
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsProduction/PUs Summary :
Germans : 56 / 69
Russians : 31 / 34
Japanese : 44 / 61
Americans : 51 / 69
Chinese : 18 / 19
British : 26 / 30
UK_Pacific : 8 / 6
Italians : 13 / 23
ANZAC : 8 / 11
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 3 destroyers, 1 factory_minor and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 bomber moved from New Zealand to 62 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries moved from Malaya to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 cruiser moved from 37 Sea Zone to 20 Sea Zone
1 battleship moved from 37 Sea Zone to 20 Sea Zone
2 armour and 2 infantry moved from Manchuria to 19 Sea Zone
2 armour, 2 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
2 armour and 2 infantry moved from 20 Sea Zone to Kiangsi
1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers moved from Kwangtung to Kiangsi
2 fighters moved from Manchuria to Kiangsi
1 fighter and 1 tactical_bomber moved from Japan to Hawaiian Islands
1 fighter moved from Caroline Islands to Hawaiian Islands
2 destroyers moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to KiangsiCombat - Japanese
Battle in French Indo China
Battle in 62 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer
ANZAC win, taking French Indo China from French with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kiangsi
Japanese attack with 3 armour, 2 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 8 artilleries and 7 infantry
Japanese win, taking Kiangsi from Chinese with 3 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for Chinese: 8 artilleries and 7 infantry
Battle in SiamNon Combat Move - Japanese
1 fighter moved from Kiangsi to Manchuria
1 fighter moved from Kiangsi to Manchuria
1 fighter moved from Kiangsi to Kwangtung
1 tactical_bomber moved from Kiangsi to Manchuria
1 tactical_bomber moved from Kiangsi to Manchuria
1 fighter moved from Kiangsi to Kwangtung
1 battleship, 3 carriers and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers and 1 transport moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian IslandsPlace Units - Japanese
1 factory_minor placed in Malaya
3 infantry placed in Kwangtung
2 armour and 1 artillery placed in Manchuria
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,6,2,2,5,3,3,2,1,6,4,6,5,1,3,3,5,3
Japanese collect 48 PUs (1 lost to blockades); end with 48 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs





