UnknownSoldier (Axis) vs. JuanSpain (Allies+11), no tech

  • 13

    I am attacking 110 with 4 subs, destroyer, 2 fighters, 2 tacs, 2 bombers. I am guessing you will want best defense since the fighters have a place to land.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 carriers; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 destroyer and 4 submarines moved from 113 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from Germany to 110 Sea Zone
                2 fighters moved from Germany to 110 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone
                2 fighters moved from Germany to Baltic States
                3 infantry moved from Eastern Poland to Baltic States
                3 artilleries moved from Eastern Poland to Baltic States
                2 infantry moved from Eastern Poland to Baltic States
                1 fighter moved from Germany to Baltic States
                1 infantry moved from France to Holland Belgium
                3 fighters moved from Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                6 infantry moved from Eastern Poland to Bessarabia
                4 artilleries moved from Eastern Poland to Bessarabia
                2 armour moved from Eastern Poland to Bessarabia
                4 armour, 10 artilleries, 31 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 3 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 :  3/5 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 4 armour, 10 artilleries, 31 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour, 10 artilleries, 31 infantry and 2 mech_infantrys in Western Ukraine, round 2 :  11/47 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 4 armour, 10 artilleries, 31 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 armour, 4 artilleries and 6 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 4 artilleries and 6 infantry in Bessarabia, round 2 :  4/12 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 3 artilleries, 3 fighters and 5 infantry
                    British defend with 3 armour and 5 mech_infantrys
                        Germans roll dice for 3 artilleries, 3 fighters and 5 infantry in Baltic States, round 2 :  8/11 hits
                        Russians roll dice for 3 armour and 5 mech_infantrys in Baltic States, round 2 :  3/8 hits
                        3 armour owned by the British , 3 infantry owned by the Germans and 5 mech_infantrys owned by the British lost in Baltic States
                    Germans win, taking Baltic States from Russians with 3 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 29
                    Casualties for Germans: 3 infantry
                    Casualties for British: 3 armour and 5 mech_infantrys
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers
                    Russians defend with 1 submarine; British defend with 3 transports; Americans defend with 2 carriers, 1 destroyer, 4 fighters and 1 transport
                        Germans roll dice for 4 submarines in 110 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  2/7 hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 2 carriers, 1 destroyer, 4 fighters and 4 transports in 110 Sea Zone, round 2 :  2/7 hits
                        2 submarines owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 :  3/7 hits
                        Americans roll dice for 2 carriers, 1 destroyer, 4 fighters and 4 transports in 110 Sea Zone, round 3 :  3/7 hits
                        2 carriers owned by the Americans , 1 submarine owned by the Russians , 1 destroyer owned by the Germans , 1 fighter owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 4 :  1/5 hits
                        Americans roll dice for 1 destroyer, 4 fighters and 4 transports in 110 Sea Zone, round 4 :  2/5 hits
                        1 destroyer owned by the Americans , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 2 bombers and 1 tactical_bomber in 110 Sea Zone, round 5 :  1/3 hits
                        Americans roll dice for 4 fighters and 4 transports in 110 Sea Zone, round 5 :  3/4 hits
                        1 fighter owned by the Americans , 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                    Americans win with 3 fighters and 4 transports remaining. Battle score for attacker is -42
                    Casualties for Germans: 2 bombers, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers
                    Casualties for Russians: 1 submarine
                    Casualties for Americans: 2 carriers, 1 destroyer and 1 fighter
                    3 fighters owned by the Americans forced to land in United Kingdom

    Non Combat Move - Germans
                3 fighters moved from Baltic States to Poland
                2 aaGuns, 4 armour, 9 infantry and 3 mech_infantrys moved from Germany to Poland
                3 fighters moved from Holland Belgium to Western Germany

    Place Units - Germans
                2 carriers placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 39 PUs; end with 44 PUs total

    Territory Summary for Germans :

    Malta : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
        Poland : 2 aaGuns, 4 armour, 3 fighters, 9 infantry and 3 mech_infantrys
        Germany : 1 factory_major
        Holland Belgium : 1 infantry
        Baltic States : 1 flag, 3 artilleries and 2 infantry
        Eastern Poland : 1 flag, 2 aaGuns and 1 infantry
        Bessarabia : 1 flag, 2 armour, 4 artilleries and 5 infantry
        Western Ukraine : 1 flag, 4 armour, 10 artilleries, 31 infantry and 2 mech_infantrys
        113 Sea Zone : 2 carriers
        Bulgaria : 1 flag

    Production/PUs Summary :

    Germans : 39 / 44
        Russians : 28 / 39
        Japanese : 41 / 44
        Americans : 55 / 85
        Chinese : 5 / 13
        British : 42 / 42
        UK_Pacific : 21 / 19
        Italians : 11 / 11
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    well that almost crushes the Axis. I will go a couple of more rounds and see if they can turn it around.

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 7 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                3 infantry moved from Belarus to Baltic States
                3 tactical_bombers moved from Russia to Baltic States
                3 fighters moved from Russia to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 mech_infantry moved from Alexandria to Tobruk
                      Russians take Tobruk from Italians

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 aaGuns and 1 infantry
                    Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 aaGuns and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 3 fighters, 4 infantry and 3 tactical_bombers
                    Germans defend with 3 artilleries and 2 infantry
                    Russians win, taking Baltic States from Germans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 artilleries and 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                3 fighters moved from Baltic States to Bryansk
                3 tactical_bombers moved from Baltic States to Bryansk
                8 mech_infantrys moved from Russia to Bryansk
                19 artilleries moved from Belarus to Bryansk
                2 armour moved from Belarus to Bryansk
                3 aaGuns moved from Belarus to Bryansk
                2 mech_infantrys moved from Belarus to Bryansk
                43 infantry moved from Belarus to Bryansk

    Place Units - Russians
                7 artilleries and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 armour and 4 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Dzavhan to Olgiy
                      Japanese take Olgiy from Russians
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Dzavhan to Tsagaan Olom
                      Japanese take Tsagaan Olom from UK_Pacific
                1 infantry moved from Dzavhan to Central Mongolia
                      Japanese take Central Mongolia from UK_Pacific
                1 artillery moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                2 battleships moved from 36 Sea Zone to 19 Sea Zone
                2 cruisers moved from 36 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                6 fighters moved from 36 Sea Zone to 21 Sea Zone

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 6 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 6 fighters in 21 Sea Zone, round 2 :  5/6 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 :  3/9 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese win with 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                6 fighters moved from 21 Sea Zone to 19 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone
                3 infantry moved from Manchuria to Jehol
                1 infantry moved from Kiangsi to Hunan
                6 carriers and 3 transports moved from 36 Sea Zone to 20 Sea Zone
                2 artilleries and 4 infantry moved from Kwangtung to 20 Sea Zone
                2 artilleries, 6 carriers, 4 infantry and 3 transports moved from 20 Sea Zone to 19 Sea Zone
                2 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
                3 infantry moved from Shantung to Kiangsu
                2 bombers moved from Kwangtung to Kiangsu
                1 infantry moved from Kwangtung to Kwangsi

    Place Units - Japanese
                3 destroyers placed in 19 Sea Zone
                1 destroyer placed in 19 Sea Zone
                2 armour placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
                Japanese collect 44 PUs; end with 44 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag, 1 aaGun, 2 armour and 1 factory_minor
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag, 2 artilleries, 2 bombers and 7 infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
        Jehol : 1 flag, 3 infantry
        Manchuria : 1 flag, 1 factory_minor
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 artillery
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        Olgiy : 1 flag, 1 infantry
        36 Sea Zone : 1 flag
        Dzavhan : 1 flag
        21 Sea Zone : 1 submarine
        19 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 9 fighters, 2 tactical_bombers and 3 transports
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 37 / 44
        Russians : 29 / 39
        Japanese : 44 / 44
        Americans : 55 / 85
        Chinese : 3 / 13
        British : 42 / 42
        UK_Pacific : 21 / 19
        Italians : 11 / 11
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 7 artilleries, 7 infantry and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Germans
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 submarine moved from 20 Sea Zone to 21 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 destroyer moved from 33 Sea Zone to 21 Sea Zone

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Holland Belgium
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 1 infantry
                    Americans win, taking 6 Sea Zone from Japanese, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                10 submarines moved from 26 Sea Zone to 33 Sea Zone
                7 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 submarines moved from 91 Sea Zone to 96 Sea Zone
                7 transports moved from 102 Sea Zone to 101 Sea Zone
                2 artilleries moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
                2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
                2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from Holland Belgium to United Kingdom
                5 fighters moved from Eastern United States to Gibraltar
                1 submarine moved from 6 Sea Zone to 23 Sea Zone

    Place Units - Americans
                3 artilleries and 7 infantry placed in Eastern United States
                4 artilleries placed in Central United States
                6 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                5 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Chinese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 artillery moved from Szechwan to Kweichow

    Place Units - Chinese
                1 artillery and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
                EDIT: Changing ownership of Kwangsi from Japanese to Chinese
                EDIT: Adding units owned by Chinese to Kwangsi: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 1 carrier and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                    British converts factory_major into different units
                1 mech_infantry moved from Yunnan to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 armour moved from Greece to Albania
                      British take Albania from Italians
                1 armour moved from Albania to Yugoslavia
                      British take Yugoslavia from Italians
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                      British take Northern Italy from Italians
                1 mech_infantry moved from Belarus to Slovakia Hungary
                      British take Slovakia Hungary from Germans
                1 mech_infantry moved from Belarus to Romania
                      British take Romania from Germans
                2 mech_infantrys moved from Belarus to Bessarabia
                1 armour moved from Belarus to Bessarabia
                2 mech_infantrys moved from Rostov to Bessarabia
                6 armour moved from Rostov to Bessarabia
                6 mech_infantrys moved from Bryansk to Bessarabia

    Combat - British
                Battle in Bessarabia
                    British attack with 7 armour and 10 mech_infantrys
                    Germans defend with 2 armour, 4 artilleries and 5 infantry
                    British win, taking Bessarabia from Germans with 7 armour and 4 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for Germans: 2 armour, 4 artilleries and 5 infantry
                    Casualties for British: 6 mech_infantrys

    Non Combat Move - British
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Egypt to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece
                1 mech_infantry moved from 99 Sea Zone to Greece
                3 mech_infantrys moved from Persia to Caucasus
                3 armour moved from Iraq to Caucasus
                1 mech_infantry moved from Egypt to Iraq
                3 armour moved from French Indo China to Hunan
                4 mech_infantrys moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                5 armour moved from Yunnan to Hunan
                4 mech_infantrys moved from India to Yunnan
                1 armour moved from India to Yunnan
                2 fighters moved from Normandy Bordeaux to 110 Sea Zone
                5 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 carrier placed in 110 Sea Zone
                3 artilleries placed in Normandy Bordeaux
                1 armour and 2 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 56 PUs; end with 56 PUs total

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

  • 19 18 17 16 15

    I could not finish the british rolls in Bessarabia and had to start again from USA, corrected the chinise dice as one combat was changed significantly, the rest was worse dice for me but left it as it was not important.

    Cheers

    Juan

  • 13

    No worries sir. I have no doubt it is all correct. However, you did not even need to go that far.

    I am in no position to even mount a decent shot at victory and the writing on the wall is clear. Excellent job sir. I concede and will post your victory.

    Rematch?

  • 19 18 17 16 15

    Thanks gentleman, good game and a pleasure playing with you.

    Happy to rematch, same bid? switch sides?

  • 13

    Sounds wonderful to me…I will take an artillery in Alexandria, a mech in Egypt, and an infantry in New Guinea

  • 19 18 17 16 15

    new game created Sir, good luck!!

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