@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
well western germany held :cry:
that may prove to be fatal
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from France to Western Germany
1 bomber moved from France to 112 Sea Zone
1 infantry moved from France to Holland Belgium
1 bomber moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
10 mech_infantrys moved from Germany to Baltic States
3 armour moved from Eastern Poland to Baltic States
2 artilleries and 7 infantry moved from France to Western Germany
2 fighters moved from France to Holland Belgium
1 artillery moved from Northern Italy to Western Germany
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Germany
Germans attack with 4 artilleries and 8 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 artilleries and 8 infantry in Western Germany, round 2 : 5/12 hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Baltic States
Germans attack with 3 armour and 10 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 10 mech_infantrys in Baltic States, round 2 : 3/13 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
6 fighters and 2 tactical_bombers moved from Western Ukraine to Germany
4 armour and 3 mech_infantrys moved from Eastern Poland to Germany
1 aaGun, 6 armour, 17 artilleries, 33 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 bomber moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Germany
1 bomber moved from 112 Sea Zone to Germany
1 aaGun moved from France to Western Germany
Place Units - Germans
1 destroyer placed in 113 Sea Zone
9 infantry placed in Germany
3 infantry placed in Southern France
1 infantry placed in France
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Territory Summary for Germans :
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Germany : 2 aaGuns, 4 armour, 2 bombers, 1 factory_major, 8 fighters, 9 infantry, 3 mech_infantrys and 2 tactical_bombers
Holland Belgium : 2 infantry
Baltic States : 1 flag, 3 armour and 10 mech_infantrys
Eastern Poland : 1 flag, 2 aaGuns, 6 armour, 17 artilleries, 43 infantry and 2 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 aaGun
113 Sea Zone : 1 destroyer and 4 submarines
Bulgaria : 1 flag
Production/PUs Summary :
Germans : 37 / 37
Russians : 29 / 34
Japanese : 37 / 37
Americans : 57 / 93
Chinese : 8 / 14
British : 40 / 41
UK_Pacific : 21 / 22
Italians : 13 / 13
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Russians
Russians buy 8 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
British take Alexandria from Italians
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Non Combat Move - Russians
5 infantry moved from Smolensk to Belarus
2 aaGuns, 2 armour, 20 artilleries, 1 fighter, 44 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
2 infantry moved from Yenisey to Timguska
1 aaGun moved from Smolensk to Belarus
8 artilleries moved from Russia to Bryansk
Place Units - Russians
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Hunan to Kwangsi
Japanese take Kwangsi from Chinese
3 transports moved from 20 Sea Zone to 19 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
3 infantry moved from Shantung to 19 Sea Zone
6 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 battleships and 2 cruisers moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
4 fighters moved from 20 Sea Zone to 21 Sea Zone
6 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 20 Sea Zone to French Indo China
2 bombers moved from Shantung to French Indo China
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 4 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 cruisers and 3 transports in 36 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 cruisers and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 2 bombers, 1 fighter and 6 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 2 bombers, 1 fighter and 6 infantry in French Indo China, round 2 : 1/9 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from UK_Pacific with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
6 carriers moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
4 fighters moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Kwangtung
3 infantry moved from Yakut S.S.R. to Dzavhan
2 bombers moved from French Indo China to Kwangtung
1 infantry moved from Anhwe to Kiangsi
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Manchuria
1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Territory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Shensi : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 2 artilleries, 2 bombers, 1 harbour and 5 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
36 Sea Zone : 1 flag, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 tactical_bombers and 3 transports
35 Sea Zone : 1 submarine
Dzavhan : 1 flag, 3 infantry
21 Sea Zone : 1 submarine
Buyant-Uhaa : 1 flag
Production/PUs Summary :
Germans : 35 / 37
Russians : 30 / 39
Japanese : 44 / 44
Americans : 57 / 93
Chinese : 4 / 14
British : 40 / 41
UK_Pacific : 19 / 22
Italians : 13 / 13
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Americans
Americans buy 5 fighters and 7 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
2 fighters moved from 92 Sea Zone to 104 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 91 Sea Zone
7 transports moved from 110 Sea Zone to 102 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
10 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
5 fighters placed in Eastern United States
7 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
Americans collect 59 PUs (1 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Szechwan
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Kweichow
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Kwangsi
Chinese attack with 1 artillery
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 artillery
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - British
British buy 3 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
7 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from United Kingdom to Southern France
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
2 mech_infantrys moved from Archangel to Baltic States
1 mech_infantry moved from Karelia to Baltic States
3 armour moved from Bryansk to Baltic States
13 mech_infantrys moved from Bryansk to Baltic States
1 infantry moved from Yunnan to French Indo China
4 armour moved from Yunnan to French Indo China
Combat - British
Battle in Greece
Battle in Southern France
British attack with 2 fighters and 7 infantry
Germans defend with 1 factory_minor, 1 harbour and 6 infantry
British win, taking Greece from Italians with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 6 infantry
Casualties for British: 7 infantry
Battle in French Indo China
British attack with 4 armour and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 6 infantry
British win, taking French Indo China from Japanese with 3 armour remaining. Battle score for attacker is 9
Casualties for Japanese: 6 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Baltic States
British attack with 3 armour and 16 mech_infantrys
Germans defend with 3 armour and 10 mech_infantrys
British win, taking Baltic States from Germans with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 3 armour and 10 mech_infantrys
Casualties for British: 11 mech_infantrys
Non Combat Move - British
4 mech_infantrys moved from Rostov to Belarus
1 armour moved from Rostov to Belarus
6 mech_infantrys moved from Caucasus to Bryansk
6 armour moved from Northwest Persia to Rostov
2 mech_infantrys moved from Northwest Persia to Rostov
1 infantry moved from Burma to Yunnan
7 mech_infantrys moved from India to Yunnan
5 armour moved from India to Yunnan
2 fighters moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
Place Units - British
1 infantry placed in Egypt
3 mech_infantrys placed in Persia
3 armour placed in Iraq
2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 42 PUs; end with 42 PUs total
Place Units - UK_Pacific
1 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,4,5,5,5,1,1,6,3,6,6,4,5,3,5,4,2,3,4,1,6,1,6,5
UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Denmark
Combat - Italians
Battle in Denmark
Italians attack with 2 mech_infantrys
Americans defend with 1 infantry
Italians roll dice for 2 mech_infantrys in Denmark, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Italians win, taking Denmark from Americans with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Territory Summary for Italians :
Denmark : 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
93 Sea Zone : 1 flag
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 33 / 37
Russians : 31 / 39
Japanese : 41 / 44
Americans : 58 / 85
Chinese : 5 / 13
British : 42 / 42
UK_Pacific : 21 / 19
Italians : 11 / 11
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
8 fighters moved from 33 Sea Zone to 21 Sea Zone
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer and 8 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
8 fighters moved from 21 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
2 infantry moved from New South Wales to Queensland
Place Units - ANZAC
2 transports placed in 54 Sea Zone
1 artillery placed in Queensland
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
I am attacking 110 with 4 subs, destroyer, 2 fighters, 2 tacs, 2 bombers. I am guessing you will want best defense since the fighters have a place to land.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 carriers; Remaining resources: 5 PUs;
Combat Move - Germans
1 destroyer and 4 submarines moved from 113 Sea Zone to 110 Sea Zone
2 tactical_bombers moved from Germany to 110 Sea Zone
2 fighters moved from Germany to 110 Sea Zone
2 bombers moved from Germany to 110 Sea Zone
2 fighters moved from Germany to Baltic States
3 infantry moved from Eastern Poland to Baltic States
3 artilleries moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Baltic States
1 fighter moved from Germany to Baltic States
1 infantry moved from France to Holland Belgium
3 fighters moved from Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
6 infantry moved from Eastern Poland to Bessarabia
4 artilleries moved from Eastern Poland to Bessarabia
2 armour moved from Eastern Poland to Bessarabia
4 armour, 10 artilleries, 31 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 4 armour, 10 artilleries, 31 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 10 artilleries, 31 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 11/47 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 armour, 10 artilleries, 31 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 armour, 4 artilleries and 6 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour, 4 artilleries and 6 infantry in Bessarabia, round 2 : 4/12 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 armour, 4 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 artilleries, 3 fighters and 5 infantry
British defend with 3 armour and 5 mech_infantrys
Germans roll dice for 3 artilleries, 3 fighters and 5 infantry in Baltic States, round 2 : 8/11 hits
Russians roll dice for 3 armour and 5 mech_infantrys in Baltic States, round 2 : 3/8 hits
3 armour owned by the British , 3 infantry owned by the Germans and 5 mech_infantrys owned by the British lost in Baltic States
Germans win, taking Baltic States from Russians with 3 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 29
Casualties for Germans: 3 infantry
Casualties for British: 3 armour and 5 mech_infantrys
Battle in 110 Sea Zone
Germans attack with 2 bombers, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers
Russians defend with 1 submarine; British defend with 3 transports; Americans defend with 2 carriers, 1 destroyer, 4 fighters and 1 transport
Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/7 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 carriers, 1 destroyer, 4 fighters and 4 transports in 110 Sea Zone, round 2 : 2/7 hits
2 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 submarines in 110 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 3/7 hits
Americans roll dice for 2 carriers, 1 destroyer, 4 fighters and 4 transports in 110 Sea Zone, round 3 : 3/7 hits
2 carriers owned by the Americans , 1 submarine owned by the Russians , 1 destroyer owned by the Germans , 1 fighter owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 110 Sea Zone, round 4 : 1/5 hits
Americans roll dice for 1 destroyer, 4 fighters and 4 transports in 110 Sea Zone, round 4 : 2/5 hits
1 destroyer owned by the Americans , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in 110 Sea Zone
Germans roll dice for 2 bombers and 1 tactical_bomber in 110 Sea Zone, round 5 : 1/3 hits
Americans roll dice for 4 fighters and 4 transports in 110 Sea Zone, round 5 : 3/4 hits
1 fighter owned by the Americans , 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
Americans win with 3 fighters and 4 transports remaining. Battle score for attacker is -42
Casualties for Germans: 2 bombers, 1 destroyer, 2 fighters, 4 submarines and 2 tactical_bombers
Casualties for Russians: 1 submarine
Casualties for Americans: 2 carriers, 1 destroyer and 1 fighter
3 fighters owned by the Americans forced to land in United Kingdom
Non Combat Move - Germans
3 fighters moved from Baltic States to Poland
2 aaGuns, 4 armour, 9 infantry and 3 mech_infantrys moved from Germany to Poland
3 fighters moved from Holland Belgium to Western Germany
Place Units - Germans
2 carriers placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 39 PUs; end with 44 PUs total
Territory Summary for Germans :
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
Poland : 2 aaGuns, 4 armour, 3 fighters, 9 infantry and 3 mech_infantrys
Germany : 1 factory_major
Holland Belgium : 1 infantry
Baltic States : 1 flag, 3 artilleries and 2 infantry
Eastern Poland : 1 flag, 2 aaGuns and 1 infantry
Bessarabia : 1 flag, 2 armour, 4 artilleries and 5 infantry
Western Ukraine : 1 flag, 4 armour, 10 artilleries, 31 infantry and 2 mech_infantrys
113 Sea Zone : 2 carriers
Bulgaria : 1 flag
Production/PUs Summary :
Germans : 39 / 44
Russians : 28 / 39
Japanese : 41 / 44
Americans : 55 / 85
Chinese : 5 / 13
British : 42 / 42
UK_Pacific : 21 / 19
Italians : 11 / 11
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
well that almost crushes the Axis. I will go a couple of more rounds and see if they can turn it around.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Russians
Russians buy 7 artilleries and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
3 infantry moved from Belarus to Baltic States
3 tactical_bombers moved from Russia to Baltic States
3 fighters moved from Russia to Baltic States
1 infantry moved from Belarus to Baltic States
1 mech_infantry moved from Alexandria to Tobruk
Russians take Tobruk from Italians
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 aaGuns and 1 infantry
Russians win, taking Eastern Poland from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 2 aaGuns and 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 3 fighters, 4 infantry and 3 tactical_bombers
Germans defend with 3 artilleries and 2 infantry
Russians win, taking Baltic States from Germans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 artilleries and 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Russians
3 fighters moved from Baltic States to Bryansk
3 tactical_bombers moved from Baltic States to Bryansk
8 mech_infantrys moved from Russia to Bryansk
19 artilleries moved from Belarus to Bryansk
2 armour moved from Belarus to Bryansk
3 aaGuns moved from Belarus to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
43 infantry moved from Belarus to Bryansk
Place Units - Russians
7 artilleries and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour and 4 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from UK_Pacific
1 infantry moved from Dzavhan to Central Mongolia
Japanese take Central Mongolia from UK_Pacific
1 artillery moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 battleships moved from 36 Sea Zone to 19 Sea Zone
2 cruisers moved from 36 Sea Zone to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
6 fighters moved from 36 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 6 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 6 fighters in 21 Sea Zone, round 2 : 5/6 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/9 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
6 fighters moved from 21 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
3 infantry moved from Manchuria to Jehol
1 infantry moved from Kiangsi to Hunan
6 carriers and 3 transports moved from 36 Sea Zone to 20 Sea Zone
2 artilleries and 4 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 6 carriers, 4 infantry and 3 transports moved from 20 Sea Zone to 19 Sea Zone
2 artilleries and 4 infantry moved from 19 Sea Zone to Kiangsu
3 infantry moved from Shantung to Kiangsu
2 bombers moved from Kwangtung to Kiangsu
1 infantry moved from Kwangtung to Kwangsi
Place Units - Japanese
3 destroyers placed in 19 Sea Zone
1 destroyer placed in 19 Sea Zone
2 armour placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6
Japanese collect 44 PUs; end with 44 PUs total
Territory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 aaGun, 2 armour and 1 factory_minor
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 2 artilleries, 2 bombers and 7 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Jehol : 1 flag, 3 infantry
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Olgiy : 1 flag, 1 infantry
36 Sea Zone : 1 flag
Dzavhan : 1 flag
21 Sea Zone : 1 submarine
19 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 5 destroyers, 9 fighters, 2 tactical_bombers and 3 transports
Central Mongolia : 1 flag, 1 infantry
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 37 / 44
Russians : 29 / 39
Japanese : 44 / 44
Americans : 55 / 85
Chinese : 3 / 13
British : 42 / 42
UK_Pacific : 21 / 19
Italians : 11 / 11
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Americans
Americans buy 7 artilleries, 7 infantry and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 submarine moved from 20 Sea Zone to 21 Sea Zone
Americans take 20 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Holland Belgium
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking 6 Sea Zone from Japanese, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
10 submarines moved from 26 Sea Zone to 33 Sea Zone
7 submarines moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 91 Sea Zone to 96 Sea Zone
7 transports moved from 102 Sea Zone to 101 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Holland Belgium to United Kingdom
5 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 6 Sea Zone to 23 Sea Zone
Place Units - Americans
3 artilleries and 7 infantry placed in Eastern United States
4 artilleries placed in Central United States
6 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
5 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Chinese: 1 artillery and 2 infantry
Non Combat Move - Chinese
1 artillery moved from Szechwan to Kweichow
Place Units - Chinese
1 artillery and 3 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 infantry
EDIT: Changing ownership of Kwangsi from Japanese to Chinese
EDIT: Adding units owned by Chinese to Kwangsi: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode