Forgot to Blitz Alexandria so I did it during NCM.
UnknownSoldier (Axis) vs. JuanSpain (Allies+11), no tech
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Test summary from TripleA, engine version: 1.7.0.3, time: 13:55:05
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Americans
Americans buy 13 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 95 Sea Zone
4 fighters moved from 110 Sea Zone to 95 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 104 Sea Zone
2 infantry and 2 transports moved from 104 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Battle in 95 Sea Zone
Americans attack with 1 bomber and 4 fighters
Germans defend with 3 transports; Italians defend with 1 carrier, 1 fighter, 4 submarines and 4 transports
4 submarines owned by the Italians Submerged
Americans win, taking Holland Belgium from Germans with 3 fighters remaining. Battle score for attacker is 53
Casualties for Germans: 3 transports
Casualties for Italians: 1 carrier, 1 fighter and 4 transports
Casualties for Americans: 1 bomber and 1 fighter
Battle in Western Germany
Americans converts factory_major into different units
Battle in Denmark
Battle in 92 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Germans defend with 1 carrier; Italians defend with 1 submarine
Americans win, taking Western Germany from Germans, taking Denmark from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 22
Casualties for Germans: 1 carrier
Casualties for Italians: 1 submarine
Battle in 22 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 fighter moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
8 artilleries moved from Morocco to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
9 infantry moved from Morocco to 91 Sea Zone
9 artilleries, 9 infantry and 9 transports moved from 91 Sea Zone to 104 Sea Zone
8 artilleries, 8 infantry and 8 transports moved from 104 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
9 infantry moved from 110 Sea Zone to Normandy Bordeaux
9 artilleries moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Tunisia to Morocco
2 fighters moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea ZonePlace Units - Americans
10 submarines placed in 10 Sea Zone
3 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 65 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship, 1 destroyer and 2 submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - British
British buy 1 airfield and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Vyborg to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Norway to Karelia
1 infantry moved from Caucasus to Rostov
5 mech_infantrys moved from Kazakhstan to Rostov
1 armour moved from Ethiopia to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 armour moved from 81 Sea Zone to Egypt
1 armour moved from Volgograd to RostovCombat - British
Battle in Egypt
Battle in Rostov
British attack with 1 armour, 1 infantry and 5 mech_infantrys
Germans defend with 2 infantry
British win, taking Egypt from Germans, taking Rostov from Germans with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - British
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 mech_infantrys moved from Russia to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Szechwan to Yunnan
4 armour moved from India to Yunnan
1 infantry moved from India to Burma
5 armour moved from Eastern Persia to India
3 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Persia to Caucasus
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
6 armour moved from Trans-Jordan to Northwest PersiaPlace Units - British
2 fighters placed in United Kingdom
1 airfield placed in GibraltarTurn Complete - British
British collect 40 PUs; end with 41 PUs totalPlace Units - UK_Pacific
7 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 7 mech_infantrys -
I fear the tide has turned for good, but I will continue for a few more rounds
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I used the subs to attack in 95 and got 2 hits. How would you like the casualties?
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2 on 1 carrier, I forgot to invade Sicily with 1 transport!! big mistake. Next hit if the 4 are not eliminated would be the destroyer.
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will do sir
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Italians
Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to Western GermanyCombat - Italians
Italians creates battle in territory 95 Sea Zone
Battle in 95 Sea Zone
Italians attack with 4 submarines
Americans defend with 2 carriers, 1 destroyer and 4 fighters
Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 2 carriers, 1 destroyer and 4 fighters in 95 Sea Zone, round 2 : 4/7 hits
1 carrier owned by the Americans and 4 submarines owned by the Italians lost in 95 Sea Zone
Americans win with 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is -8
Casualties for Italians: 4 submarines
Casualties for Americans: 1 carrier
Battle in Western Germany
Italians attack with 3 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 infantry in Western Germany, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits
Italians roll dice for 3 infantry in Western Germany, round 3 : 0/3 hits
Americans roll dice for 1 infantry in Western Germany, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 2 infantry in Western Germany, round 4 : 0/2 hits
Americans roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits
Italians roll dice for 2 infantry in Western Germany, round 5 : 0/2 hits
Americans roll dice for 1 infantry in Western Germany, round 5 : 0/1 hits
Italians roll dice for 2 infantry in Western Germany, round 6 : 0/2 hits
Americans roll dice for 1 infantry in Western Germany, round 6 : 1/1 hits
1 infantry owned by the Italians lost in Western Germany
Italians roll dice for 1 infantry in Western Germany, round 7 : 0/1 hits
Americans roll dice for 1 infantry in Western Germany, round 7 : 1/1 hits
1 infantry owned by the Italians lost in Western Germany
Americans win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Italians: 3 infantry
2 fighters owned by the Americans could not land and were killedNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag
Northern Italy : 1 aaGun, 1 factory_major, 2 infantry and 2 mech_infantrys
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 28 / 47
Russians : 30 / 34
Japanese : 37 / 37
Americans : 65 / 93
Chinese : 8 / 14
British : 40 / 41
UK_Pacific : 21 / 22
Italians : 13 / 13
ANZAC : 18 / 29
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
well western germany held :cry:
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that may prove to be fatal
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
2 fighters and 1 infantry placed in Queensland
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Northern Italy to Western Germany
1 infantry moved from France to Western Germany
1 bomber moved from France to 112 Sea Zone
1 infantry moved from France to Holland Belgium
1 bomber moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
10 mech_infantrys moved from Germany to Baltic States
3 armour moved from Eastern Poland to Baltic States
2 artilleries and 7 infantry moved from France to Western Germany
2 fighters moved from France to Holland Belgium
1 artillery moved from Northern Italy to Western GermanyCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Germany
Germans attack with 4 artilleries and 8 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 artilleries and 8 infantry in Western Germany, round 2 : 5/12 hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Western Germany
Germans win, taking Western Germany from Americans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber
Americans defend with 2 transports
2 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Baltic States
Germans attack with 3 armour and 10 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 3 armour and 10 mech_infantrys in Baltic States, round 2 : 3/13 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Baltic States
Germans win, taking Baltic States from Russians with 3 armour and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
6 fighters and 2 tactical_bombers moved from Western Ukraine to Germany
4 armour and 3 mech_infantrys moved from Eastern Poland to Germany
1 aaGun, 6 armour, 17 artilleries, 33 infantry and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
1 bomber moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Germany
1 bomber moved from 112 Sea Zone to Germany
1 aaGun moved from France to Western GermanyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
9 infantry placed in Germany
3 infantry placed in Southern France
1 infantry placed in FranceTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs totalTerritory Summary for Germans :
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Germany : 2 aaGuns, 4 armour, 2 bombers, 1 factory_major, 8 fighters, 9 infantry, 3 mech_infantrys and 2 tactical_bombers
Holland Belgium : 2 infantry
Baltic States : 1 flag, 3 armour and 10 mech_infantrys
Eastern Poland : 1 flag, 2 aaGuns, 6 armour, 17 artilleries, 43 infantry and 2 mech_infantrys
Bessarabia : 1 flag
Western Ukraine : 1 flag, 1 aaGun
113 Sea Zone : 1 destroyer and 4 submarines
Bulgaria : 1 flagProduction/PUs Summary :
Germans : 37 / 37
Russians : 29 / 34
Japanese : 37 / 37
Americans : 57 / 93
Chinese : 8 / 14
British : 40 / 41
UK_Pacific : 21 / 22
Italians : 13 / 13
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Russians
Russians buy 8 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
British take Alexandria from ItaliansCombat - Russians
Battle in Western Ukraine
Russians attack with 1 infantry
Germans defend with 1 aaGun
Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGunNon Combat Move - Russians
5 infantry moved from Smolensk to Belarus
2 aaGuns, 2 armour, 20 artilleries, 1 fighter, 44 infantry, 1 mech_infantry and 1 tactical_bomber moved from Bryansk to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
2 infantry moved from Yenisey to Timguska
1 aaGun moved from Smolensk to Belarus
8 artilleries moved from Russia to BryanskPlace Units - Russians
8 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 33 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Hunan to Kwangsi
Japanese take Kwangsi from Chinese
3 transports moved from 20 Sea Zone to 19 Sea Zone
3 infantry moved from Manchuria to 19 Sea Zone
3 infantry moved from Shantung to 19 Sea Zone
6 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 battleships and 2 cruisers moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 21 Sea Zone
4 fighters moved from 20 Sea Zone to 21 Sea Zone
6 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 20 Sea Zone to French Indo China
2 bombers moved from Shantung to French Indo ChinaCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 4 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 cruisers and 3 transports in 36 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 2 cruisers and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 2 bombers, 1 fighter and 6 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 2 bombers, 1 fighter and 6 infantry in French Indo China, round 2 : 1/9 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from UK_Pacific with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
6 carriers moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
4 fighters moved from 21 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Kwangtung
3 infantry moved from Yakut S.S.R. to Dzavhan
2 bombers moved from French Indo China to Kwangtung
1 infantry moved from Anhwe to KiangsiPlace Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Manchuria
1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs totalTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag, 1 aaGun, 1 factory_minor and 3 infantry
Kwangsi : 1 flag, 1 artillery
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 8 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor and 3 infantry
Shensi : 1 flag, 1 artillery
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 2 artilleries, 2 bombers, 1 harbour and 5 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 1 harbour and 6 infantry
36 Sea Zone : 1 flag, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 8 fighters, 2 tactical_bombers and 3 transports
35 Sea Zone : 1 submarine
Dzavhan : 1 flag, 3 infantry
21 Sea Zone : 1 submarine
Buyant-Uhaa : 1 flagProduction/PUs Summary :
Germans : 35 / 37
Russians : 30 / 39
Japanese : 44 / 44
Americans : 57 / 93
Chinese : 4 / 14
British : 40 / 41
UK_Pacific : 19 / 22
Italians : 13 / 13
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Americans
Americans buy 5 fighters and 7 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 carrier moved from 92 Sea Zone to 104 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
2 fighters moved from 92 Sea Zone to 104 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from 104 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Gibraltar to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 91 Sea Zone
7 transports moved from 110 Sea Zone to 102 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 22 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 battleship moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
10 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
5 fighters placed in Eastern United States
7 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
Americans collect 59 PUs (1 lost to blockades); end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to SzechwanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Kweichow
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Kwangsi
Chinese attack with 1 artillery
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 artillery
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - British
British buy 3 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
7 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from United Kingdom to Southern France
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
2 mech_infantrys moved from Archangel to Baltic States
1 mech_infantry moved from Karelia to Baltic States
3 armour moved from Bryansk to Baltic States
13 mech_infantrys moved from Bryansk to Baltic States
1 infantry moved from Yunnan to French Indo China
4 armour moved from Yunnan to French Indo ChinaCombat - British
Battle in Greece
Battle in Southern France
British attack with 2 fighters and 7 infantry
Germans defend with 1 factory_minor, 1 harbour and 6 infantry
British win, taking Greece from Italians with 2 fighters remaining. Battle score for attacker is -3
Casualties for Germans: 6 infantry
Casualties for British: 7 infantry
Battle in French Indo China
British attack with 4 armour and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 6 infantry
British win, taking French Indo China from Japanese with 3 armour remaining. Battle score for attacker is 9
Casualties for Japanese: 6 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Baltic States
British attack with 3 armour and 16 mech_infantrys
Germans defend with 3 armour and 10 mech_infantrys
British win, taking Baltic States from Germans with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 3 armour and 10 mech_infantrys
Casualties for British: 11 mech_infantrysNon Combat Move - British
4 mech_infantrys moved from Rostov to Belarus
1 armour moved from Rostov to Belarus
6 mech_infantrys moved from Caucasus to Bryansk
6 armour moved from Northwest Persia to Rostov
2 mech_infantrys moved from Northwest Persia to Rostov
1 infantry moved from Burma to Yunnan
7 mech_infantrys moved from India to Yunnan
5 armour moved from India to Yunnan
2 fighters moved from Southern France to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
5 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 infantry placed in Egypt
3 mech_infantrys placed in Persia
3 armour placed in Iraq
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 42 PUs; end with 42 PUs totalPlace Units - UK_Pacific
1 armour and 4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,4,5,5,5,1,1,6,3,6,6,4,5,3,5,4,2,3,4,1,6,1,6,5
UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs total
Some Units in India change ownership: 1 armour and 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 mech_infantrys moved from Northern Italy to DenmarkCombat - Italians
Battle in Denmark
Italians attack with 2 mech_infantrys
Americans defend with 1 infantry
Italians roll dice for 2 mech_infantrys in Denmark, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Italians win, taking Denmark from Americans with 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 aaGun and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs totalTerritory Summary for Italians :
Denmark : 2 mech_infantrys
Northern Italy : 1 factory_major
Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 9 infantry
93 Sea Zone : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 33 / 37
Russians : 31 / 39
Japanese : 41 / 44
Americans : 58 / 85
Chinese : 5 / 13
British : 42 / 42
UK_Pacific : 21 / 19
Italians : 11 / 11
ANZAC : 18 / 28
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





