UnknownSoldier (Axis) vs. JuanSpain (Allies+11), no tech

  • 13

    I have just done Italy’s turn but the triplea program has frozen on me. I hope it does not crash and I have to re-create it.

  • 19 18 17 16 15

    ok

  • 19 18 17 16 15

    Hi, it is late in Spain, going to bed now, happy gaming!!

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour, 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                2 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Tobruk to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                1 fighter moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    British defend with 4 mech_infantrys
                        Italians roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Trans-Jordan, round 2 :  4/7 hits
                        British roll dice for 4 mech_infantrys in Trans-Jordan, round 2 :  3/4 hits
                        1 artillery owned by the Italians , 4 mech_infantrys owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 4 mech_infantrys
                    Casualties for Italians: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Trans-Jordan: 1 armour and 1 artillery
                EDIT: Turning off Edit Mode
                1 bomber moved from Trans-Jordan to Alexandria
                1 fighter moved from Trans-Jordan to Alexandria
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries and 4 infantry moved from Northern Italy to Southern Italy
                3 submarines moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 armour and 1 artillery placed in Southern Italy
                3 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 armour and 1 artillery
        Alexandria : 1 flag, 1 bomber and 1 fighter
        Algeria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 aaGun and 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        95 Sea Zone : 3 submarines
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 4 transports
        Yugoslavia : 1 flag
        98 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 3 transports

    Production/PUs Summary :

    Germans : 40 / 51
        Russians : 32 / 36
        Japanese : 24 / 39
        Americans : 52 / 72
        Chinese : 18 / 22
        British : 37 / 29
        UK_Pacific : 24 / 27
        Italians : 16 / 21
        ANZAC : 17 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    @JuanSpain:

    Hi, it is late in Spain, going to bed now, happy gaming!!

    Sorry I could not get it in sooner my friend. All I did was start the game over and edit the changes to the first round of dice. In the first attempt, the mechs in Trans-Jordan only got one hit instead of the three in the second attempt. Please verify the dice in your email.

    See you tomorrow.

  • 19 18 17 16 15

    Thanks Sir, no need to verify with players like you.

    Juan

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from 35 Sea Zone to Formosa
                2 fighters moved from 35 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Solomon Islands to 49 Sea Zone
                1 infantry and 1 transport moved from 49 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 3 fighters and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC win, taking Caroline Islands from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for ANZAC: 1 fighter
                Battle in Formosa
                    ANZAC attack with 2 fighters
                    Japanese defend with 2 infantry
                    Japanese win with 2 infantry remaining. Battle score for attacker is -20
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - ANZAC
                2 battleships, 3 carriers and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
                2 fighters moved from Caroline Islands to 33 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                2 fighters placed in Queensland
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 destroyer
                EDIT: Removing units owned by British from 35 Sea Zone: 1 battleship, 1 carrier and 1 cruiser
                EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship, 1 carrier and 1 cruiser
                EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 19 18 17 16 15

    You did an incredible defense in Formosa!! 1 british plane and 2 Anzac planes killed by the 2 infantrys and they are alive!!

    I realised I moved my american subs but forgot the british ships to be reagruped in Carolines with them, edited that move now.

    Thanks

    Juan

  • 13

    @JuanSpain:

    Thanks Sir, no need to verify with players like you.

    Juan

    Thank you sir for the trust and compliment. I think the same of you as well.

  • 13

    @JuanSpain:

    You did an incredible defense in Formosa!! 1 british plane and 2 Anzac planes killed by the 2 infantrys and they are alive!!

    I realised I moved my american subs but forgot the british ships to be reagruped in Carolines with them, edited that move now.

    Thanks

    Juan

    Sounds good on the moves to me.

    Just a warning, I have air dropped in some super soldier steroids to the island infantry and thus their deadly accuracy  :evil:

  • 13

    oops…that last message was meant for ziggurant

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 5 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
                2 fighters moved from 96 Sea Zone to Egypt
                1 artillery, 1 fighter and 5 infantry moved from 98 Sea Zone to Egypt
                5 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 2 tactical_bombers moved from Alexandria to Egypt
                1 bomber moved from Eastern Poland to Egypt
                1 infantry moved from Eastern Poland to Romania
                2 armour moved from Poland to Romania
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Karelia
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Bessarabia
                2 armour moved from Eastern Poland to Bessarabia
                1 infantry moved from Finland to Karelia
                1 fighter moved from Western Germany to Karelia
                1 infantry moved from Eastern Poland to Baltic States
                8 armour, 11 artilleries, 26 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Egypt
                    Germans attack with 6 artilleries, 1 bomber, 4 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry; French defend with 2 infantry; British defend with 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry and 2 mech_infantrys
                        Germans roll dice for 6 artilleries, 1 bomber, 4 fighters, 10 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 :  8/24 hits
                        British roll dice for 2 artilleries, 1 fighter, 15 infantry and 2 mech_infantrys in Egypt, round 2 :  5/20 hits
                        4 infantry owned by the British , 2 infantry owned by the French , 2 infantry owned by the ANZAC and 5 infantry owned by the Germans lost in Egypt
                        Germans roll dice for 6 artilleries, 1 bomber, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 3 :  12/19 hits
                        British roll dice for 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys in Egypt, round 3 :  6/12 hits
                        7 infantry owned by the British , 5 infantry owned by the Germans , 2 mech_infantrys owned by the British , 2 artilleries owned by the British , 1 fighter owned by the British and 1 mech_infantry owned by the Germans lost in Egypt
                    Germans win, taking Egypt from British with 6 artilleries, 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 10 infantry and 1 mech_infantry
                    Casualties for French: 2 infantry
                    Casualties for British: 2 artilleries, 1 fighter, 11 infantry and 2 mech_infantrys
                Battle in Romania
                    Germans attack with 2 armour and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 armour and 1 infantry in Romania, round 2 :  3/3 hits
                        British roll dice for 1 mech_infantry in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Romania
                    Germans win, taking Romania from British with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Karelia
                    Germans attack with 1 fighter and 2 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter and 2 infantry in Karelia, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Karelia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Karelia
                    Germans win, taking Karelia from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Western Ukraine
                    Germans attack with 8 armour, 11 artilleries, 26 infantry and 10 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 8 armour, 11 artilleries, 26 infantry and 10 mech_infantrys in Western Ukraine, round 2 :  15/55 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 8 armour, 11 artilleries, 25 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 armour and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 1 infantry in Bessarabia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Germans roll dice for 2 armour and 1 infantry in Bessarabia, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Western Ukraine
                4 artilleries and 6 infantry moved from Germany to Poland
                1 aaGun moved from Eastern Poland to Poland
                1 fighter and 1 tactical_bomber moved from Baltic States to Poland
                1 fighter moved from Karelia to Finland
                1 destroyer moved from 113 Sea Zone to 104 Sea Zone
                3 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 carrier moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone
                2 fighters moved from Egypt to 98 Sea Zone
                1 bomber moved from Egypt to Alexandria
                2 fighters and 2 tactical_bombers moved from Egypt to Greece
                1 aaGun moved from Eastern Poland to Western Ukraine

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                1 fighter and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Alexandria : 1 bomber
        Egypt : 1 flag, 6 artilleries, 1 factory_minor and 1 harbour
        Malta : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Romania : 2 armour
        Poland : 1 aaGun, 4 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
        Germany : 2 artilleries, 1 factory_major and 8 infantry
        Karelia : 1 flag, 2 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag, 2 armour
        Western Ukraine : 1 flag, 2 aaGuns, 8 armour, 11 artilleries, 25 infantry and 10 mech_infantrys
        112 Sea Zone : 3 submarines
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser and 2 transports
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Greece : 2 fighters and 2 tactical_bombers
        92 Sea Zone : 1 destroyer
        98 Sea Zone : 1 carrier, 2 fighters and 3 transports
        Finland : 1 flag, 1 artillery, 1 fighter and 6 infantry

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 28 / 36
        Japanese : 24 / 39
        Americans : 52 / 72
        Chinese : 18 / 22
        British : 32 / 29
        UK_Pacific : 24 / 27
        Italians : 16 / 21
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 5 artilleries and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Vyborg
                1 infantry moved from Novgorod to Karelia
                1 tactical_bomber moved from Belarus to Baltic States
                1 fighter moved from Belarus to Karelia
                1 tactical_bomber moved from Belarus to Karelia
                1 fighter moved from Belarus to Vyborg
                1 fighter moved from Belarus to Karelia
                1 tactical_bomber moved from Belarus to Karelia

    Combat - Russians
                Battle in Karelia
                    Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 2 infantry
                    Russians win, taking Karelia from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vyborg
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Baltic States to Belarus
                2 tactical_bombers moved from Karelia to Belarus
                2 fighters moved from Karelia to Belarus
                1 fighter moved from Vyborg to Belarus
                4 infantry moved from Bryansk to Belarus
                5 infantry moved from Russia to Smolensk
                5 artilleries moved from Russia to Smolensk
                2 infantry moved from Yenisey to Yakut S.S.R.

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Formosa to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from 19 Sea Zone to Jehol
                1 artillery and 2 infantry moved from Manchuria to Jehol
                5 artilleries moved from Shantung to Jehol
                6 infantry moved from Shantung to Jehol
                2 bombers and 4 fighters moved from Shantung to Jehol
                2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Jehol
                2 battleships and 2 cruisers moved from 20 Sea Zone to 19 Sea Zone
                2 fighters moved from Japan to Jehol

    Combat - Japanese
                Battle in Jehol
                    Japanese attack with 7 artilleries, 2 bombers, 8 fighters, 11 infantry and 2 tactical_bombers
                    British defend with 1 aaGun, 5 infantry and 1 mech_infantry; Chinese defend with 10 artilleries and 7 infantry
                        AA fire in Jehol :  1/3 hits
                        1 fighter owned by the Japanese lost in Jehol
                        Japanese roll dice for 2 battleships and 2 cruisers in Jehol, round 2 :  2/4 hits
                        Japanese roll dice for 7 artilleries, 2 bombers, 7 fighters, 11 infantry and 2 tactical_bombers in Jehol, round 2 :  12/29 hits
                        Chinese roll dice for 1 aaGun, 10 artilleries, 12 infantry and 1 mech_infantry in Jehol, round 2 :  8/23 hits
                        5 infantry owned by the British , 8 infantry owned by the Japanese , 1 mech_infantry owned by the British , 7 infantry owned by the Chinese and 1 aaGun owned by the British lost in Jehol
                        Japanese roll dice for 7 artilleries, 2 bombers, 7 fighters, 3 infantry and 2 tactical_bombers in Jehol, round 3 :  10/21 hits
                        Chinese roll dice for 10 artilleries in Jehol, round 3 :  5/10 hits
                        10 artilleries owned by the Chinese , 3 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 5 artilleries, 2 bombers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Japanese: 2 artilleries, 1 fighter and 11 infantry
                    Casualties for British: 1 aaGun, 5 infantry and 1 mech_infantry
                    Casualties for Chinese: 10 artilleries and 7 infantry

    Non Combat Move - Japanese
                6 carriers, 3 destroyers and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 21 Sea Zone to 19 Sea Zone
                2 submarines moved from 6 Sea Zone to 19 Sea Zone
                2 bombers moved from Jehol to Shantung
                2 fighters moved from Jehol to 19 Sea Zone
                2 tactical_bombers moved from Jehol to 19 Sea Zone
                2 fighters moved from Jehol to 19 Sea Zone
                1 fighter moved from Jehol to Shantung
                2 fighters moved from Jehol to 19 Sea Zone
                1 artillery moved from Sakha to Amur
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                3 infantry placed in Shantung
                3 infantry placed in Manchuria
                7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 25 PUs; end with 25 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Shantung : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor, 1 fighter and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
        Jehol : 1 flag, 5 artilleries
        Manchuria : 1 flag, 1 factory_minor and 3 infantry
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 artillery
        Siberia : 1 flag, 1 infantry
        Dzavhan : 1 flag
        19 Sea Zone : 2 battleships, 6 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 submarines, 2 tactical_bombers and 3 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 30 / 34
        Japanese : 25 / 30
        Americans : 52 / 72
        Chinese : 17 / 22
        British : 32 / 29
        UK_Pacific : 24 / 27
        Italians : 16 / 21
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 4 artilleries, 3 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                3 fighters moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Germans defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Hawaiian Islands

    Non Combat Move - Americans
                3 fighters moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from 104 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                3 artilleries moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                2 destroyers moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries moved from 91 Sea Zone to Morocco
                3 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 91 Sea Zone to Gibraltar
                2 transports moved from 89 Sea Zone to 101 Sea Zone
                1 bomber moved from Western United States to 89 Sea Zone
                1 bomber moved from 89 Sea Zone to Morocco

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Hopei to Anhwe

    Place Units - Chinese
                1 artillery and 6 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3,4,5,5,1,4,5,1,2,2,3,3,5,3,6,2,4,5,4,4,4,5,1,5,6,4,6,6
                Chinese collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - British
                British buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Iraq to 97 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                      British take 93 Sea Zone from Italians
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                2 armour moved from Iraq to Trans-Jordan
                13 mech_infantrys moved from Iraq to Trans-Jordan
                3 mech_infantrys moved from Persia to Trans-Jordan
                1 armour moved from Central Mongolia to Ulaanbaatar
                      UK_Pacific take Ulaanbaatar from Japanese
                1 armour moved from Ulaanbaatar to Amur
                1 tactical_bomber moved from Iraq to Trans-Jordan

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 4 transports
                    British win with 1 bomber remaining. Battle score for attacker is 28
                    Casualties for Italians: 4 transports
                Battle in 95 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Italians defend with 3 submarines
                    Italians win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 2 submarines
                Battle in Amur
                    British attack with 1 armour
                    Japanese defend with 1 artillery
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 armour
                Battle in Trans-Jordan
                    British attack with 2 armour, 16 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 armour and 1 artillery
                    British win, taking Trans-Jordan from Italians with 2 armour, 14 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 2 armour and 1 artillery

    Non Combat Move - British
                1 tactical_bomber moved from Trans-Jordan to Iraq
                1 bomber moved from 97 Sea Zone to Iraq
                5 mech_infantrys moved from Eastern Persia to Iraq
                3 infantry moved from Hopei to Anhwe
                1 aaGun moved from Hopei to Anhwe
                1 mech_infantry moved from Suiyuyan to Anhwe
                2 infantry moved from Kiangsi to Anhwe
                1 artillery moved from Kiangsi to Anhwe
                2 artilleries moved from Hunan to Anhwe
                1 artillery moved from Kwangsi to Hunan
                2 infantry moved from Kwangsi to Hunan
                1 armour moved from Sumatra to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 infantry moved from 79 Sea Zone to West India
                1 armour moved from 79 Sea Zone to West India
                6 mech_infantrys moved from India to Eastern Persia
                1 mech_infantry moved from Rostov to Ukraine
                1 mech_infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Rostov to Russia
                3 mech_infantrys moved from Belarus to Novgorod

    Place Units - British
                3 armour placed in Iraq
                1 infantry and 2 mech_infantrys placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,2,6,5,2,2
                British collect 32 PUs (1 lost to blockades); end with 32 PUs total

    Place Units - UK_Pacific
                1 armour and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 1 armour and 5 mech_infantrys

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Alexandria to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 bomber
                    British defend with 1 mech_infantry
                        Italians roll dice for 1 bomber in Bryansk, round 2 :  1/1 hits
                        Russians roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Bryansk
                    Italians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Bryansk to Western Ukraine
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Alexandria to 97 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 aaGun and 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Western Ukraine : 1 bomber
        Greece : 1 flag
        97 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 4 transports
        92 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 30 / 34
        Japanese : 24 / 30
        Americans : 54 / 79
        Chinese : 17 / 20
        British : 33 / 32
        UK_Pacific : 24 / 30
        Italians : 14 / 24
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18 17 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 23 Sea Zone
                1 infantry and 1 transport moved from 23 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima

    Combat - ANZAC
                Battle in Iwo Jima

    Non Combat Move - ANZAC
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                2 fighters moved from Queensland to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Shan State to French Indo China

    Place Units - ANZAC
                2 fighters placed in Queensland
                1 submarine placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

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