L14 G40 Helmutpower (Axis) vs bonusbent (Allies+9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 tactical_bomber moved from Southern Italy to Northern Italy
                3 fighters moved from Southern Italy to Northern Italy
                1 artillery moved from Greece to Albania
                1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
                1 bomber moved from Southern Italy to Eastern Poland

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 armour, 1 factory_minor and 1 infantry
                        Italians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 :  2/6 hits
                        Americans roll dice for 1 armour and 1 infantry in Northern Italy, round 2 :  2/2 hits
                        1 armour owned by the Americans , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                    Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in Eastern Poland
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 3 armour
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Eastern Poland, round 2 :  2/3 hits
                        Russians roll dice for 3 armour in Eastern Poland, round 2 :  1/3 hits
                        2 armour owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                        Italians roll dice for 1 artillery and 1 bomber in Eastern Poland, round 3 :  0/2 hits
                        Russians roll dice for 1 armour in Eastern Poland, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 bomber in Eastern Poland, round 4 :  1/2 hits
                        Russians roll dice for 1 armour in Eastern Poland, round 4 :  0/1 hits
                        1 armour owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 15
                    Casualties for Russians: 3 armour
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Eastern Poland to Western Germany
                3 fighters and 1 tactical_bomber moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,1,4,6,3,5,4
                Italians collect 2 PUs (8 lost to blockades); end with 3 PUs total

    Production/PUs Summary :

    Germans : 34 / 47
        Russians : 18 / 0
        Japanese : 41 / 45
        Americans : 71 / 94
        Chinese : 17 / 19
        British : 38 / 43
        UK_Pacific : 18 / 23
        Italians : 10 / 3
        ANZAC : 13 / 25
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I think, I wont be able to take Egypt!

    It could be a long game with Germany and Italy on defense!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 bomber moved from Java to 44 Sea Zone
                1 bomber moved from New South Wales to 44 Sea Zone
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 2 bombers, 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    ANZAC win, taking 44 Sea Zone from Japanese with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Philippines

    Non Combat Move - ANZAC
                2 bombers moved from 44 Sea Zone to Celebes
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 cruiser moved from 54 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Northern Italy
                      Italians take Northern Italy from Americans
                2 fighters moved from Western Germany to 112 Sea Zone
                5 artilleries and 10 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 2 fighters
                    British defend with 1 destroyer
                        Germans roll dice for 2 fighters in 112 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 112 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 112 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Holland Belgium
                    Germans attack with 5 artilleries and 11 infantry
                    Americans defend with 2 artilleries and 2 infantry
                        Germans roll dice for 5 artilleries and 11 infantry in Holland Belgium, round 2 :  2/16 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 2 :  1/4 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 5 artilleries and 10 infantry in Holland Belgium, round 3 :  5/15 hits
                        Americans roll dice for 2 artilleries in Holland Belgium, round 3 :  1/2 hits
                        2 artilleries owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 5 artilleries and 9 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Western Germany to Holland Belgium
                2 infantry moved from Germany to Western Germany
                2 fighters moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                2 artilleries and 8 infantry placed in Western Germany
                3 infantry placed in France
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 37 PUs; end with 37 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 42 PUs

    Production/PUs Summary :

    Germans : 37 / 42
        Russians : 18 / 0
        Japanese : 39 / 45
        Americans : 66 / 94
        Chinese : 17 / 19
        British : 38 / 43
        UK_Pacific : 18 / 23
        Italians : 14 / 3
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Combat Move - Russians
                1 armour moved from Novgorod to Vologda
                      Russians take Archangel from Germans
                      Russians take Vologda from Germans
                1 armour moved from Novgorod to Eastern Poland
                1 armour moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 armour moved from Karelia to Vyborg
                      Russians take Vyborg from Germans

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 armour
                    Italians defend with 1 artillery
                    Italians win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Nenetsia to Suiyuyan
                1 mech_infantry moved from Tobruk to Egypt
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                1 armour moved from Iraq to Northwest Persia

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Rostov to Ukraine
                      Japanese take Ukraine from Russians
                1 armour moved from Tambov to Western Ukraine
                      Japanese take Western Ukraine from Russians
                1 infantry moved from Volgograd to Caucasus
                2 artilleries moved from Volgograd to Caucasus
                1 armour moved from Smolensk to Novgorod
                      Japanese take Archangel from Russians
                      Japanese take Novgorod from Russians
                1 armour moved from Smolensk to Belarus
                      Japanese take Belarus from Russians
                1 armour moved from Belarus to Bryansk
                1 infantry moved from Russia to Vologda
                1 artillery moved from Smolensk to Vologda
                1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
                8 armour moved from Smolensk to Rostov
                1 armour moved from Rostov to Caucasus
                1 infantry moved from Tambov to Volgograd
                3 armour moved from Tsinghai to Turkmenistan
                2 armour moved from Kazakhstan to Turkmenistan
                7 infantry moved from Manchuria to Jehol
                2 fighters moved from Shantung to Jehol
                1 fighter and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 3 tactical_bombers in 25 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport; Americans defend with 1 transport
                        1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 transport
                Battle in Vologda
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  1/4 hits
                        Russians roll dice for 1 armour in Vologda, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Vologda
                    Japanese win, taking Vologda from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Jehol
                    Japanese attack with 2 fighters and 7 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 7 infantry in Jehol, round 2 :  2/9 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 fighters and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Turkmenistan
                    Japanese attack with 5 armour
                    British defend with 1 mech_infantry
                        Japanese roll dice for 5 armour in Turkmenistan, round 2 :  3/5 hits
                        Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Turkmenistan
                    Japanese win, taking Turkmenistan from Russians with 5 armour remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Vologda to Bryansk
                1 tactical_bomber moved from Vologda to Bryansk
                2 infantry moved from Russia to Tambov
                1 aaGun moved from Tambov to Volgograd
                4 fighters and 3 tactical_bombers moved from Volgograd to Caucasus
                2 fighters moved from Jehol to Shantung
                1 fighter and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 infantry placed in Shantung
                3 infantry placed in Volgograd
                3 armour placed in Russia
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6,4,6
                Japanese collect 46 PUs (3 lost to blockades); end with 47 PUs total

    Production/PUs Summary :

    Germans : 34 / 42
        Russians : 12 / 0
        Japanese : 49 / 47
        Americans : 66 / 94
        Chinese : 16 / 19
        British : 38 / 43
        UK_Pacific : 18 / 23
        Italians : 14 / 3
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 4 artilleries, 1 destroyer, 1 factory_minor, 4 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Northern Italy
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry; Italians defend with 1 factory_minor
                    Americans win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                3 infantry moved from Yunnan to Szechwan
                4 fighters moved from India to Northwest Persia
                4 infantry moved from Gibraltar to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 transports moved from 93 Sea Zone to 88 Sea Zone
                2 carriers and 7 destroyers moved from 93 Sea Zone to 92 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                3 fighters moved from Eastern United States to Gibraltar
                3 transports moved from 102 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                4 fighters placed in Eastern United States
                1 factory_minor placed in Norway
                1 destroyer placed in 10 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Southern France

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,4
                Americans collect 70 PUs; end with 70 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                2 artilleries, 1 fighter and 6 infantry moved from Anhwe to Jehol

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 2 artilleries, 1 fighter and 7 infantry
                    Japanese defend with 6 infantry
                    Chinese win, taking Jehol from Japanese with 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 18
                    Casualties for Japanese: 6 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Anhwe
                3 infantry moved from Kiangsi to Anhwe

    Place Units - Chinese
                3 infantry placed in Jehol
                1 artillery and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - British
                British repair 6 damage on 6 airfields; Remaining resources: 37 PUs;
                British buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Kansu to Novosibirsk
                      British take Novosibirsk from Japanese
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Sikang to Kazakhstan
                      British take Kazakhstan from Japanese
                1 mech_infantry moved from Anhwe to Manchuria
                      Chinese take Manchuria from Japanese
                3 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from 110 Sea Zone to Holland Belgium
                6 artilleries, 1 bomber, 12 infantry and 1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Sumatra
                Battle in Holland Belgium
                    British attack with 6 artilleries, 1 bomber, 2 fighters, 15 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 5 artilleries and 9 infantry
                    6 artilleries and 8 infantry retreated to Normandy Bordeaux
                    Germans win, taking Sumatra from Japanese with 5 artilleries remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 aaGun and 9 infantry
                    Casualties for British: 7 infantry

    Non Combat Move - British
                2 fighters moved from Holland Belgium to 110 Sea Zone
                1 bomber and 1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
                4 infantry moved from Southern France to Normandy Bordeaux
                1 destroyer and 2 transports moved from 93 Sea Zone to 91 Sea Zone
                2 armour, 1 artillery and 1 infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Eastern Persia to Northwest Persia
                2 artilleries and 1 infantry moved from Persia to Northwest Persia
                1 fighter moved from Egypt to Northwest Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from India to West India
                2 fighters moved from India to Northwest Persia
                2 aaGuns, 2 artilleries and 14 infantry moved from Szechwan to Sikang
                1 artillery moved from Kiangsu to Anhwe

    Place Units - British
                3 infantry placed in Persia
                1 artillery and 2 infantry placed in Normandy Bordeaux
                3 infantry placed in United Kingdom
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 armour and 4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 22 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                Some Units in India change ownership: 1 armour and 4 mech_infantrys


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Western Germany to Northern Italy
                1 tactical_bomber moved from Southern Italy to Northern Italy
                3 fighters moved from Southern Italy to Northern Italy
                1 artillery moved from Albania to Yugoslavia

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Italians roll dice for 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Northern Italy, round 2 :  1/7 hits
                        Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Northern Italy, round 3 :  5/6 hits
                        Americans roll dice for 1 artillery in Northern Italy, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 tactical_bomber owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Northern Italy to Southern Italy
                1 bomber moved from Northern Italy to Southern Italy
                1 artillery moved from Eastern Poland to Slovakia Hungary

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,1,2,4,4,1,6
                Italians collect 7 PUs (7 lost to blockades); end with 7 PUs total

    Production/PUs Summary :

    Germans : 34 / 42
        Russians : 12 / 0
        Japanese : 38 / 47
        Americans : 66 / 95
        Chinese : 21 / 23
        British : 40 / 45
        UK_Pacific : 22 / 28
        Italians : 14 / 7
        ANZAC : 13 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                2 artilleries moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                2 bombers moved from Celebes to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 2 bombers, 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                    ANZAC win, taking 35 Sea Zone from Japanese with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Caroline Islands
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                2 bombers moved from 35 Sea Zone to Philippines
                1 submarine moved from 41 Sea Zone to 37 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone
                ANZAC undo move 2.
                1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • If you wished to use any kamikaze tokens in SZ 35 just roll the dice on the forum and we will edit the result.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                5 artilleries moved from Holland Belgium to France
                3 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                5 aaGuns moved from Western Germany to France
                1 infantry moved from Western Germany to France
                3 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                2 artilleries moved from Western Germany to France
                5 infantry moved from Germany to Western Germany
                5 infantry moved from Germany to Western Germany

    Place Units - Germans
                2 artilleries, 1 fighter and 4 infantry placed in Western Germany
                Germans undo move 1.
                8 infantry placed in Germany
                2 artilleries and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 34 PUs; end with 34 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 39 PUs

    Production/PUs Summary :

    Germans : 34 / 39
        Russians : 12 / 0
        Japanese : 38 / 47
        Americans : 66 / 95
        Chinese : 21 / 23
        British : 40 / 45
        UK_Pacific : 22 / 28
        Italians : 14 / 7
        ANZAC : 13 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Combat Move - Russians
                1 armour moved from Vyborg to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 armour
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Russians win, taking Novgorod from Japanese with 1 armour remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Russians
                2 fighters moved from Suiyuyan to Sikang
                2 aaGuns and 9 infantry moved from Amur to Manchuria
                1 mech_infantry moved from Egypt to Iraq

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 6 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                5 armour moved from Turkmenistan to Eastern Persia
                1 infantry moved from Volgograd to Kazakhstan
                4 fighters and 3 tactical_bombers moved from Caucasus to Kazakhstan
                1 infantry moved from Ukraine to Rostov
                1 armour moved from Western Ukraine to Rostov
                8 armour moved from Rostov to Caucasus
                1 artillery and 1 infantry moved from Vologda to Novosibirsk
                1 armour moved from Bryansk to Novgorod
                1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                2 fighters moved from Shantung to 6 Sea Zone

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 33 Sea Zone
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 tactical_bombers
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 tactical_bombers in 16 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Novgorod
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Novgorod, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Novgorod, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Novgorod
                    Japanese win, taking Novgorod from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Kazakhstan
                    Japanese attack with 4 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 4 fighters, 1 infantry and 3 tactical_bombers in Kazakhstan, round 2 :  5/8 hits
                        British roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kazakhstan
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Eastern Persia
                    Japanese attack with 5 armour
                    British defend with 1 infantry
                        Japanese roll dice for 5 armour in Eastern Persia, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Eastern Persia
                    Japanese win, taking Eastern Persia from British with 4 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Novosibirsk, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 4 :  1/2 hits
                        British roll dice for 1 infantry in Novosibirsk, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Novosibirsk
                    Japanese win, taking Novosibirsk from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 armour moved from Russia to Volgograd
                1 aaGun and 3 infantry moved from Volgograd to Caucasus
                2 infantry moved from Tambov to Volgograd
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                4 fighters and 3 tactical_bombers moved from Kazakhstan to Caucasus
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Volgograd
                3 armour placed in Ukraine
                3 armour placed in Russia

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total

    Production/PUs Summary :

    Germans : 34 / 39
        Russians : 12 / 0
        Japanese : 39 / 39
        Americans : 66 / 95
        Chinese : 21 / 23
        British : 39 / 45
        UK_Pacific : 22 / 28
        Italians : 14 / 7
        ANZAC : 13 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 3 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Gibraltar to Northern Italy
                1 artillery and 2 infantry moved from Southern France to Northern Italy
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 infantry moved from Southern France to Northern Italy

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Northern Italy
                    Americans attack with 1 artillery, 3 fighters and 3 infantry
                    Germans defend with 3 infantry; Italians defend with 1 factory_minor and 1 infantry
                    Americans win, taking Northern Italy from Italians with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                3 fighters moved from Northern Italy to Southern France
                4 infantry moved from Normandy Bordeaux to Southern France
                1 aaGun and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 93 Sea Zone
                3 infantry moved from 93 Sea Zone to Southern France
                1 aaGun moved from 93 Sea Zone to Southern France
                2 carriers and 6 destroyers moved from 92 Sea Zone to 93 Sea Zone
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 88 Sea Zone to 101 Sea Zone
                4 fighters moved from Eastern United States to Gibraltar
                2 transports moved from 110 Sea Zone to 102 Sea Zone
                2 fighters moved from 25 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                3 infantry moved from Szechwan to Sikang

    Place Units - Americans
                1 armour and 2 infantry placed in Norway
                2 armour and 1 infantry placed in Southern France
                2 artilleries, 1 bomber, 3 fighters and 2 infantry placed in Eastern United States
                3 mech_infantrys placed in French Indo China

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 10 infantry moved from Jehol to Shantung
                1 artillery, 1 fighter and 5 infantry moved from Anhwe to Shantung

    Combat - Chinese
                Battle in Shantung
                    Chinese attack with 3 artilleries, 1 fighter and 15 infantry
                    Japanese defend with 1 factory_minor and 8 infantry
                        Chinese roll dice for 3 artilleries, 1 fighter and 15 infantry in Shantung, round 2 :  1/19 hits
                        Japanese roll dice for 8 infantry in Shantung, round 2 :  4/8 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shantung
                        Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Shantung, round 3 :  2/15 hits
                        Japanese roll dice for 7 infantry in Shantung, round 3 :  6/7 hits
                        2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Shantung
                        Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Shantung, round 4 :  1/9 hits
                        Japanese roll dice for 5 infantry in Shantung, round 4 :  2/5 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shantung
                        Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Shantung, round 5 :  2/7 hits
                        Japanese roll dice for 4 infantry in Shantung, round 5 :  1/4 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                        Chinese roll dice for 3 artilleries, 1 fighter and 2 infantry in Shantung, round 6 :  2/6 hits
                        Japanese roll dice for 2 infantry in Shantung, round 6 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Chinese win, taking Shantung from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is -18
                    Casualties for Japanese: 8 infantry
                    Casualties for Chinese: 14 infantry
                Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - Chinese
                1 fighter moved from Shantung to Shensi

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • I am glad that battle in Shantung wasnt very important… that dice…  :-)

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