14L G40 bonusbent (axis) - Rasmustb (allies bid 7) Part 2

  • '14

    @bonusbent:

    Japan overgiver sig aldrig. Oerne er mine.

    Buuuuuuhh

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                3 fighters moved from Queensland to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 55 Sea Zone to Queensland
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New South Wales to Queensland
                2 infantry moved from Trans-Jordan to 81 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
                EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
                EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 destroyer moved from 98 Sea Zone to 81 Sea Zone

    Turn Complete - French


  • Naa, jeg maa jo til det. Har taenkt en del over hvad de stakkels tyskere dog skal goere, og det er nok for risikabelt at satse die ganze grenzbutik paa et angreb mod Rusland nu.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Novgorod to Belarus
                3 bombers moved from Eastern Poland to Russia
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Novgorod to Belarus
                2 artilleries and 2 infantry moved from Western Ukraine to Ukraine
                5 armour moved from Western Ukraine to Ukraine
                9 armour moved from Western Ukraine to Ukraine
                7 mech_infantrys moved from Western Ukraine to Ukraine
                3 artilleries and 20 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Novgorod to Belarus
                3 bombers moved from Eastern Poland to Russia
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Novgorod to Belarus
                2 artilleries and 2 infantry moved from Western Ukraine to Ukraine
                5 armour moved from Western Ukraine to Ukraine
                9 armour moved from Western Ukraine to Ukraine
                7 mech_infantrys moved from Western Ukraine to Ukraine
                3 artilleries and 20 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 14 armour, 5 artilleries, 22 infantry and 7 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 14 armour, 5 artilleries, 22 infantry and 7 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,8,3,6 and causes: 20 damage to unit: factory_major
                    Bombing raid in Russia causes 20 damage total.

    Non Combat Move - Germans
                4 bombers moved from Russia to Novgorod
                1 bomber moved from Belarus to Novgorod
                3 mech_infantrys moved from Eastern Poland to Novgorod
                4 armour moved from Eastern Poland to Ukraine
                2 aaGuns moved from Western Ukraine to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 aaGun moved from Eastern Poland to Poland
                4 infantry moved from Western Germany to France
                2 artilleries moved from Western Germany to France
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                1 cruiser moved from 125 Sea Zone to 127 Sea Zone

    Place Units - Germans
                4 mech_infantrys placed in Western Germany
                3 artilleries placed in Western Germany
                3 infantry placed in France
                3 armour placed in Western Germany
                1 infantry and 1 mech_infantry placed in Novgorod
                Germans undo move 4.
                1 armour placed in Western Germany
                1 armour placed in Novgorod
                1 armour placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • Ahh. Det lettede. En tung sten er faldet af mine skuldre.

    Nu Ivan bare staar og ser ubehagelig ud, kan han jo passende gaa i gang med at bygge sine fabrikker op igen.

  • '14

    Buuuuuhh


  • @Rasmustb:

    Buuuuuhh

    Det skulle vel ikke vaere dig?

    http://www.youtube.com/watch?v=Urx6e-4_6dk
    :lol:

  • '14

    You got me…  :-D

    Russerne kommer tidligst ud i aften, men har håb om, at en dejlig lang påskeferie giver god tid til masser af axis på baggrund af sublime strategiske overvejelser.

    Du har vækket den sovende Bjørn!!


  • @Rasmustb:

    You got me…  :-D

    Russerne kommer tidligst ud i aften, men har h�b om, at en dejlig lang p�skeferie giver god tid til masser af axis p� baggrund af sublime strategiske overvejelser.

    Du har v�kket den sovende Bj�rn!!

    Jeg har desvaerre ikke saa meget fri, men skal nok forsoege at faa spillet i et tempo, saa bjoernen ikke falder i soevn igen :lol:

    Jeg spiller nok ikke nogen tur i aften i vores spil, saa det har ingen hast herfra. Jeg forventer at gaa ombord i noget roedt koed og en sublim flaske vin. Vinen kan selvfoelgelig inspirere til en heroisk og dristig daad ude paa de sene aftentimer…


  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 13 damage on 13 factory_majors; Remaining resources: 19 PUs;
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Vologda
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Bryansk to Smolensk
                2 infantry moved from Bryansk to Belarus
                1 fighter and 2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Belarus
                1 tactical_bomber moved from Bryansk to Kazakhstan
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Timguska to Urals
                2 aaGuns and 19 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Central Mongolia to Dzavhan
                1 tactical_bomber moved from Kazakhstan to Novosibirsk
                1 fighter moved from Belarus to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                7 artilleries moved from Russia to Bryansk
                1 infantry moved from Bryansk to Belarus
                3 infantry moved from Bryansk to Rostov
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                3 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs

  • '14

    Hej Bjarke

    Beklager den forsinkede forsinkelse! Nu er bjørnen totalt vågen!!


  • @Rasmustb:

    Hej Bjarke

    Beklager den forsinkede forsinkelse! Nu er bj�rnen totalt v�gen!!

    Det er helt fint. Jeg har et skind at saelge!

  • '14

    Trækker du snart?

    Kom nuuuuu zzzzzz

    Overvejer at give dig et bump


  • Kejseren er travlt optaget med at finde koebere til et stk russisk bjoerneskind. Saa du maa vaere meget taalmodig. Det er jo ikke det koenneste skind. Og det lugter ogsaa lidt efter at bjoernen har ligget i hi saa laenge.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                2 mech_infantrys moved from Anhwe to Shensi
                2 bombers moved from Kwangsi to Shensi
                2 infantry moved from Hunan to Yunnan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 infantry moved from Anhwe to Kweichow
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
                1 armour moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 artillery
                Battle in Yunnan
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kweichow to Kwangsi
                2 bombers moved from Shensi to Kwangsi
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 battleship, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 45 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                3 artilleries, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 37 Sea Zone
                3 artilleries and 3 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
                1 fighter moved from Caroline Islands to Philippines
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Hopei
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                3 armour moved from Kwangtung to Hunan
                1 aaGun and 3 infantry moved from Anhwe to Hunan
                1 armour moved from Anhwe to Buyant-Uhaa
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 artillery moved from Buyant-Uhaa to Chahar
                3 mech_infantrys moved from Manchuria to Anhwe
                1 mech_infantry moved from Soviet Far East to Amur

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                1 artillery placed in Japan
                3 infantry placed in French Indo China
                2 armour and 1 mech_infantry placed in Kwangtung
                Japanese undo move 4.
                3 armour placed in Kwangtung
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 fighter moved from British Columbia to 8 Sea Zone
                1 fighter moved from Western United States to 8 Sea Zone
                1 bomber moved from British Columbia to Aleutian Islands
                1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 mech_infantry moved from Alaska to 1 Sea Zone
                1 mech_infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
                1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 1 fighter, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                3 destroyers, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 8 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Aleutian Islands
                    Americans attack with 1 bomber and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 110 Sea Zone
                    Americans attack with 3 destroyers, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 destroyer
                    Americans win with 3 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 artilleries, 3 carriers, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                1 aaGun moved from Western United States to British Columbia
                1 bomber moved from Aleutian Islands to British Columbia
                1 fighter moved from 8 Sea Zone to British Columbia
                1 infantry moved from Central United States to Western United States
                1 fighter moved from 8 Sea Zone to 10 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Queensland to Hawaiian Islands

    Place Units - Americans
                2 carriers, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 artillery and 1 infantry moved from Szechwan to Kweichow
                1 fighter and 3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

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