G40 L 2014 Mrcunego (axis) vs MrRoboto (allies 9+)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Yugoslavia to Albania
                1 mech_infantry moved from Yugoslavia to Bulgaria
                1 bomber moved from Volgograd to Bulgaria
                1 bomber moved from Volgograd to Albania
                1 fighter moved from Southern Italy to Albania

    Combat - Italians
                Battle in Northwest Persia
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Northwest Persia, round 2 :  0/4 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Northwest Persia
                        Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 :  2/3 hits
                        British roll dice for 1 infantry in Northwest Persia, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Bulgaria
                    Italians attack with 1 bomber and 1 mech_infantry
                    Americans defend with 1 artillery
                        Italians roll dice for 1 bomber and 1 mech_infantry in Bulgaria, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery in Bulgaria, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Bulgaria
                    Italians win, taking Bulgaria from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Albania
                    Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Albania, round 2 :  2/3 hits
                        Americans roll dice for 1 infantry in Albania, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Albania
                    Italians win, taking Albania from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bulgaria to Southern Italy
                1 bomber moved from Albania to Southern Italy
                1 fighter moved from Albania to Southern Italy
                1 fighter moved from Volgograd to Kweichow
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,3,3,2
                Italians collect 3 PUs (10 lost to blockades); end with 3 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 7 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 11

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 bomber, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 bomber and 2 fighters moved from Iraq to 98 Sea Zone
                1 bomber moved from Volgograd to 98 Sea Zone
                1 armour moved from Siberia to Soviet Far East
                      Germans take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 mech_infantry moved from Yugoslavia to Greece
                      Germans take Greece from Americans
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Bryansk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in 98 Sea Zone
                    Germans attack with 4 bombers and 2 fighters
                    Americans defend with 2 carriers, 2 fighters and 3 transports
                        Germans roll dice for 4 bombers and 2 fighters in 98 Sea Zone, round 2 :  4/6 hits
                        Americans roll dice for 2 carriers, 2 fighters and 3 transports in 98 Sea Zone, round 2 :  1/4 hits
                        1 fighter owned by the Americans , 2 carriers owned by the Americans and 1 fighter owned by the Germans lost in 98 Sea Zone
                        Germans roll dice for 4 bombers and 1 fighter in 98 Sea Zone, round 3 :  5/5 hits
                        Americans roll dice for 1 fighter and 3 transports in 98 Sea Zone, round 3 :  1/1 hits
                        1 fighter owned by the Americans , 1 bomber owned by the Germans and 3 transports owned by the Americans lost in 98 Sea Zone
                    Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 51
                    Casualties for Germans: 1 bomber and 1 fighter
                    Casualties for Americans: 2 carriers, 2 fighters and 3 transports

    Non Combat Move - Germans
                1 fighter moved from 98 Sea Zone to Iraq
                3 bombers moved from 98 Sea Zone to Southern Italy
                1 artillery moved from Iraq to Northwest Persia
                1 armour moved from Caucasus to Bryansk
                1 armour moved from Rostov to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                4 armour moved from Urals to Kazakhstan
                1 armour moved from Caucasus to Bryansk
                2 armour moved from Karelia to Belarus
                2 mech_infantrys moved from Western Ukraine to Belarus
                3 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
                3 artilleries moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Bryansk
                13 armour moved from Belarus to Bryansk
                2 armour moved from Yugoslavia to Eastern Poland
                1 fighter moved from Western Germany to Belarus
                1 artillery and 2 infantry moved from Yugoslavia to Albania
                3 armour and 2 mech_infantrys moved from Western Germany to Poland
                3 submarines moved from 112 Sea Zone to 113 Sea Zone
                1 armour and 1 mech_infantry moved from Volgograd to Bryansk
                1 infantry moved from Volgograd to Rostov
                2 armour moved from Volgograd to Bryansk
                1 artillery moved from Yugoslavia to Romania

    Place Units - Germans
                3 armour placed in Novgorod
                2 armour and 1 mech_infantry placed in Volgograd
                1 bomber, 1 fighter and 8 infantry placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,3,3,5
                Germans collect 65 PUs (2 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Kazakhstan
                1 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Japanese
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 artillery moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 4 armour
                    Russians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Germans: 4 armour
                    Casualties for Russians: 1 infantry and 2 mech_infantrys

    Non Combat Move - Russians
                1 bomber, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Smolensk to Russia

    Place Units - Russians
                2 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 12 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                2 armour moved from Tsinghai to Samara
                1 artillery moved from Kansu to Novosibirsk
                2 armour moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                2 armour moved from Timguska to Novosibirsk
                1 armour moved from Anhwe to Manchuria
                1 bomber and 1 tactical_bomber moved from Suiyuyan to Manchuria
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Yunnan
                1 bomber and 3 tactical_bombers moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 armour, 1 bomber and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Manchuria, round 2 :  2/3 hits
                        Chinese roll dice for 1 artillery in Manchuria, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Yunnan
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Yunnan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber, 3 infantry and 3 tactical_bombers
                    British defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 bomber, 3 infantry and 3 tactical_bombers in Shan State, round 2 :  3/7 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  2/3 hits
                        2 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 artillery and 2 infantry
                Battle in Novosibirsk
                    Japanese attack with 2 armour and 1 artillery
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 artillery in Novosibirsk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Japanese attack with 2 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour in Samara, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        Japanese roll dice for 2 armour in Samara, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Samara, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Samara
                    Japanese win, taking Samara from Russians with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 aaGun and 2 infantry moved from Anhwe to Kiangsu
                1 tactical_bomber moved from Suiyuyan to Kiangsu
                1 tactical_bomber moved from Manchuria to Jehol
                1 bomber moved from Manchuria to Kiangsu
                1 artillery and 2 infantry moved from Shensi to Kweichow
                1 artillery moved from Kweichow to Anhwe
                1 tactical_bomber moved from Yunnan to Kiangsu
                1 bomber and 3 tactical_bombers moved from Shan State to French Indo China

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in French Indo China
                1 destroyer placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,6,5,4,4,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6,5,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,6,4,1,6,5,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,4,5,1,6
                Japanese collect 36 PUs (11 lost to blockades); end with 40 PUs total

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs total

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 artillery, 2 infantry and 4 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 artillery moved from Malaya to Shan State
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                3 artilleries, 5 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
                2 artilleries and 6 infantry moved from Persia to Northwest Persia

    Combat - British
                Battle in Manchuria
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 armour
                    Japanese win with 1 armour remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Kwangtung
                Battle in Yunnan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kwangtung from Japanese, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Iraq
                    British attack with 3 artilleries, 5 infantry and 2 mech_infantrys
                    Germans defend with 1 fighter; Italians defend with 1 factory_minor
                    British win, taking Iraq from Italians with 3 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 fighter
                Battle in Northwest Persia
                    British attack with 2 artilleries and 6 infantry
                    Germans defend with 1 artillery; Italians defend with 1 artillery and 2 infantry
                    British win, taking Northwest Persia from Italians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 artillery
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                3 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
                1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 aaGun and 2 mech_infantrys moved from Burma to India
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 transport moved from 106 Sea Zone to 88 Sea Zone

    Place Units - British
                3 transports placed in 110 Sea Zone
                1 transport placed in 98 Sea Zone
                2 infantry placed in Egypt
                British undo move 3.
                1 artillery and 1 infantry placed in Egypt
                1 infantry placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in Malaya
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in Malaya change ownership: 1 artillery and 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 7 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 112 Sea Zone
                1 fighter moved from Kweichow to 19 Sea Zone

    Combat - Italians
                Battle in 19 Sea Zone
                    Italians attack with 1 fighter
                    ANZAC defend with 2 submarines; British defend with 1 submarine and 1 transport; Americans defend with 2 submarines
                    2 submarines owned by the Americans , 1 submarine owned by the British and 2 submarines owned by the ANZAC Submerged
                        Italians roll dice for 1 fighter in 19 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British lost in 19 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 112 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 112 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 112 Sea Zone to Southern Italy
                1 mech_infantry moved from Bulgaria to Eastern Poland
                1 mech_infantry moved from Albania to Romania
                1 armour moved from Southern Italy to France
                2 infantry moved from Northern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from 19 Sea Zone to Kiangsu
                1 artillery moved from Southern Italy to Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,3,3,2,2,6
                Italians collect 1 PU (10 lost to blockades); end with 8 PUs total

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 14 infantry, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Belarus to Russia
                1 armour and 2 mech_infantrys moved from Ukraine to Russia
                24 armour, 3 artilleries and 4 mech_infantrys moved from Bryansk to Russia
                2 armour and 1 mech_infantry moved from Volgograd to Russia
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Rostov to Tambov
                1 fighter moved from Belarus to Tambov
                1 mech_infantry moved from Northern Italy to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                3 bombers moved from Southern Italy to Normandy Bordeaux
                1 bomber and 1 fighter moved from Western Germany to Normandy Bordeaux
                2 armour moved from Eastern Poland to Smolensk
                1 armour moved from Siberia to Amur

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Tambov, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 4 bombers, 1 fighter, 2 infantry and 1 mech_infantry
                    Americans defend with 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                        Germans roll dice for 4 bombers, 1 fighter, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 :  3/8 hits
                        Americans roll dice for 4 artilleries and 4 infantry in Normandy Bordeaux, round 2 :  3/8 hits
                        2 infantry owned by the Germans , 3 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    Americans win with 4 artilleries and 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Americans: 3 infantry
                Battle in Smolensk
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 armour owned by the Germans lost in Smolensk
                        Germans roll dice for 1 armour in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                    1 armour owned by the Germans retreated to Belarus
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour
                Battle in Amur
                    Germans attack with 1 armour
                    ANZAC defend with 1 infantry
                        Germans roll dice for 1 armour in Amur, round 2 :  0/1 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in Amur, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Amur, round 3 :  0/1 hits
                        Germans roll dice for 1 armour in Amur, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Amur, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Amur, round 5 :  1/1 hits
                        Russians roll dice for 1 infantry in Amur, round 5 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Germans lost in Amur
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Germans: 1 armour
                Battle in Russia
                    Germans attack with 29 armour, 3 artilleries and 9 mech_infantrys
                    Russians defend with 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 29 infantry, 2 mech_infantrys and 1 tactical_bomber
                        Germans roll dice for 29 armour, 3 artilleries and 9 mech_infantrys in Russia, round 2 :  17/41 hits
                        Russians roll dice for 4 aaGuns, 1 artillery, 1 bomber, 1 fighter, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  11/35 hits
                        1 bomber owned by the Russians , 12 infantry owned by the Russians , 2 artilleries owned by the Germans , 9 mech_infantrys owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 29 armour and 1 artillery in Russia, round 3 :  17/30 hits
                        Russians roll dice for 1 artillery, 1 fighter, 17 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  10/22 hits
                        17 infantry owned by the Russians , 9 armour owned by the Germans and 1 artillery owned by the Germans lost in Russia
                        Germans roll dice for 20 armour in Russia, round 4 :  10/20 hits
                        Russians roll dice for 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  1/5 hits
                        1 tactical_bomber owned by the Russians , 1 armour owned by the Germans , 2 mech_infantrys owned by the Russians , 1 artillery owned by the Russians and 1 fighter owned by the Russians lost in Russia
                    Germans captures 12PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 19 armour remaining. Battle score for attacker is 44
                    Casualties for Germans: 10 armour, 3 artilleries and 9 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 1 artillery, 1 bomber, 1 fighter, 29 infantry, 2 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                1 fighter moved from Tambov to Volgograd
                1 aaGun moved from Bryansk to Tambov
                1 aaGun moved from Belarus to Novgorod
                3 armour moved from Novgorod to Karelia
                2 mech_infantrys moved from Poland to Novgorod
                4 bombers moved from Normandy Bordeaux to Western Germany
                1 fighter moved from Normandy Bordeaux to Western Germany
                3 armour moved from Poland to Western Germany
                1 artillery moved from Northern Italy to France
                2 infantry moved from Western Germany to France
                1 mech_infantry moved from Greece to Albania
                2 aaGuns moved from Northern Italy to Western Germany
                1 artillery moved from Romania to Yugoslavia

    Place Units - Germans
                4 submarines placed in 113 Sea Zone
                3 infantry placed in Volgograd
                1 mech_infantry placed in Novgorod
                2 mech_infantrys placed in Ukraine
                1 infantry placed in Ukraine
                2 artilleries and 8 infantry placed in Western Germany
                2 infantry placed in France
                Germans undo move 7.
                2 infantry placed in Germany
                Germans undo move 7.
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,5,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,6,4,4,1,6
                Germans collect 59 PUs (5 lost to blockades); end with 71 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

  • '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Combat Move - Russians
                1 infantry moved from Smolensk to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Combat Move - Russians
                1 infantry moved from Smolensk to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans

    Combat - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • I getting an error when posting about a full uploader on axisandallies.org.
    I just emailed you the japanese save game file.


  • the serves works again. So here is the save game file

    japanturn13.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone
                1 infantry moved from 114 Sea Zone to Poland
                1 infantry moved from 114 Sea Zone to Germany
                1 infantry moved from Northwest Persia to Caucasus
                      British take Caucasus from Germans
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 armour and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Battle in Greece
                Battle in Poland
                Battle in Germany
                    British captures 91PUs while taking Germans capital
                    British converts factory_major into different units

    Non Combat Move - British
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry and 1 mech_infantry moved from French Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                3 artilleries, 5 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
                1 infantry moved from Persia to Northwest Persia

    Place Units - British
                3 infantry placed in Persia
                2 artilleries and 1 infantry placed in Iraq
                3 mech_infantrys placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 47 PUs; end with 138 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 143 PUs

    Place Units - UK_Pacific
                3 infantry placed in Malaya
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 3 infantry and 1 mech_infantry
                    Some Units in Malaya change ownership: 3 infantry


  • Well I have no idea what I was thinking with germany with the placement of the subs to keep the solo UK transporter out of germany. But failed I did.
    Congrats with the win. It was going that way for a long time though.
    I’ll post the result right away

  • '19 '18

    Yeah it was a lesson hard learned, I guess :-)

    Thanks for the game!

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