13P G40 MagicQ (Axis) vs Infrastructure (Allies +14) dice nt


  • combat move

    33050 infra.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 81 Sea Zone
                1 armour and 5 mech_infantrys moved from Northwest Persia to Persia
                2 fighters and 4 mech_infantrys moved from Caucasus to Persia

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Persia
                    Italians attack with 1 armour, 2 fighters and 9 mech_infantrys
                    Americans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Italians win, taking Persia from Americans with 1 armour, 2 fighters and 9 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Persia to Northwest Persia
                1 bomber moved from 81 Sea Zone to Northwest Persia
                2 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Romania to Ukraine

    Place Units - Italians
                2 infantry placed in Southern Italy
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,4,5,6,3,1,3,3,4,2,1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
                Italians collect 14 PUs (5 lost to blockades); end with 14 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    ANZAC win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        Japanese roll dice for 2 infantry in Java, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 4 :  0/1 hits
                        ANZAC roll dice for 1 artillery in Java, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Java, round 5 :  1/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to New South Wales
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 80 Sea Zone: 1 fighter
                EDIT: Adding units owned by ANZAC to Iraq: 1 fighter
                EDIT: Turning off Edit Mode


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 15 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 2 artilleries, 4 bombers, 1 fighter, 1 infantry, 5 mech_infantrys and 3 tactical_bombers moved from Northwest Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                3 armour, 2 bombers, 7 mech_infantrys and 2 tactical_bombers moved from Caucasus to Iraq
                3 bombers moved from Western Germany to Iraq
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 15 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour, 2 artilleries, 4 bombers, 1 fighter, 1 infantry, 5 mech_infantrys and 3 tactical_bombers moved from Northwest Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                3 armour, 2 bombers, 7 mech_infantrys and 2 tactical_bombers moved from Caucasus to Iraq
                3 bombers moved from Western Germany to Iraq
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Iraq
                    Germans attack with 6 armour, 2 artilleries, 9 bombers, 1 fighter, 1 infantry, 13 mech_infantrys and 5 tactical_bombers
                    ANZAC defend with 1 aaGun, 1 armour, 1 fighter, 1 infantry and 1 mech_infantry; French defend with 2 infantry; British defend with 3 aaGuns, 2 artilleries, 1 factory_minor and 10 infantry; Americans defend with 2 fighters, 2 infantry and 1 mech_infantry
                    Germans win, taking Iraq from British with 6 armour, 2 artilleries, 9 bombers, 1 fighter, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 70
                    Casualties for ANZAC: 1 aaGun, 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
                    Casualties for Germans: 1 infantry and 11 mech_infantrys
                    Casualties for French: 2 infantry
                    Casualties for British: 3 aaGuns, 2 artilleries and 10 infantry
                    Casualties for Americans: 2 fighters, 2 infantry and 1 mech_infantry

    Non Combat Move - Germans
                9 bombers, 1 fighter and 5 tactical_bombers moved from Iraq to Persia
                3 armour moved from Volgograd to Northwest Persia
                1 armour and 7 mech_infantrys moved from Rostov to Northwest Persia
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                6 mech_infantrys moved from Bryansk to Caucasus
                3 mech_infantrys moved from Russia to Kazakhstan
                2 mech_infantrys moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Poland to Western Ukraine
                3 mech_infantrys moved from Novgorod to Bryansk
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 armour placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in Germany
                1 bomber placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3,4,2,1,4,4,3,4,3,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
                Germans collect 66 PUs (4 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs


  • Allies’ aaguns don’t seem to work.


  • I am 0 for 27 on my last 27 aa shots.
    It’s too bad, i would have liked to see if i had a chance if the game had played out normal after the fall of russia.


  • You should have had a better chance. I was rather desperate when I first saw so many reinforcement units in africa.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun and 3 infantry moved from Buryatia to Yakut S.S.R.

    Turn Complete - Russians


  • combat move

    33050 infra.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 fighter, 1 harbour, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 mech_infantrys moved from Shan State to Malaya
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to Kwangsi
                1 bomber moved from French Indo China to Kwangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from Shan State to Burma
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Burma
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 bomber moved from French Indo China to Malaya
                1 fighter and 1 tactical_bomber moved from Japan to Kiangsi
                1 fighter moved from 6 Sea Zone to Anhwe
                1 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Jehol to Anhwe
                1 fighter moved from French Indo China to Burma
                1 fighter moved from Burma to 39 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 1 destroyer and 1 transport
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Malaya
                    Japanese attack with 1 bomber and 3 mech_infantrys
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine and 1 transport
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine and 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kwangsi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                4 infantry moved from Sumatra to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from 37 Sea Zone to 39 Sea Zone
                1 bomber moved from Malaya to French Indo China
                1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
                1 bomber moved from Kwangsi to French Indo China
                1 aaGun moved from Kiangsu to Anhwe
                1 fighter moved from Anhwe to Kiangsu
                2 infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Korea to Jehol
                1 infantry moved from Korea to Amur
                4 infantry moved from Japan to 6 Sea Zone
                1 destroyer, 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to French Indo China
                1 carrier moved from 41 Sea Zone to 36 Sea Zone
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                4 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung

    Place Units - Japanese
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                1 harbour placed in Hainan
                1 fighter and 1 transport placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs


  • don’t think you would scramble.  If you do, we can reroll.


  • bump


  • sorry been away unexpectedly.  Wont be able to get a look ion until tomorrow sometime.


  • ok. let’s finish this as quickly as possible.


  • i emailed you the game because i couldnt post.


  • no intercept


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

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