Any scramble?
42194 OOB Round 01 Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Morocco
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 69 PUs;
Germans buy 4 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Denmark
2 mech_infantrys moved from Germany to Romania
1 bomber moved from Ukraine to Romania
9 artilleries and 20 infantry moved from Bryansk to Smolensk
3 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 9 artilleries, 23 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 9 artilleries, 23 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans win, taking Denmark from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 1 infantry
British defend with 1 aaGun; Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 1 aaGun
Casualties for Americans: 1 infantry
Battle in Romania
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Romania from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 armour moved from Novgorod to Bryansk
6 armour and 17 mech_infantrys moved from Caucasus to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
1 artillery moved from Tambov to Bryansk
1 armour moved from Ukraine to Bryansk
5 mech_infantrys moved from Ukraine to Smolensk
1 bomber moved from Romania to Bryansk
2 artilleries and 4 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Greater Southern Germany
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Western Germany to Northern Italy
8 infantry moved from Western Germany to Germany
4 fighters moved from Germany to Bryansk
1 fighter moved from Germany to Novgorod
1 aaGun moved from Western Germany to Germany
2 mech_infantrys moved from Germany to Romania
Place Units - Germans
3 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
4 bombers placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,6,5,3,6,5
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Tambov
Russians take Tambov from Germans
1 infantry moved from Soviet Far East to Siberia
Combat - Russians
Battle in Siberia
Russians attack with 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Kansu to Novosibirsk
6 armour and 7 mech_infantrys moved from Kazakhstan to Russia
1 aaGun and 2 infantry moved from Vologda to Russia
2 artilleries and 3 infantry moved from Samara to Russia
2 aaGuns, 4 artilleries and 7 infantry moved from Kazakhstan to Samara
2 artilleries and 2 infantry moved from Volgograd to Samara
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Decided to take Rostov after all
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 5 damage on 5 factory_minors; Remaining resources: 6 SuicideAttackTokens; 76 PUs;
Japanese buy 2 artilleries, 1 carrier, 6 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Ceylon to 39 Sea Zone
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Jehol to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Szechwan to Yunnan
1 fighter moved from 39 Sea Zone to 80 Sea Zone
1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers moved from 39 Sea Zone to India
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Szechwan to Shensi
1 fighter moved from Shan State to Shensi
1 bomber moved from Malaya to Kweichow
1 tactical_bomber moved from 35 Sea Zone to Yunnan
2 infantry moved from Szechwan to Kweichow
1 armour moved from Szechwan to Tsinghai
Japanese take Sikang from Chinese
Japanese take Tsinghai from Chinese
scramble orders for midway, and submerge orders for a few subs…
It’s paralyzing when the luck all goes one way :|
May be, but that’s certainly not what’s happened here
Subs submerge
Fighters don’t scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese repair 5 damage on 5 factory_minors; Remaining resources: 6 SuicideAttackTokens; 76 PUs;
Japanese buy 2 artilleries, 1 carrier, 6 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry and 1 mech_infantry moved from Ceylon to 39 Sea Zone
2 transports moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Jehol to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Szechwan to Yunnan
1 fighter moved from 39 Sea Zone to 80 Sea Zone
1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers moved from 39 Sea Zone to India
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Szechwan to Shensi
1 fighter moved from Shan State to Shensi
1 bomber moved from Malaya to Kweichow
1 tactical_bomber moved from 35 Sea Zone to Yunnan
2 infantry moved from Szechwan to Kweichow
1 armour moved from Szechwan to Tsinghai
Japanese take Sikang from Chinese
Japanese take Tsinghai from Chinese
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 submarines and 1 tactical_bomber
ANZAC defend with 1 transport; Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 2 submarines
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 submarines
Battle in 80 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 22 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in India
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese captures 3PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Yunnan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 battleship, 3 carriers, 1 cruiser, 3 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone
4 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
1 fighter moved from 34 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Shan State
1 tactical_bomber moved from 44 Sea Zone to Shan State
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 fighter moved from Shensi to Szechwan
1 bomber moved from Kweichow to Szechwan
1 tactical_bomber moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Tsinghai
3 infantry moved from Malaya to Shan State
1 tactical_bomber moved from India to Shan State
1 tactical_bomber moved from India to 39 Sea Zone
1 infantry moved from Szechwan to Kweichow
1 submarine moved from 75 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 carrier and 5 destroyers placed in 6 Sea Zone
1 destroyer placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6
Japanese collect 66 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 infantry
EDIT: Adding units owned by Japanese to Korea: 2 infantry
EDIT: Turning off Edit Mode
Reminder that proper order of combat is
SBR
Amphibious assaults
All others
Thanks
The Chinese continue to snipe! Those buggers are sneaky!
Bold, stow it. Hobo is already whining too much
And the Chinese went below average 1/5 and you know it
Hobo has yet another good dice round, though you wouldn’t know it if you just read his bitchy comments
Bold, stow it. Hobo is already whining too much
And the Chinese went below average 1/5 and you know itHobo has yet another good dice round, though you wouldn’t know it if you just read his bitchy comments
:mrgreen:
Anyway, heck of a game
Amazing Hobo didn’t give up there for a few rounds, and now he’s making things interesting
Great action in the Pacific and Europe
Anyway, heck of a game
Amazing Hobo didn’t give up there for a few rounds, and now he’s making things interesting
Great action in the Pacific and Europe
that’s quite a compliment gamer. you are a good sport.
Meant it as matter-of-fact but what can I say
Hobo is an incredible A&A player
Kamikazes in Z22?
It can be resolved later
I’ll skip that battle for now
3 kamis