G1 coming up wednesday afternoon norway time. Need to check a couple of things here
G40 L 2014 Mrcunego (axis) vs Unknownsoldier (allies +13)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
3 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 1/6 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to BurmaPlace Units - Chinese
1 infantry placed in Kansu
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Kansu : 1 infantry
Tsinghai : 1 infantry
Szechwan : 5 infantry
Burma : 1 fighterProduction/PUs Summary :
Germans : 54 / 64
Russians : 22 / 24
Japanese : 67 / 75
Americans : 55 / 75
Chinese : 4 / 5
British : 24 / 0
UK_Pacific : 6 / 6
Italians : 16 / 22
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from India to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from India to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Non Combat Move - British
1 fighter moved from Morocco to Libya
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-JordanPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,4,3,1,6,6,2,3,6,6,6,5,4,4,1,3,1,3,2,2,2,2,1,4,2,1,2,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 38 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 80 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
EDIT: Removing units owned by British from 80 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 transports
EDIT: Adding units owned by British to 76 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
EDIT: Removing units owned by British from 39 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Burma: 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
EDIT: Removing units owned by British from India: 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
EDIT: Turning off Edit ModeTerritory Summary for British, UK_Pacific :
Yunnan : 1 mech_infantry
Shan State : 1 mech_infantry
Burma : 3 aaGuns, 4 artilleries, 2 fighters, 26 infantry and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
38 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 artilleries and 2 infantry
Gibraltar : 1 armour, 1 artillery, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Libya : 1 fighter
76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Iraq : 1 flag, 1 mech_infantry
Brazil : 1 flag
91 Sea Zone : 2 transports
88 Sea Zone : 2 infantry and 1 transportProduction/PUs Summary :
Germans : 54 / 64
Russians : 22 / 24
Japanese : 65 / 75
Americans : 55 / 75
Chinese : 5 / 5
British : 24 / 0
UK_Pacific : 7 / 6
Italians : 16 / 22
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 92 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Italians and 1 bomber owned by the Italians lost in 92 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for Italians: 1 bomber, 1 destroyer and 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Italians
Place Units - Italians
1 mech_infantry placed in Southern Italy
3 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from Alexandria to EgyptTurn Complete - French
Territory Summary for French :
41 Sea Zone : 1 destroyer
Egypt : 4 infantryProduction/PUs Summary :
Germans : 54 / 64
Russians : 22 / 24
Japanese : 65 / 75
Americans : 55 / 75
Chinese : 5 / 5
British : 24 / 0
UK_Pacific : 7 / 6
Italians : 16 / 16
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Novgorod to Bessarabia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to BelarusCombat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Bessarabia to Novgorod
7 artilleries and 6 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
3 artilleries moved from Eastern Poland to Belarus
1 armour moved from Poland to Belarus
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 1 infantry moved from Germany to 114 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
3 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
3 transports moved from 115 Sea Zone to 113 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 armour and 1 mech_infantry moved from Western Germany to Southern Italy
1 fighter and 2 tactical_bombers moved from Northern Italy to Southern Italy
6 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
1 fighter placed in Western Germany
3 infantry placed in United Kingdom
3 armour placed in Novgorod
9 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Russians
Russians repair 4 damage on 4 factory_majors; Remaining resources: 20 PUs;
Russians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Ukraine to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/5 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Volgograd to Russia
4 infantry moved from Samara to Russia
1 infantry moved from Samara to Novosibirsk
1 aaGun moved from Novosibirsk to Samara
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Turkmenistan to KazakhstanPlace Units - Russians
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs totalTerritory Summary for Russians :
Kazakhstan : 1 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 1 infantry
Russia : 3 aaGuns, 1 airfield, 3 armour, 7 artilleries, 1 factory_major, 2 fighters, 42 infantry, 3 mech_infantrys and 1 tactical_bomber
Ukraine : 1 armour, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
Western Ukraine : 2 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor
Caucasus : 2 infantry
Smolensk : 1 infantry
Samara : 1 aaGun
Northwest Persia : 1 flag
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 67
Russians : 22 / 22
Japanese : 65 / 75
Americans : 55 / 75
Chinese : 5 / 5
British : 24 / 0
UK_Pacific : 7 / 6
Italians : 16 / 16
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 infantry, 6 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 38 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from French Indo China to Yunnan
1 armour moved from Timguska to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 armour and 1 mech_infantry moved from Olgiy to Kansu
1 armour and 1 mech_infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour and 1 mech_infantry moved from Tsagaan Olom to Kansu
1 armour and 2 mech_infantrys moved from Suiyuyan to Tsinghai
1 armour and 1 mech_infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour and 1 mech_infantry moved from Sikang to Kazakhstan
4 armour and 1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Hopei to Yunnan
1 bomber moved from Malaya to India
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 38 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to Shan State
2 bombers moved from Hopei to Szechwan
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
1 tactical_bomber moved from Malaya to Yunnan
1 fighter moved from 37 Sea Zone to YunnanCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Tsinghai
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/4 hits
French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 38 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 38 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Kansu, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 0/5 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 3 : 2/5 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Szechwan
Japanese attack with 4 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 4 armour, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 7/11 hits
Chinese roll dice for 5 infantry in Szechwan, round 2 : 2/5 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 5 infantryNon Combat Move - Japanese
2 bombers moved from Szechwan to Malaya
1 bomber moved from India to Malaya
2 fighters moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
2 fighters moved from 38 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to Malaya
2 tactical_bombers moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 mech_infantry moved from Dzavhan to Evenkiyskiy
1 mech_infantry moved from Dzavhan to Evenkiyskiy
1 mech_infantry moved from Dzavhan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 aaGun moved from Shensi to Tsinghai
1 armour moved from Hopei to Szechwan
1 armour and 2 mech_infantrys moved from Chahar to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Kweichow
1 armour and 3 mech_infantrys moved from Manchuria to Anhwe
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
1 fighter and 1 tactical_bomber moved from Szechwan to ShensiPlace Units - Japanese
1 submarine and 1 transport placed in 37 Sea Zone
1 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
Japanese undo move 1.
Japanese undo move 5.
Japanese undo move 4.
1 destroyer and 1 submarine placed in 37 Sea Zone
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 1 factory_minor, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - Americans
Battle in Java
Battle in CelebesNon Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 5 infantry moved from Gibraltar to 91 Sea Zone
4 armour moved from Morocco to Tunisia
5 artilleries and 9 infantry moved from 91 Sea Zone to Morocco
1 artillery and 3 infantry moved from Libya to Tobruk
1 armour moved from Eastern Persia to India
2 mech_infantrys moved from Trans-Jordan to PersiaPlace Units - Americans
1 factory_minor placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 4 destroyers and 1 submarine
EDIT: Adding units owned by Americans to 91 Sea Zone: 4 destroyers and 1 submarine
EDIT: Turning off Edit Mode
3 transports placed in 101 Sea Zone
Americans undo move 2.
1 artillery and 2 infantry placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
3 transports placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag
India : 1 armour
Queensland : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 destroyer and 1 transport
44 Sea Zone : 1 transport
30 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 1 destroyer and 3 submarines
17 Sea Zone : 1 flag
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Morocco : 1 flag, 10 artilleries and 18 infantry
Tunisia : 4 armour
Tobruk : 1 flag, 1 artillery and 3 infantry
Libya : 1 flag
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag
101 Sea Zone : 3 transports
Persia : 1 flag, 1 factory_minor and 2 mech_infantrys
91 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine and 10 transportsProduction/PUs Summary :
Germans : 54 / 67
Russians : 19 / 22
Japanese : 67 / 79
Americans : 62 / 82
Chinese : 0 / 5
British : 24 / 0
UK_Pacific : 6 / 6
Italians : 16 / 16
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter in Yunnan, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 1/1 hits
1 fighter owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 fighterNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Production/PUs Summary :
Germans : 54 / 67
Russians : 19 / 22
Japanese : 67 / 79
Americans : 62 / 82
Chinese : 0 / 5
British : 24 / 0
UK_Pacific : 6 / 6
Italians : 16 / 16
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Trans-Jordan to Syria
2 artilleries moved from Trans-Jordan to Syria
1 fighter moved from Libya to Syria
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Burma to Shan StateCombat - British
Battle in Syria
British attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 2 infantry
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Syria, round 2 : 2/5 hits
Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
3 aaGuns, 4 artilleries and 23 infantry moved from Burma to India
1 fighter moved from Syria to Iraq
1 mech_infantry moved from Iraq to Caucasus
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 76 Sea Zone to 80 Sea ZonePlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,4,3,1,1,4,5,3,3,6,6,5,1,2,4,4,1,1,6,4,4,5,3,6,1,1,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 armourTerritory Summary for British, UK_Pacific :
Yunnan : 1 infantry
Shan State : 2 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 25 infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Morocco : 1 armour, 1 artillery and 4 infantry
Syria : 1 flag, 2 artilleries and 2 infantry
Caucasus : 1 mech_infantry
80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Iraq : 1 flag, 1 fighter
Brazil : 1 flag
91 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 54 / 67
Russians : 19 / 22
Japanese : 65 / 79
Americans : 62 / 82
Chinese : 1 / 5
British : 25 / 0
UK_Pacific : 7 / 4
Italians : 15 / 16
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 92 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns, 3 armour, 1 artillery, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northern Territory to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 2 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag
54 Sea Zone : 2 destroyers
62 Sea Zone : 1 submarine and 1 transport
Trans-Jordan : 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flagProduction/PUs Summary :
Germans : 54 / 67
Russians : 19 / 22
Japanese : 65 / 79
Americans : 62 / 82
Chinese : 1 / 5
British : 25 / 0
UK_Pacific : 7 / 4
Italians : 15 / 20
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 4 infantry
Production/PUs Summary :
Germans : 54 / 67
Russians : 19 / 22
Japanese : 65 / 79
Americans : 62 / 82
Chinese : 1 / 5
British : 25 / 0
UK_Pacific : 7 / 4
Italians : 15 / 20
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 17 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
14 armour moved from Belarus to Western Ukraine
1 bomber moved from Novgorod to Smolensk
1 bomber moved from Novgorod to Bryansk
1 armour moved from Belarus to Bessarabia
Germans take Bessarabia from Russians
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Smolensk, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 14 armour
Russians defend with 2 infantry
Germans roll dice for 14 armour in Western Ukraine, round 2 : 6/14 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 13 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Bryansk to Novgorod
2 bombers moved from Smolensk to Novgorod
3 armour moved from Novgorod to Belarus
3 artilleries and 2 infantry moved from Novgorod to Belarus
6 infantry moved from Western Germany to 113 Sea Zone
6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
3 transports moved from 115 Sea Zone to 113 Sea Zone
6 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Western Germany to United Kingdom
1 fighter moved from Southern Italy to United Kingdom
1 submarine moved from 125 Sea Zone to 113 Sea Zone
2 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from France to Western Germany
1 armour moved from Southern Italy to Western Germany
1 mech_infantry moved from Southern Italy to Western GermanyPlace Units - Germans
3 infantry placed in United Kingdom
3 infantry placed in Novgorod
10 infantry placed in Western Germany
4 mech_infantrys placed in Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 19 PUs;
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
1 mech_infantry moved from Russia to Urals
Russians take Urals from Japanese
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Russia to Bryansk
3 armour, 7 artilleries, 42 infantry and 1 mech_infantry moved from Russia to SmolenskCombat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits
1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 3 armour, 7 artilleries, 42 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour, 7 artilleries, 42 infantry and 1 mech_infantry in Smolensk, round 2 : 15/53 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 armour, 7 artilleries, 41 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 aaGuns moved from Russia to Smolensk
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia
1 armour and 1 mech_infantry moved from Ukraine to Smolensk
2 artilleries moved from Ukraine to Rostov
1 aaGun moved from Samara to NovosibirskPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Timguska : 1 infantry
Kazakhstan : 2 infantry and 1 mech_infantry
Bryansk : 1 infantry
Rostov : 2 artilleries
Urals : 1 mech_infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 5 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Novosibirsk : 1 aaGun
Volgograd : 1 factory_minor
Smolensk : 3 aaGuns, 4 armour, 7 artilleries, 41 infantry and 2 mech_infantrys
Northwest Persia : 1 flag
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 68
Russians : 20 / 20
Japanese : 62 / 79
Americans : 62 / 82
Chinese : 1 / 5
British : 25 / 0
UK_Pacific : 7 / 4
Italians : 15 / 20
ANZAC : 11 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
2 infantry moved from 2 Sea Zone to Alaska
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 bombers moved from Malaya to Java
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Celebes
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
4 armour moved from Szechwan to Kazakhstan
2 mech_infantrys moved from Evenkiyskiy to Urals
1 armour moved from Evenkiyskiy to Timguska
1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Kansu to Timguska
1 fighter moved from Shensi to Timguska
1 tactical_bomber moved from Shensi to Urals
2 armour and 2 mech_infantrys moved from Kansu to Kazakhstan
1 armour and 2 mech_infantrys moved from Tsinghai to Kazakhstan
2 artilleries moved from Malaya to Shan State
1 fighter and 3 tactical_bombers moved from Malaya to Shan StateCombat - Japanese
Battle in Urals
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Urals, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Kazakhstan
Japanese attack with 7 armour and 4 mech_infantrys
Russians defend with 2 infantry and 1 mech_infantry
Japanese roll dice for 7 armour and 4 mech_infantrys in Kazakhstan, round 2 : 4/11 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 7 armour and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Alaska
Battle in Shan State
Japanese attack with 2 artilleries, 1 fighter and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 3 tactical_bombers in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
2 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
Japanese win, taking Alaska from Americans, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits
Americans roll dice for 2 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in Novosibirsk
Japanese attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Hawaiian Islands
Battle in Java
Japanese attack with 3 bombers and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 bombers and 2 infantry in Java, round 2 : 2/5 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Java
Japanese win, taking Hawaiian Islands from Americans, taking Java from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Timguska
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 mech_infantry in Timguska, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Urals to Evenkiyskiy
1 fighter moved from Timguska to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 aaGun moved from Tsinghai to Kazakhstan
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 armour and 5 mech_infantrys moved from Kweichow to Sikang
3 mech_infantrys moved from Kiangsu to Kweichow
1 armour and 1 mech_infantry moved from Anhwe to Shensi
3 mech_infantrys moved from Manchuria to Anhwe
3 bombers moved from Java to Malaya
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 37 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from Celebes to 44 Sea Zone
2 fighters moved from Celebes to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Shan State to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Malaya
3 tactical_bombers moved from Shan State to Malaya
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
3 destroyers and 2 submarines moved from 6 Sea Zone to 2 Sea Zone
1 armour moved from French Indo China to SzechwanPlace Units - Japanese
3 infantry placed in Malaya
1 carrier, 3 destroyers, 1 submarine and 2 transports placed in 6 Sea Zone
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 78 PUs; end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs -
well, losing the UK so early and not getting her liberated, combined with Japan running rampant through the Pacific, is just too much to overcome. Well played my friend and congrats. I hope it helps out in your real life game!
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Thanks for a good couple of games.
The sealion is a nice alternative. But it sucks a lot out of the germans. It was only due to the Japanese dominance that the axis could hold it together.