dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)
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u did well
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
1 bomber moved from Manchuria to Korea
3 bombers moved from Manchuria to JapanCombat - ANZAC
Strategic bombing raid in Korea
AA fire in Korea : 0/1 hits
Bombing raid in Korea rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Korea causes 4 damage total.
Strategic bombing raid in Japan
AA fire in Japan : 0/3 hits
Bombing raid in Japan rolls: 7,8,5 and causes: 20 damage to unit: factory_major
Bombing raid in Japan causes 20 damage total.Non Combat Move - ANZAC
3 bombers moved from Japan to Manchuria
1 bomber moved from Korea to Manchuria
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 carrier and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Queensland to 45 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Persia to Northwest Persia
2 fighters moved from Persia to Northwest PersiaPlace Units - ANZAC
3 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Manchuria : 4 bombers
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Philippines : 2 artilleries
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
44 Sea Zone : 1 flag
45 Sea Zone : 1 carrier, 2 fighters, 2 infantry, 1 submarine and 1 transport
35 Sea Zone : 1 flag
20 Sea Zone : 1 flag
6 Sea Zone : 1 submarine
Northwest Persia : 2 fighters and 1 infantryProduction/PUs Summary :
Germans : 72 / 103
Russians : 9 / 0
Japanese : 17 / 19
Americans : 52 / 82
Chinese : 23 / 29
British : 35 / 35
UK_Pacific : 25 / 30
Italians : 10 / 10
ANZAC : 17 / 29
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Northwest PersiaTurn Complete - French
Territory Summary for French :
Scotland : 1 infantry
United Kingdom : 1 infantry
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 72 / 103
Russians : 9 / 0
Japanese : 17 / 19
Americans : 52 / 82
Chinese : 23 / 29
British : 35 / 35
UK_Pacific : 25 / 30
Italians : 10 / 10
ANZAC : 17 / 29
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.600
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.750
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 12 armour and 10 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 mech_infantrys moved from Samara to Novosibirsk
14 armour moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
14 armour moved from Timguska to Novosibirsk
9 mech_infantrys moved from Evenkiyskiy to Novosibirsk
59 infantry moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
13 artilleries moved from Evenkiyskiy to Yenisey
4 armour, 2 infantry and 4 mech_infantrys moved from Kazakhstan to Tsinghai
2 fighters and 3 tactical_bombers moved from Caucasus to Tsinghai
1 bomber moved from Russia to Tsinghai
2 infantry moved from Bessarabia to Ukraine
2 battleships, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone
2 fighters moved from Western Germany to CaucasusCombat - Germans
Germans creates battle in territory 97 Sea Zone
Battle in Tsinghai
Germans attack with 4 armour, 1 bomber, 2 fighters, 2 infantry, 4 mech_infantrys and 3 tactical_bombers
Chinese defend with 4 artilleries and 4 infantry
Germans win, taking Tsinghai from Chinese with 4 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 2 infantry
Casualties for Chinese: 4 artilleries and 4 infantry
Battle in Novosibirsk
Germans attack with 14 armour and 11 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Novosibirsk from Russians with 14 armour and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber, 2 fighters and 3 tactical_bombers moved from Tsinghai to Caucasus
1 submarine moved from 97 Sea Zone to 95 Sea ZonePlace Units - Germans
3 armour placed in Caucasus
3 armour placed in Volgograd
3 armour placed in Ukraine
3 armour placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,4,2,6
Germans collect 74 PUs (2 lost to blockades); end with 75 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUsTerritory Summary for Germans :
Tsinghai : 1 flag, 4 armour and 4 mech_infantrys
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 13 artilleries and 59 infantry
Timguska : 1 flag
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 7 bombers, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
Romania : 1 factory_upgrade
Germany : 3 aaGuns and 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
Tambov : 1 flag
Ukraine : 1 flag, 3 armour, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 14 armour and 11 mech_infantrys
Vologda : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 aaGun, 11 armour, 2 artilleries, 1 bomber, 1 factory_minor, 4 fighters, 10 infantry, 13 mech_infantrys and 3 tactical_bombers
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
95 Sea Zone : 1 submarine
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 76 / 100
Russians : 6 / 0
Japanese : 17 / 19
Americans : 52 / 82
Chinese : 22 / 29
British : 35 / 35
UK_Pacific : 25 / 30
Italians : 10 / 10
ANZAC : 17 / 29
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 15
Combat Move - Russians
14 artilleries, 64 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from JapaneseCombat - Russians
Non Combat Move - Russians
3 aaGuns moved from Yakut S.S.R. to Buryatia
1 armour, 1 artillery and 1 mech_infantry moved from Iraq to Northwest PersiaTurn Complete - Russians
Territory Summary for Russians :
Buryatia : 3 aaGuns, 14 artilleries, 64 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Ethiopia : 1 flag
Iraq : 1 flag
Northwest Persia : 1 armour, 1 artillery and 1 mech_infantryProduction/PUs Summary :
Germans : 76 / 100
Russians : 7 / 0
Japanese : 16 / 19
Americans : 52 / 82
Chinese : 22 / 29
British : 35 / 35
UK_Pacific : 25 / 30
Italians : 10 / 10
ANZAC : 17 / 29
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0





