@Ghostglider Skipped scramble in Alex
MrRoboto (Axis) vs Karl7 (Allies+5) Game 6
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Vologda
1 fighter moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
retreated to Vologda
Germans win with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Samara from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Vologda to Russia
1 tactical_bomber moved from Samara to Russia
2 fighters moved from Samara to RussiaPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to YeniseyCombat - Japanese
Non Combat Move - Japanese
1 aaGun, 1 artillery and 5 infantry moved from Amur to Korea
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 fighter moved from Ulaanbaatar to Korea
2 fighters moved from Ulaanbaatar to Japan
2 bombers, 3 fighters and 8 tactical_bombers moved from Ulaanbaatar to Yenisey
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
3 infantry placed in Korea
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,3,1,3,3,5,6,6,5,3,6,1,3,6
Japanese collect 8 PUs (13 lost to blockades); end with 8 PUs total -
crap! I did it again, I dragged my 6 infantry to attack your 2 on gib but the computer kicked them off…
ugh, ok, I will do it here
A
Rolls: 6@1; Total Hits: 06@1: (4, 6, 4, 6, 3, 3)D
Rolls: 2@2; Total Hits: 12@2: (2, 4) -
:5@1:
:2@2:
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whoops
Rolls: 5@1; Total Hits: 05@1: (4, 6, 3, 6, 4)
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
Rolls: 3@1; Total Hits: 13@1: (3, 1, 4)
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
Rolls: 3@1; Total Hits: 03@1: (4, 4, 5)
Rolls: 1@2; Total Hits: 01@2: (5) -
Rolls: 3@1; Total Hits: 13@1: (1, 5, 4)
Rolls: 1@2; Total Hits: 01@2: (3) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 1 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 1 Sea Zone
1 destroyer moved from 25 Sea Zone to 1 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from Malta to 96 Sea Zone
2 mech_infantrys moved from Malta to 96 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
Americans take 93 Sea Zone from Italians
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
6 fighters and 2 tactical_bombers moved from 96 Sea Zone to Egypt
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 96 Sea Zone to 99 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
2 bombers moved from Malta to Egypt
2 destroyers moved from 96 Sea Zone to 92 Sea Zone
5 fighters moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Malta to 92 Sea Zone
1 infantry moved from Yunnan to KweichowCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Egypt
Americans attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery and 3 infantry; Italians defend with 4 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Americans win, taking Egypt from Italians with 1 artillery, 2 bombers, 6 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Italians: 4 artilleries and 6 infantry
Casualties for Americans: 3 infantry
Battle in 1 Sea Zone
Americans attack with 2 destroyers, 3 fighters and 1 tactical_bomber
Japanese defend with 2 submarines
Americans win, taking 1 Sea Zone from Neutral with 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 92 Sea Zone
Americans attack with 1 bomber, 2 destroyers, 5 fighters and 4 submarines
Italians defend with 1 carrier, 2 fighters and 3 transports
Units damaged: 1 carrier owned by the Italians
Americans win with 1 bomber, 4 fighters and 3 submarines remaining. Battle score for attacker is 25
Casualties for Italians: 1 carrier, 2 fighters and 3 transports
Casualties for Americans: 2 destroyers, 1 fighter and 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 6 infantry
EDIT: Removing units owned by Italians from Gibraltar: 2 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Gibraltar from Italians to Americans
EDIT: Adding units owned by Americans to Gibraltar: 3 infantry
EDIT: Turning off Edit Mode
4 fighters moved from 92 Sea Zone to 91 Sea Zone
4 destroyers moved from 96 Sea Zone to 98 Sea Zone
4 carriers moved from 96 Sea Zone to 98 Sea Zone
6 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
3 transports moved from 101 Sea Zone to 102 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
3 transports moved from 102 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
3 carriers moved from 25 Sea Zone to 8 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 25 Sea Zone to 8 Sea Zone
3 fighters and 1 tactical_bomber moved from 1 Sea Zone to 8 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
1 bomber moved from 92 Sea Zone to Malta
2 bombers moved from Egypt to Trans-JordanPlace Units - Americans
1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
10 infantry placed in KansuTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Kazakhstan to Novosibirsk
8 fighters moved from Russia to Novosibirsk
1 artillery and 8 infantry moved from Persia to Northwest Persia
1 armour moved from Trans-Jordan to Alexandria
British take Alexandria from Italians
1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
4 armour moved from Trans-Jordan to Northwest Persia
2 armour moved from Eastern Persia to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 7 armour, 2 artilleries, 3 fighters, 9 infantry and 2 mech_infantrys
Germans defend with 1 artillery
British win, taking Northwest Persia from Germans with 7 armour, 2 artilleries, 3 fighters, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Novosibirsk
British attack with 8 fighters and 1 infantry
Germans defend with 1 infantry and 1 mech_infantry
British win, taking Novosibirsk from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 3 infantry
Italians defend with 1 bomber
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 1 bomberNon Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
2 infantry moved from Rhodesia to Belgian Congo
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 aaGun moved from Iraq to Northwest Persia
2 aaGuns moved from Eastern Persia to Persia
2 infantry moved from West India to Eastern Persia
1 fighter moved from India to Iraq
3 fighters moved from Northwest Persia to Persia
2 armour moved from India to Eastern Persia
8 fighters moved from Novosibirsk to RussiaPlace Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 4 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to Trans-Jordan
1 infantry moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from Russians
1 artillery moved from Ethiopia to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 bombers
Americans defend with 2 bombers
Italians win with 2 bombers remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombersNon Combat Move - Italians
2 bombers moved from Trans-Jordan to Caucasus
2 fighters moved from Southern Italy to FrancePlace Units - Italians
1 bomber and 1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Southern Italy: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,1,6,6
Italians collect 10 PUs (7 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
3 fighters moved from Kansu to Russia
1 armour and 1 artillery moved from Tsinghai to Kansu
3 fighters moved from French Indo China to Kansu
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 transport moved from 79 Sea Zone to 41 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Combat Move - French
Non Combat Move - French
Turn Complete - French
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forgot the seazone 104
attacker: 1 dd, lots of planes:
Rolls: 1@2 7@3 1@4; Total Hits: 41@2: (6)7@3: (2, 6, 5, 6, 1, 3, 6)1@4: (4)defender
Rolls: 1@1 1@2; Total Hits: 01@1: (6)1@2: (3) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 bombers, 9 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
4 fighters, 2 infantry and 2 tactical_bombers moved from Volgograd to SamaraCombat - Germans
Battle in Samara
Germans attack with 4 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans win, taking Samara from Russians with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 104 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 aaGun moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
9 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
4 fighters and 2 tactical_bombers moved from Samara to Caucasus
1 bomber moved from Volgograd to Bryansk
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Bryansk to Tambov
2 artilleries and 1 infantry moved from Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 artilleries moved from Rostov to BryanskPlace Units - Germans
3 infantry placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Rostov
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Western Ukraine
3 mech_infantrys placed in Novgorod
2 submarines placed in 112 Sea Zone
2 bombers placed in Germany
Germans undo move 8.
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,5,2,2
Germans collect 67 PUs (4 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - Russians
Russians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
2 fighters moved from Vologda to RussiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 8 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 2 bombers, 3 fighters and 8 tactical_bombers moved from Yenisey to NovosibirskCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour, 2 bombers, 3 fighters and 8 tactical_bombers
British defend with 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 armour, 2 bombers, 3 fighters and 8 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 bombers, 3 fighters and 8 tactical_bombers moved from Novosibirsk to VolgogradTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,1,1,2,2,2,1,2,5,5,4,3,6,2,3
Japanese collect 10 PUs (12 lost to blockades); end with 18 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 infantry
EDIT: Adding units owned by Japanese to Buryatia: 1 infantry
EDIT: Removing units owned by Japanese from Siberia: 1 infantry
EDIT: Adding units owned by Japanese to Sakha: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
3 infantry moved from Gibraltar to Spain
1 artillery and 2 mech_infantrys moved from Egypt to 98 Sea Zone
1 artillery, 4 carriers, 4 destroyers, 6 fighters, 2 mech_infantrys, 2 tactical_bombers and 3 transports moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 2 mech_infantrys moved from 92 Sea Zone to Spain
1 bomber moved from Malta to Spain
1 submarine moved from 92 Sea Zone to 104 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
6 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Portugal
3 fighters moved from 91 Sea Zone to Spain
1 fighter moved from 91 Sea Zone to Portugal
2 fighters moved from 101 Sea Zone to 104 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Kweichow to Hopei
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
2 destroyers moved from 1 Sea Zone to 8 Sea ZoneCombat - Americans
Battle in Portugal
Americans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Neutral_True: 2 infantry
Casualties for Americans: 2 infantry
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Soviet Far East
Battle in Spain
Americans attack with 1 artillery, 1 bomber, 3 fighters, 7 infantry and 2 mech_infantrys
Neutral_True defend with 6 infantry
Americans win, taking Soviet Far East from Japanese, taking Spain from Neutral_True with 1 artillery, 1 bomber, 3 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 3 infantry
Battle in French West AfricaNon Combat Move - Americans
1 bomber moved from Spain to Gibraltar
3 fighters moved from Spain to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from Portugal to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
5 transports moved from 89 Sea Zone to 101 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 artilleries, 1 bomber and 7 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
10 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs





