@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
UM, the sea battle needs to be redone. First, why did not my planes defend? If they were on Malta, that was a gross error of the map. They were not supposed to be there.
Ok, here is the error: 6 fighters and 2 tactical_bombers moved from 92 Sea Zone to Malta
It would be an act of supreme stupidity to move the planes to Malta instead of on the carrier. It was function of the damn map that often kicks your planes out of a sea zone onto an island if you are not carful.
Will you consider an Italian redo? If not, the error will cost me the game, and I will resign.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 bomber moved from Caucasus to Ethiopia
2 fighters moved from Southern Italy to Gibraltar
3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Ethiopia
Italians attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Italians win, taking Ethiopia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Gibraltar
Italians attack with 3 artilleries, 2 fighters and 3 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 5 infantry and 1 mech_infantry
Italians win, taking Gibraltar from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 5 infantry and 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Gibraltar to 92 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from Ethiopia to Anglo Egyptian Sudan
2 bombers moved from Caucasus to Southern Italy
Place Units - Italians
3 infantry placed in Egypt
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,5,6
Italians collect 17 PUs (3 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Hey, thanks for the the redo.
That was such a monumental dumb move! :-P :-P :-P :-P :-P
I owe you one.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Kansu to Novosibirsk
Russians take Novosibirsk from Germans
1 transport moved from 76 Sea Zone to 79 Sea Zone
2 fighters moved from Shensi to Russia
3 fighters moved from French Indo China to Kansu
1 artillery moved from Sikang to Tsinghai
1 armour moved from Szechwan to Tsinghai
Combat - ANZAC
ANZAC creates battle in territory 17 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
3 fighters placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Combat Move - French
Non Combat Move - French
Turn Complete - French
Hey, thanks for the the redo.
That was such a monumental dumb move! :-P :-P :-P :-P :-P
I owe you one.
I didn’t see any difference to your normal moves! :-)
haha, just kidding. It’s looking very, very good for you. I can’t see how I want to defeat you…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 3 bombers, 10 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Germans
1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
1 fighter moved from Bryansk to Samara
1 tactical_bomber moved from Volgograd to Samara
1 artillery and 2 infantry moved from Volgograd to Samara
1 fighter moved from Volgograd to Novosibirsk
1 fighter moved from Volgograd to Kazakhstan
1 bomber moved from Caucasus to Northwest Persia
1 artillery and 1 infantry moved from Caucasus to Kazakhstan
1 artillery and 2 infantry moved from Caucasus to Northwest Persia
4 fighters moved from 112 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Germans win with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Vologda
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Germans win, taking Northwest Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Novosibirsk
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
ANZAC defend with 1 mech_infantry
Germans win, taking Novosibirsk from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in Kazakhstan
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Samara from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
1 aaGun moved from Tambov to Volgograd
1 aaGun moved from Bryansk to Tambov
1 bomber moved from Northwest Persia to Volgograd
1 fighter moved from Kazakhstan to Volgograd
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Vologda to Volgograd
1 fighter moved from Novosibirsk to Volgograd
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
7 fighters and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
6 mech_infantrys moved from Western Germany to Southern Italy
1 aaGun moved from Western Germany to France
Place Units - Germans
3 infantry placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Rostov
Germans undo move 3.
2 artilleries and 1 infantry placed in Rostov
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 71 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Anglo Egyptian Sudan: 1 artillery and 3 infantry
EDIT: Adding units owned by Germans to Egypt: 1 artillery and 3 infantry
EDIT: Changing PUs for Germans from 95 to 100
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Vologda
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 mech_infantrys
retreated to Vologda
Germans win with 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Samara
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Samara from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 tactical_bomber moved from Samara to Russia
2 fighters moved from Samara to Russia
Place Units - Russians
2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yenisey to Olgiy
Japanese take Olgiy from Russians
1 armour moved from Olgiy to Yenisey
Combat - Japanese
Non Combat Move - Japanese
1 aaGun, 1 artillery and 5 infantry moved from Amur to Korea
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
1 fighter moved from Ulaanbaatar to Korea
2 fighters moved from Ulaanbaatar to Japan
2 bombers, 3 fighters and 8 tactical_bombers moved from Ulaanbaatar to Yenisey
1 infantry moved from Soviet Far East to Siberia
Place Units - Japanese
3 infantry placed in Korea
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,3,1,3,3,5,6,6,5,3,6,1,3,6
Japanese collect 8 PUs (13 lost to blockades); end with 8 PUs total
crap! I did it again, I dragged my 6 infantry to attack your 2 on gib but the computer kicked them off…
ugh, ok, I will do it here
A
Rolls: 6@1; Total Hits: 06@1: (4, 6, 4, 6, 3, 3)
D
Rolls: 2@2; Total Hits: 12@2: (2, 4)
:5@1:
:2@2:
whoops
Rolls: 5@1; Total Hits: 05@1: (4, 6, 3, 6, 4)
Rolls: 2@2; Total Hits: 22@2: (2, 2)
Rolls: 3@1; Total Hits: 13@1: (3, 1, 4)
Rolls: 2@2; Total Hits: 02@2: (4, 4)
Rolls: 3@1; Total Hits: 03@1: (4, 4, 5)
Rolls: 1@2; Total Hits: 01@2: (5)
Rolls: 3@1; Total Hits: 13@1: (1, 5, 4)
Rolls: 1@2; Total Hits: 01@2: (3)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 1 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 1 Sea Zone
1 destroyer moved from 25 Sea Zone to 1 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from Malta to 96 Sea Zone
2 mech_infantrys moved from Malta to 96 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 96 Sea Zone to 99 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
Americans take 93 Sea Zone from Italians
3 submarines moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
6 fighters and 2 tactical_bombers moved from 96 Sea Zone to Egypt
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 96 Sea Zone to 99 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
2 bombers moved from Malta to Egypt
2 destroyers moved from 96 Sea Zone to 92 Sea Zone
5 fighters moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Malta to 92 Sea Zone
1 infantry moved from Yunnan to Kweichow
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Egypt
Americans attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 artillery and 3 infantry; Italians defend with 4 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Americans win, taking Egypt from Italians with 1 artillery, 2 bombers, 6 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Italians: 4 artilleries and 6 infantry
Casualties for Americans: 3 infantry
Battle in 1 Sea Zone
Americans attack with 2 destroyers, 3 fighters and 1 tactical_bomber
Japanese defend with 2 submarines
Americans win, taking 1 Sea Zone from Neutral with 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 92 Sea Zone
Americans attack with 1 bomber, 2 destroyers, 5 fighters and 4 submarines
Italians defend with 1 carrier, 2 fighters and 3 transports
Units damaged: 1 carrier owned by the Italians
Americans win with 1 bomber, 4 fighters and 3 submarines remaining. Battle score for attacker is 25
Casualties for Italians: 1 carrier, 2 fighters and 3 transports
Casualties for Americans: 2 destroyers, 1 fighter and 1 submarine
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 6 infantry
EDIT: Removing units owned by Italians from Gibraltar: 2 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Gibraltar from Italians to Americans
EDIT: Adding units owned by Americans to Gibraltar: 3 infantry
EDIT: Turning off Edit Mode
4 fighters moved from 92 Sea Zone to 91 Sea Zone
4 destroyers moved from 96 Sea Zone to 98 Sea Zone
4 carriers moved from 96 Sea Zone to 98 Sea Zone
6 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
3 transports moved from 101 Sea Zone to 102 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
3 transports moved from 102 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
3 carriers moved from 25 Sea Zone to 8 Sea Zone
1 battleship, 2 cruisers and 2 destroyers moved from 25 Sea Zone to 8 Sea Zone
3 fighters and 1 tactical_bomber moved from 1 Sea Zone to 8 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
1 bomber moved from 92 Sea Zone to Malta
2 bombers moved from Egypt to Trans-Jordan
Place Units - Americans
1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
6 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 10 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
10 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Kazakhstan to Novosibirsk
8 fighters moved from Russia to Novosibirsk
1 artillery and 8 infantry moved from Persia to Northwest Persia
1 armour moved from Trans-Jordan to Alexandria
British take Alexandria from Italians
1 armour, 1 artillery, 3 fighters, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Trans-Jordan to Northwest Persia
4 armour moved from Trans-Jordan to Northwest Persia
2 armour moved from Eastern Persia to Northwest Persia
Combat - British
Battle in Northwest Persia
British attack with 7 armour, 2 artilleries, 3 fighters, 9 infantry and 2 mech_infantrys
Germans defend with 1 artillery
British win, taking Northwest Persia from Germans with 7 armour, 2 artilleries, 3 fighters, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Novosibirsk
British attack with 8 fighters and 1 infantry
Germans defend with 1 infantry and 1 mech_infantry
British win, taking Novosibirsk from Germans with 8 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 3 infantry
Italians defend with 1 bomber
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Italians: 1 bomber
Non Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
2 infantry moved from Rhodesia to Belgian Congo
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
1 aaGun moved from Iraq to Northwest Persia
2 aaGuns moved from Eastern Persia to Persia
2 infantry moved from West India to Eastern Persia
1 fighter moved from India to Iraq
3 fighters moved from Northwest Persia to Persia
2 armour moved from India to Eastern Persia
8 fighters moved from Novosibirsk to Russia
Place Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
4 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 4 armour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to Trans-Jordan
1 infantry moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from Russians
1 artillery moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 bombers
Americans defend with 2 bombers
Italians win with 2 bombers remaining. Battle score for attacker is 24
Casualties for Americans: 2 bombers
Non Combat Move - Italians
2 bombers moved from Trans-Jordan to Caucasus
2 fighters moved from Southern Italy to France
Place Units - Italians
1 bomber and 1 fighter placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Southern Italy: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,1,6,6
Italians collect 10 PUs (7 lost to blockades); end with 10 PUs total