MrRoboto (Axis) vs Karl7 (Allies+5) Game 6

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 4 PUs;

    Combat Move - Italians
                2 fighters moved from 97 Sea Zone to 96 Sea Zone
                3 bombers moved from Caucasus to 96 Sea Zone
                3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
                3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar
                6 fighters moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 3 artilleries, 1 fighter and 3 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 5 infantry and 1 mech_infantry
                    Italians win, taking Gibraltar from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 5 infantry and 1 mech_infantry
                Battle in 96 Sea Zone
                    Italians attack with 3 bombers and 8 fighters
                    Americans defend with 4 carriers, 6 destroyers, 4 submarines and 3 transports
                    4 submarines owned by the Americans Submerged
                    Units damaged: 4 carriers owned by the Americans
                    Italians win with 3 bombers and 5 fighters remaining. Battle score for attacker is 103
                    Casualties for Italians: 3 fighters
                    Casualties for Americans: 4 carriers, 6 destroyers and 3 transports

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                5 fighters moved from 96 Sea Zone to Egypt
                3 bombers moved from 96 Sea Zone to Southern Italy
                1 carrier moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to 92 Sea Zone

    Place Units - Italians
                3 infantry placed in Egypt
                1 fighter and 1 tactical_bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,6,2
                Italians collect 16 PUs (3 lost to blockades); end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • 19 18

    okay that went way better than i hoped

  • 22 20 19 18 17 16 15 14 12

    UM, the sea battle needs to be redone.  First, why did not my planes defend?  If they were on Malta, that was a gross error of the map.  They were not supposed to be there.

  • 22 20 19 18 17 16 15 14 12

    Ok, here is the error:        6 fighters and 2 tactical_bombers moved from 92 Sea Zone to Malta

    It would be an act of supreme stupidity to move the planes to Malta instead of on the carrier.  It was function of the damn map that often kicks your planes out of a sea zone onto an island if you are not carful.

    Will you consider an Italian redo?  If not, the error will cost me the game, and I will resign.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 bomber moved from Caucasus to Ethiopia
                2 fighters moved from Southern Italy to Gibraltar
                3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
                3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
                3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Ethiopia
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Italians win, taking Ethiopia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Gibraltar
                    Italians attack with 3 artilleries, 2 fighters and 3 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 5 infantry and 1 mech_infantry
                    Italians win, taking Gibraltar from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 artillery and 3 infantry
                    Casualties for Americans: 5 infantry and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Gibraltar to 92 Sea Zone
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 bomber moved from Ethiopia to Anglo Egyptian Sudan
                2 bombers moved from Caucasus to Southern Italy

    Place Units - Italians
                3 infantry placed in Egypt
                1 fighter and 2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1,5,6
                Italians collect 17 PUs (3 lost to blockades); end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

  • 22 20 19 18 17 16 15 14 12

    Hey, thanks for the the redo.

    That was such a monumental dumb move!  :-P :-P :-P :-P :-P

    I owe you one.

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 3 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Kansu to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 transport moved from 76 Sea Zone to 79 Sea Zone
                2 fighters moved from Shensi to Russia
                3 fighters moved from French Indo China to Kansu
                1 artillery moved from Sikang to Tsinghai
                1 armour moved from Szechwan to Tsinghai

    Combat - ANZAC
                ANZAC creates battle in territory 17 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                3 fighters placed in French Indo China

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • 19 18

    @Karl7:

    Hey, thanks for the the redo.

    That was such a monumental dumb move!   :-P :-P :-P :-P :-P

    I owe you one.

    I didn’t see any difference to your normal moves! :-)

    haha, just kidding. It’s looking very, very good for you. I can’t see how I want to defeat you…

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 3 bombers, 10 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
                2 mech_infantrys moved from Novgorod to Vologda
                1 mech_infantry moved from Evenkiyskiy to Novosibirsk
                1 infantry moved from Timguska to Novosibirsk
                1 fighter moved from Bryansk to Samara
                1 tactical_bomber moved from Volgograd to Samara
                1 artillery and 2 infantry moved from Volgograd to Samara
                1 fighter moved from Volgograd to Novosibirsk
                1 fighter moved from Volgograd to Kazakhstan
                1 bomber moved from Caucasus to Northwest Persia
                1 artillery and 1 infantry moved from Caucasus to Kazakhstan
                1 artillery and 2 infantry moved from Caucasus to Northwest Persia
                4 fighters moved from 112 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    Germans win with 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Vologda
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Vologda from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 artillery, 1 bomber and 2 infantry
                    British defend with 2 infantry
                    Germans win, taking Northwest Persia from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Novosibirsk
                    Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    ANZAC defend with 1 mech_infantry
                    Germans win, taking Novosibirsk from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry
                Battle in Kazakhstan
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 2 infantry
                    retreated to Kazakhstan
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Samara from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Tambov to Volgograd
                1 aaGun moved from Bryansk to Tambov
                1 bomber moved from Northwest Persia to Volgograd
                1 fighter moved from Kazakhstan to Volgograd
                1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Novgorod to Bryansk
                1 fighter and 1 tactical_bomber moved from Vologda to Volgograd
                1 fighter moved from Novosibirsk to Volgograd
                1 fighter and 1 tactical_bomber moved from Samara to Volgograd
                7 fighters and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                6 mech_infantrys moved from Western Germany to Southern Italy
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                3 infantry placed in Caucasus
                1 artillery and 2 infantry placed in Volgograd
                1 artillery and 2 infantry placed in Rostov
                Germans undo move 3.
                2 artilleries and 1 infantry placed in Rostov
                2 artilleries and 1 infantry placed in Ukraine
                3 infantry placed in Western Ukraine
                3 mech_infantrys placed in Novgorod
                3 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 71 PUs; end with 73 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 95 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Anglo Egyptian Sudan: 1 artillery and 3 infantry
                EDIT: Adding units owned by Germans to Egypt: 1 artillery and 3 infantry
                EDIT: Changing PUs for Germans from 95 to 100
                EDIT: Turning off Edit Mode

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                1 artillery and 1 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                2 fighters moved from Russia to Vologda
                1 fighter moved from Russia to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 mech_infantrys
                    retreated to Vologda
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Samara from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Vologda to Russia
                1 tactical_bomber moved from Samara to Russia
                2 fighters moved from Samara to Russia

    Place Units - Russians
                2 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 5 PUs; end with 5 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 8 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Yenisey to Olgiy
                      Japanese take Olgiy from Russians
                1 armour moved from Olgiy to Yenisey

    Combat - Japanese

    Non Combat Move - Japanese
                1 aaGun, 1 artillery and 5 infantry moved from Amur to Korea
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                1 fighter moved from Ulaanbaatar to Korea
                2 fighters moved from Ulaanbaatar to Japan
                2 bombers, 3 fighters and 8 tactical_bombers moved from Ulaanbaatar to Yenisey
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                3 infantry placed in Korea
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,3,1,3,3,5,6,6,5,3,6,1,3,6
                Japanese collect 8 PUs (13 lost to blockades); end with 8 PUs total

  • 22 20 19 18 17 16 15 14 12

    crap! I did it again, I dragged my 6 infantry to attack your 2 on gib but the computer kicked them off…

    ugh, ok, I will do it here

    A
    DiceRolls: 6@1; Total Hits: 06@1: (4, 6, 4, 6, 3, 3)

    D
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

  • 22 20 19 18 17 16 15 14 12

    :5@1:

    :2@2:

  • 22 20 19 18 17 16 15 14 12

    whoops

    DiceRolls: 5@1; Total Hits: 05@1: (4, 6, 3, 6, 4)

    DiceRolls: 2@2; Total Hits: 22@2: (2, 2)

  • 22 20 19 18 17 16 15 14 12

    DiceRolls: 3@1; Total Hits: 13@1: (3, 1, 4)

    DiceRolls: 2@2; Total Hits: 02@2: (4, 4)

  • 22 20 19 18 17 16 15 14 12

    DiceRolls: 3@1; Total Hits: 03@1: (4, 4, 5)

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • 22 20 19 18 17 16 15 14 12

    DiceRolls: 3@1; Total Hits: 13@1: (1, 5, 4)

    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 25 Sea Zone to 1 Sea Zone
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 1 Sea Zone
                1 destroyer moved from 25 Sea Zone to 1 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 104 Sea Zone
                1 artillery and 3 infantry moved from Malta to 96 Sea Zone
                2 mech_infantrys moved from Malta to 96 Sea Zone
                2 submarines moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 96 Sea Zone to 99 Sea Zone
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                      Americans take 93 Sea Zone from Italians
                3 submarines moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                6 fighters and 2 tactical_bombers moved from 96 Sea Zone to Egypt
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 96 Sea Zone to 99 Sea Zone
                1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt
                2 bombers moved from Malta to Egypt
                2 destroyers moved from 96 Sea Zone to 92 Sea Zone
                5 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from Malta to 92 Sea Zone
                1 infantry moved from Yunnan to Kweichow

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in Egypt
                    Americans attack with 1 artillery, 2 bombers, 6 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 artillery and 3 infantry; Italians defend with 4 artilleries, 1 factory_minor, 1 harbour and 6 infantry
                    Americans win, taking Egypt from Italians with 1 artillery, 2 bombers, 6 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Italians: 4 artilleries and 6 infantry
                    Casualties for Americans: 3 infantry
                Battle in 1 Sea Zone
                    Americans attack with 2 destroyers, 3 fighters and 1 tactical_bomber
                    Japanese defend with 2 submarines
                    Americans win, taking 1 Sea Zone from Neutral with 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber, 2 destroyers, 5 fighters and 4 submarines
                    Italians defend with 1 carrier, 2 fighters and 3 transports
                    Units damaged: 1 carrier owned by the Italians
                    Americans win with 1 bomber, 4 fighters and 3 submarines remaining. Battle score for attacker is 25
                    Casualties for Italians: 1 carrier, 2 fighters and 3 transports
                    Casualties for Americans: 2 destroyers, 1 fighter and 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern United States: 6 infantry
                EDIT: Removing units owned by Italians from Gibraltar: 2 artilleries
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Gibraltar from Italians to Americans
                EDIT: Adding units owned by Americans to Gibraltar: 3 infantry
                EDIT: Turning off Edit Mode
                4 fighters moved from 92 Sea Zone to 91 Sea Zone
                4 destroyers moved from 96 Sea Zone to 98 Sea Zone
                4 carriers moved from 96 Sea Zone to 98 Sea Zone
                6 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 89 Sea Zone
                3 transports moved from 101 Sea Zone to 102 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                3 transports moved from 102 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 91 Sea Zone
                3 carriers moved from 25 Sea Zone to 8 Sea Zone
                1 battleship, 2 cruisers and 2 destroyers moved from 25 Sea Zone to 8 Sea Zone
                3 fighters and 1 tactical_bomber moved from 1 Sea Zone to 8 Sea Zone
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
                1 bomber moved from 92 Sea Zone to Malta
                2 bombers moved from Egypt to Trans-Jordan

    Place Units - Americans
                1 carrier, 1 submarine and 3 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                6 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                10 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

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