@Stucifer scrambles for you
13P G40 MagicQ (Axis) vs Infrastructure (Allies +14) dice nt
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangsi to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from Kweichow to Shan State
1 fighter moved from French Indo China to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Shan State
2 bombers moved from French Indo China to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Japan to 22 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Evenkiyskiy to Yenisey
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 tactical_bomber moved from 37 Sea Zone to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangsi to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Malaya to Shan State
1 mech_infantry moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from Kweichow to Shan State
1 fighter moved from French Indo China to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from French Indo China to Shan State
2 bombers moved from French Indo China to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Japan to 22 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Siberia to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Evenkiyskiy to Yenisey
1 armour and 1 mech_infantry moved from Yenisey to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 tactical_bomber moved from 37 Sea Zone to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 fighters, 3 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Aleutian Islands
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking Aleutian Islands from Americans, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Japanese attack with 2 bombers and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 36 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 1 submarine and 3 transports moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from 34 Sea Zone to French Indo China
1 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to French Indo China
1 fighter moved from Japan to Anhwe
1 tactical_bomber moved from Yunnan to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 fighter and 3 infantry placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
May I change purchase? 1 sub in sz6 instead of 2 inf in Japan? bought too many inf apparently.
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i dont know man. i made a similar mistake with britian last time and i didn’t even think of asking for a redo…
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
2 fighters moved from Caroline Islands to 34 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
1 bomber moved from Gibraltar to 99 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 38 Sea Zone
Americans take 41 Sea Zone from Japanese
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 9 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 23 Sea Zone to 34 Sea Zone
2 fighters moved from Caroline Islands to 34 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 infantry and 1 mech_infantry moved from Java to 42 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
1 bomber moved from Gibraltar to 99 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 38 Sea Zone
Americans take 41 Sea Zone from Japanese
5 fighters and 1 tactical_bomber moved from 42 Sea Zone to Shan StateCombat - Americans
Battle in Philippines
Battle in Borneo
Battle in Malaya
Battle in Shan State
Americans attack with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
Americans roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 1/2 hits
Americans roll dice for 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 5/8 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
Americans win, taking Philippines from Japanese, taking Borneo from Japanese, taking Malaya from Japanese, taking Shan State from Japanese with 1 artillery, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in Celebes
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Americans
1 fighter moved from 34 Sea Zone to Java
4 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 42 Sea Zone to 38 Sea Zone
1 fighter moved from 34 Sea Zone to Java
5 fighters and 1 tactical_bomber moved from Shan State to 38 Sea Zone
1 bomber moved from 99 Sea Zone to Persia
1 submarine moved from 30 Sea Zone to 54 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Algeria to Tunisia
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from Brazil to French Guiana
1 aaGun moved from Central United States to Western United StatesPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 bombers placed in Western United States
4 infantry placed in Central United States
3 infantry placed in Brazil
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 1 artillery
EDIT: Adding units owned by Americans to Morocco: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - British
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 artillery and 1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Iraq to Syria
1 bomber moved from Iraq to Syria
3 mech_infantrys moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 artillery and 1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Belgian Congo to Kenya
1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Iraq to Syria
1 bomber moved from Iraq to Syria
3 mech_infantrys moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - British
Battle in Kenya
British attack with 1 artillery and 4 infantry
Germans defend with 1 armour
British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 0/2 hits
British roll dice for 1 artillery and 4 infantry in Kenya, round 2 : 1/5 hits
Germans roll dice for 1 armour in Kenya, round 2 : 0/1 hits
1 armour owned by the Germans lost in Kenya
British win, taking Kenya from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Syria
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 bomber and 2 infantry in Syria, round 2 : 3/3 hits
Italians roll dice for 1 artillery in Syria, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Syria
British win, taking Syria from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Yunnan
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 1/2 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 3/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 aaGun and 3 infantry moved from India to Burma
1 bomber moved from Syria to Persia
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to MaltaPlace Units - British
3 infantry placed in Iraq
3 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,4
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 2 infantry -
@Infrastructure:
i dont know man. i made a similar mistake with britian last time and i didn’t even think of asking for a redo…
Sounds like a no to me. :?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from British
1 fighter moved from Southern Italy to 93 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan -
scramble?
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scramble 1frch, 1brit, 1us ftr. 3total.
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dice server is down atm. Loss of order, BTW?
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dest, fr, brit, us.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
Italians take 97 Sea Zone from British
1 fighter moved from Southern Italy to 93 Sea Zone
1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-JordanCombat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Trans-Jordan
Italians attack with 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
retreated to Trans-Jordan
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
French defend with 1 fighter; British defend with 1 fighter; Americans defend with 1 destroyer and 1 fighter
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 1 fighter
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 destroyer and 1 fighterNon Combat Move - Italians
1 bomber moved from 92 Sea Zone to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 tactical_bomber moved from Trans-Jordan to Egypt
2 fighters moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Northern Italy to Romania
1 armour and 1 mech_infantry moved from Bessarabia to Belarus
1 mech_infantry moved from Romania to Bessarabia
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from France to Northern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 38 Sea Zone to Siam
1 fighter moved from Java to Siam -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 38 Sea Zone to Siam
1 fighter moved from Java to SiamCombat - ANZAC
Battle in Siam
ANZAC attack with 3 fighters
Japanese defend with 1 mech_infantry
ANZAC roll dice for 3 fighters in Siam, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in Siam, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Siam, round 3 : 0/1 hits
ANZAC roll dice for 3 fighters in Siam, round 4 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Siam, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Siam
ANZAC win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
1 fighter moved from Siam to 38 Sea Zone
1 fighter moved from Siam to 38 Sea Zone
1 fighter moved from Siam to Shan State
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Persia to IraqPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in Persia
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
1 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 105 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
2 infantry moved from Belarus to Smolensk
1 artillery and 2 mech_infantrys moved from Bessarabia to Ukraine
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Archangel
1 infantry moved from Egypt to Trans-Jordan
2 fighters and 3 tactical_bombers moved from Egypt to Trans-Jordan
1 bomber moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
12 artilleries moved from Belarus to Bryansk
12 infantry moved from Belarus to Bryansk
5 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Bessarabia to Smolensk
1 armour moved from Eastern Poland to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 bomber moved from Bessarabia to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
5 infantry moved from Belarus to Bryansk
1 armour moved from Eastern Poland to Western Ukraine