Forgot to Blitz Alexandria so I did it during NCM.
L14 G40 Helmutpower (Axis) vs bonusbent (Allies+9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 armour and 5 infantry moved from Bulgaria to Romania
2 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in Romania
Italians attack with 2 armour and 7 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour and 7 infantry in Romania, round 2 : 2/9 hits
Russians roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 2 armour and 6 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Yugoslavia to Romania
4 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Southern Italy
2 artilleries and 4 infantry moved from Tobruk to Libya
2 infantry moved from Tunisia to LibyaPlace Units - Italians
1 tactical_bomber placed in Southern Italy
1 artillery placed in Southern Italy
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs totalProduction/PUs Summary :
Germans : 47 / 93
Russians : 34 / 46
Japanese : 48 / 52
Americans : 51 / 71
Chinese : 4 / 19
British : 29 / 0
UK_Pacific : 17 / 17
Italians : 16 / 17
ANZAC : 14 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 destroyer moved from 80 Sea Zone to 76 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair 4 damage on 4 factory_minors; Remaining resources: 89 PUs;
Germans buy 5 artilleries, 3 destroyers, 2 fighters and 8 infantry; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 fighters moved from 110 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 armour moved from United Kingdom to Scotland
Germans take Scotland from British
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic StatesCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers and 2 fighters
Americans defend with 2 destroyers
Germans roll dice for 2 bombers and 2 fighters in 104 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 2/2 hits
2 destroyers owned by the Americans , 1 bomber owned by the Germans and 1 fighter owned by the Germans lost in 104 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
Casualties for Germans: 1 bomber and 1 fighter
Casualties for Americans: 2 destroyers
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 artilleries and 4 infantry moved from Germany to Poland
3 transports moved from 110 Sea Zone to 112 Sea Zone
6 infantry moved from Western Germany to 112 Sea Zone
6 infantry and 3 transports moved from 112 Sea Zone to 114 Sea Zone
6 infantry moved from 114 Sea Zone to Poland
1 battleship, 1 carrier, 1 cruiser and 7 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 104 Sea Zone to 112 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
2 tactical_bombers moved from Holland Belgium to Western GermanyPlace Units - Germans
3 infantry placed in United Kingdom
1 fighter placed in Western Germany
3 artilleries, 1 fighter and 3 infantry placed in Germany
2 artilleries and 2 infantry placed in Western Germany
2 destroyers placed in 112 Sea Zone
1 destroyer placed in 114 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 48 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUsProduction/PUs Summary :
Germans : 51 / 54
Russians : 32 / 46
Japanese : 48 / 52
Americans : 51 / 71
Chinese : 4 / 19
British : 27 / 0
UK_Pacific : 17 / 17
Italians : 16 / 17
ANZAC : 14 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sakha to Siberia
5 infantry moved from Amur to Siberia
1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Novgorod to Finland
Russians take Finland from Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to 114 Sea Zone
10 artilleries and 32 infantry moved from Eastern Poland to Romania
1 armour moved from Ukraine to Romania
1 armour moved from Eastern Poland to Greater Southern Germany
Russians take Slovakia Hungary from Germans
Russians take Greater Southern Germany from Germans
1 mech_infantry moved from Ukraine to Romania
1 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Belarus to Baltic States
1 bomber moved from Russia to Baltic StatesCombat - Russians
Battle in Siberia
Russians attack with 6 infantry
Japanese defend with 1 armour
Russians win, taking Siberia from Japanese with 3 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 3 infantry
Battle in Romania
Russians attack with 1 armour, 10 artilleries, 32 infantry and 1 mech_infantry
Italians defend with 2 aaGuns, 2 armour and 6 infantry
Russians win, taking Romania from Germans with 1 armour, 10 artilleries, 27 infantry and 1 mech_infantry remaining. Battle score for attacker is 25
Casualties for Russians: 5 infantry
Casualties for Italians: 2 aaGuns, 2 armour and 6 infantry
Battle in 114 Sea Zone
Russians attack with 1 cruiser, 1 fighter and 1 submarine
Germans defend with 1 destroyer and 3 transports
Russians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 23
Casualties for Germans: 1 destroyer and 3 transports
Casualties for Russians: 1 submarine
Battle in Baltic States
Russians attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 bomber moved from Baltic States to Russia
3 infantry moved from Belarus to Novgorod
2 armour moved from Novgorod to Belarus
1 fighter moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 armour moved from Rostov to Belarus
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Romania
1 aaGun moved from Eastern Poland to Romania
1 aaGun moved from Eastern Poland to Belarus
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 mech_infantry moved from Eastern Persia to Iraq
1 fighter moved from 114 Sea Zone to NovgorodPlace Units - Russians
1 armour and 2 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
5 mech_infantrys placed in Russia
Russians undo move 3.
4 mech_infantrys placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs -
Not sure if I did the right thing here, but attacking your big stack and losing would have been fatal for Russia.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour and 2 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Novosibirsk to Kansu
3 armour and 1 mech_infantry moved from Kweichow to Sikang
1 mech_infantry moved from Kweichow to Sikang
4 artilleries and 8 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
1 mech_infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
2 bombers moved from Siam to Java
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 armour moved from 41 Sea Zone to Sumatra
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Yunnan
3 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
1 tactical_bomber moved from Kweichow to SikangCombat - Japanese
Battle in 25 Sea Zone
Japanese attack with 3 destroyers and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 destroyers in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 3 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Java
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Java, round 2 : 3/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Sumatra
Battle in Sikang
Japanese attack with 3 armour, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 armour, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 3/6 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win, taking Sumatra from UK_Pacific, taking Sikang from Chinese with 3 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kansu, round 2 : 6/7 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 4 artilleries and 8 infantry
Chinese defend with 1 infantry
Japanese roll dice for 4 artilleries and 8 infantry in Shensi, round 2 : 5/12 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Kweichow to Shensi
3 fighters and 3 tactical_bombers moved from Kansu to Kweichow
2 fighters moved from Kiangsu to Yunnan
2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 armour and 2 mech_infantrys moved from Shantung to Kweichow
1 fighter moved from Siam to Yunnan
2 bombers moved from Java to Malaya
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Sikang to KweichowPlace Units - Japanese
3 armour placed in Kiangsu
3 armour placed in Shantung
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs totalProduction/PUs Summary :
Germans : 38 / 54
Russians : 46 / 63
Japanese : 60 / 60
Americans : 51 / 71
Chinese : 2 / 19
British : 27 / 0
UK_Pacific : 10 / 17
Italians : 16 / 17
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 armour moved from Morocco to Algeria
Americans take Algeria from Germans
1 armour moved from Algeria to Morocco
1 submarine moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 46 Sea Zone to New Zealand
1 carrier moved from 54 Sea Zone to 63 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
2 transports moved from 54 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 battleship, 3 cruisers and 3 destroyers moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from French West Africa to Gibraltar
3 bombers moved from French West Africa to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 airfield placed in Gibraltar
2 destroyers and 4 transports placed in 101 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 19 PUs;Combat Move - Chinese
1 fighter and 9 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 3 armour and 1 mech_infantry
1 infantry owned by the Chinese retreated to Tsinghai
Japanese win with 2 armour remaining. Battle score for attacker is -14
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 8 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to BurmaTurn Complete - Chinese
Chinese collect 2 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Non Combat Move - British
1 armour and 1 artillery moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Trans-Jordan to Egypt
3 aaGuns, 2 armour, 3 artilleries, 1 fighter, 23 infantry and 3 mech_infantrys moved from India to Burma
4 infantry moved from Brazil to Suriname
British take Suriname from Dutch
2 artilleries and 2 infantry moved from Malta to 96 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
2 artilleries and 2 infantry moved from 92 Sea Zone to MoroccoPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
Ouch. The Chinese got hammered.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Slovakia Hungary
Germans take Slovakia Hungary from Russians
1 artillery moved from Yugoslavia to Greater Southern Germany
1 infantry moved from Northern Italy to Greater Southern Germany
3 fighters moved from Southern Italy to Greater Southern Germany
1 bomber moved from Southern Italy to Greater Southern Germany
1 tactical_bomber moved from Southern Italy to Greater Southern Germany
2 artilleries and 6 infantry moved from Libya to TunisiaCombat - Italians
Battle in Greater Southern Germany
Italians attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Italians roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 4/7 hits
Russians roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from Russians with 1 artillery, 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber, 3 fighters and 1 tactical_bomber moved from Greater Southern Germany to Southern Italy
3 artilleries moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2
Italians collect 14 PUs (2 lost to blockades); end with 16 PUs totalProduction/PUs Summary :
Germans : 44 / 54
Russians : 39 / 63
Japanese : 59 / 60
Americans : 52 / 72
Chinese : 2 / 21
British : 27 / 0
UK_Pacific : 11 / 11
Italians : 16 / 16
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Queensland to MalayaCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
ANZAC attack with 1 bomber
Japanese defend with 2 bombers and 1 harbour
ANZAC win with 1 bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 2 bombersNon Combat Move - ANZAC
1 bomber moved from Malaya to Burma
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 79 Sea ZoneTurn Complete - French
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Scramble order please
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
2 artilleries and 2 infantry moved from 127 Sea Zone to Novgorod
7 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
5 armour, 9 artilleries, 26 infantry and 3 mech_infantrys moved from Poland to Baltic States
1 destroyer moved from 112 Sea Zone to 119 Sea Zone
1 armour moved from Scotland to Eire
Germans take Eire from British
1 armour moved from Eire to Scotland
1 tactical_bomber moved from Western Germany to Novgorod
1 fighter moved from Western Germany to Novgorod
1 infantry moved from Karelia to Finland
1 bomber moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
1 battleship and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from Germany to 114 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
1 fighter moved from 112 Sea Zone to 119 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 3 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the Russians and 1 fighter owned by the Germans lost in 114 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for Russians: 1 cruiser
Battle in 119 Sea Zone
Germans attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits
1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 119 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 4 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits
Russians roll dice for 1 armour in Finland, round 2 : 0/1 hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Baltic States
Germans attack with 5 armour, 9 artilleries, 26 infantry and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 5 armour, 9 artilleries, 26 infantry and 3 mech_infantrys in Baltic States, round 2 : 8/43 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour, 9 artilleries, 25 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Novgorod
Germans attack with 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits
Germans roll dice for 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Novgorod, round 2 : 5/13 hits
Russians roll dice for 1 armour, 1 fighter and 5 infantry in Novgorod, round 2 : 2/7 hits
5 infantry owned by the Russians , 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/11 hits
Russians roll dice for 1 fighter in Novgorod, round 3 : 0/1 hits
1 fighter owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 fighter and 5 infantryNon Combat Move - Germans
1 bomber moved from Finland to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Western Germany
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 transport moved from 111 Sea Zone to 113 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour and 2 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 2 infantry and 2 transports moved from 110 Sea Zone to 113 Sea Zone
1 armour and 2 infantry moved from 113 Sea Zone to Germany
1 fighter moved from 119 Sea Zone to Scotland
1 carrier moved from 112 Sea Zone to 114 Sea Zone
1 carrier moved from 114 Sea Zone to 115 Sea Zone
1 fighter moved from Novgorod to 115 Sea Zone
1 tactical_bomber moved from Finland to 115 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 tactical_bomber moved from Novgorod to Karelia
3 aaGuns moved from Poland to Germany
1 tactical_bomber moved from 114 Sea Zone to Western GermanyPlace Units - Germans
4 armour and 6 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsProduction/PUs Summary :
Germans : 50 / 60
Russians : 33 / 63
Japanese : 59 / 60
Americans : 52 / 72
Chinese : 2 / 21
British : 27 / 0
UK_Pacific : 11 / 11
Italians : 16 / 16
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Romania to Greater Southern Germany
Russians take Yugoslavia from Germans
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Italians
2 infantry moved from Romania to Slovakia Hungary
3 infantry moved from Romania to Eastern Poland
1 mech_infantry moved from Volgograd to Novosibirsk
Russians take Novosibirsk from Japanese
1 mech_infantry moved from Russia to Kazakhstan
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 bomber moved from Russia to Slovakia Hungary
1 armour moved from Trans-Jordan to Alexandria
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry moved from Iraq to EgyptCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Slovakia Hungary
Russians attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Greater Southern Germany
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
Russians win, taking Greater Southern Germany from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 artilleryNon Combat Move - Russians
1 bomber moved from Slovakia Hungary to Bessarabia
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
2 aaGuns, 10 artilleries and 21 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Ukraine to Romania
1 armour and 1 mech_infantry moved from Ukraine to Bessarabia
2 aaGuns moved from Belarus to Bryansk
5 armour and 4 mech_infantrys moved from Belarus to Bryansk
2 mech_infantrys moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Amur to Buryatia
1 infantry moved from Siberia to Sakha
1 infantry moved from Siberia to AmurPlace Units - Russians
2 armour and 1 mech_infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 2 artilleries and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Kweichow to Kansu
Japanese take Kansu from Chinese
4 artilleries and 7 infantry moved from Shensi to Tsinghai
2 armour moved from Sikang to Tsinghai
3 armour and 2 mech_infantrys moved from Kweichow to Tsinghai
1 infantry moved from Yunnan to Shan State
3 fighters moved from Yunnan to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 3 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 3 fighters and 1 infantry in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 5 armour, 4 artilleries, 7 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 5 armour, 4 artilleries, 7 infantry and 2 mech_infantrys in Tsinghai, round 2 : 8/18 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 5 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Shensi to Tsinghai
1 artillery moved from Kwangsi to Hunan
2 artilleries and 4 infantry moved from Yunnan to Hunan
3 armour moved from Kiangsu to Kweichow
3 armour moved from Shantung to Kweichow
3 fighters moved from Shan State to Kweichow
4 tactical_bombers moved from Kweichow to Shensi
6 fighters moved from Kweichow to Shensi
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
3 destroyers moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 transports placed in 6 Sea Zone
2 artilleries placed in Japan
3 armour placed in Shantung
3 armour placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
Japanese collect 57 PUs (3 lost to blockades); end with 59 PUs totalProduction/PUs Summary :
Germans : 40 / 60
Russians : 46 / 63
Japanese : 60 / 59
Americans : 52 / 72
Chinese : 0 / 21
British : 27 / 0
UK_Pacific : 10 / 11
Italians : 15 / 16
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 armour and 1 artillery moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 103 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 103 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 103 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 103 Sea Zone to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to Scotland
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 2 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 submarine moved from 55 Sea Zone to 37 Sea Zone
3 bombers moved from Gibraltar to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 3 bombers, 1 destroyer and 3 fighters
Germans defend with 1 destroyer
Americans win with 3 bombers and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Scotland
Americans attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 airfield and 1 armour
Americans win, taking Scotland from Germans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in Eire
Battle in Java
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans win, taking Eire from Germans, taking Java from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 cruisers and 3 destroyers moved from 63 Sea Zone to 54 Sea Zone
1 battleship and 1 carrier moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from Hawaiian Islands to Western United States
4 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 bombers moved from 104 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to 110 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
3 destroyers moved from 91 Sea Zone to 109 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 2 destroyers, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to 110 Sea ZonePlace Units - Americans
2 submarines placed in 101 Sea Zone
1 carrier, 4 destroyers and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs





