L14 G40 Helmutpower (Axis) vs bonusbent (Allies+9)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 6 artilleries and 10 infantry moved from Western Germany to 112 Sea Zone
                4 armour, 6 artilleries, 1 battleship, 1 cruiser, 2 fighters, 10 infantry and 10 transports moved from 112 Sea Zone to 110 Sea Zone
                4 armour, 6 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
                2 bombers and 2 tactical_bombers moved from Holland Belgium to United Kingdom
                1 tactical_bomber moved from Western Germany to United Kingdom
                2 fighters moved from 110 Sea Zone to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 4 armour, 6 artilleries, 2 bombers, 2 fighters, 10 infantry and 3 tactical_bombers
                    French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 14 infantry and 1 mech_infantry
                        AA fire in United Kingdom :  0/7 hits
                        Germans roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 :  2/2 hits
                        Germans roll dice for 4 armour, 6 artilleries, 2 bombers, 2 fighters, 10 infantry and 3 tactical_bombers in United Kingdom, round 2 :  11/27 hits
                        British roll dice for 5 aaGuns, 4 fighters, 16 infantry and 1 mech_infantry in United Kingdom, round 2 :  7/21 hits
                        6 infantry owned by the British , 2 infantry owned by the French , 7 infantry owned by the Germans and 5 aaGuns owned by the British lost in United Kingdom
                        Germans roll dice for 4 armour, 6 artilleries, 2 bombers, 2 fighters, 3 infantry and 3 tactical_bombers in United Kingdom, round 3 :  10/20 hits
                        British roll dice for 4 fighters, 8 infantry and 1 mech_infantry in United Kingdom, round 3 :  9/13 hits
                        8 infantry owned by the British , 3 infantry owned by the Germans , 1 mech_infantry owned by the British , 1 fighter owned by the British and 6 artilleries owned by the Germans lost in United Kingdom
                        Germans roll dice for 4 armour, 2 bombers, 2 fighters and 3 tactical_bombers in United Kingdom, round 4 :  8/11 hits
                        British roll dice for 3 fighters in United Kingdom, round 4 :  1/3 hits
                        1 armour owned by the Germans , 2 fighters owned by the British and 1 fighter owned by the French lost in United Kingdom
                    Germans captures 35PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 3 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 57
                    Casualties for Germans: 1 armour, 6 artilleries and 10 infantry
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for British: 5 aaGuns, 3 fighters, 14 infantry and 1 mech_infantry
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 carrier moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from United Kingdom to 110 Sea Zone
                3 tactical_bombers moved from United Kingdom to Holland Belgium
                2 bombers moved from United Kingdom to Western Germany
                5 armour, 5 artilleries and 20 infantry moved from Slovakia Hungary to Poland
                2 mech_infantrys moved from Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                3 aaGuns moved from Germany to Poland
                2 artilleries moved from Algeria to Tunisia

    Place Units - Germans
                6 artilleries and 4 infantry placed in Germany
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 83 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs

    Production/PUs Summary :

    Germans : 48 / 93
        Russians : 35 / 36
        Japanese : 38 / 47
        Americans : 52 / 84
        Chinese : 2 / 15
        British : 29 / 0
        UK_Pacific : 24 / 24
        Italians : 16 / 31
        ANZAC : 14 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 4 armour and 1 bomber; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Russians
                1 infantry moved from Bessarabia to Romania
                      Russians take Romania from Germans

    Combat - Russians

    Non Combat Move - Russians
                4 aaGuns, 9 artilleries and 22 infantry moved from Baltic States to Eastern Poland
                11 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
                2 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
                5 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Volgograd to Ukraine
                1 mech_infantry moved from Kazakhstan to Eastern Persia
                1 armour and 1 mech_infantry moved from Kazakhstan to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour moved from Kazakhstan to Rostov
                2 aaGuns and 17 infantry moved from Buryatia to Amur
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone

    Place Units - Russians
                3 armour placed in Novgorod
                1 armour and 1 bomber placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by Russians to Belarus: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Russians undo move 2.
                1 armour placed in Ukraine
                1 bomber placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs


  • Scramble in SZ35 (Phillipines)?


  • Did you make any edits to load those TTs? In that case I think you made an illegal move.

    You cant load the TTs during the combat move phase if an enemy sea unit is present. We need to clarify this before I give scramble orders. I wouldnt have left the fighters there to die if you could attack with more than 1 loaded TT  :-)


  • No I dont make any edit…

    I move the transport, then load, after, move again, then unload in Philippines


  • No scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 destroyer, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from Shantung to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                2 carriers moved from 36 Sea Zone to 37 Sea Zone
                2 bombers, 2 fighters and 2 tactical_bombers moved from Hunan to Malaya
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Shensi to Kweichow
                1 artillery and 2 infantry moved from Hopei to Kweichow
                3 artilleries and 5 infantry moved from Yunnan to Kweichow
                1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 destroyers moved from 36 Sea Zone to 35 Sea Zone
                1 battleship and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to Philippines
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 artilleries and 3 infantry moved from Kwangsi to Yunnan
                2 artilleries and 2 infantry moved from Kiangsi to Kwangtung
                2 fighters moved from Kiangsu to Kwangtung
                2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 armour and 1 mech_infantry moved from Shantung to Kweichow
                1 fighter moved from 36 Sea Zone to Malaya

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 submarine and 2 transports
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer
                    Japanese win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 2 submarines
                    British defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Malaya
                    Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                    Japanese win, taking Malaya from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -11
                    Casualties for Japanese: 2 fighters and 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 aaGun, 3 fighters and 1 infantry; Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 tactical_bomber could not land in Philippines and was removed
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from Malaya to Siam
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 fighter moved from Philippines to 36 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 bomber moved from Malaya to Siam
                1 bomber moved from Malaya to Siam
                2 fighters moved from Kwangtung to Kiangsu
                3 fighters and 4 tactical_bombers moved from Hunan to Kweichow
                1 aaGun moved from Anhwe to Kweichow

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Shantung
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in Morocco
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Morocco from Germans with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                3 bombers and 1 fighter moved from Eastern United States to French West Africa
                2 artilleries, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from Hawaiian Islands to Queensland
                1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 3 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
                2 artilleries, 1 fighter and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 15 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 19 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Egypt to 94 Sea Zone
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 fighter moved from Egypt to 94 Sea Zone
                1 tactical_bomber moved from Egypt to 94 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 94 Sea Zone
                    British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Italians defend with 2 destroyers and 1 transport
                    British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for British: 1 tactical_bomber
                    Casualties for Italians: 2 destroyers and 1 transport

    Non Combat Move - British
                1 bomber moved from 94 Sea Zone to Gibraltar
                1 fighter moved from 94 Sea Zone to 96 Sea Zone
                1 carrier and 1 cruiser moved from 81 Sea Zone to 96 Sea Zone
                1 battleship moved from 81 Sea Zone to 96 Sea Zone
                1 fighter moved from Egypt to 96 Sea Zone
                2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from 96 Sea Zone to Malta
                1 fighter and 1 tactical_bomber moved from Egypt to Malta
                3 infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 fighter moved from Burma to India
                1 transport moved from 46 Sea Zone to 63 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - UK_Pacific
                8 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 8 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 5 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 armour and 5 infantry moved from Bulgaria to Romania
                2 infantry moved from Yugoslavia to Romania

    Combat - Italians
                Battle in Romania
                    Italians attack with 2 armour and 7 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 7 infantry in Romania, round 2 :  2/9 hits
                        Russians roll dice for 1 infantry in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Romania
                    Italians win, taking Romania from Russians with 2 armour and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                2 aaGuns moved from Yugoslavia to Romania
                4 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
                3 infantry moved from Northern Italy to Southern Italy
                2 artilleries and 4 infantry moved from Tobruk to Libya
                2 infantry moved from Tunisia to Libya

    Place Units - Italians
                1 tactical_bomber placed in Southern Italy
                1 artillery placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs total

    Production/PUs Summary :

    Germans : 47 / 93
        Russians : 34 / 46
        Japanese : 48 / 52
        Americans : 51 / 71
        Chinese : 4 / 19
        British : 29 / 0
        UK_Pacific : 17 / 17
        Italians : 16 / 17
        ANZAC : 14 / 26
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New Zealand: 1 infantry
                EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 89 PUs;
                Germans buy 5 artilleries, 3 destroyers, 2 fighters and 8 infantry; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                2 fighters moved from 110 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 104 Sea Zone
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British
                8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States

    Combat - Germans
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers and 2 fighters
                    Americans defend with 2 destroyers
                        Germans roll dice for 2 bombers and 2 fighters in 104 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 :  2/2 hits
                        2 destroyers owned by the Americans , 1 bomber owned by the Germans and 1 fighter owned by the Germans lost in 104 Sea Zone
                    Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 bomber and 1 fighter
                    Casualties for Americans: 2 destroyers
                Battle in Baltic States
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                6 artilleries and 4 infantry moved from Germany to Poland
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                6 infantry moved from Western Germany to 112 Sea Zone
                6 infantry and 3 transports moved from 112 Sea Zone to 114 Sea Zone
                6 infantry moved from 114 Sea Zone to Poland
                1 battleship, 1 carrier, 1 cruiser and 7 transports moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 104 Sea Zone to 112 Sea Zone
                1 bomber moved from 104 Sea Zone to Western Germany
                1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
                2 tactical_bombers moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 infantry placed in United Kingdom
                1 fighter placed in Western Germany
                3 artilleries, 1 fighter and 3 infantry placed in Germany
                2 artilleries and 2 infantry placed in Western Germany
                2 destroyers placed in 112 Sea Zone
                1 destroyer placed in 114 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                Germans collect 48 PUs (3 lost to blockades); end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Production/PUs Summary :

    Germans : 51 / 54
        Russians : 32 / 46
        Japanese : 48 / 52
        Americans : 51 / 71
        Chinese : 4 / 19
        British : 27 / 0
        UK_Pacific : 17 / 17
        Italians : 16 / 17
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                5 infantry moved from Amur to Siberia
                1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 armour moved from Novgorod to Finland
                      Russians take Finland from Germans
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
                1 fighter moved from Eastern Poland to 114 Sea Zone
                10 artilleries and 32 infantry moved from Eastern Poland to Romania
                1 armour moved from Ukraine to Romania
                1 armour moved from Eastern Poland to Greater Southern Germany
                      Russians take Slovakia Hungary from Germans
                      Russians take Greater Southern Germany from Germans
                1 mech_infantry moved from Ukraine to Romania
                1 infantry moved from Eastern Poland to Baltic States
                2 infantry moved from Belarus to Baltic States
                1 bomber moved from Russia to Baltic States

    Combat - Russians
                Battle in Siberia
                    Russians attack with 6 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Siberia from Japanese with 3 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 3 infantry
                Battle in Romania
                    Russians attack with 1 armour, 10 artilleries, 32 infantry and 1 mech_infantry
                    Italians defend with 2 aaGuns, 2 armour and 6 infantry
                    Russians win, taking Romania from Germans with 1 armour, 10 artilleries, 27 infantry and 1 mech_infantry remaining. Battle score for attacker is 25
                    Casualties for Russians: 5 infantry
                    Casualties for Italians: 2 aaGuns, 2 armour and 6 infantry
                Battle in 114 Sea Zone
                    Russians attack with 1 cruiser, 1 fighter and 1 submarine
                    Germans defend with 1 destroyer and 3 transports
                    Russians win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 destroyer and 3 transports
                    Casualties for Russians: 1 submarine
                Battle in Baltic States
                    Russians attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Baltic States to Russia
                3 infantry moved from Belarus to Novgorod
                2 armour moved from Novgorod to Belarus
                1 fighter moved from Baltic States to Belarus
                1 tactical_bomber moved from Baltic States to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Rostov to Belarus
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Eastern Poland to Romania
                1 aaGun moved from Eastern Poland to Romania
                1 aaGun moved from Eastern Poland to Belarus
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 mech_infantry moved from Eastern Persia to Iraq
                1 fighter moved from 114 Sea Zone to Novgorod

    Place Units - Russians
                1 armour and 2 infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Ukraine
                5 mech_infantrys placed in Russia
                Russians undo move 3.
                4 mech_infantrys placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 46 PUs; end with 46 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs


  • Not sure if I did the right thing here, but attacking your big stack and losing would have been fatal for Russia.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 6 armour and 2 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Kansu
                3 armour and 1 mech_infantry moved from Kweichow to Sikang
                1 mech_infantry moved from Kweichow to Sikang
                4 artilleries and 8 infantry moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
                1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
                1 mech_infantry moved from Shan State to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                2 bombers moved from Siam to Java
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 armour moved from 41 Sea Zone to Sumatra
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry moved from French Indo China to Yunnan
                3 destroyers and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
                1 tactical_bomber moved from Kweichow to Sikang

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 3 destroyers and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 destroyers in 25 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 3 destroyers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Java
                    Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Java, round 2 :  3/4 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Celebes
                    Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Sumatra
                Battle in Sikang
                    Japanese attack with 3 armour, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 armour, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 :  3/6 hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Sikang
                    Japanese win, taking Sumatra from UK_Pacific, taking Sikang from Chinese with 3 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kansu
                    Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Kansu, round 2 :  6/7 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 4 artilleries and 8 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 4 artilleries and 8 infantry in Shensi, round 2 :  5/12 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kweichow to Shensi
                3 fighters and 3 tactical_bombers moved from Kansu to Kweichow
                2 fighters moved from Kiangsu to Yunnan
                2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                1 fighter moved from Siam to Yunnan
                2 bombers moved from Java to Malaya
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Sikang to Kweichow

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 armour placed in Shantung
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 60 PUs total

    Production/PUs Summary :

    Germans : 38 / 54
        Russians : 46 / 63
        Japanese : 60 / 60
        Americans : 51 / 71
        Chinese : 2 / 19
        British : 27 / 0
        UK_Pacific : 10 / 17
        Italians : 16 / 17
        ANZAC : 10 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 2 destroyers, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Germans
                1 armour moved from Algeria to Morocco
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 46 Sea Zone to New Zealand
                1 carrier moved from 54 Sea Zone to 63 Sea Zone
                2 fighters moved from 55 Sea Zone to Queensland
                1 fighter moved from 55 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Queensland to New South Wales
                1 mech_infantry moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                2 transports moved from 54 Sea Zone to 62 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 battleship, 3 cruisers and 3 destroyers moved from 54 Sea Zone to 63 Sea Zone
                1 fighter moved from French West Africa to Gibraltar
                3 bombers moved from French West Africa to Gibraltar
                1 fighter moved from Eastern United States to 91 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 carrier, 3 destroyers, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 airfield placed in Gibraltar
                2 destroyers and 4 transports placed in 101 Sea Zone
                4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 19 PUs;

    Combat Move - Chinese
                1 fighter and 9 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 3 armour and 1 mech_infantry
                    1 infantry owned by the Chinese retreated to Tsinghai
                    Japanese win with 2 armour remaining. Battle score for attacker is -14
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for Chinese: 8 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Burma

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British

    Non Combat Move - British
                1 armour and 1 artillery moved from Anglo Egyptian Sudan to Egypt
                3 infantry moved from Trans-Jordan to Egypt
                3 aaGuns, 2 armour, 3 artilleries, 1 fighter, 23 infantry and 3 mech_infantrys moved from India to Burma
                4 infantry moved from Brazil to Suriname
                      British take Suriname from Dutch
                2 artilleries and 2 infantry moved from Malta to 96 Sea Zone
                2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 2 transports moved from 96 Sea Zone to 92 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to Gibraltar
                2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

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