@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 fighters; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 fighters moved from Shensi to Russia
2 fighters moved from French Indo China to Shensi
1 fighter moved from Shan State to Shensi
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 mech_infantry moved from French Indo China to Szechwan
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 artillery moved from Yunnan to Szechwan
Place Units - ANZAC
1 armour and 2 fighters placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Germans
Germans repair 6 damage on 6 factory_minors; Remaining resources: 90 PUs;
Germans buy 2 artilleries, 2 fighters, 13 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Archangel to Urals
Germans take Urals from Russians
1 mech_infantry moved from Archangel to Vologda
1 bomber moved from Bryansk to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 artillery and 2 infantry moved from Tambov to Samara
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 2 artilleries and 3 infantry
Russians defend with 3 infantry
Germans win, taking Samara from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 infantry moved from Bryansk to Tambov
3 artilleries and 2 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
3 infantry moved from Ukraine to Rostov
3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
3 infantry moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
4 fighters and 2 tactical_bombers moved from Western Germany to Bryansk
1 bomber moved from Vologda to Bryansk
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Rostov
3 infantry placed in Caucasus
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 mech_infantrys placed in Novgorod
2 fighters and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 71 PUs; end with 71 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Turning on Edit Mode
EDIT: Changing ownership of French Equatorial Africa from French to Germans
EDIT: Changing PUs for Germans from 91 to 92
EDIT: Adding units owned by Germans to French Equatorial Africa: 1 artillery and 3 infantry
EDIT: Removing units owned by Germans from French Central Africa: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 mech_infantrys
retreated to Vologda
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Samara
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Samara from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Tambov to Russia
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from Amur to Siberia
1 submarine moved from 5 Sea Zone to 4 Sea Zone
1 submarine moved from 5 Sea Zone to 3 Sea Zone
1 aaGun, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 7 tactical_bombers moved from Manchuria to Korea
Place Units - Japanese
3 infantry placed in Korea
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,6,4,4,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,6,6,5,2,4,2,6,3,2,5,1
Japanese collect 10 PUs (12 lost to blockades); end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from United Kingdom to Western Germany
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 submarine moved from 102 Sea Zone to 91 Sea Zone
1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to Suriname
1 mech_infantry moved from Central United States to Eastern United States
1 submarine moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 5 carriers, 7 destroyers, 7 fighters, 2 infantry, 1 mech_infantry, 10 submarines, 2 tactical_bombers and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Kwangsi to Yunnan
Combat - Americans
Battle in Morocco
Battle in Western Germany
Americans attack with 6 bombers
Germans defend with 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Americans win, taking Morocco from Germans with 3 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for Americans: 3 bombers
Battle in Gibraltar
Non Combat Move - Americans
3 bombers moved from Western Germany to United Kingdom
Place Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
6 infantry placed in Eastern United States
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 artilleries and 12 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Chinese
4 artilleries and 4 infantry moved from Shantung to Jehol
1 artillery and 2 infantry moved from Anhwe to Jehol
Place Units - Chinese
1 infantry placed in Kansu
2 infantry placed in Shensi
2 artilleries and 3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - British
British buy 2 armour and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Turkmenistan to Kazakhstan
Russians take Kazakhstan from Germans
1 bomber and 3 fighters moved from Russia to Urals
4 fighters moved from Russia to Urals
Combat - British
Battle in Urals
British attack with 1 bomber and 7 fighters
Germans defend with 1 armour
British win with 7 fighters remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Casualties for British: 1 bomber
Non Combat Move - British
7 fighters moved from Urals to Russia
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
4 infantry moved from Northwest Persia to Iraq
1 aaGun moved from Northwest Persia to Iraq
3 armour moved from Persia to Iraq
1 fighter moved from Persia to Russia
1 mech_infantry moved from Eastern Persia to Iraq
1 artillery and 8 infantry moved from West India to Eastern Persia
2 fighters moved from India to Iraq
1 mech_infantry moved from India to Eastern Persia
2 aaGuns moved from India to West India
2 infantry moved from Burma to India
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
Place Units - British
2 armour and 1 infantry placed in Iraq
3 infantry placed in Persia
2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,1,2,1
British collect 27 PUs (1 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
2 armour and 1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 2 armour and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Smolensk to Bryansk
1 aaGun moved from Bryansk to Smolensk
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Tobruk to Southern Italy
2 bombers and 2 fighters moved from Libya to Southern Italy
2 fighters moved from Alexandria to Southern Italy
1 carrier and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Egypt to Anglo Egyptian Sudan
Place Units - Italians
3 infantry placed in Egypt
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 bomber moved from Tobruk to Northwest Persia
2 bombers moved from Libya to Northwest Persia
Combat - Italians
Battle in Northwest Persia
Italians attack with 3 bombers
British defend with 1 infantry
Italians win with 3 bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
3 bombers moved from Northwest Persia to Caucasus
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 carrier, 2 fighters and 3 transports moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Alexandria to Southern Italy
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Libya to Southern Italy
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Smolensk: 1 infantry
EDIT: Removing units owned by Italians from Bryansk: 1 aaGun
EDIT: Adding units owned by Italians to Smolensk: 1 aaGun
EDIT: Adding units owned by Italians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Szechwan to Kansu
3 fighters moved from Shensi to Russia
1 artillery moved from Szechwan to Sikang
1 armour moved from French Indo China to Szechwan
2 fighters moved from French Indo China to Shensi
1 artillery and 1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 19 Sea Zone to 17 Sea Zone
Place Units - ANZAC
3 fighters placed in French Indo China
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 5 artilleries, 10 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from Volgograd to Samara
1 infantry moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Vologda to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 bomber moved from Bryansk to Persia
1 infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
2 armour and 2 mech_infantrys moved from Caucasus to Persia
1 fighter and 1 tactical_bomber moved from Bryansk to Kazakhstan
2 infantry moved from Caucasus to Kazakhstan
1 fighter moved from Bryansk to Kazakhstan
Combat - Germans
Battle in Kazakhstan
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Persia
Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Germans win, taking Persia from British with 2 armour and 1 bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantry
Battle in Samara
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Samara from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 aaGun moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 artillery and 5 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
3 infantry moved from Western Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 bomber moved from Persia to Caucasus
3 mech_infantrys moved from Novgorod to Bryansk
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Bryansk to Vologda
Place Units - Germans
1 artillery and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Rostov
1 artillery and 2 infantry placed in Ukraine
Germans undo move 3.
Germans undo move 1.
1 artillery and 2 infantry placed in Caucasus
1 artillery and 2 infantry placed in Rostov
1 artillery and 2 infantry placed in Western Ukraine
3 mech_infantrys placed in Novgorod
1 aaGun and 6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 75 PUs; end with 76 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Samara
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians win, taking Samara from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
2 fighters moved from Vologda to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 11 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
Combat - Japanese
Non Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
1 infantry moved from Siberia to Sakha
1 bomber and 3 fighters moved from Japan to Ulaanbaatar
1 submarine moved from 3 Sea Zone to 1 Sea Zone
1 bomber, 3 fighters and 8 tactical_bombers moved from Korea to Ulaanbaatar
1 aaGun, 1 artillery and 5 infantry moved from Korea to Amur
1 submarine moved from 4 Sea Zone to 1 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,5,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,2,1,3,5,4,5,2,1,2,1,6,4
Japanese collect 8 PUs (13 lost to blockades); end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
7 fighters moved from 91 Sea Zone to 92 Sea Zone
3 bombers moved from United Kingdom to 104 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 3 bombers and 1 submarine
Germans defend with 1 destroyer
Americans win with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 9 fighters, 1 submarine and 2 tactical_bombers
Italians defend with 1 destroyer
Americans win with 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 96 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 96 Sea Zone to Malta
4 carriers moved from 91 Sea Zone to 96 Sea Zone
4 submarines moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
5 destroyers moved from 91 Sea Zone to 96 Sea Zone
3 bombers moved from 104 Sea Zone to Malta
6 fighters and 2 tactical_bombers moved from 92 Sea Zone to Malta
3 fighters moved from 92 Sea Zone to 91 Sea Zone
5 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
5 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
Place Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
6 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,1,2,3
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Kansu
Place Units - Chinese
9 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 2 PUs;
Combat Move - British
3 infantry moved from Turkmenistan to Kazakhstan
8 fighters moved from Russia to Kazakhstan
2 infantry moved from Iraq to Northwest Persia
2 fighters moved from Iraq to Northwest Persia
1 artillery and 8 infantry moved from Eastern Persia to Persia
1 fighter moved from India to Persia
1 artillery and 3 infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Germans
1 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from Union of South Africa to Rhodesia
1 artillery and 3 infantry moved from Iraq to Trans-Jordan
5 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
Combat - British
Battle in Northwest Persia
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Northwest Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
British attack with 8 fighters and 3 infantry
Germans defend with 2 infantry
British win, taking Kazakhstan from Germans with 8 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Persia
British attack with 1 artillery, 1 fighter and 8 infantry
Germans defend with 2 armour and 1 factory_minor
British win, taking Persia from Germans with 1 artillery, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Trans-Jordan
British attack with 5 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 5 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
2 fighters moved from Northwest Persia to Iraq
8 fighters moved from Kazakhstan to Russia
2 aaGuns moved from West India to Eastern Persia
2 armour moved from India to Eastern Persia
2 infantry moved from India to West India
Place Units - British
1 armour, 1 artillery and 1 infantry placed in Iraq
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,5,3,3
British collect 27 PUs (1 lost to blockades); end with 28 PUs total
Place Units - UK_Pacific
2 armour and 1 fighter placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 2 armour and 1 fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 4 PUs;
Combat Move - Italians
2 fighters moved from 97 Sea Zone to 96 Sea Zone
3 bombers moved from Caucasus to 96 Sea Zone
3 artilleries and 3 infantry moved from Northern Italy to 97 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
6 fighters moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in Gibraltar
Italians attack with 3 artilleries, 1 fighter and 3 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 5 infantry and 1 mech_infantry
Italians win, taking Gibraltar from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 5 infantry and 1 mech_infantry
Battle in 96 Sea Zone
Italians attack with 3 bombers and 8 fighters
Americans defend with 4 carriers, 6 destroyers, 4 submarines and 3 transports
4 submarines owned by the Americans Submerged
Units damaged: 4 carriers owned by the Americans
Italians win with 3 bombers and 5 fighters remaining. Battle score for attacker is 103
Casualties for Italians: 3 fighters
Casualties for Americans: 4 carriers, 6 destroyers and 3 transports
Non Combat Move - Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
5 fighters moved from 96 Sea Zone to Egypt
3 bombers moved from 96 Sea Zone to Southern Italy
1 carrier moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
Place Units - Italians
3 infantry placed in Egypt
1 fighter and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,6,2
Italians collect 16 PUs (3 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
okay that went way better than i hoped