G40 L 2014 Mrcunego (axis) vs Unknownsoldier (allies +13)

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 armour, 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Belarus to 127 Sea Zone
                1 artillery moved from Baltic States to Novgorod
                1 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Baltic States to Novgorod
                2 infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                1 tactical_bomber moved from Belarus to Novgorod
                1 fighter moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                2 infantry moved from Belarus to Novgorod

    Combat - Russians
                Battle in 127 Sea Zone
                    Russians attack with 1 fighter
                    Germans defend with 5 transports
                        5 transports owned by the Germans lost in 127 Sea Zone
                    Russians win with 1 fighter remaining. Battle score for attacker is 35
                    Casualties for Germans: 5 transports
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Eastern Poland, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Eastern Poland, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Eastern Poland, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 2 artilleries, 6 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 3 armour, 2 artilleries, 1 factory_minor and 1 harbour
                        Russians roll dice for 2 artilleries, 6 infantry and 1 tactical_bomber in Novgorod, round 2 :  6/9 hits
                        Germans roll dice for 3 armour and 2 artilleries in Novgorod, round 2 :  1/5 hits
                        1 infantry owned by the Russians , 3 armour owned by the Germans and 2 artilleries owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Germans: 3 armour and 2 artilleries
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 mech_infantry moved from Western Ukraine to Belarus
                2 aaGuns, 2 artilleries and 8 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 fighter moved from Eastern Poland to Ukraine
                1 artillery and 9 infantry moved from Russia to Bryansk
                1 fighter moved from 127 Sea Zone to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                6 infantry moved from Urals to Vologda
                1 aaGun and 8 infantry moved from Timguska to Kansu
                1 aaGun moved from Timguska to Kansu
                4 infantry moved from Timguska to Kansu

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                6 armour placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Kansu : 2 aaGuns and 12 infantry
        Belarus : 1 aaGun, 2 armour, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
        Baltic States : 1 infantry
        Bryansk : 1 artillery and 9 infantry
        Eastern Poland : 1 artillery and 1 infantry
        Russia : 1 airfield, 6 armour and 1 factory_major
        Ukraine : 2 aaGuns, 5 artilleries, 1 factory_minor, 1 fighter and 13 infantry
        Vologda : 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        123 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 36 / 36
        Japanese : 59 / 67
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 22 / 0
        UK_Pacific : 9 / 8
        Italians : 14 / 19
        ANZAC : 11 / 9
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 5 armour, 1 factory_minor, 1 fighter, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Sikang
                1 infantry moved from French Indo China to Shan State
                1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State
                1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 fighter moved from Kweichow to Shan State
                1 fighter moved from Kweichow to Yunnan
                2 bombers moved from Kwangsi to India

    Combat - Japanese
                Japanese creates battle in territory 6 Sea Zone
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 4,6 and causes: 10 damage to unit: factory_major
                    Bombing raid in India causes 10 damage total.
                Battle in Yunnan
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking 6 Sea Zone from Americans, taking Yunnan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 :  4/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from Yunnan to Malaya
                1 fighter moved from Shan State to Malaya
                2 bombers moved from India to Malaya
                2 infantry moved from Kiangsi to Kiangsu
                3 mech_infantrys moved from Chahar to Manchuria
                2 infantry moved from Suiyuyan to Hopei
                2 armour moved from Shensi to Sikang
                1 aaGun, 1 artillery and 1 infantry moved from Shensi to Hopei
                1 fighter and 2 tactical_bombers moved from Shan State to Kwangsi
                1 tactical_bomber moved from Kweichow to Kwangsi
                1 tactical_bomber moved from Hunan to Kwangsi
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 3 transports moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 2 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                2 artilleries and 3 infantry moved from 42 Sea Zone to Java
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to Manchuria
                1 tactical_bomber moved from Japan to Kiangsu

    Place Units - Japanese
                1 factory_minor placed in Malaya
                2 armour and 1 mech_infantry placed in Kiangsu
                3 armour placed in Manchuria
                1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                      Americans take Libya from Italians
                1 artillery, 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 2 :  0/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Caroline Islands, round 3 :  3/3 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  1/2 hits
                        1 mech_infantry owned by the Americans and 2 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Tobruk
                    Americans attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Tobruk
                        Americans roll dice for 1 armour and 1 mech_infantry in Tobruk, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery in Tobruk, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Tobruk
                    Americans win, taking Tobruk from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Algeria to Tunisia
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                2 infantry and 2 mech_infantrys moved from Morocco to Algeria
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
                1 bomber moved from New South Wales to Queensland
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 armour and 3 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Iwo Jima : 1 flag
        Queensland : 1 bomber, 1 fighter and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 4 fighters, 6 submarines and 2 transports
        26 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 carrier, 1 destroyer and 2 transports
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 3 infantry
        Morocco : 1 flag, 3 artilleries and 3 infantry
        Algeria : 2 infantry and 2 mech_infantrys
        Tunisia : 1 artillery and 1 infantry
        Tobruk : 1 flag, 1 armour and 1 mech_infantry
        Libya : 1 flag
        101 Sea Zone : 3 transports
        91 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 35 / 36
        Japanese : 63 / 68
        Americans : 53 / 73
        Chinese : 1 / 3
        British : 22 / 0
        UK_Pacific : 8 / 8
        Italians : 13 / 19
        ANZAC : 11 / 9
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Kansu : 4 infantry
        Tsinghai : 1 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 35 / 36
        Japanese : 60 / 68
        Americans : 53 / 73
        Chinese : 4 / 4
        British : 22 / 0
        UK_Pacific : 8 / 8
        Italians : 13 / 19
        ANZAC : 11 / 9
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Kansu: 1 fighter
                EDIT: Removing units owned by Chinese from Burma: 1 fighter
                EDIT: Turning off Edit Mode
                UK_Pacific buy nothing; Remaining resources: 8 PUs;

    Combat Move - British
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from Yunnan to India
                2 aaGuns, 3 artilleries and 17 infantry moved from Burma to India
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 transports moved from 39 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                1 infantry moved from Persia to 80 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 76 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2
                UK_Pacific collect 8 PUs (1 lost to blockades); end with 16 PUs total

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 infantry
        Shan State : 2 infantry
        India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 24 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Morocco : 1 fighter
        Ethiopia : 1 mech_infantry
        76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports
        86 Sea Zone : 1 transport
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 35 / 36
        Japanese : 58 / 68
        Americans : 53 / 73
        Chinese : 5 / 4
        British : 22 / 0
        UK_Pacific : 9 / 16
        Italians : 13 / 19
        ANZAC : 11 / 9
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 infantry moved from Romania to Eastern Poland
                1 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                2 armour moved from Poland to Eastern Poland
                1 bomber moved from Western Germany to Baltic States

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 2 armour and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 armour and 3 infantry in Eastern Poland, round 2 :  0/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        Italians roll dice for 2 armour and 3 infantry in Eastern Poland, round 3 :  3/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 :  1/2 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Baltic States
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Baltic States, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Baltic States to Western Germany
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 aaGun, 1 armour, 1 mech_infantry and 1 tactical_bomber moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 3 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 1 submarine
        Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 33 / 36
        Japanese : 58 / 68
        Americans : 53 / 73
        Chinese : 5 / 4
        British : 22 / 0
        UK_Pacific : 9 / 16
        Italians : 15 / 21
        ANZAC : 11 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Libya : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 33 / 36
        Japanese : 58 / 68
        Americans : 53 / 73
        Chinese : 5 / 4
        British : 22 / 0
        UK_Pacific : 9 / 16
        Italians : 15 / 21
        ANZAC : 11 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 59 PUs;
                Germans buy 1 airfield, 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                4 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries moved from Western Germany to 113 Sea Zone
                4 artilleries moved from Germany to 113 Sea Zone
                6 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 113 Sea Zone to 115 Sea Zone
                6 artilleries moved from 115 Sea Zone to Novgorod
                6 infantry moved from 115 Sea Zone to Novgorod
                4 armour moved from Karelia to Novgorod
                1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
                1 tactical_bomber moved from Western Germany to 115 Sea Zone
                4 bombers moved from Poland to Novgorod
                6 armour and 1 mech_infantry moved from Poland to Novgorod
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                1 mech_infantry moved from Romania to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 6 transports
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 6 transports in 115 Sea Zone, round 2 :  4/5 hits
                        1 cruiser owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 destroyer, 1 fighter, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 cruiser
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 10 armour, 6 artilleries, 4 bombers, 6 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
                        Germans roll dice for 10 armour, 6 artilleries, 4 bombers, 6 infantry and 1 mech_infantry in Novgorod, round 2 :  10/27 hits
                        Russians roll dice for 2 artilleries and 5 infantry in Novgorod, round 2 :  4/7 hits
                        5 infantry owned by the Russians , 4 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 10 armour, 6 artilleries, 4 bombers, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 artilleries and 5 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from 115 Sea Zone to Vyborg
                4 bombers moved from Novgorod to Western Germany
                1 fighter moved from Western Germany to United Kingdom
                1 artillery and 2 infantry moved from France to Western Germany
                2 armour moved from Germany to Eastern Poland
                1 armour moved from Romania to Eastern Poland
                3 infantry moved from Poland to Baltic States
                3 aaGuns, 9 artilleries and 6 infantry moved from Poland to Eastern Poland
                3 infantry moved from Normandy Bordeaux to France
                2 artilleries and 5 infantry moved from Germany to Poland

    Place Units - Germans
                1 fighter placed in United Kingdom
                1 artillery and 3 infantry placed in Western Germany
                3 artilleries and 2 infantry placed in Germany
                1 infantry placed in Western Germany
                1 airfield placed in Vyborg

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                5 artilleries and 12 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Belarus to Baltic States
                1 fighter and 1 tactical_bomber moved from Belarus to Baltic States
                2 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 armour moved from Russia to Kazakhstan
                1 fighter moved from Ukraine to Kazakhstan

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 1 armour and 1 fighter
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour and 1 fighter in Kazakhstan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
                    Russians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Baltic States
                    Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry; Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Baltic States, round 2 :  3/7 hits
                        Italians roll dice for 1 artillery and 4 infantry in Baltic States, round 2 :  3/5 hits
                        3 infantry owned by the Russians , 2 infantry owned by the Germans and 1 infantry owned by the Italians lost in Baltic States
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 3 :  2/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Italians lost in Baltic States
                    Russians win, taking Baltic States from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Russians attack with 5 artilleries and 12 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 5 artilleries and 12 infantry in Western Ukraine, round 2 :  4/17 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 5 artilleries and 12 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 artillery and 9 infantry moved from Bryansk to Western Ukraine
                2 mech_infantrys moved from Belarus to Western Ukraine
                2 armour moved from Belarus to Western Ukraine
                1 tactical_bomber moved from Baltic States to Western Ukraine
                1 fighter moved from Baltic States to Western Ukraine
                1 infantry moved from Vologda to Archangel
                5 infantry moved from Vologda to Russia
                6 infantry moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 fighter moved from Kazakhstan to Volgograd
                1 armour moved from Russia to Volgograd
                1 aaGun moved from Ukraine to Western Ukraine
                1 aaGun moved from Ukraine to Western Ukraine
                1 submarine moved from 123 Sea Zone to 109 Sea Zone
                2 aaGuns and 12 infantry moved from Kansu to Tsinghai
                4 armour moved from Russia to Ukraine
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

    Territory Summary for Russians :

    Tsinghai : 2 aaGuns and 12 infantry
        Belarus : 1 infantry
        Baltic States : 2 infantry
        Bryansk : 1 aaGun and 6 infantry
        Archangel : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 11 infantry
        Ukraine : 4 armour, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        Western Ukraine : 2 aaGuns, 2 armour, 6 artilleries, 21 infantry and 2 mech_infantrys
        Volgograd : 1 armour, 1 factory_minor, 1 fighter and 3 infantry
        109 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 32 / 32
        Japanese : 58 / 68
        Americans : 53 / 73
        Chinese : 5 / 4
        British : 22 / 0
        UK_Pacific : 9 / 16
        Italians : 14 / 21
        ANZAC : 11 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 carriers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Manchuria to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                1 armour moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                3 armour moved from Sikang to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 armour moved from Malaya to Shan State
                1 mech_infantry moved from Hopei to Yunnan
                2 infantry moved from Hopei to Shensi
                2 infantry moved from Chahar to Suiyuyan
                1 tactical_bomber moved from Kiangsu to Suiyuyan
                1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter moved from Kwangsi to Shensi
                1 bomber moved from Malaya to Suiyuyan
                3 tactical_bombers moved from Kwangsi to Yunnan
                1 bomber moved from Malaya to Yunnan
                2 fighters and 1 tactical_bomber moved from Malaya to Shan State
                2 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 3 tactical_bombers and 4 transports moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Shan State
                1 fighter moved from Malaya to Yunnan

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 :  5/6 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win with 1 bomber, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 2 battleships in Shan State, round 2 :  2/2 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 2 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from Shan State to Malaya
                1 fighter and 3 tactical_bombers moved from Yunnan to Malaya
                1 bomber moved from Yunnan to Malaya
                1 submarine moved from 42 Sea Zone to 39 Sea Zone
                1 submarine moved from 42 Sea Zone to 61 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Suiyuyan to Hopei
                1 bomber moved from Suiyuyan to Hopei
                1 fighter moved from Shensi to Hopei
                1 tactical_bomber moved from Shensi to Hopei
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Manchuria to Buryatia
                1 armour and 1 mech_infantry moved from Kiangsu to Jehol
                2 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Japan to Kiangsu

    Place Units - Japanese
                2 carriers placed in 37 Sea Zone
                1 infantry placed in Malaya
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 armour and 1 mech_infantry placed in Manchuria
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 carrier, 2 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in Philippines
                Battle in Borneo

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                3 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to Libya
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                2 mech_infantrys moved from Algeria to Libya
                2 infantry moved from Algeria to Tunisia
                3 artilleries and 3 infantry moved from Morocco to Algeria
                3 armour and 3 infantry moved from 91 Sea Zone to Morocco
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 submarine moved from 33 Sea Zone to 20 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                1 submarine moved from 33 Sea Zone to 42 Sea Zone
                2 submarines moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                1 carrier and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Borneo : 1 artillery
        Queensland : 1 bomber, 1 fighter and 1 tactical_bomber
        Philippines : 1 airfield, 1 harbour and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        42 Sea Zone : 1 submarine
        44 Sea Zone : 1 submarine
        43 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers and 4 fighters
        35 Sea Zone : 1 transport
        26 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports
        20 Sea Zone : 1 submarine
        19 Sea Zone : 1 submarine
        17 Sea Zone : 1 flag
        6 Sea Zone : 3 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Egypt : 1 armour and 1 mech_infantry
        Morocco : 1 flag, 3 armour and 3 infantry
        Algeria : 3 artilleries and 3 infantry
        Tunisia : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 artillery, 1 infantry and 2 mech_infantrys
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 1 carrier, 2 fighters and 4 transports
        91 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 28 / 32
        Japanese : 59 / 70
        Americans : 55 / 80
        Chinese : 3 / 4
        British : 22 / 0
        UK_Pacific : 12 / 16
        Italians : 14 / 21
        ANZAC : 11 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Tsinghai
                2 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 2 infantry
        Tsinghai : 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 28 / 32
        Japanese : 58 / 70
        Americans : 55 / 80
        Chinese : 4 / 5
        British : 22 / 0
        UK_Pacific : 12 / 16
        Italians : 14 / 21
        ANZAC : 11 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific repair 6 damage on 6 factory_majors; Remaining resources: 10 PUs;
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 mech_infantry moved from Ethiopia to 76 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 battleship moved from 76 Sea Zone to 80 Sea Zone
                2 cruisers moved from 76 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
                1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  1/2 hits
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 :  2/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
                1 carrier, 3 destroyers and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 infantry moved from India to Burma

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4
                UK_Pacific collect 11 PUs (1 lost to blockades); end with 11 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 25 infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Morocco : 1 fighter
        80 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        86 Sea Zone : 1 transport
        Iraq : 1 flag, 1 mech_infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 28 / 32
        Japanese : 58 / 70
        Americans : 55 / 80
        Chinese : 4 / 5
        British : 24 / 0
        UK_Pacific : 12 / 11
        Italians : 14 / 21
        ANZAC : 11 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Western Germany to 92 Sea Zone
                2 armour and 2 infantry moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 2 infantry in Belarus, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber in 92 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 92 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 armour, 1 artillery, 3 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 27 / 32
        Japanese : 58 / 70
        Americans : 55 / 80
        Chinese : 4 / 5
        British : 24 / 0
        UK_Pacific : 12 / 11
        Italians : 15 / 21
        ANZAC : 11 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Libya to Tobruk
                1 destroyer moved from 81 Sea Zone to 79 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        Tobruk : 2 infantry
        79 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 27 / 32
        Japanese : 58 / 70
        Americans : 55 / 80
        Chinese : 4 / 5
        British : 24 / 0
        UK_Pacific : 12 / 11
        Italians : 15 / 21
        ANZAC : 11 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Vyborg to Archangel
                1 artillery moved from Novgorod to Archangel
                1 tactical_bomber moved from Vyborg to Baltic States
                2 bombers moved from Western Germany to Baltic States
                2 infantry moved from Eastern Poland to Bessarabia
                2 bombers moved from Western Germany to Bessarabia
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber in Baltic States, round 2 :  4/7 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 bombers moved from Baltic States to Western Germany
                2 artilleries and 5 infantry moved from Poland to Eastern Poland
                10 armour moved from Novgorod to Eastern Poland
                2 bombers moved from Bessarabia to Eastern Poland
                1 tactical_bomber moved from Baltic States to Eastern Poland
                5 artilleries, 2 infantry and 1 mech_infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Archangel to Eastern Poland
                1 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Germany to Poland
                4 transports moved from 115 Sea Zone to 113 Sea Zone
                2 artilleries and 3 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries, 3 infantry and 4 transports moved from 113 Sea Zone to 114 Sea Zone
                2 artilleries and 3 infantry moved from 114 Sea Zone to Poland

    Place Units - Germans
                3 infantry placed in Novgorod
                5 artilleries and 5 infantry placed in Germany
                2 artilleries and 4 infantry placed in Western Germany
                Germans undo move 3.
                1 infantry placed in United Kingdom
                2 artilleries and 3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
                Germans collect 47 PUs (6 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Buyant-Uhaa to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                6 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Volgograd to Bessarabia
                6 infantry moved from Bryansk to Belarus
                2 armour and 2 mech_infantrys moved from Western Ukraine to Belarus
                1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
                1 armour moved from Ukraine to Belarus
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 armour moved from Ukraine to Belarus

    Combat - Russians
                Battle in Shensi
                    Russians attack with 6 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 6 infantry in Shensi, round 2 :  0/6 hits
                        Japanese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Russians roll dice for 6 infantry in Shensi, round 3 :  0/6 hits
                        Japanese roll dice for 2 infantry in Shensi, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Shensi
                        Russians roll dice for 5 infantry in Shensi, round 4 :  2/5 hits
                        Japanese roll dice for 2 infantry in Shensi, round 4 :  0/2 hits
                        2 infantry owned by the Japanese lost in Shensi
                    Russians win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 4 armour, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 5 artilleries, 3 infantry and 1 mech_infantry; Italians defend with 2 armour and 2 infantry
                        Russians roll dice for 4 armour, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  3/14 hits
                        Italians roll dice for 2 armour, 5 artilleries, 5 infantry and 1 mech_infantry in Belarus, round 2 :  6/13 hits
                        6 infantry owned by the Russians , 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Belarus
                        Russians roll dice for 4 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 :  5/8 hits
                        Italians roll dice for 2 armour, 5 artilleries, 2 infantry and 1 mech_infantry in Belarus, round 3 :  3/10 hits
                        1 armour owned by the Russians , 2 infantry owned by the Germans , 2 mech_infantrys owned by the Russians , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Belarus
                        Russians roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Belarus, round 4 :  5/5 hits
                        Italians roll dice for 2 armour and 3 artilleries in Belarus, round 4 :  3/5 hits
                        3 armour owned by the Russians , 3 artilleries owned by the Germans and 2 armour owned by the Italians lost in Belarus
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 5 artilleries, 3 infantry and 1 mech_infantry
                    Casualties for Russians: 4 armour, 6 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 armour and 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                11 infantry moved from Russia to Bryansk
                2 aaGuns moved from Western Ukraine to Bryansk
                6 artilleries and 20 infantry moved from Western Ukraine to Bryansk
                1 fighter moved from Bessarabia to Ukraine
                2 armour moved from Ukraine to Bryansk
                1 armour moved from Volgograd to Bryansk
                5 infantry moved from Tsinghai to Kazakhstan
                1 aaGun moved from Tsinghai to Shensi
                2 infantry moved from Volgograd to Caucasus
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 fighter and 1 tactical_bomber moved from Belarus to Ukraine

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Territory Summary for Russians :

    Shensi : 1 aaGun and 5 infantry
        Kansu : 2 infantry
        Tsinghai : 1 aaGun
        Chahar : 1 infantry
        Sikang : 1 infantry
        Amur : 1 infantry
        Yakut S.S.R. : 1 infantry
        Kazakhstan : 6 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 infantry
        Bryansk : 3 aaGuns, 3 armour, 6 artilleries and 31 infantry
        Bessarabia : 2 infantry
        Russia : 1 airfield, 1 factory_major and 7 infantry
        Ukraine : 2 artilleries, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Caucasus : 2 infantry
        109 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 57
        Russians : 28 / 28
        Japanese : 53 / 70
        Americans : 55 / 80
        Chinese : 7 / 5
        British : 24 / 0
        UK_Pacific : 12 / 11
        Italians : 15 / 21
        ANZAC : 11 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 61 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 armour moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 armour moved from Soviet Far East to Siberia
                1 mech_infantry moved from Manchuria to Amur
                1 mech_infantry moved from Manchuria to Amur
                1 armour moved from Manchuria to Amur
                1 mech_infantry moved from Manchuria to Jehol
                1 armour moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 armour moved from Buyant-Uhaa to Chahar
                2 mech_infantrys moved from Jehol to Chahar
                1 armour moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour moved from Ulaanbaatar to Yakut S.S.R.
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                1 armour moved from Sakha to Yakut S.S.R.
                1 destroyer moved from 37 Sea Zone to 19 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 tactical_bomber moved from 37 Sea Zone to Borneo
                1 fighter moved from 37 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to Philippines
                1 armour moved from Shan State to Yunnan
                      Japanese take Yunnan from Chinese
                1 armour moved from Yunnan to French Indo China
                1 infantry moved from Anhwe to Chahar
                1 artillery and 2 infantry moved from Hopei to Shensi
                1 bomber moved from Malaya to Shensi
                1 bomber, 1 fighter and 2 tactical_bombers moved from Hopei to Shensi
                1 fighter moved from Kiangsu to Shensi
                2 armour moved from Kiangsu to Chahar
                1 fighter moved from Manchuria to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 19 Sea Zone
                2 fighters moved from Japan to 20 Sea Zone
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Malaya to 42 Sea Zone
                1 tactical_bomber moved from Malaya to 42 Sea Zone
                1 fighter and 3 tactical_bombers moved from Malaya to Burma
                1 armour moved from Turkmenistan to Persia
                      Japanese take Eastern Persia from British
                      Japanese take Persia from UK_Pacific
                2 armour moved from Turkmenistan to Persia
                1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 aaGun and 5 infantry
                        AA fire in Shensi :  1/3 hits
                        1 fighter owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Shensi, round 2 :  5/8 hits
                        Chinese roll dice for 1 aaGun and 5 infantry in Shensi, round 2 :  3/5 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Japanese , 1 aaGun owned by the Russians and 1 artillery owned by the Japanese lost in Shensi
                        Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in Shensi, round 3 :  4/5 hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Shensi
                    Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery, 1 fighter and 2 infantry
                    Casualties for Russians: 1 aaGun and 5 infantry
                Battle in Burma
                    Japanese attack with 1 fighter and 3 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter and 3 tactical_bombers in Burma, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Chahar
                    Japanese attack with 3 armour, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 armour, 1 infantry and 2 mech_infantrys in Chahar, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 3 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 :  3/4 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 cruiser and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 3 :  0/3 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 4 :  2/3 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Philippines
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  2/5 hits
                        Americans roll dice for 1 infantry in Philippines, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Yakut S.S.R.
                    Japanese attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 mech_infantry in Yakut S.S.R., round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Amur, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Shensi to Hopei
                2 tactical_bombers moved from Shensi to Kiangsu
                1 fighter moved from Hopei to Kiangsu
                1 bomber moved from Shensi to Kiangsu
                1 bomber moved from Shensi to Hopei
                1 infantry moved from Anhwe to Hopei
                2 armour and 1 mech_infantry moved from Kiangsu to Hopei
                1 armour and 1 mech_infantry moved from Kiangsu to Hopei
                1 armour and 2 mech_infantrys moved from Manchuria to Ulaanbaatar
                1 mech_infantry moved from Manchuria to Ulaanbaatar
                2 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan
                2 fighters moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to Malaya
                1 fighter and 3 tactical_bombers moved from Burma to Malaya
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to 35 Sea Zone
                5 carriers moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 20 Sea Zone to Kiangsu
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                2 battleships, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 37 Sea Zone
                1 mech_infantry placed in Malaya
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 armour and 2 mech_infantrys placed in Manchuria
                1 bomber and 1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,3,1,4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,2,2,4,1,1,3,3,6
                Japanese collect 53 PUs (13 lost to blockades); end with 56 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs

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