92ba2e61-eae2-445b-bf69-92dccdf8e5a7-dawg-64-v-mike-g40-start-round-5-az fr-6.tsvg
Atease vs innohub Spring 42
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 7 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 59 Sea Zone
2 fighters moved from 36 Sea Zone to 59 Sea Zone
1 armour moved from Anglo Egypt to Italian East Africa
Japanese take Italian East Africa from British
1 armour moved from Italian East Africa to Kenya
Japanese take Kenya from British
1 infantry moved from Yakut S.S.R. to Novosibirsk
1 infantry moved from Yakut S.S.R. to Novosibirsk
1 bomber moved from Balkans to United Kingdom
1 bomber moved from India to Russia
1 fighter moved from Caucasus to Novosibirsk
1 fighter moved from Caucasus to Novosibirsk
2 fighters moved from 36 Sea Zone to 59 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in Russia
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 2 and costs: 2 production.
Bombing raid costs 2 production in United Kingdom
Battle in Novosibirsk
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 artillery
Japanese roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery
Battle in 59 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 4 fighters in 59 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 59 Sea Zone
Japanese win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 60 Sea Zone
3 transports moved from 36 Sea Zone to 61 Sea Zone
2 carriers moved from 36 Sea Zone to 61 Sea Zone
1 destroyer moved from 36 Sea Zone to 61 Sea Zone
1 battleship moved from 36 Sea Zone to 61 Sea Zone
4 fighters moved from 59 Sea Zone to 61 Sea Zone
1 fighter moved from 61 Sea Zone to 60 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Manchuria
2 infantry moved from Japan to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Manchuria
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Manchuria
1 fighter moved from 61 Sea Zone to Japan
1 fighter moved from 60 Sea Zone to Japan
1 bomber moved from United Kingdom to Western Europe
2 fighters moved from Novosibirsk to China
1 infantry moved from Yakut S.S.R. to Novosibirsk
1 artillery moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 armour moved from Persia to French Indochina
1 infantry moved from India to Persia
2 artilleries moved from India to Persia
1 bomber moved from Russia to China
1 infantry moved from French Indochina to China
2 infantry moved from French Indochina to India
2 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Caucasus to West RussiaPlace Units - Japanese
2 destroyers placed in 61 Sea Zone
1 carrier placed in 61 Sea Zone
4 infantry placed in Japan
3 infantry placed in French Indochina
Japanese undo move 4.
3 infantry placed in French Indochina
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 2 infantry
EDIT: Adding units owned by Japanese to Japan: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs totalTerritory Summary for Japanese :
Kenya : 1 flag, 1 armour
Manchuria : 3 infantry
Persia : 1 flag, 2 artilleries and 1 infantry
India : 1 flag, 2 infantry
Soviet Far East : 1 flag
Archangel : 1 flag
Novosibirsk : 1 flag, 2 infantry
Italian East Africa : 1 flag
Borneo : 1 infantry
Yakut S.S.R. : 1 flag, 1 infantry
East Indies : 1 infantry
French Indochina : 1 aaGun, 2 armour, 1 factory and 6 infantry
Kazakh S.S.R. : 1 flag, 2 artilleries and 3 infantry
Western Europe : 1 bomber
Solomon Islands : 1 infantry
Caucasus : 3 armour, 4 artilleries and 4 infantry
Sinkiang : 1 flag
Evenki National Okrug : 1 flag, 1 infantry
West Russia : 3 infantry
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag
China : 1 flag, 1 bomber, 2 fighters and 1 infantry
Japan : 1 aaGun, 1 factory, 3 fighters and 9 infantry
59 Sea Zone : 1 destroyer
61 Sea Zone : 1 battleship, 3 carriers, 3 destroyers, 2 fighters and 3 transports
60 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 8 / 15
Germans : 46 / 46
British : 20 / 24
Japanese : 49 / 49
Americans : 43 / 46 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 52 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Guinea
Americans take New Guinea from Japanese
1 submarine moved from 50 Sea Zone to 59 Sea Zone
1 bomber moved from Wake Island to 60 Sea Zone
1 bomber moved from Wake Island to 59 Sea Zone
4 infantry moved from Philipine Islands to 49 Sea Zone
1 battleship moved from 49 Sea Zone to 48 Sea Zone
1 battleship moved from 49 Sea Zone to 48 Sea Zone
1 cruiser moved from 49 Sea Zone to 37 Sea Zone
1 cruiser moved from 49 Sea Zone to 37 Sea Zone
1 cruiser moved from 49 Sea Zone to 48 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
2 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
2 infantry moved from 48 Sea Zone to Borneo
1 carrier moved from 49 Sea Zone to 48 Sea Zone
1 fighter moved from 49 Sea Zone to Borneo
1 fighter moved from 49 Sea Zone to East Indies
1 destroyer moved from 49 Sea Zone to 47 Sea Zone
1 destroyer moved from 49 Sea Zone to 47 Sea Zone
1 carrier moved from 48 Sea Zone to 37 Sea Zone
1 bomber moved from Russia to Kenya
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
2 artilleries and 6 infantry moved from Eastern Canada to 9 Sea Zone
2 infantry and 1 transport moved from 9 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to French West Africa
1 destroyer moved from 9 Sea Zone to 17 Sea Zone
2 artilleries, 2 destroyers, 4 infantry and 3 transports moved from 9 Sea Zone to 7 Sea Zone
2 artilleries and 4 infantry moved from 7 Sea Zone to United Kingdom
1 armour, 1 artillery and 6 infantry moved from Eastern United States to Eastern CanadaCombat - Americans
Battle in 60 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 60 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 60 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 60 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 59 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 59 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 59 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 59 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 59 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in East Indies
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 cruisers in East Indies, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in East Indies, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
Americans win, taking East Indies from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kenya
Americans attack with 1 bomber
Japanese defend with 1 armour
Americans roll dice for 1 bomber in Kenya, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Kenya, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Kenya, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Kenya, round 3 : 0/1 hits
Americans roll dice for 1 bomber in Kenya, round 4 : 0/1 hits
Japanese roll dice for 1 armour in Kenya, round 4 : 0/1 hits
Americans roll dice for 1 bomber in Kenya, round 5 : 1/1 hits
Japanese roll dice for 1 armour in Kenya, round 5 : 0/1 hits
1 armour owned by the Japanese lost in Kenya
Americans win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Borneo
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 battleships in Borneo, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Borneo to 37 Sea Zone
1 bomber moved from 60 Sea Zone to Midway
1 bomber moved from 59 Sea Zone to Wake Island
1 destroyer moved from 49 Sea Zone to 60 Sea Zone
3 destroyers and 4 submarines moved from 49 Sea Zone to 48 Sea Zone
1 fighter moved from East Indies to 37 Sea Zone
1 destroyer moved from 48 Sea Zone to 37 Sea Zone
1 bomber moved from Kenya to Union of South AfricaPlace Units - Americans
1 carrier placed in 55 Sea Zone
2 fighters placed in 55 Sea Zone
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern Canada: 1 armour and 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 armour and 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Eastern Canada : 1 aaGun, 1 artillery and 5 infantry
Midway : 1 bomber and 1 infantry
Union of South Africa : 1 bomber
French West Africa : 2 infantry
Philipine Islands : 1 flag
Western United States : 1 aaGun and 1 factory
Borneo : 1 flag, 2 infantry
East Indies : 1 flag, 1 infantry
United Kingdom : 2 artilleries and 4 infantry
Algeria : 1 flag
Wake Island : 1 flag, 1 bomber
Libya : 1 flag
Eastern United States : 1 armour, 1 factory and 1 infantry
Russia : 1 fighter
New Guinea : 1 flag, 1 artillery and 1 infantry
7 Sea Zone : 2 destroyers and 3 transports
59 Sea Zone : 1 submarine
8 Sea Zone : 1 cruiser
37 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
48 Sea Zone : 2 battleships, 1 cruiser, 2 destroyers, 4 submarines and 1 transport
17 Sea Zone : 1 destroyer and 1 transport
10 Sea Zone : 1 transport
55 Sea Zone : 1 carrier and 2 fighters
60 Sea Zone : 1 destroyer
47 Sea Zone : 2 destroyers and 1 transportProduction/PUs Summary :
Russians : 8 / 15
Germans : 46 / 46
British : 20 / 24
Japanese : 40 / 49
Americans : 52 / 57 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 15
Purchase Units - Russians
Russians buy nothing; Remaining resources: 15 PUs;Combat Move - Russians
1 infantry moved from Russia to Archangel
Russians take Archangel from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
Russians collect 10 PUs; end with 25 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Russia : 2 aaGuns, 2 artilleries, 1 factory, 3 fighters and 24 infantryProduction/PUs Summary :
Russians : 10 / 25
Germans : 46 / 46
British : 20 / 24
Japanese : 38 / 49
Americans : 52 / 57 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 15
Purchase Units - Germans
Germans repair 3 damage on 3 factories; Remaining resources: 43 PUs;
Germans buy 2 armour and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
1 infantry moved from West Russia to Archangel
1 fighter moved from Caucasus to Archangel
1 bomber moved from French Indochina to RussiaCombat - Germans
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 1 and costs: 1 production.
Bombing raid costs 1 production in RussiaNon Combat Move - Germans
1 bomber moved from Russia to Caucasus
2 fighters moved from Caucasus to Germany
2 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Belorussia to West Russia
1 fighter moved from Archangel to Caucasus
2 armour moved from Germany to Ukraine S.S.R.
1 armour moved from Germany to Ukraine S.S.R.
3 infantry moved from Balkans to Germany
1 artillery moved from Balkans to Ukraine S.S.R.
2 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 infantry moved from Germany to Western Europe
1 armour moved from Western Europe to Germany
1 infantry moved from Germany to Western EuropePlace Units - Germans
4 infantry placed in Caucasus
2 armour and 7 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 3 armour, 1 factory, 3 fighters and 12 infantry
Southern Europe : 1 aaGun and 1 factory
Archangel : 1 flag, 2 infantry
Eastern Europe : 1 infantry
Karelia S.S.R. : 1 flag
Norway : 2 infantry
Trans-Jordan : 1 flag
Western Europe : 1 aaGun, 1 fighter and 15 infantry
French Equatorial Africa : 1 flag
Caucasus : 1 flag, 1 aaGun, 9 armour, 1 artillery, 1 bomber, 1 factory, 1 fighter and 13 infantry
Ukraine S.S.R. : 3 armour and 1 artillery
West Russia : 2 artilleries and 1 infantryProduction/PUs Summary :
Russians : 8 / 25
Germans : 48 / 48
British : 20 / 24
Japanese : 38 / 49
Americans : 52 / 57 -
about the british edit, its always a nightmare to split transports in the same fleet offloading in multiple territories. So here you go.
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TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 15
Purchase Units - British
British repair 2 damage on 2 factories; Remaining resources: 22 PUs;
British buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 artillery and 7 infantry
EDIT: Adding units owned by British to Eastern Europe: 2 infantry
EDIT: Adding units owned by British to Karelia S.S.R.: 2 artilleries and 4 infantry
EDIT: Removing units owned by British from Karelia S.S.R.: 1 artillery
EDIT: Adding units owned by British to Karelia S.S.R.: 1 infantry
EDIT: Turning off Edit Mode
1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 4 transports moved from 7 Sea Zone to 5 Sea ZoneCombat - British
British creates battle in territory Eastern Europe
British creates battle in territory Karelia S.S.R.
Battle in Eastern Europe
British attack with 2 infantry
Germans defend with 1 infantry
British roll dice for 2 infantry in Eastern Europe, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Eastern Europe, round 2 : 0/1 hits
British roll dice for 2 infantry in Eastern Europe, round 3 : 2/2 hits
Germans roll dice for 1 infantry in Eastern Europe, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Europe
British win, taking Karelia S.S.R. from Germans, taking Eastern Europe from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
Place Units - British
2 artilleries and 4 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 25 PUs totalTerritory Summary for British :
Eastern Canada : 1 infantry
Eastern Europe : 1 flag, 2 infantry
Karelia S.S.R. : 1 artillery and 5 infantry
United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 4 infantry
New Zealand : 1 infantry
7 Sea Zone : 1 destroyer
5 Sea Zone : 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 4 transportsProduction/PUs Summary :
Russians : 10 / 25
Germans : 43 / 48
British : 23 / 25
Japanese : 38 / 49
Americans : 52 / 57 -
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Japanese
3 infantry moved from West Russia to Karelia S.S.R.
1 bomber moved from Western Europe to Karelia S.S.R.
1 bomber moved from China to Karelia S.S.R.
2 armour moved from Caucasus to Karelia S.S.R.
1 destroyer moved from 61 Sea Zone to 60 Sea Zone
2 fighters moved from Japan to 60 Sea Zone
1 destroyer moved from 61 Sea Zone to 59 Sea Zone
1 fighter moved from Japan to 59 Sea Zone
1 fighter moved from 61 Sea Zone to 59 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
1 infantry moved from Japan to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 59 Sea Zone
2 infantry and 1 transport moved from 59 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Philipine Islands
Japanese take Philipine Islands from Americans
1 armour moved from Caucasus to Karelia S.S.R.Combat - Japanese
Battle in Karelia S.S.R.
Japanese attack with 3 armour, 2 bombers and 3 infantry
British defend with 1 artillery and 5 infantry
Japanese roll dice for 3 armour, 2 bombers and 3 infantry in Karelia S.S.R., round 2 : 5/8 hits
Russians roll dice for 1 artillery and 5 infantry in Karelia S.S.R., round 2 : 1/6 hits
5 infantry owned by the British and 1 infantry owned by the Japanese lost in Karelia S.S.R.
Japanese roll dice for 3 armour, 2 bombers and 2 infantry in Karelia S.S.R., round 3 : 3/7 hits
Russians roll dice for 1 artillery in Karelia S.S.R., round 3 : 0/1 hits
1 artillery owned by the British lost in Karelia S.S.R.
Japanese win, taking Karelia S.S.R. from Russians with 3 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 5 infantry
Battle in 60 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 60 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 60 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 60 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 59 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 59 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 59 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Caucasus to West Russia
1 infantry moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
1 artillery moved from Caucasus to West Russia
1 infantry moved from Persia to Trans-Jordan
1 artillery moved from Persia to Trans-Jordan
2 infantry moved from India to Persia
2 armour moved from French Indochina to Persia
1 artillery moved from Persia to Kazakh S.S.R.
1 infantry moved from Kazakh S.S.R. to Persia
1 artillery moved from Kazakh S.S.R. to Caucasus
1 infantry moved from China to Sinkiang
3 infantry moved from Manchuria to China
2 infantry moved from Japan to 61 Sea Zone
2 infantry moved from Japan to 61 Sea Zone
4 infantry moved from 61 Sea Zone to Manchuria
1 fighter moved from China to French Indochina
1 bomber moved from Karelia S.S.R. to Caucasus
1 bomber moved from Karelia S.S.R. to West Russia
1 destroyer moved from 61 Sea Zone to 49 Sea Zone
1 battleship moved from 61 Sea Zone to 60 Sea Zone
1 carrier moved from 61 Sea Zone to 60 Sea Zone
1 carrier moved from 61 Sea Zone to 60 Sea Zone
1 fighter moved from 59 Sea Zone to 61 Sea Zone
1 fighter moved from 59 Sea Zone to 60 Sea Zone
1 fighter moved from China to 60 Sea Zone
2 infantry moved from French Indochina to IndiaPlace Units - Japanese
2 armour and 1 infantry placed in French Indochina
1 bomber placed in Japan
2 destroyers placed in 61 Sea Zone
1 transport placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 43 PUs; end with 44 PUs totalTerritory Summary for Japanese :
Kenya : 1 flag
Manchuria : 4 infantry
Persia : 1 flag, 2 armour and 3 infantry
India : 1 flag, 2 infantry
Soviet Far East : 1 flag
Philipine Islands : 2 infantry
Novosibirsk : 1 flag, 2 infantry
Italian East Africa : 1 flag
Karelia S.S.R. : 1 flag, 3 armour and 2 infantry
Yakut S.S.R. : 1 flag
French Indochina : 1 aaGun, 2 armour, 1 factory, 1 fighter and 5 infantry
Kazakh S.S.R. : 1 flag, 2 artilleries and 2 infantry
Trans-Jordan : 1 artillery and 1 infantry
Solomon Islands : 1 infantry
Caucasus : 3 artilleries, 1 bomber and 1 infantry
Sinkiang : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 2 infantry
West Russia : 2 artilleries, 1 bomber and 3 infantry
Buryatia S.S.R. : 1 flag
Anglo Egypt : 1 flag
China : 1 flag, 3 infantry
Japan : 1 aaGun, 1 bomber, 1 factory and 3 infantry
61 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
49 Sea Zone : 1 destroyer and 1 transport
60 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transportProduction/PUs Summary :
Russians : 8 / 25
Germans : 43 / 48
British : 23 / 25
Japanese : 43 / 44
Americans : 49 / 57 -
I’ll concede this one! well played. I can’t find anything to do that would turn the tide, and within 1-3 turn you got russia.
Start another? I’ll try axis.
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Sure. Actually the complete build of navy force is something I haven’t seen before. It is quite powerful in the mid game!
I will start one later today.Cheers,





