G40 Capitan Kong (Axis) vs Caesar1 (Allies) (2)


  • i have played bad with japan, i think, better last time, yeah j2 is my favorite too, but ur bombers are a pain in the a


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 cruiser and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 units repaired.
                3 infantry moved from Kiangsu to Kiangsi
                3 infantry moved from Jehol to Chahar
                14 infantry moved from Manchuria to Jehol
                1 armour moved from Jehol to Suiyuyan
                1 armour moved from Chahar to Suiyuyan
                3 battleships moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                2 fighters moved from Philippines to Kwangtung
                1 tactical_bomber moved from Philippines to Kwangtung
                2 fighters and 1 tactical_bomber moved from Japan to Kwangtung
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Kiangsi
                    Japanese attack with 3 infantry
                    British defend with 1 mech_infantry
                    2 infantry owned by the Japanese retreated to Kiangsu
                    Chinese win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung

    Place Units - Japanese
                3 fighters placed in Kwangtung
                3 armour placed in Kiangsu
                1 carrier and 1 cruiser placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
                Japanese collect 49 PUs; end with 49 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Korea : 1 factory_minor
        Kiangsu : 1 flag, 3 armour, 1 factory_minor and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
        Jehol : 1 flag, 14 infantry
        Manchuria : 1 flag
        Suiyuyan : 1 flag, 2 armour
        Chahar : 1 flag, 3 infantry
        Anhwe : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 4 armour, 1 artillery, 1 factory_minor, 7 fighters, 1 harbour, 8 infantry and 3 tactical_bombers
        Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Sumatra : 1 flag, 1 artillery
        42 Sea Zone : 1 flag
        20 Sea Zone : 1 transport
        6 Sea Zone : 3 battleships, 1 carrier and 1 cruiser

    Production/PUs Summary :

    Germans : 58 / 108
        Russians : 26 / 29
        Japanese : 49 / 54
        Americans : 50 / 72
        Chinese : 11 / 17
        British : 26 / 22
        UK_Pacific : 10 / 13
        Italians : 19 / 34
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 4,118
            Median : 4,000
            Variance : 0,938
            Standard Deviation : 0,968
            Total rolls : 17

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4,500
            Median : 4,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4,364
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 11

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,250
            Median : 3,500
            Variance : 1,333
            Standard Deviation : 1,155
            Total rolls : 4

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Bryansk to 97 Sea Zone
                1 fighter moved from Guam to Kwangtung

    Combat - Americans
                Battle in Kwangtung
                    Americans attack with 1 fighter
                    Japanese defend with 4 armour, 1 artillery, 1 factory_minor, 7 fighters, 1 harbour, 8 infantry and 3 tactical_bombers
                        Americans roll dice for 1 fighter in Kwangtung, round 2 :  1/1 hits
                        Japanese roll dice for 4 armour, 1 artillery, 7 fighters, 8 infantry and 3 tactical_bombers in Kwangtung, round 2 :  10/23 hits
                        1 fighter owned by the Americans and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win with 4 armour, 1 artillery, 7 fighters, 7 infantry and 3 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in 97 Sea Zone
                    Americans attack with 2 bombers
                    Italians defend with 1 battleship and 2 destroyers
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship and 2 destroyers in 97 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 2 bombers in 97 Sea Zone, round 3 :  2/2 hits
                        Italians roll dice for 1 battleship and 2 destroyers in 97 Sea Zone, round 3 :  3/3 hits
                        2 destroyers owned by the Italians and 2 bombers owned by the Americans lost in 97 Sea Zone
                    Italians win with 1 battleship remaining. Battle score for attacker is -8
                    Casualties for Italians: 2 destroyers
                    Casualties for Americans: 2 bombers

    Non Combat Move - Americans
                6 bombers moved from Western United States to French Central Africa
                5 bombers moved from Queensland to India
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                6 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    India : 5 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        54 Sea Zone : 2 destroyers
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        French Central Africa : 6 bombers

    Production/PUs Summary :

    Germans : 58 / 108
        Russians : 26 / 29
        Japanese : 49 / 54
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 26 / 22
        UK_Pacific : 10 / 13
        Italians : 19 / 34
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 5 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.788
            Standard Deviation : 0.888
            Total rolls : 34

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 7 times
                6 was rolled 2 times
            Average roll : 3.391
            Median : 3.000
            Variance : 1.227
            Standard Deviation : 1.108
            Total rolls : 23

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Americans Combat
                1 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 1.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Kwangsi to Kwangtung
                1 fighter moved from Yunnan to Kwangtung

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 4 armour, 1 artillery, 1 factory_minor, 7 fighters, 1 harbour, 7 infantry and 3 tactical_bombers
                        Chinese roll dice for 1 fighter and 4 infantry in Kwangtung, round 2 :  1/5 hits
                        Japanese roll dice for 4 armour, 1 artillery, 7 fighters, 7 infantry and 3 tactical_bombers in Kwangtung, round 2 :  13/22 hits
                        1 fighter owned by the Chinese , 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kwangtung
                    Japanese win with 4 armour, 1 artillery, 7 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is -19
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 fighter and 4 infantry

    Non Combat Move - Chinese
                6 infantry moved from Kweichow to Hunan
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Kansu
                2 artilleries and 1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Kwangsi : 2 artilleries and 1 infantry
        Shensi : 1 infantry
        Kweichow : 1 infantry
        Hunan : 7 infantry
        Kansu : 2 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 58 / 108
        Russians : 26 / 29
        Japanese : 49 / 54
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 26 / 22
        UK_Pacific : 10 / 13
        Italians : 19 / 34
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 6 times
                5 was rolled 13 times
                6 was rolled 9 times
            Average roll : 3.311
            Median : 3.000
            Variance : 1.117
            Standard Deviation : 1.057
            Total rolls : 61

    Japanese Combat
                1 was rolled 10 times
                2 was rolled 7 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 12 times
                6 was rolled 5 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 45

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 1.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer; Remaining resources: 5 PUs;

    Combat Move - British
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                      British take 99 Sea Zone from Italians
                1 infantry moved from Rhodesia to Belgian Congo
                      British take Belgian Congo from Italians
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from 41 Sea Zone to Sumatra
                1 mech_infantry moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Yunnan to Kwangtung
                1 fighter moved from Yunnan to Kwangtung
                2 artilleries, 1 fighter, 27 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung

    Combat - British
                Battle in Sumatra
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Sumatra
                    British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    British attack with 2 artilleries, 2 fighters, 27 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 4 armour, 1 artillery, 1 factory_minor, 7 fighters, 1 harbour, 6 infantry and 3 tactical_bombers
                        British roll dice for 2 artilleries, 2 fighters, 27 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 :  4/34 hits
                        Japanese roll dice for 4 armour, 1 artillery, 7 fighters, 6 infantry and 3 tactical_bombers in Kwangtung, round 2 :  6/21 hits
                        6 infantry owned by the British and 4 infantry owned by the Japanese lost in Kwangtung
                        British roll dice for 2 artilleries, 2 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 3 :  10/28 hits
                        Japanese roll dice for 4 armour, 1 artillery, 7 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 3 :  8/17 hits
                        8 infantry owned by the British , 4 armour owned by the Japanese , 2 infantry owned by the Japanese , 3 tactical_bombers owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
                        British roll dice for 2 artilleries, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 4 :  5/20 hits
                        Japanese roll dice for 7 fighters in Kwangtung, round 4 :  4/7 hits
                        4 infantry owned by the British and 5 fighters owned by the Japanese lost in Kwangtung
                        British roll dice for 2 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Kwangtung, round 5 :  2/16 hits
                        Japanese roll dice for 2 fighters in Kwangtung, round 5 :  2/2 hits
                        2 infantry owned by the British and 2 fighters owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 89
                    Casualties for Japanese: 4 armour, 1 artillery, 7 fighters, 6 infantry and 3 tactical_bombers
                    Casualties for British: 20 infantry
                Battle in 97 Sea Zone
                    British attack with 3 submarines
                    Italians defend with 1 battleship
                        British roll dice for 3 submarines in 97 Sea Zone, round 2 :  1/3 hits
                        1 battleship owned by the Italians lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Italians with 3 submarines remaining. Battle score for attacker is 20
                    Casualties for Italians: 1 battleship

    Non Combat Move - British
                1 armour, 1 artillery, 10 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
                3 artilleries moved from Iraq to Trans-Jordan
                2 armour and 1 mech_infantry moved from Persia to Trans-Jordan
                8 infantry moved from Burma to Yunnan
                1 armour moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan

    Place Units - British
                1 factory_minor placed in Egypt
                1 fighter placed in Persia

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                1 destroyer placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in 39 Sea Zone change ownership: 1 destroyer

    Territory Summary for British, UK_Pacific :

    Kwangsi : 3 aaGuns
        Siam : 1 flag
        Yunnan : 1 armour, 2 fighters, 8 infantry and 1 tactical_bomber
        India : 1 airfield, 1 factory_major and 1 harbour
        Malaya : 1 harbour and 1 infantry
        Kwangtung : 2 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 2 mech_infantrys
        French Indo China : 1 flag
        Sumatra : 1 flag, 1 artillery
        41 Sea Zone : 1 flag, 1 destroyer and 1 transport
        39 Sea Zone : 1 destroyer
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Trans-Jordan : 2 armour, 3 artilleries and 1 mech_infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 10 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Tanganyika Territory : 1 infantry
        106 Sea Zone : 1 flag, 1 destroyer
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 1 fighter

    Production/PUs Summary :

    Germans : 58 / 108
        Russians : 26 / 29
        Japanese : 39 / 54
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 27 / 27
        UK_Pacific : 20 / 30
        Italians : 18 / 34
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 37 times
                2 was rolled 32 times
                3 was rolled 32 times
                4 was rolled 33 times
                5 was rolled 43 times
                6 was rolled 35 times
            Average roll : 3.557
            Median : 4.000
            Variance : 0.427
            Standard Deviation : 0.653
            Total rolls : 212

    Japanese Combat
                1 was rolled 15 times
                2 was rolled 13 times
                3 was rolled 14 times
                4 was rolled 12 times
                5 was rolled 24 times
                6 was rolled 15 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.033
            Standard Deviation : 1.016
            Total rolls : 93

    British Combat
                1 was rolled 16 times
                2 was rolled 18 times
                3 was rolled 17 times
                4 was rolled 18 times
                5 was rolled 18 times
                6 was rolled 16 times
            Average roll : 3.505
            Median : 4.000
            Variance : 0.049
            Standard Deviation : 0.221
            Total rolls : 103

    Italians Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Americans Combat
                1 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 1.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 destroyer and 1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 bomber moved from Southern France to 97 Sea Zone
                1 mech_infantry moved from Nigeria to French West Africa
                      Italians take French West Africa from French
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                2 artilleries moved from Alexandria to Tobruk
                2 armour moved from Morocco to Tunisia
                1 artillery moved from Gibraltar to 92 Sea Zone
                2 artilleries moved from Morocco to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                3 artilleries, 1 carrier, 2 cruisers, 1 infantry, 2 tactical_bombers and 3 transports moved from 92 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Germans loiter and taunt with ; Italians attack with 3 artilleries, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry, 1 submarine and 3 transports
                    British defend with 3 submarines
                    Units damaged: 1 carrier owned by the Italians
                    Italians win, taking 97 Sea Zone from British with 1 bomber, 1 carrier, 2 cruisers, 1 destroyer and 3 transports remaining. Battle score for attacker is 12
                    Casualties for British: 3 submarines
                    Casualties for Italians: 1 submarine

    Non Combat Move - Italians
                3 artilleries and 1 infantry moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 8 infantry
        Gibraltar : 1 flag, 1 harbour
        Nigeria : 1 flag
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Morocco : 1 flag
        French Equatorial Africa : 1 flag
        Algeria : 1 flag
        French West Africa : 1 flag, 1 mech_infantry
        Tunisia : 2 armour
        Romania : 2 aaGuns
        Tobruk : 2 artilleries
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        Bessarabia : 1 flag, 1 artillery and 3 infantry
        Greece : 1 flag
        97 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 1 destroyer and 3 transports
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 58 / 108
        Russians : 26 / 29
        Japanese : 39 / 54
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 27 / 27
        UK_Pacific : 20 / 30
        Italians : 19 / 36
        ANZAC : 10 / 15
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Iraq to Anglo Egyptian Sudan
                1 fighter moved from Kwangsi to 20 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in 20 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                Battle in Anglo Egyptian Sudan
                    ANZAC attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        ANZAC roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 :  2/2 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    ANZAC win, taking Java from Japanese, taking Anglo Egyptian Sudan from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Queensland to 42 Sea Zone
                1 carrier and 1 fighter moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                1 fighter moved from 20 Sea Zone to Kwangsi

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Kwangsi : 2 fighters
        Queensland : 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 artilleries and 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 submarine
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 1 fighter
        Anglo Egyptian Sudan : 1 infantry

    Production/PUs Summary :

    Germans : 58 / 108
        Russians : 26 / 29
        Japanese : 35 / 54
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 28 / 27
        UK_Pacific : 20 / 30
        Italians : 18 / 36
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        Scotland : 1 infantry
        United Kingdom : 1 infantry

    Production/PUs Summary :

    Germans : 58 / 108
        Russians : 26 / 29
        Japanese : 35 / 54
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 28 / 27
        UK_Pacific : 20 / 30
        Italians : 18 / 36
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 1 times
            Average roll : 1.667
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    ANZAC Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 14 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Eastern Poland to Bryansk
                7 armour, 13 artilleries and 60 infantry moved from Eastern Poland to Western Ukraine
                10 infantry moved from Romania to Bessarabia
                3 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                3 infantry moved from Vologda to Novosibirsk
                1 tactical_bomber moved from Archangel to Novosibirsk
                1 tactical_bomber moved from Archangel to Rostov
                1 armour moved from Novgorod to Bryansk
                2 armour moved from Novgorod to Archangel
                2 armour and 3 infantry moved from Archangel to Belarus
                3 fighters moved from Morocco to Southern Italy

    Combat - Germans
                Battle in Rostov
                    Germans attack with 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Novosibirsk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Novosibirsk to Archangel
                1 tactical_bomber moved from Rostov to Ukraine

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                1 armour and 1 mech_infantry placed in France
                1 armour placed in Western Germany
                5 armour and 5 mech_infantrys placed in Romania
                1 armour placed in Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 4 infantry
        Romania : 5 armour, 1 factory_upgrade and 5 mech_infantrys
        Germany : 3 aaGuns, 1 armour and 1 factory_major
        Northern Italy : 1 infantry
        Southern Italy : 3 fighters
        Belarus : 1 flag, 2 armour and 3 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Rostov : 1 flag, 1 mech_infantry
        Urals : 1 flag, 1 infantry
        Archangel : 1 flag, 1 tactical_bomber
        Eastern Poland : 1 flag
        Bessarabia : 10 infantry
        Ukraine : 1 flag, 3 armour, 1 factory_minor, 3 infantry and 1 tactical_bomber
        Western Ukraine : 1 flag, 7 armour, 13 artilleries and 60 infantry
        Novosibirsk : 1 flag, 2 infantry
        Vologda : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag, 1 infantry
        Bulgaria : 1 flag
        97 Sea Zone : 2 tactical_bombers
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 submarine
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 64 / 74
        Russians : 20 / 29
        Japanese : 35 / 54
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 28 / 27
        UK_Pacific : 20 / 30
        Italians : 18 / 36
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Egypt to French Equatorial Africa
                      Russians take French Equatorial Africa from Italians
                1 armour moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                1 armour moved from Russia to Rostov
                2 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 2 infantry in Rostov, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Tambov
                2 infantry moved from Yenisey to Timguska
                1 aaGun and 9 infantry moved from Yakut S.S.R. to Yenisey
                1 aaGun and 6 infantry moved from Buryatia to Amur
                1 infantry moved from Siberia to Amur
                1 artillery moved from Trans-Jordan to Egypt

    Place Units - Russians
                1 artillery and 1 infantry placed in Volgograd
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs

    Territory Summary for Russians :

    Yenisey : 1 aaGun and 9 infantry
        Amur : 1 aaGun and 7 infantry
        Timguska : 2 infantry
        Egypt : 1 artillery
        French Equatorial Africa : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag, 1 armour
        Rostov : 1 armour and 2 infantry
        Russia : 2 aaGuns, 1 airfield, 15 artilleries, 1 factory_minor, 55 infantry and 1 mech_infantry
        Tambov : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 artillery, 1 factory_minor and 1 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 25 / 31
        Japanese : 35 / 54
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 28 / 27
        UK_Pacific : 20 / 30
        Italians : 16 / 36
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 4 armour, 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Kiangsu to Anhwe
                1 armour moved from Kiangsu to Kiangsi
                      Japanese take Kiangsi from Chinese
                1 armour moved from Kiangsi to Anhwe
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                2 armour moved from Suiyuyan to Kansu
                14 infantry moved from Jehol to Anhwe

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 2 armour
                    Chinese defend with 2 infantry
                    Chinese win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Kiangsu
                2 armour and 1 fighter placed in Japan
                1 carrier placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5
                Japanese collect 35 PUs (2 lost to blockades); end with 35 PUs total

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                2 destroyers moved from 54 Sea Zone to 43 Sea Zone
                6 bombers moved from French Central Africa to Egypt
                5 bombers moved from India to Egypt
                6 bombers moved from Eastern United States to French Equatorial Africa

    Place Units - Americans
                2 carriers and 1 destroyer placed in 101 Sea Zone
                3 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        43 Sea Zone : 2 destroyers
        Central United States : 1 factory_major and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Egypt : 11 bombers
        French Equatorial Africa : 6 bombers
        101 Sea Zone : 2 carriers, 1 destroyer and 3 fighters

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 25 / 31
        Japanese : 37 / 35
        Americans : 50 / 70
        Chinese : 9 / 17
        British : 28 / 27
        UK_Pacific : 20 / 30
        Italians : 16 / 36
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 artilleries moved from Kwangsi to Hunan
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 infantry
        Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Hunan : 4 artilleries and 11 infantry

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 25 / 31
        Japanese : 35 / 35
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 28 / 27
        UK_Pacific : 20 / 30
        Italians : 16 / 36
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 carrier, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 destroyer and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                      UK_Pacific take 42 Sea Zone from Japanese
                1 artillery moved from 43 Sea Zone to Borneo
                1 artillery and 10 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 armour moved from Trans-Jordan to Alexandria
                1 armour moved from Trans-Jordan to Alexandria
                1 armour moved from Egypt to Alexandria
                1 mech_infantry moved from Trans-Jordan to Alexandria

    Combat - British
                Battle in Borneo
                Battle in Alexandria
                    British attack with 3 armour, 1 artillery, 10 infantry and 2 mech_infantrys
                    Italians defend with 8 infantry
                        British roll dice for 3 armour, 1 artillery, 10 infantry and 2 mech_infantrys in Alexandria, round 2 :  6/16 hits
                        Italians roll dice for 8 infantry in Alexandria, round 2 :  3/8 hits
                        3 infantry owned by the British and 6 infantry owned by the Italians lost in Alexandria
                    7 infantry owned by the British , 3 armour owned by the British , 2 mech_infantrys owned by the British and 1 artillery owned by the British retreated to Egypt
                    Italians win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                    Casualties for Italians: 6 infantry

    Non Combat Move - British
                3 artilleries moved from Trans-Jordan to Egypt
                2 infantry moved from Belgian Congo to French Equatorial Africa
                1 fighter moved from Persia to 98 Sea Zone
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 armour, 2 fighters, 8 infantry and 1 tactical_bomber moved from Yunnan to Hunan
                3 aaGuns moved from Kwangsi to Hunan
                2 artilleries, 7 infantry and 2 mech_infantrys moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Kwangsi to Hunan
                1 mech_infantry moved from Kwangsi to Hunan
                1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 fighter placed in 98 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 carrier placed in 39 Sea Zone
                1 mech_infantry placed in India
                1 artillery and 2 infantry placed in Kwangtung

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in Kwangtung change ownership: 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 carrier

    Territory Summary for British, UK_Pacific :

    Kwangsi : 2 artilleries and 7 infantry
        Siam : 1 flag
        Hunan : 3 aaGuns, 1 armour, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
        Shan State : 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Malaya : 1 harbour
        Borneo : 1 artillery
        Kwangtung : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        French Indo China : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        43 Sea Zone : 2 destroyers and 1 transport
        39 Sea Zone : 1 carrier
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 armour, 4 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 13 infantry
        French Equatorial Africa : 2 infantry
        106 Sea Zone : 1 flag, 1 destroyer
        Eire : 1 flag, 1 mech_infantry
        99 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 factory_minor
        98 Sea Zone : 1 carrier and 2 fighters

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 25 / 31
        Japanese : 31 / 35
        Americans : 50 / 70
        Chinese : 11 / 17
        British : 29 / 30
        UK_Pacific : 24 / 29
        Italians : 15 / 36
        ANZAC : 14 / 25
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 2 times
                6 was rolled 5 times
            Average roll : 2.917
            Median : 2.000
            Variance : 1.478
            Standard Deviation : 1.216
            Total rolls : 24

    British Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.562
            Median : 2.000
            Variance : 1.467
            Standard Deviation : 1.211
            Total rolls : 16

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.625
            Median : 3.000
            Variance : 1.143
            Standard Deviation : 1.069
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 bombers; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                3 artilleries and 3 infantry moved from Southern Italy to 97 Sea Zone
                3 artilleries, 2 carriers, 1 cruiser, 3 infantry, 2 tactical_bombers and 3 transports moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 1 destroyer
                    British defend with 1 carrier and 2 fighters
                    Units damaged: 1 carrier owned by the British
                    British win with 2 fighters remaining. Battle score for attacker is -16
                    Casualties for British: 1 carrier
                    Casualties for Italians: 1 bomber, 1 cruiser and 1 destroyer
                    2 fighters owned by the British forced to land in Egypt

    Non Combat Move - Italians
                2 infantry moved from Alexandria to Tobruk
                2 armour moved from Tunisia to Tobruk
                3 artilleries and 3 infantry moved from 92 Sea Zone to Algeria

    Place Units - Italians
                3 bombers placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 infantry moved from Java to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to Celebes
                1 fighter moved from 42 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Philippines, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Philippines
                        ANZAC roll dice for 1 artillery in Philippines, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Philippines, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Philippines
                    ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 carrier and 1 destroyer moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Kwangsi : 2 fighters
        Queensland : 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 1 infantry
        Philippines : 1 artillery
        Celebes : 1 flag, 1 artillery
        Java : 1 flag
        Dutch New Guinea : 1 flag
        44 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        45 Sea Zone : 1 destroyer and 1 submarine
        35 Sea Zone : 1 transport
        20 Sea Zone : 1 submarine
        62 Sea Zone : 1 carrier and 1 destroyer
        Egypt : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 25 / 31
        Japanese : 26 / 35
        Americans : 52 / 70
        Chinese : 11 / 17
        British : 29 / 30
        UK_Pacific : 24 / 29
        Italians : 15 / 30
        ANZAC : 17 / 28
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 3.500
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.857
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Scotland : 1 infantry
        United Kingdom : 1 infantry

    Production/PUs Summary :

    Germans : 61 / 74
        Russians : 25 / 31
        Japanese : 26 / 35
        Americans : 52 / 70
        Chinese : 11 / 17
        British : 29 / 30
        UK_Pacific : 24 / 29
        Italians : 15 / 30
        ANZAC : 17 / 28
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 3.500
            Variance : 1.556
            Standard Deviation : 1.247
            Total rolls : 10

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    ANZAC Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.857
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 1 cruiser, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Samara to Volgograd
                1 tactical_bomber moved from Ukraine to Volgograd
                1 tactical_bomber moved from Archangel to Volgograd
                2 infantry moved from Novosibirsk to Samara
                1 infantry and 1 mech_infantry moved from Bryansk to Tambov
                1 bomber moved from Western Germany to Tambov
                3 infantry moved from Ukraine to Rostov
                3 armour moved from Ukraine to Rostov
                4 armour moved from Western Ukraine to Rostov
                2 armour and 3 infantry moved from Belarus to Bryansk
                1 infantry moved from Urals to Novosibirsk
                3 armour moved from Novgorod to Bryansk
                3 armour, 13 artilleries and 60 infantry moved from Western Ukraine to Bryansk
                10 infantry moved from Bessarabia to Ukraine
                5 armour and 5 mech_infantrys moved from Romania to Ukraine
                2 tactical_bombers moved from 92 Sea Zone to Southern Italy

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tambov
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 7 armour and 3 infantry
                    Russians defend with 1 armour and 2 infantry
                    Germans win, taking Rostov from Russians with 7 armour and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Tambov to Bryansk
                2 tactical_bombers moved from Volgograd to Samara

    Place Units - Germans
                2 bombers and 6 mech_infantrys placed in Western Germany
                1 cruiser, 1 destroyer and 1 submarine placed in 93 Sea Zone
                Germans undo move 1.
                2 bombers placed in Western Germany
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Western Germany
                Germans undo move 4.
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 66 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

  • '18 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 factory_upgrade and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                15 artilleries, 55 infantry and 1 mech_infantry moved from Russia to Samara
                1 infantry moved from Vologda to Samara
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                6 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Battle in Samara
                    Russians attack with 15 artilleries, 56 infantry and 1 mech_infantry
                    Germans defend with 2 infantry and 2 tactical_bombers
                        Russians roll dice for 15 artilleries, 56 infantry and 1 mech_infantry in Samara, round 2 :  22/72 hits
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Samara, round 2 :  0/4 hits
                        2 infantry owned by the Germans and 2 tactical_bombers owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 15 artilleries, 56 infantry and 1 mech_infantry remaining. Battle score for attacker is 28
                    Casualties for Germans: 2 infantry and 2 tactical_bombers
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun and 9 infantry moved from Yenisey to Timguska
                1 aaGun moved from Amur to Manchuria
                2 aaGuns moved from Russia to Samara

    Place Units - Russians
                Units in Russia being upgraded or consumed: 1 factory_minor
                1 factory_upgrade and 3 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,5,4
                Russians collect 21 PUs (3 lost to blockades); end with 21 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 factory_minor and 1 infantry
        Manchuria : 1 aaGun and 6 infantry
        Timguska : 1 aaGun and 11 infantry
        Egypt : 1 artillery
        French Equatorial Africa : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag, 1 armour
        Russia : 1 airfield, 1 factory_upgrade and 3 infantry
        Samara : 2 aaGuns, 15 artilleries, 56 infantry and 1 mech_infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 65 / 81
        Russians : 24 / 27
        Japanese : 20 / 35
        Americans : 52 / 70
        Chinese : 14 / 17
        British : 29 / 30
        UK_Pacific : 24 / 29
        Italians : 15 / 30
        ANZAC : 17 / 28
        French : 3 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 12 times
                3 was rolled 14 times
                4 was rolled 13 times
                5 was rolled 14 times
                6 was rolled 10 times
            Average roll : 3.312
            Median : 3.000
            Variance : 0.354
            Standard Deviation : 0.595
            Total rolls : 80

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                3 was rolled 1 times
                4 was rolled 3 times
            Average roll : 3.750
            Median : 4.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

    Russians Combat
                1 was rolled 16 times
                2 was rolled 11 times
                3 was rolled 13 times
                4 was rolled 9 times
                5 was rolled 13 times
                6 was rolled 10 times
            Average roll : 3.306
            Median : 3.000
            Variance : 0.451
            Standard Deviation : 0.671
            Total rolls : 72


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hopei to Suiyuyan
                1 armour moved from Anhwe to Suiyuyan
                2 infantry moved from Chahar to Suiyuyan
                1 bomber moved from Japan to 35 Sea Zone

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 armour and 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 35 Sea Zone to Kiangsu
                17 infantry moved from Anhwe to Kiangsu

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                2 armour and 1 infantry placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
                Japanese collect 21 PUs; end with 21 PUs total

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