@Ghostglider note - edited sub from 34 to kill lone TP instead of go to 55
14L_G40_No Tech_Soul_vs_Questioneer
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Yugoslavia to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 battleship moved from 95 Sea Zone to 98 Sea Zone
2 cruisers moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Greece to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 bomber and 3 infantry
British defend with 3 artilleries, 1 harbour and 1 infantry
Italians win, taking Egypt from British with 2 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 3 artilleries and 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Egypt to Greece
2 infantry moved from Romania to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
3 infantry moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Eastern Poland
2 fighters moved from Southern Italy to Eastern PolandPlace Units - Italians
1 armour and 3 mech_infantrys placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,1
ANZAC collect 15 PUs (3 lost to blockades); end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsTerritory Summary for ANZAC :
Caroline Islands : 3 fighters
Burma : 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
South Australia : 1 artillery and 3 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 transport
33 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
62 Sea Zone : 1 submarine and 1 transportProduction/PUs Summary :
Germans : 47 / 54
Russians : 36 / 42
Japanese : 47 / 51
Americans : 50 / 70
Chinese : 5 / 7
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 12 / 22
ANZAC : 18 / 21
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter and 2 infantry moved from Algeria to Tunisia
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 1 fighter and 2 infantry
80 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 54
Russians : 36 / 42
Japanese : 47 / 51
Americans : 50 / 70
Chinese : 5 / 7
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 12 / 22
ANZAC : 18 / 21
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Sorry, I’ve been a little busy- I’ll get to this tonight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
EDIT: Turning off Edit Mode
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
2 infantry moved from Finland to Norway
1 infantry moved from Vyborg to Finland
2 infantry moved from Eastern Poland to Baltic States
2 artilleries moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
6 artilleries moved from Poland to Eastern Poland
2 tactical_bombers moved from Poland to 114 Sea Zone
2 bombers moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 2 bombers and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Baltic States
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
12 infantry moved from Eastern Poland to Belarus
4 artilleries moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Belarus
2 armour moved from Eastern Poland to Belarus
2 armour moved from Poland to Belarus
2 armour moved from Germany to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
2 tactical_bombers moved from 114 Sea Zone to Eastern Poland
2 bombers moved from 114 Sea Zone to Western Germany
3 armour moved from Romania to Eastern Poland
2 infantry moved from Bulgaria to Romania
2 infantry moved from Greece to Bulgaria
3 fighters moved from Western Germany to Egypt
1 fighter moved from 93 Sea Zone to Egypt
1 tactical_bomber moved from 93 Sea Zone to EgyptPlace Units - Germans
2 fighters and 1 submarine placed in 93 Sea Zone
2 fighters placed in Western Germany
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
5 infantry moved from Amur to Manchuria
11 infantry moved from Amur to Korea
1 infantry moved from Rostov to Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
4 infantry moved from Novgorod to Baltic States
1 armour and 1 mech_infantry moved from Karelia to Vyborg
Russians take Vyborg from Germans
1 armour and 1 mech_infantry moved from Vyborg to Finland
2 fighters moved from Russia to Baltic States
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 artillery and 7 infantry moved from Karelia to Finland
2 infantry moved from Karelia to FinlandCombat - Russians
Battle in Korea
Russians attack with 11 infantry
Japanese defend with 3 infantry
Russians roll dice for 11 infantry in Korea, round 2 : 1/11 hits
Japanese roll dice for 3 infantry in Korea, round 2 : 0/3 hits
1 infantry owned by the Japanese lost in Korea
Russians roll dice for 11 infantry in Korea, round 3 : 3/11 hits
Japanese roll dice for 2 infantry in Korea, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Russians attack with 5 infantry
Japanese defend with 2 infantry
Russians roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
Russians roll dice for 5 infantry in Manchuria, round 3 : 1/5 hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 4 : 0/5 hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
Russians roll dice for 5 infantry in Manchuria, round 5 : 1/5 hits
Japanese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Finland
Russians attack with 1 armour, 1 artillery, 9 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery, 9 infantry and 1 mech_infantry in Finland, round 2 : 2/12 hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits
Germans roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 2/3 hits
2 infantry owned by the Russians , 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 2 fighters and 4 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 2 fighters and 4 infantry in Baltic States, round 2 : 1/6 hits
Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 2 fighters and 3 infantry in Baltic States, round 3 : 2/5 hits
Germans roll dice for 2 artilleries in Baltic States, round 3 : 1/2 hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters moved from Baltic States to Karelia
2 infantry moved from Novgorod to Karelia
2 armour, 1 artillery, 14 infantry and 1 mech_infantry moved from Bryansk to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_AlliesPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Volgograd
Russians undo move 1.
2 artilleries and 8 infantry placed in Russia
1 armour and 1 artillery placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,6,3,4,6,2,2,2,4,1,6,4,2,1
Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUsTerritory Summary for Russians :
Korea : 1 flag, 10 infantry
Manchuria : 5 infantry
Amur : 2 aaGuns
Karelia : 2 aaGuns, 2 fighters and 10 infantry
Baltic States : 2 infantry
Russia : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 armour, 1 artillery and 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
109 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
115 Sea Zone : 1 submarine
Finland : 1 flag, 1 armour, 1 artillery, 8 infantry and 1 mech_infantryProduction/PUs Summary :
Germans : 46 / 58
Russians : 40 / 45
Japanese : 41 / 51
Americans : 50 / 70
Chinese : 8 / 7
British : 34 / 41
UK_Pacific : 7 / 7
Italians : 12 / 22
ANZAC : 18 / 21
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
NCM: 2 AA Amur -> Korea.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Amur: 1 aaGun
EDIT: Removing units owned by Russians from Amur: 1 aaGun
EDIT: Adding units owned by Russians to Korea: 2 aaGuns
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 1 carrier, 4 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Hopei to Suiyuyan
4 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 armour moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
2 bombers moved from Kiangsu to Manchuria
3 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from 19 Sea Zone to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
2 tactical_bombers moved from 6 Sea Zone to ManchuriaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Battle in Manchuria
Japanese attack with 1 armour, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 5 infantry
Japanese win, taking Celebes from Dutch, taking Manchuria from Chinese with 1 armour, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Russians: 5 infantryNon Combat Move - Japanese
2 bombers could not land in Suiyuyan and were removed
4 fighters and 3 tactical_bombers could not land in Szechwan and were removed
2 tactical_bombers moved from Manchuria to 6 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 battleships moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to Japan
2 destroyers moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kwangsi to 6 Sea Zone
6 infantry moved from Yunnan to Szechwan
2 artilleries moved from Yunnan to Szechwan
1 aaGun moved from Hunan to Kweichow
4 fighters moved from Kwangsi to Szechwan
3 tactical_bombers moved from Kwangsi to Szechwan
1 bomber moved from Manchuria to Suiyuyan
1 bomber moved from Manchuria to SuiyuyanPlace Units - Japanese
1 carrier and 4 destroyers placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo ChinaCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 42 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 42 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 destroyers in 42 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 destroyers in 42 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in French Indo China
Battle in PhilippinesNon Combat Move - Americans
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
2 aaGuns, 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Eastern United States to New Brunswick Nova Scotia
1 cruiser, 1 destroyer and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Western United States to 101 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Hawaiian Islands to JavaPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 fighter placed in 101 Sea Zone
1 battleship, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
French Indo China : 1 flag, 1 artillery
Java : 1 bomber
42 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
36 Sea Zone : 1 transport
35 Sea Zone : 1 transport
26 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
19 Sea Zone : 1 flag, 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 2 aaGuns, 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys
106 Sea Zone : 1 cruiser, 1 destroyer and 3 transports
101 Sea Zone : 1 carrier, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 46 / 58
Russians : 40 / 45
Japanese : 46 / 50
Americans : 54 / 79
Chinese : 3 / 7
British : 34 / 41
UK_Pacific : 6 / 7
Italians : 12 / 22
ANZAC : 18 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 4 infantry
Production/PUs Summary :
Germans : 46 / 58
Russians : 40 / 45
Japanese : 46 / 50
Americans : 54 / 79
Chinese : 3 / 4
British : 34 / 41
UK_Pacific : 6 / 7
Italians : 12 / 22
ANZAC : 18 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Tobruk to Egypt
1 armour and 1 infantry moved from Iraq to 80 Sea Zone
1 armour, 1 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Egypt
1 battleship and 2 cruisers moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery, 3 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Burma to Shan State
1 artillery and 21 infantry moved from Burma to Yunnan
1 armour and 3 mech_infantrys moved from India to Shan State
1 fighter moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Sumatra to Shan State
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from ItaliansCombat - British
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 4 fighters and 1 tactical_bomber; Italians defend with 2 armour, 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/8 hits
Italians roll dice for 2 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 3/9 hits
3 infantry owned by the British , 1 tactical_bomber owned by the Germans , 1 artillery owned by the Italians , 2 armour owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 1/5 hits
Italians roll dice for 4 fighters in Egypt, round 3 : 3/4 hits
1 armour owned by the British , 1 artillery owned by the British , 1 mech_infantry owned by the British and 1 fighter owned by the Germans lost in Egypt
Italians win with 3 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Italians: 2 armour, 1 artillery and 1 infantry
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 21 infantry and 1 tactical_bomber
Japanese defend with 5 infantry
British roll dice for 1 artillery, 1 fighter, 21 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/24 hits
Japanese roll dice for 5 infantry in Yunnan, round 2 : 0/5 hits
5 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 21 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 5 infantry
Battle in Shan State
British attack with 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys in Shan State, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to Burma
3 aaGuns moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 carrier and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
1 cruiser, 1 destroyer and 2 transports moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Eastern United States to QuebecPlace Units - British
1 factory_minor placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2,6,5,3
British collect 34 PUs (1 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Yunnan : 3 aaGuns, 1 artillery and 21 infantry
Shan State : 1 armour, 1 infantry and 3 mech_infantrys
Burma : 2 fighters and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 14 infantry, 1 mech_infantry and 2 tactical_bombers
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag, 1 infantry
106 Sea Zone : 1 cruiser, 2 destroyers, 1 submarine and 2 transports
Iraq : 1 flag
Eastern Persia : 1 flag
71 Sea Zone : 1 transport
81 Sea Zone : 1 armour, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Brazil : 1 flag, 1 artillery and 3 infantry
Persia : 1 flag, 1 factory_minorProduction/PUs Summary :
Germans : 46 / 58
Russians : 40 / 45
Japanese : 44 / 50
Americans : 54 / 79
Chinese : 4 / 4
British : 35 / 35
UK_Pacific : 7 / 7
Italians : 11 / 22
ANZAC : 18 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I had a really good round 1 in Egy, so I took a tac off as a casualty for you. If you wanted to take a ftr instead, we can re-roll your defense in round 2 and we can reconsider the battle from there.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 bomber moved from Greece to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Greece
3 infantry moved from Romania to Eastern Poland
1 aaGun moved from Eastern Poland to Western Ukraine
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
1 battleship moved from 98 Sea Zone to 97 Sea Zone
3 transports moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Eastern Poland to 97 Sea Zone
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 carrier placed in 97 Sea Zone
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
I had a really good round 1 in Egy, so I took a tac off as a casualty for you. If you wanted to take a ftr instead, we can re-roll your defense in round 2 and we can reconsider the battle from there.
That’s fine. I noticed I had to manually edit the mec/tank blitz- doesn’t seem to do that for me (last round it was).
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from Caroline Islands to Queensland
1 transport moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for ANZAC :
Burma : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 3 fighters and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 3 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
62 Sea Zone : 1 carrierProduction/PUs Summary :
Germans : 46 / 58
Russians : 38 / 45
Japanese : 44 / 50
Americans : 54 / 79
Chinese : 4 / 4
British : 35 / 35
UK_Pacific : 7 / 7
Italians : 13 / 23
ANZAC : 18 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 2 infantry moved from Tunisia to LibyaTurn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Libya : 1 fighter and 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 58
Russians : 38 / 45
Japanese : 44 / 50
Americans : 54 / 79
Chinese : 4 / 4
British : 35 / 35
UK_Pacific : 7 / 7
Italians : 13 / 23
ANZAC : 18 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Belarus to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 infantry moved from Belarus to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour moved from Eastern Poland to Ukraine
2 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Baltic States
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
2 bombers moved from Western Germany to Baltic States
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 1 artillery, 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 artilleries moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
2 tactical_bombers moved from Eastern Poland to Norway
6 artilleries moved from Eastern Poland to Western Ukraine
2 bombers moved from Baltic States to Western Germany
2 fighters moved from Western Germany to Norway
2 fighters moved from 93 Sea Zone to 112 Sea Zone
1 fighter moved from Egypt to 93 Sea Zone
1 fighter moved from Egypt to 93 Sea Zone
2 infantry moved from Romania to Bessarabia
2 infantry moved from Bulgaria to Romania
1 fighter moved from Egypt to BessarabiaPlace Units - Germans
5 armour placed in Germany
5 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
10 infantry moved from Korea to Manchuria
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Karelia to Novgorod
1 fighter moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Karelia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Russia to NovgorodCombat - Russians
Battle in Manchuria
Russians attack with 10 infantry
Japanese defend with 1 armour and 3 infantry
Russians roll dice for 10 infantry in Manchuria, round 2 : 0/10 hits
Japanese roll dice for 1 armour and 3 infantry in Manchuria, round 2 : 3/4 hits
3 infantry owned by the Russians lost in Manchuria
Russians roll dice for 7 infantry in Manchuria, round 3 : 2/7 hits
Japanese roll dice for 1 armour and 3 infantry in Manchuria, round 3 : 3/4 hits
3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 4 : 0/4 hits
Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 4 : 0/2 hits
Russians roll dice for 4 infantry in Manchuria, round 5 : 1/4 hits
Japanese roll dice for 1 armour and 1 infantry in Manchuria, round 5 : 0/2 hits
1 infantry owned by the Japanese lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 6 : 2/4 hits
Japanese roll dice for 1 armour in Manchuria, round 6 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour and 3 infantry
Casualties for Russians: 7 infantry
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Bryansk
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 armour in Vologda, round 2 : 0/1 hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
2 aaGuns and 8 infantry moved from Karelia to Finland
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 armour moved from Northwest Persia to Iraq
2 aaGuns and 2 infantry moved from Russia to Tambov
10 infantry moved from Russia to Tambov
1 artillery moved from Volgograd to Rostov
1 mech_infantry moved from Northwest Persia to Rostov
1 armour moved from Volgograd to Russia
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
2 aaGuns moved from Korea to Manchuria
2 artilleries moved from Russia to TambovPlace Units - Russians
1 armour placed in Russia
1 mech_infantry placed in Russia
3 infantry placed in Volgograd
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,2,2,4,3,1,2,1,1,4,2,2,5,6,1,2,6,3,6,2,5,3,3,4,4,3,5,5,2,1,4,1
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUsTerritory Summary for Russians :
Korea : 1 flag
Manchuria : 2 aaGuns and 3 infantry
Bryansk : 1 infantry
Rostov : 1 artillery and 1 mech_infantry
Russia : 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 3 fighters, 14 infantry and 1 mech_infantry
Tambov : 2 aaGuns, 2 artilleries and 12 infantry
Novosibirsk : 1 armour and 1 mech_infantry
Vologda : 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Smolensk : 1 infantry
109 Sea Zone : 1 submarine
Iraq : 1 armour
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
Finland : 1 flag, 2 aaGuns, 1 armour, 1 artillery, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 50 / 65
Russians : 34 / 34
Japanese : 41 / 50
Americans : 54 / 79
Chinese : 7 / 4
British : 35 / 35
UK_Pacific : 7 / 7
Italians : 13 / 23
ANZAC : 18 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 5 destroyers and 1 fighter; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kwangsi to French Indo China
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
5 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
5 infantry moved from 19 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from Japan to Manchuria
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
7 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 artilleries moved from Szechwan to SikangCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 2 destroyers, 1 fighter and 4 transports
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter and 4 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 1 fighter, 5 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 3 infantry
Japanese win, taking Manchuria from Chinese with 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 aaGuns and 3 infantry
Battle in 36 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Indo China
Japanese attack with 1 artillery
Americans defend with 1 artillery
Americans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 19 Sea Zone to Japan
2 tactical_bombers moved from Manchuria to 19 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to JeholPlace Units - Japanese
5 destroyers placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 31 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 artillery moved from French Indo China to Siam
Americans take Siam from JapaneseCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/5 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/4 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer and 1 fighter
Battle in 16 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 battleship and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 3 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 carrier, 2 fighters and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 bomber moved from Java to India
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 42 Sea Zone to 39 Sea ZonePlace Units - Americans
1 destroyer placed in 10 Sea Zone
1 battleship and 1 carrier placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 factory_minor placed in French Indo ChinaTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,3,6,6,1,3,4,3
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3,3,1,1,5,5,3,4
Americans collect 51 PUs (4 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Siam : 1 flag, 1 artillery
India : 1 bomber
Philippines : 1 airfield, 1 harbour and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
French Indo China : 1 flag, 1 factory_minor
42 Sea Zone : 1 flag
39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 fighter
26 Sea Zone : 3 battleships, 3 carriers, 1 cruiser, 4 fighters, 1 submarine, 1 tactical_bomber and 1 transport
25 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer
16 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
New Brunswick Nova Scotia : 2 aaGuns, 1 infantry and 2 mech_infantrys
United Kingdom : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
106 Sea Zone : 1 carrier, 2 fighters and 1 transport
109 Sea Zone : 1 cruiser, 1 destroyer and 3 transports
101 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomberProduction/PUs Summary :
Germans : 50 / 65
Russians : 34 / 34
Japanese : 44 / 45
Americans : 55 / 78
Chinese : 3 / 4
British : 35 / 35
UK_Pacific : 7 / 7
Italians : 13 / 23
ANZAC : 18 / 25
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





