Scramble sz110?
14L_G40_No Tech_Questioneer(axis)_vs_CaptainKong(allies+7)_game1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 bomber, 1 destroyer and 4 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
2 bombers moved from Western Germany to Greece
3 tactical_bombers moved from Western Germany to 97 Sea Zone
3 fighters moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in Greece
Germans attack with 3 armour, 2 bombers and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 2 bombers and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Battle in 97 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
British defend with 1 cruiser
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Germans
1 artillery moved from Western Germany to Germany
2 aaGuns moved from Germany to Slovakia Hungary
1 aaGun moved from Western Germany to Germany
3 infantry moved from Western Germany to Germany
1 mech_infantry moved from France to Germany
4 armour moved from France to Germany
3 artilleries moved from France to Western Germany
1 mech_infantry moved from Southern France to Greater Southern Germany
2 armour moved from Southern France to Greater Southern Germany
10 infantry moved from Greater Southern Germany to Slovakia Hungary
8 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Greater Southern Germany to Slovakia Hungary
1 fighter moved from 97 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Western Germany
2 fighters moved from 97 Sea Zone to Southern Italy
2 tactical_bombers moved from 97 Sea Zone to Southern Italy
2 bombers moved from Greece to Western Germany
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea ZonePlace Units - Germans
1 destroyer and 3 submarines placed in 112 Sea Zone
1 submarine placed in 93 Sea Zone
6 artilleries placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 submarine moved from 127 Sea Zone to 112 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
14 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery moved from Bryansk to Western Ukraine
4 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Smolensk
17 infantry moved from Buryatia to Amur
1 armour and 1 mech_infantry moved from Ukraine to Western UkraineNon Combat Move - Russians
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Smolensk to BelarusPlace Units - Russians
3 infantry placed in Russia
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs totalTerritory Summary for Russians :
Amur : 17 infantry
Siberia : 1 infantry
Buryatia : 2 aaGuns
Belarus : 1 aaGun, 1 artillery and 17 infantry
Bryansk : 4 infantry
Russia : 1 airfield, 1 factory_major and 3 infantry
Ukraine : 1 factory_minor and 5 infantry
Western Ukraine : 1 aaGun, 1 armour, 2 artilleries, 10 infantry and 1 mech_infantry
Volgograd : 1 factory_minor and 3 infantry
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
Caucasus : 1 armour and 1 mech_infantry
Smolensk : 2 infantry
112 Sea Zone : 1 submarine
113 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Kweichow
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
6 infantry moved from Jehol to Anhwe
1 artillery moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
3 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Siam to French Indo China
3 infantry moved from Kiangsi to Kwangsi
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 33 Sea Zone to Guam
2 tactical_bombers moved from 33 Sea Zone to Guam
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 tactical_bomber moved from 36 Sea Zone to Philippines
1 armour moved from Yunnan to Szechwan
3 tactical_bombers moved from Kwangsi to Szechwan
4 fighters moved from Kwangsi to Szechwan
1 bomber moved from Kwangsi to Szechwan
2 fighters moved from Kiangsi to SzechwanCombat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Guam
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 airfield and 1 fighter
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 fighter
Battle in Kwangtung
Japanese attack with 1 artillery and 3 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Szechwan
Japanese attack with 1 armour, 1 bomber, 6 fighters and 3 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour and 4 fighters
Casualties for Chinese: 1 fighter and 7 infantryNon Combat Move - Japanese
2 fighters moved from Szechwan to Yunnan
1 bomber moved from Szechwan to Kwangtung
3 tactical_bombers moved from Szechwan to Yunnan
1 aaGun moved from Jehol to Anhwe
2 carriers moved from 33 Sea Zone to 21 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
2 tactical_bombers moved from Guam to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
2 transports moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from 41 Sea Zone to Yunnan
1 bomber moved from Kwangtung to KwangsiPlace Units - Japanese
1 infantry placed in Japan
3 destroyers and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in KiangsuTurn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs total -
Test summary from TripleA, engine version: 1.7.0.3, time: 21:11:52
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers and 1 transport; Remaining resources: 5 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from Eastern United States to United KingdomCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarineNon Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
2 destroyers and 1 transport placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kansu to TsinghaiNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - British
British buy 1 bomber, 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
3 fighters moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 83 Sea Zone
1 infantry moved from Eastern Persia to West India
3 infantry moved from Shan State to Burma
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
4 infantry moved from India to Burma
5 infantry moved from India to Burma
3 artilleries moved from India to Burma
2 fighters moved from India to Burma
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 89 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 bomber and 1 fighter
Italians defend with 1 cruiser, 1 destroyer and 1 transport
British win with 1 bomber remaining. Battle score for attacker is 17
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Battle in 109 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
3 fighters moved from 109 Sea Zone to United Kingdom
1 bomber moved from 96 Sea Zone to Malta
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
3 aaGuns moved from India to Burma
1 tactical_bomber moved from India to BurmaPlace Units - British
2 destroyers and 1 submarine placed in 106 Sea Zone
1 bomber placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
British collect 25 PUs (2 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 7 infantry -
Sorry been busy lately- I’ll get to this tonight.
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no problem.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 2 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 armour moved from Yugoslavia to Eastern Poland
Italians take Eastern Poland from Russians
3 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 mech_infantry moved from Tobruk to Alexandria
5 infantry moved from Tobruk to Alexandria
2 artilleries moved from Tobruk to AlexandriaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 21 Sea Zone
2 fighters moved from Queensland to 21 Sea Zone
1 artillery and 2 infantry moved from Queensland to New South Wales
1 fighter moved from Malaya to Burma -
need order of casualities in sz21
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1 damage on each of the ACs first, then aircraft then 2nd damage on the ACs- if that makes sense.
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yeah, makes sense,
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 21 Sea Zone
2 fighters moved from Queensland to 21 Sea Zone
1 artillery and 2 infantry moved from Queensland to New South Wales
1 fighter moved from Malaya to BurmaCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 2 fighters
Japanese defend with 2 carriers, 1 fighter and 2 tactical_bombers
ANZAC roll dice for 1 cruiser, 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 3/4 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 2 carriers, 1 fighter and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/5 hits
1 tactical_bomber owned by the Japanese , 1 destroyer owned by the ANZAC and 2 fighters owned by the ANZAC lost in 21 Sea Zone
ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 carriers, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 3 : 2/4 hits
1 cruiser owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 carriers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -29
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killedNon Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
ANZAC collect 12 PUs (2 lost to blockades); end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsDice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 7 times
6 was rolled 7 times
Average roll : 3,519
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 27Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3,636
Median : 4,000
Variance : 1,300
Standard Deviation : 1,140
Total rolls : 11Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3,636
Median : 4,000
Variance : 1,300
Standard Deviation : 1,140
Total rolls : 11ANZAC Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to Nigeria
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
3 infantry moved from Algeria to MoroccoNon Combat Move - French
Turn Complete - French
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 7 times
6 was rolled 7 times
Average roll : 3,519
Median : 4,000
Variance : 1,500
Standard Deviation : 1,225
Total rolls : 27Null / Other
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3,636
Median : 4,000
Variance : 1,300
Standard Deviation : 1,140
Total rolls : 11Japanese Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3,636
Median : 4,000
Variance : 1,300
Standard Deviation : 1,140
Total rolls : 11ANZAC Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3,000
Median : 3,000
Variance : 1,750
Standard Deviation : 1,323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from 112 Sea Zone to 91 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
2 submarines moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 submarine moved from 119 Sea Zone to 112 Sea Zone
3 bombers moved from Western Germany to Malta
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 fighter moved from Western Germany to 99 Sea Zone
1 tactical_bomber moved from Southern Italy to 99 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to Malta
1 fighter moved from Southern Italy to Malta
1 tactical_bomber moved from Southern Italy to MaltaCombat - Germans
Battle in 112 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 99 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Malta
Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 aaGun, 1 bomber and 1 infantry
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Battle in Gibraltar
Battle in 113 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win, taking Gibraltar from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
1 fighter moved from Malta to Libya
1 tactical_bomber moved from Malta to Libya
1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
1 fighter moved from 113 Sea Zone to 93 Sea Zone
3 bombers moved from Malta to Southern Italy
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
2 infantry moved from Poland to Eastern Poland
18 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns moved from Slovakia Hungary to Eastern Poland
4 artilleries moved from Slovakia Hungary to Eastern Poland
3 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
2 armour moved from Greater Southern Germany to Eastern Poland
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
3 infantry moved from Germany to Poland
7 artilleries moved from Germany to Poland
4 armour moved from Germany to Eastern Poland
3 artilleries moved from Western Germany to Germany
1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
1 carrier and 1 submarine placed in 93 Sea Zone
1 destroyer placed in 93 Sea Zone
1 submarine placed in 112 Sea Zone
2 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Baltic States
2 fighters and 1 tactical_bomber moved from Novgorod to Baltic States
3 infantry moved from Volgograd to Rostov
4 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Smolensk to Belarus
5 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
1 artillery and 15 infantry moved from Belarus to SmolenskCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod
1 aaGun moved from Western Ukraine to Bryansk
2 aaGuns moved from Buryatia to AmurPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 battleship and 1 destroyer; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Yunnan
2 artilleries moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
6 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
2 infantry moved from Jehol to Anhwe
2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
1 bomber moved from Yunnan to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 carriers moved from 21 Sea Zone to 6 Sea Zone
2 battleships moved from 35 Sea Zone to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
4 transports moved from 35 Sea Zone to 6 Sea Zone
2 cruisers moved from 20 Sea Zone to 6 Sea Zone
2 transports moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Americans with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in CelebesNon Combat Move - Japanese
1 aaGun moved from Anhwe to Kweichow
2 bombers moved from 37 Sea Zone to PhilippinesPlace Units - Japanese
2 armour placed in Kiangsu
1 battleship and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 battleship, 3 bombers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Eastern United States to 91 Sea Zone
1 bomber moved from United Kingdom to 91 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 83 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 2 bombers, 1 cruiser and 2 destroyers
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 carrier owned by the Germans
retreated to 91 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -16
Casualties for Germans: 2 submarines
Casualties for Americans: 1 cruiser and 2 destroyers
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans forced to land in GibraltarNon Combat Move - Americans
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
2 bombers moved from 91 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
1 bomber moved from 25 Sea Zone to Johnston Island
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
2 bombers placed in Western United States
1 bomber placed in Eastern United States
1 battleship and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs





