@farmboy 2 US ftrs on US CV
1 US ftr on UK CV
1 UK ftr + tac on UK CV
14L G40 Captain Kong (Allies+9) vs JuanSpain (Axis)
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scramble those fighters ?
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Scramble 3 fighters pls
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - British
British buy 9 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from Scotland to United Kingdom
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 battleship moved from 111 Sea Zone to 118 Sea Zone
1 fighter moved from Scotland to United Kingdom
1 bomber moved from United Kingdom to 106 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 97 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
6 infantry moved from India to Burma
1 artillery, 1 fighter and 1 tactical_bomber moved from India to Burma
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
3 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 61 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 56 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
1 fighter moved from Malta to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea ZoneCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 106 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 2 submarines
British win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer and 1 transport
Italians win with 1 transport remaining. Battle score for attacker is -12
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 1 destroyer
Battle in 97 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Italians
Italians win with 1 transport remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser and 2 fightersNon Combat Move - British
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from 106 Sea Zone to New Brunswick Nova Scotia
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to India
3 aaGuns moved from India to Burma
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 destroyer moved from 71 Sea Zone to 80 Sea ZonePlace Units - British
9 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs total
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Libya to Tunisia
1 artillery moved from Libya to Tunisia
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 mech_infantry moved from Tobruk to Tunisia
1 armour moved from Tobruk to Tunisia
1 infantry moved from Albania to 97 Sea Zone
1 armour moved from Albania to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to Morocco
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour moved from 94 Sea Zone to Algeria
1 infantry moved from 94 Sea Zone to AlgeriaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is -6
Casualties for French: 1 cruiser and 1 destroyer
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarine
Battle in Morocco
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians win, taking Morocco from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Algeria
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in GibraltarNon Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
4 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 infantry moved from Albania to Bulgaria
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
1 infantry moved from Italian Somaliland to EthiopiaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from New Zealand to New South Wales
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from New South Wales to Queensland
1 fighter moved from Queensland to Shan State
1 cruiser moved from 63 Sea Zone to 62 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 1
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Southern France to France
1 artillery and 1 infantry moved from Normandy Bordeaux to FranceCombat - French
Battle in France
French attack with 2 artilleries and 2 infantry
Germans defend with 1 airfield, 6 armour, 3 artilleries, 1 factory_minor and 4 mech_infantrys
Germans win with 6 armour, 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -10
Casualties for Germans: 1 mech_infantry
Casualties for French: 2 artilleries and 2 infantryNon Combat Move - French
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 16 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 fighters moved from 112 Sea Zone to 118 Sea Zone
3 bombers moved from Western Germany to 118 Sea Zone
5 infantry moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
4 tactical_bombers moved from Western Germany to Greece
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 mech_infantry moved from France to Southern France
Germans take Southern France from FrenchCombat - Germans
Battle in Greece
Germans attack with 3 armour, 6 infantry and 4 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour, 6 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Neutral_Allies: 4 infantry
Battle in 118 Sea Zone
Germans attack with 3 bombers and 2 fighters
British defend with 1 battleship
Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter
Casualties for British: 1 battleshipNon Combat Move - Germans
1 battleship moved from 112 Sea Zone to 109 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 109 Sea Zone
1 cruiser moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from 118 Sea Zone to 109 Sea Zone
3 bombers moved from 118 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to 109 Sea Zone
4 tactical_bombers moved from Greece to Southern Italy
2 armour moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
3 artilleries moved from France to Western Germany
4 armour moved from France to Germany
7 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries moved from Yugoslavia to Slovakia HungaryPlace Units - Germans
8 artilleries and 2 infantry placed in Germany
8 artilleries placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
if i attack ur fleet with uk air force, how would u select casualities?
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german fleet in sz109
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Smolensk to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery moved from Bryansk to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 armour, 1 infantry and 2 mech_infantrys moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Rostov
1 armour moved from Volgograd to Ukraine
3 infantry moved from Russia to Smolensk
1 infantry moved from Buryatia to Amur
1 infantry moved from Buryatia to SakhaNon Combat Move - Russians
2 aaGuns moved from Bryansk to Western UkrainePlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 carriers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Hunan to Yunnan
3 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Szechwan
3 tactical_bombers moved from Kwangsi to Szechwan
3 fighters moved from Kwangsi to Szechwan
2 tactical_bombers moved from Kwangsi to Szechwan
2 fighters moved from Kwangsi to Szechwan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to Amur
1 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter moved from Kiangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 armour moved from 5 Sea Zone to Amur
1 artillery moved from 5 Sea Zone to Amur
1 battleship moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to AmurCombat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 5 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 7 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -15
Casualties for Japanese: 1 artillery, 2 fighters and 4 infantry
Casualties for Chinese: 7 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -32
Casualties for Japanese: 2 bombers and 3 tactical_bombers
Casualties for Chinese: 1 fighter and 5 infantry
Battle in Amur
Japanese attack with 1 armour, 3 artilleries and 7 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 mech_infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to Jehol
5 infantry moved from Manchuria to Amur
1 fighter moved from 36 Sea Zone to Kwangsi
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from Kwangsi to 38 Sea Zone
3 fighters moved from Yunnan to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
2 tactical_bombers moved from Szechwan to Kwangsi
5 fighters moved from Szechwan to Kwangsi
1 artillery moved from Anhwe to Hunan
4 infantry moved from Anhwe to Hunan
1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 36 Sea Zone to 38 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
2 carriers placed in 6 Sea Zone
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 carriers and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Hunan to Yunnan
3 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Szechwan
3 tactical_bombers moved from Kwangsi to Szechwan
3 fighters moved from Kwangsi to Szechwan
2 tactical_bombers moved from Kwangsi to Szechwan
2 fighters moved from Kwangsi to Szechwan
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to Amur
1 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 fighter moved from Kiangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 armour moved from 5 Sea Zone to Amur
1 artillery moved from 5 Sea Zone to Amur
1 battleship moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to AmurCombat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 5 fighters, 4 infantry and 3 tactical_bombers
Chinese defend with 7 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -15
Casualties for Japanese: 1 artillery, 2 fighters and 4 infantry
Casualties for Chinese: 7 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
Chinese defend with 1 fighter and 5 infantry
Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -32
Casualties for Japanese: 2 bombers and 3 tactical_bombers
Casualties for Chinese: 1 fighter and 5 infantry
Battle in Amur
Japanese attack with 1 armour, 3 artilleries and 7 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour, 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 mech_infantry moved from Jehol to Chahar
2 infantry moved from Manchuria to Jehol
5 infantry moved from Manchuria to Amur
1 fighter moved from 36 Sea Zone to Kwangsi
1 infantry moved from Siam to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from Kwangsi to 38 Sea Zone
3 fighters moved from Yunnan to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
2 tactical_bombers moved from Szechwan to Kwangsi
5 fighters moved from Szechwan to Kwangsi
1 artillery moved from Anhwe to Hunan
4 infantry moved from Anhwe to Hunan
1 battleship, 3 carriers, 2 cruisers, 4 destroyers and 2 submarines moved from 36 Sea Zone to 38 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
2 carriers placed in 6 Sea Zone
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 3 tactical_bombers
EDIT: Removing units owned by Japanese from Kwangsi: 3 fighters
EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters
EDIT: Adding units owned by Japanese to Anhwe: 5 fighters and 3 tactical_bombers
EDIT: Turning off Edit Mode -
I will be in South America for one week, may not move.
Happy Gaming!!
Juan
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okay man, no problem, happy travels
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 2 bombers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea ZoneNon Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 101 Sea ZonePlace Units - Americans
2 bombers placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to SikangPlace Units - Chinese
5 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 2 destroyers and 1 factory_minor; Remaining resources: 8 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 bomber moved from New Brunswick Nova Scotia to United Kingdom
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea ZoneCombat - British
Non Combat Move - British
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
3 infantry moved from Shan State to Burma
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 transport moved from 80 Sea Zone to 72 Sea ZonePlace Units - British
1 factory_minor placed in Persia
2 destroyers placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4,6,2,2,5
British collect 23 PUs (7 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Some Units in India change ownership: 1 artillery and 6 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 7 PUs;Combat Move - Italians
1 infantry moved from Alexandria to Egypt
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from 98 Sea Zone to Egypt
1 fighter moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
1 infantry moved from Morocco to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 armour, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 armour moved from 98 Sea Zone to Egypt
3 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Ethiopia to Anglo Egyptian SudanCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 1 artillery, 1 bomber, 1 fighter and 4 infantry
ANZAC defend with 2 infantry; British defend with 1 harbour
Italians win, taking Egypt from British with 2 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
1 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
1 infantry moved from Bulgaria to Romania
2 aaGuns moved from Yugoslavia to Romania
2 aaGuns moved from Northern Italy to Yugoslavia
4 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Tunisia to TobrukPlace Units - Italians
1 carrier placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Shan State to BurmaNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French





