@simon33 SZ 99 was close! Italians getting that hit round 1 almost clinched it
Vold, Allies +9 VS. dawgoneit Axis
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 battleship moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 armour and 1 mech_infantry moved from 92 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 submarines moved from 95 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 battleship moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 armour and 1 mech_infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in 98 Sea Zone
Italians attack with 2 submarines
French defend with 1 destroyer
Italians win, taking 98 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Gibraltar
Battle in 99 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win, taking Gibraltar from British, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 96 Sea Zone
Italians attack with 1 battleship and 2 cruisers
British defend with 1 transport
Italians win with 1 battleship and 2 cruisers remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
2 aaGuns, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 armour and 2 infantry moved from Albania to YugoslaviaPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Italians undo move 1.
1 submarine placed in 97 Sea Zone
1 destroyer placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from Malaya to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 cruiser and 3 fighters
Japanese defend with 1 cruiser
ANZAC win, taking 36 Sea Zone from Japanese with 1 cruiser and 3 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiserNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 18 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 21 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter moved from 36 Sea Zone to Philippines
1 destroyer moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 fighters moved from 36 Sea Zone to Philippines
2 destroyers moved from 62 Sea Zone to 45 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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fyi I miss-moved the us destroyer in sz18. It was intended to be in sz21. It must have been a slip of the track pad that I didn’t notice, so I corrected it.
V
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 fighter, 8 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 5 infantry moved from Slovakia Hungary to Romania
1 armour moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
2 mech_infantrys moved from Germany to Romania
4 mech_infantrys moved from Poland to Slovakia Hungary
4 mech_infantrys moved from Slovakia Hungary to Romania
1 bomber moved from Normandy Bordeaux to Romania
3 armour moved from Germany to Romania
1 armour moved from Eastern Poland to Romania
1 artillery moved from United Kingdom to Scotland
Germans take Scotland from British
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Romania
Germans attack with 4 armour, 1 artillery, 1 bomber, 5 infantry and 6 mech_infantrys
Russians defend with 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry
Germans roll dice for 4 armour, 1 artillery, 1 bomber, 5 infantry and 6 mech_infantrys in Romania, round 2 : 5/17 hits
Russians roll dice for 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Romania, round 2 : 5/10 hits
3 infantry owned by the Russians , 5 infantry owned by the Germans , 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Romania
Germans roll dice for 4 armour, 1 artillery, 1 bomber and 6 mech_infantrys in Romania, round 3 : 3/12 hits
Russians roll dice for 2 armour and 3 artilleries in Romania, round 3 : 1/5 hits
3 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
Germans roll dice for 4 armour, 1 artillery, 1 bomber and 5 mech_infantrys in Romania, round 4 : 5/11 hits
Russians roll dice for 2 armour in Romania, round 4 : 1/2 hits
2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 4 armour, 1 artillery, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Germans: 5 infantry and 2 mech_infantrys
Casualties for Russians: 2 armour, 4 artilleries, 3 infantry and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Romania to Germany
2 artilleries and 5 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Slovakia Hungary to Romania
2 aaGuns moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
4 submarines moved from 104 Sea Zone to 92 Sea Zone
8 armour, 2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
8 armour, 2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 11 transports moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to Northern Italy
1 tactical_bomber moved from Normandy Bordeaux to Northern Italy
1 artillery moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Morocco
2 infantry moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Morocco
1 armour moved from 92 Sea Zone to Gibraltar
6 armour moved from 92 Sea Zone to Morocco
4 infantry moved from Western Germany to GermanyPlace Units - Germans
1 destroyer placed in 93 Sea Zone
3 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Germany
Germans undo move 2.
3 armour, 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber placed in Germany
2 infantry placed in Southern France
Germans undo move 2.
3 armour, 1 artillery, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Germany
3 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Gibraltar : 1 armour and 1 artillery
Scotland : 1 flag, 1 airfield and 1 artillery
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Morocco : 7 armour, 1 artillery and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 1 aaGun, 2 artilleries and 5 infantry
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Romania : 1 aaGun, 4 armour, 1 artillery and 4 mech_infantrys
Poland : 4 aaGuns, 2 artilleries and 9 infantry
Germany : 3 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
Northern Italy : 1 fighter and 1 tactical_bomber
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag
93 Sea Zone : 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 1 battleship, 1 cruiser, 4 submarines and 11 transports
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 55 / 60
Russians : 30 / 47
Japanese : 35 / 49
Americans : 54 / 80
Chinese : 9 / 13
British : 26 / 0
UK_Pacific : 18 / 19
Italians : 12 / 17
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 12 times
2 was rolled 19 times
3 was rolled 8 times
4 was rolled 14 times
5 was rolled 13 times
6 was rolled 12 times
Average roll : 3.423
Median : 3.500
Variance : 0.831
Standard Deviation : 0.912
Total rolls : 78Null / Other
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.526
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19Germans Combat
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.325
Median : 3.000
Variance : 0.872
Standard Deviation : 0.934
Total rolls : 40Russians Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.526
Median : 4.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 19 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Bessarabia to Romania
3 armour and 3 mech_infantrys moved from Ukraine to Romania
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from Rostov to Iraq
1 fighter moved from Rostov to Romania
1 armour and 1 mech_infantry moved from Yunnan to Kiangsi
3 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from GermansCombat - Russians
Battle in Kiangsi
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 fighter
Russians win, taking Kiangsi from Japanese with 1 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for Russians: 1 mech_infantry
Battle in Romania
Russians attack with 4 armour, 1 artillery, 1 fighter, 3 infantry and 4 mech_infantrys
Germans defend with 1 aaGun, 4 armour, 1 artillery and 4 mech_infantrys
Russians win, taking Romania from Germans with 4 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 24
Casualties for Germans: 1 aaGun, 4 armour, 1 artillery and 4 mech_infantrys
Casualties for Russians: 3 infantry and 4 mech_infantrys
Battle in Baltic States
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Neutral_Axis win with 3 infantry remaining. Battle score for attacker is -21
Casualties for Russians: 1 armour, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Russians
1 armour moved from Volgograd to Ukraine
1 infantry moved from Volgograd to Rostov
2 infantry moved from Kansu to Olgiy
2 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Romania to UkrainePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Ukraine
Russians undo move 2.
2 armour and 1 mech_infantry placed in Ukraine
5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 battleships, 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Kwangtung to Kiangsi
1 armour moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 bomber, 1 fighter and 2 tactical_bombers moved from Anhwe to 6 Sea Zone
1 armour moved from Kiangsu to Hunan
2 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Suiyuyan to 6 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians -
ool off the coast of japan
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BB damage, 2x dd, 2x cr, BB kill, CV (1) damage, ff(1), tb (1), CV(n), CV (1) kill, CV (2) damage, ff(2&3), …etc.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 4 fighters and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 battleships, 3 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery moved from Kwangtung to Kiangsi
1 armour moved from Kwangtung to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
1 bomber, 1 fighter and 2 tactical_bombers moved from Anhwe to 6 Sea Zone
1 armour moved from Kiangsu to Hunan
2 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Suiyuyan to 6 Sea Zone
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from RussiansCombat - Japanese
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery and 1 infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits
1 armour owned by the Russians lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Hunan
Japanese attack with 1 armour and 2 infantry
British defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 1 armour and 2 infantry in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 2 : 0/2 hits
1 infantry owned by the British lost in Hunan
Japanese roll dice for 1 armour and 2 infantry in Hunan, round 3 : 1/3 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 fighters and 5 tactical_bombers
Americans defend with 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 6/13 hits
Americans roll dice for 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 7/16 hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
1 battleship owned by the Americans , 2 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 2 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 : 3/9 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 4 carriers, 6 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 7/11 hits
1 fighter owned by the Americans , 1 tactical_bomber owned by the Japanese , 3 carriers owned by the Japanese , 1 tactical_bomber owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 4 : 5/7 hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 4 carriers and 5 fighters in 6 Sea Zone, round 4 : 5/9 hits
2 fighters owned by the Americans , 1 carrier owned by the Americans , 1 bomber owned by the Japanese , 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 2 battleships in 6 Sea Zone, round 5 : 2/2 hits
Americans roll dice for 3 carriers and 3 fighters in 6 Sea Zone, round 5 : 3/6 hits
2 carriers owned by the Americans and 2 battleships owned by the Japanese lost in 6 Sea Zone
Americans win with 1 carrier and 3 fighters remaining. Battle score for attacker is -58
Casualties for Japanese: 2 battleships, 1 bomber, 3 carriers, 1 cruiser, 4 fighters and 5 tactical_bombers
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber
1 fighter owned by the Americans could not land and were killedNon Combat Move - Japanese
1 artillery moved from Buryatia to Yakut S.S.R.
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Buyant-Uhaa to Chahar
1 artillery moved from Central Mongolia to Chahar
1 mech_infantry moved from Buryatia to Central Mongolia
1 artillery moved from Kiangsu to Kiangsi
1 artillery moved from Kiangsu to Kiangsi
1 infantry moved from Kiangsu to KiangsiPlace Units - Japanese
1 armour, 1 fighter and 1 infantry placed in Kiangsu
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,2,4
Japanese collect 36 PUs (2 lost to blockades); end with 36 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry
Kiangsi : 1 flag, 1 armour, 3 artilleries and 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun
Suiyuyan : 1 flag
Hunan : 1 flag, 1 armour and 2 infantry
Hopei : 1 flag
Chahar : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Sakha : 1 flag, 1 infantry
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery and 1 infantry
Siberia : 1 flag
Buryatia : 1 flag
19 Sea Zone : 4 transports
Central Mongolia : 1 flag, 1 infantry and 1 mech_infantry
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 50 / 60
Russians : 33 / 44
Japanese : 38 / 36
Americans : 54 / 80
Chinese : 8 / 13
British : 26 / 0
UK_Pacific : 18 / 19
Italians : 12 / 17
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 22 times
2 was rolled 21 times
3 was rolled 20 times
4 was rolled 27 times
5 was rolled 18 times
6 was rolled 28 times
Average roll : 3.603
Median : 4.000
Variance : 0.607
Standard Deviation : 0.779
Total rolls : 136Null / Other
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.543
Median : 4.000
Variance : 0.178
Standard Deviation : 0.422
Total rolls : 46Japanese Combat
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 2 times
4 was rolled 9 times
5 was rolled 3 times
6 was rolled 11 times
Average roll : 3.675
Median : 4.000
Variance : 1.744
Standard Deviation : 1.320
Total rolls : 40Americans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.543
Median : 4.000
Variance : 0.178
Standard Deviation : 0.422
Total rolls : 46Chinese Combat
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 4.250
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 armour and 2 infantry moved from Kwangsi to Kiangsi
4 mech_infantrys moved from Yunnan to Kiangsi
1 tactical_bomber moved from Yunnan to Hunan
3 infantry moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from ItaliansCombat - British
Battle in Hunan
British attack with 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 2 infantry
retreated to Hunan
Japanese win with 1 armour and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Kwangtung
Battle in Kiangsi
British attack with 1 armour, 2 infantry and 4 mech_infantrys
Japanese defend with 1 armour, 3 artilleries and 2 infantry
Japanese win, taking Kwangtung from Japanese with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 armour, 3 artilleries and 2 infantry
Casualties for British: 1 armour, 2 infantry and 4 mech_infantrysNon Combat Move - British
2 infantry moved from Shan State to Yunnan
1 armour and 3 mech_infantrys moved from India to Yunnan
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Egypt to Greece
1 tactical_bomber moved from Hunan to YunnanPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 27 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 battleship and 2 cruisers moved from 96 Sea Zone to 95 Sea Zone
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Yugoslavia to Romania -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 battleship and 2 cruisers moved from 96 Sea Zone to 95 Sea Zone
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 3 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in Romania
Italians attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 4 armour and 1 artillery
Italians roll dice for 1 armour, 1 artillery and 3 infantry in Romania, round 2 : 3/5 hits
Russians roll dice for 4 armour and 1 artillery in Romania, round 2 : 3/5 hits
2 armour owned by the Russians , 1 artillery owned by the Russians and 3 infantry owned by the Italians lost in Romania
Italians roll dice for 1 armour and 1 artillery in Romania, round 3 : 2/2 hits
Russians roll dice for 2 armour in Romania, round 3 : 1/2 hits
2 armour owned by the Russians and 1 artillery owned by the Italians lost in Romania
Italians win, taking Romania from Russians with 1 armour remaining. Battle score for attacker is 15
Casualties for Russians: 4 armour and 1 artillery
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - Italians
2 aaGuns moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
5 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 95 Sea Zone
1 armour and 1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag
Romania : 2 aaGuns and 1 armour
Northern Italy : 2 aaGuns, 1 factory_major and 5 infantry
Southern Italy : 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
95 Sea Zone : 1 battleship, 2 cruisers and 3 transports
99 Sea Zone : 1 flag, 2 submarines
Yugoslavia : 1 infantry
98 Sea Zone : 1 flag, 1 destroyer and 2 submarinesProduction/PUs Summary :
Germans : 53 / 60
Russians : 31 / 44
Japanese : 31 / 36
Americans : 54 / 82
Chinese : 11 / 17
British : 28 / 0
UK_Pacific : 21 / 27
Italians : 10 / 15
ANZAC : 17 / 27
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 3.071
Median : 3.000
Variance : 0.769
Standard Deviation : 0.877
Total rolls : 14Russians Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 2 times
Average roll : 3.714
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 2.429
Median : 2.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 3 PUs;Combat Move - ANZAC
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
3 fighters moved from Philippines to HunanCombat - ANZAC
Battle in Kiangsi
Battle in Formosa
Battle in Hunan
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 armour and 1 infantry
ANZAC win, taking Kiangsi from Japanese, taking Formosa from Japanese, taking Hunan from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 cruiser moved from 36 Sea Zone to 19 Sea Zone
2 destroyers moved from 45 Sea Zone to 20 Sea Zone
2 destroyers moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Hunan to AnhwePlace Units - ANZAC
1 carrier and 1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 4
Politics - French
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Egypt to AlexandriaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Eastern Poland
3 infantry moved from Poland to Baltic States
1 fighter moved from Germany to 114 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Morocco to 92 Sea Zone
7 armour moved from Morocco to 92 Sea Zone
4 armour, 1 infantry and 4 transports moved from 92 Sea Zone to 94 Sea Zone
3 armour moved from 92 Sea Zone to Gibraltar
1 infantry moved from 94 Sea Zone to Tunisia
2 armour moved from 94 Sea Zone to Tunisia
1 fighter moved from Northern Italy to Eastern Poland
1 tactical_bomber moved from Germany to Baltic States
1 battleship moved from 92 Sea Zone to 94 Sea Zone
2 armour and 2 transports moved from 94 Sea Zone to 92 Sea Zone
2 armour moved from 92 Sea Zone to Gibraltar
1 tactical_bomber moved from Northern Italy to TunisiaCombat - Germans
Battle in Baltic States
Germans attack with 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 2 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Gibraltar
Germans attack with 5 armour, 1 artillery and 3 infantry
Americans defend with 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Germans roll dice for 5 armour, 1 artillery and 3 infantry in Gibraltar, round 2 : 4/9 hits
Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from Americans with 5 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Tunisia
Germans attack with 2 armour, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 battleship in Tunisia, round 2 : 1/1 hits
Germans roll dice for 2 armour, 1 infantry and 1 tactical_bomber in Tunisia, round 2 : 0/4 hits
British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Tunisia
Germans roll dice for 2 armour and 1 tactical_bomber in Tunisia, round 3 : 1/3 hits
British roll dice for 1 armour in Tunisia, round 3 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Tunisia
Germans win, taking Tunisia from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in 114 Sea Zone
Germans attack with 1 bomber and 1 fighter
Russians defend with 1 cruiser
Germans roll dice for 1 bomber and 1 fighter in 114 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Eastern Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Eastern Poland to Romania
1 tactical_bomber moved from Baltic States to Romania
1 fighter moved from 114 Sea Zone to Romania
1 bomber moved from 114 Sea Zone to Germany
1 aaGun moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Poland to Slovakia Hungary
2 artilleries moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Germany to Romania
2 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Germany to Poland
1 aaGun moved from Poland to Slovakia Hungary
1 tactical_bomber moved from Tunisia to AlgeriaPlace Units - Germans
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Germany
3 infantry placed in United Kingdom
3 infantry placed in Normandy Bordeaux
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 5 armour, 1 artillery, 1 harbour and 3 infantry
Scotland : 1 flag, 1 airfield and 1 artillery
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Algeria : 1 tactical_bomber
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Tunisia : 1 flag, 1 armour
Slovakia Hungary : 1 aaGun, 1 artillery and 4 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Romania : 1 aaGun, 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Poland : 3 aaGuns, 2 armour, 3 artilleries, 8 infantry and 2 mech_infantrys
Germany : 1 armour, 4 artilleries, 1 bomber, 1 factory_major, 7 infantry and 1 mech_infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 2 infantry
Eastern Poland : 1 flag, 1 infantry
94 Sea Zone : 1 battleship and 2 transports
Bulgaria : 1 flag
109 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser, 1 destroyer, 4 submarines and 9 transports
Yugoslavia : 1 flag
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 56 / 60
Russians : 29 / 44
Japanese : 28 / 36
Americans : 54 / 82
Chinese : 13 / 17
British : 27 / 0
UK_Pacific : 21 / 27
Italians : 10 / 15
ANZAC : 18 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 9 times
Average roll : 3.490
Median : 3.000
Variance : 0.062
Standard Deviation : 0.250
Total rolls : 49Null / Other
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Germans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.633
Median : 3.500
Variance : 0.690
Standard Deviation : 0.830
Total rolls : 30British Combat
1 was rolled 1 times
2 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 2.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Russians Combat
1 was rolled 3 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7Americans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 artillery and 3 infantry moved from Belarus to Baltic States
3 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Eastern Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Belarus
2 aaGuns moved from Bessarabia to Ukraine
1 infantry moved from Rostov to Ukraine
3 armour moved from Ukraine to Bryansk
5 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
2 infantry moved from Olgiy to YeniseyPlace Units - Russians
3 infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 bomber and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 fighters and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 fighters moved from Japan to 20 Sea Zone
1 artillery and 1 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 infantry moved from Sakha to Siberia
1 artillery and 1 infantry moved from Chahar to Hopei
1 infantry and 1 mech_infantry moved from Central Mongolia to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 8 : 1/1 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 8 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 3 fighters
ANZAC defend with 2 destroyers and 2 transports; British defend with 1 transport
Japanese roll dice for 3 fighters in 20 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 2 destroyers and 3 transports in 20 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese roll dice for 3 fighters in 20 Sea Zone, round 3 : 1/3 hits
ANZAC roll dice for 1 destroyer and 3 transports in 20 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 20 Sea Zone
1 transport owned by the British and 2 transports owned by the ANZAC lost in 20 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 37
Casualties for ANZAC: 2 destroyers and 2 transports
Casualties for British: 1 transportNon Combat Move - Japanese
3 fighters moved from 20 Sea Zone to KiangsuPlace Units - Japanese
3 fighters placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4,4,2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,5,1,5,3
Japanese collect 21 PUs (8 lost to blockades); end with 21 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kiangsu : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 7 fighters and 3 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun
Hopei : 1 flag, 1 artillery and 1 infantry
Chahar : 1 flag
Sakha : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 53 / 60
Russians : 32 / 32
Japanese : 29 / 21
Americans : 54 / 82
Chinese : 12 / 17
British : 27 / 0
UK_Pacific : 21 / 27
Italians : 10 / 15
ANZAC : 18 / 31
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 11 times
6 was rolled 5 times
Average roll : 3.848
Median : 4.000
Variance : 1.469
Standard Deviation : 1.212
Total rolls : 33Null / Other
1 was rolled 1 times
3 was rolled 1 times
5 was rolled 4 times
Average roll : 4.000
Median : 5.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.750
Median : 4.000
Variance : 0.533
Standard Deviation : 0.730
Total rolls : 16ANZAC Combat
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.667
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Chinese Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.625
Median : 3.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from GermansCombat - British
Non Combat Move - British
2 infantry moved from Yunnan to Hunan
2 infantry moved from Kwangtung to Kiangsi
1 armour and 3 mech_infantrys moved from Yunnan to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
1 armour and 3 mech_infantrys moved from India to Yunnan
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Greece to Ukraine
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to MoroccoPlace Units - UK_Pacific
1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 2 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer, 1 submarine and 1 transport