Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
Odonis (Axis) vs Mr Roboto (Allies +9) - G40L 14 - rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
1 fighter moved from Northern Italy to Slovakia Hungary
1 bomber moved from Tobruk to Slovakia Hungary
1 infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 artillery and 2 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 armour, 1 fighter and 1 infantryNon Combat Move - Italians
1 bomber moved from Slovakia Hungary to Western Germany
1 artillery moved from Northern Italy to Yugoslavia
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 artillery moved from Morocco to Algeria
1 infantry moved from Tobruk to Libya
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 destroyer and 2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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bump (#1)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 3 mech_infantrys moved from Poland to Romania
Germans take Slovakia Hungary from Russians
3 armour and 3 mech_infantrys moved from Germany to Romania
1 armour moved from Germany to Slovakia Hungary
1 mech_infantry moved from Poland to Slovakia Hungary
1 armour and 1 mech_infantry moved from Slovakia Hungary to Romania
1 bomber moved from Germany to Romania
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
5 artilleries and 15 infantry moved from Poland to Baltic States
3 tactical_bombers moved from Germany to Romania
2 fighters moved from Western Germany to Romania
3 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 3 transports moved from 110 Sea Zone to 111 Sea Zone
1 armour moved from Scotland to 111 Sea Zone
1 armour, 3 infantry and 3 transports moved from 111 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Western Germany to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 armour moved from French West Africa to French Central Africa
Germans take French Central Africa from French
1 armour moved from French Central Africa to Nigeria
Germans take Nigeria from British
1 armour moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 armour moved from Gold Coast to French West Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 3 mech_infantrys moved from Poland to Romania
Germans take Slovakia Hungary from Russians
3 armour and 3 mech_infantrys moved from Germany to Romania
1 armour moved from Germany to Slovakia Hungary
1 mech_infantry moved from Poland to Slovakia Hungary
1 armour and 1 mech_infantry moved from Slovakia Hungary to Romania
1 bomber moved from Germany to Romania
2 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
5 artilleries and 15 infantry moved from Poland to Baltic States
3 tactical_bombers moved from Germany to Romania
2 fighters moved from Western Germany to Romania
3 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 3 transports moved from 110 Sea Zone to 111 Sea Zone
1 armour moved from Scotland to 111 Sea Zone
1 armour, 3 infantry and 3 transports moved from 111 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Western Germany to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 armour moved from French West Africa to French Central Africa
Germans take French Central Africa from French
1 armour moved from French Central Africa to Nigeria
Germans take Nigeria from British
1 armour moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 armour moved from Gold Coast to French West AfricaCombat - Germans
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 armour and 6 infantry
Russians defend with 2 mech_infantrys
Germans win, taking Norway from Russians with 1 armour and 6 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in Baltic States
Germans attack with 5 artilleries and 15 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 5 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 7 armour, 1 bomber, 2 fighters, 7 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 2 artilleries, 12 infantry and 3 mech_infantrys
Germans win, taking Romania from Russians with 5 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 2 armour and 7 mech_infantrys
Casualties for Russians: 1 aaGun, 2 artilleries, 12 infantry and 3 mech_infantrysNon Combat Move - Germans
1 bomber moved from Romania to Western Germany
2 fighters moved from Romania to Germany
3 tactical_bombers moved from Romania to Germany
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 artillery and 3 infantry moved from Southern France to Normandy BordeauxPlace Units - Germans
3 infantry placed in United Kingdom
4 armour, 2 artilleries and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
I seemingly had some tripleA problems while uploading and other errors. Weird, never seen this before.
Anyways, here’s the file.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Shensi to Tsinghai
1 armour moved from Shensi to Tsinghai
1 mech_infantry moved from Sikang to Tsinghai
1 fighter moved from Kweichow to Tsinghai
3 tactical_bombers moved from Kweichow to Tsinghai
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 37 Sea Zone to 45 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from French Indo China to 45 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Japan to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to Alaska -
Need OOL for big showdown in New Guinea.
Sub had zero hits, but 8 in total for first round volley.
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Casualties chosen, and I hit 12 times.
Your turn.
Just choose max defense ool for the rest of the turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Shensi to Tsinghai
1 armour moved from Shensi to Tsinghai
1 mech_infantry moved from Sikang to Tsinghai
1 fighter moved from Kweichow to Tsinghai
3 tactical_bombers moved from Kweichow to Tsinghai
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 37 Sea Zone to 45 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from French Indo China to 45 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Japan to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 1 Sea Zone
1 infantry moved from 1 Sea Zone to AlaskaCombat - Japanese
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 2 fighters and 2 transports; French defend with 1 destroyer; British defend with 1 battleship, 1 cruiser and 1 transport; Americans defend with 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 1 infantry and 1 transport
Units damaged: 1 battleship owned by the Americans , 3 carriers owned by the Americans , 1 battleship owned by the British and 1 carrier owned by the ANZAC
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
1 carrier owned by the Japanese and 1 battleship owned by the Japanese retreated to 35 Sea Zone
Americans win with 2 battleships, 4 carriers, 4 cruisers, 2 destroyers, 8 fighters and 4 transports remaining. Battle score for attacker is -76
Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 1 submarine
Casualties for French: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Sumatra
Battle in Borneo
Battle in Alaska
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Alaska from Americans, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
6 fighters owned by the Americans and 2 fighters owned by the ANZAC forced to land in Dutch New GuineaNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 45 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys moved from Hunan to French Indo China
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Szechwan to Sikang
3 mech_infantrys moved from Kiangsu to Kwangtung
1 fighter and 3 tactical_bombers moved from Tsinghai to Kweichow
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Manchuria to Korea
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 16 Sea Zone
1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Japan
3 mech_infantrys placed in French Indo China
Japanese undo move 4.
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sikang: 1 artillery
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
4 units repaired.
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
2 fighters moved from Western United States to Alaska
1 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 45 Sea Zone to 35 Sea Zone
6 fighters moved from Dutch New Guinea to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from 54 Sea Zone to 43 Sea Zone
1 carrier and 1 fighter moved from 54 Sea Zone to 35 Sea Zone -
kamikaze?
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banzai!!
2 each at the cruisers, 2 for the battleship.
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max defence
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4 hits out of 6 kamikaze. wow. that’s 3 more than average oO
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Average TUV +67
Even after that crazy Kamikaze, average TUV +20.
Now it was -15…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 2 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 fighter moved from India to Yunnan
1 infantry moved from Burma to YunnanCombat - British
Battle in Borneo
Battle in Alexandria
British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British win, taking Borneo from Japanese, taking Alexandria from Italians with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 artilleries and 2 infantry moved from India to Burma
1 fighter moved from Shan State to India
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Shan State to India
1 battleship and 1 cruiser moved from 45 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber, 2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Egypt to Trans-Jordan
1 destroyer moved from 87 Sea Zone to 88 Sea ZonePlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Libya to Tobruk
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 infantry moved from Bulgaria to Romania
1 artillery moved from Yugoslavia to AlbaniaPlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 airfield placed in GibraltarTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 armour moved from Norway to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 armour and 1 infantry moved from 127 Sea Zone to Novgorod
2 infantry moved from Norway to Finland
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Karelia
1 fighter moved from Germany to Finland
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 fighter moved from Germany to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Germany to 109 Sea Zone
4 armour and 3 mech_infantrys moved from Germany to Eastern Poland
5 armour moved from Romania to Eastern Poland
2 tactical_bombers moved from Germany to Eastern Poland
1 armour moved from Nigeria to Belgian Congo
Germans take French Equatorial Africa from French