None.
L14 G40 Helmutpower (Axis) vs bonusbent (Allies+9)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland BelgiumCombat - French
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 tactical_bomber
French win, taking Holland Belgium from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Holland Belgium to United Kingdom
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 58 Sea Zone
1 infantry moved from Syria to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
3 artilleries moved from Western Germany to 112 Sea Zone
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
3 artilleries and 2 mech_infantrys moved from France to Holland Belgium
6 armour moved from France to Germany
11 infantry moved from Germany to Poland
3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
3 infantry moved from Norway to Finland
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from Western Germany to 92 Sea Zone
2 bombers moved from Western Germany to 92 Sea Zone
1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in 92 Sea Zone
Germans attack with 2 bombers and 2 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers and 2 tactical_bombers in 92 Sea Zone, round 2 : 2/4 hits
French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the French , 1 tactical_bomber owned by the Germans and 1 destroyer owned by the French lost in 92 Sea Zone
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Battle in Gibraltar
Battle in Morocco
Germans attack with 2 artilleries and 2 infantry
French defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits
French roll dice for 2 infantry in Morocco, round 2 : 2/2 hits
2 infantry owned by the French and 2 infantry owned by the Germans lost in Morocco
Germans win, taking Gibraltar from British, taking Morocco from French with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for French: 2 infantry
Battle in Holland Belgium
Germans attack with 3 artilleries, 2 mech_infantrys and 1 tactical_bomber
French defend with 1 artillery
Germans roll dice for 3 artilleries, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 5/6 hits
French roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 3 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for French: 1 artilleryNon Combat Move - Germans
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 bombers moved from 92 Sea Zone to Southern ItalyPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
2 fighters and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsProduction/PUs Summary :
Germans : 41 / 51
Russians : 35 / 37
Japanese : 31 / 44
Americans : 52 / 52
Chinese : 9 / 15
British : 26 / 33
UK_Pacific : 21 / 23
Italians : 16 / 15
ANZAC : 14 / 15
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
2 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
1 mech_infantry moved from Volgograd to Rostov
4 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Sikang to Szechwan
1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
2 fighters and 1 tactical_bomber moved from Kazakhstan to Szechwan
6 infantry moved from Yakut S.S.R. to BuryatiaPlace Units - Russians
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Siberia
1 artillery and 1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
1 artillery and 3 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 6 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Anhwe
1 mech_infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
2 infantry moved from Jehol to Anhwe
1 artillery moved from Jehol to Anhwe
1 fighter moved from Jehol to Anhwe
1 artillery, 2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Non Combat Move - Japanese
2 bombers moved from Kwangsi to Anhwe
7 fighters and 5 tactical_bombers moved from Kwangsi to AnhwePlace Units - Japanese
2 artilleries and 1 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
2 destroyers and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 infantry and 1 transport
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to Kiangsi: 2 infantry
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Japanese to 19 Sea Zone: 2 transports
EDIT: Adding units owned by Japanese to Kiangsu: 2 artilleries and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 46 PUsProduction/PUs Summary :
Germans : 41 / 51
Russians : 34 / 35
Japanese : 35 / 46
Americans : 52 / 52
Chinese : 6 / 15
British : 26 / 33
UK_Pacific : 21 / 23
Italians : 16 / 15
ANZAC : 14 / 15
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 6 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Americans
Americans buy 4 destroyers and 2 fighters; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Western United States to Eastern United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 32 Sea Zone to 26 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 3 mech_infantrys moved from Western United States to Eastern United States
1 bomber moved from Western United States to Eastern United States
1 fighter moved from Guam to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 destroyers placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
2 infantry moved from Shensi to Hopei
1 fighter moved from Szechwan to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Sikang
9 infantry moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in Tsinghai
4 infantry placed in SikangTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5,3,5,4,4,3,6,4,1,6,1,3,4,3,3,1,3,3,4,4,6,3
Chinese collect 7 PUs (1 lost to blockades); end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - British
British buy 2 artilleries, 1 factory_minor and 1 transport; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 fighters and 1 tactical_bomber moved from Malta to 98 Sea Zone
1 bomber moved from Malta to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Anglo Egyptian Sudan
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser and 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 76 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from British Guiana to Brazil
British take Brazil from Neutral_Allies
1 destroyer and 1 transport moved from 88 Sea Zone to 101 Sea Zone
1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 mech_infantry moved from Eire to United Kingdom
1 tactical_bomber moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from 98 Sea Zone to Egypt
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
3 aaGuns, 1 artillery, 1 fighter and 8 infantry moved from India to Burma
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 fighter moved from Burma to MalayaPlace Units - British
1 factory_minor placed in Egypt
1 transport placed in 71 Sea Zone
2 artilleries placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 artilleries and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 2 artilleries and 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 4 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
5 infantry moved from Bulgaria to Greece
1 armour and 1 infantry moved from Albania to Greece
1 bomber moved from Tobruk to Greece
3 fighters moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 3 fighters and 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 3 fighters and 6 infantry in Greece, round 2 : 4/11 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
4 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber, 3 fighters and 5 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 armour moved from Southern France to Northern ItalyPlace Units - Italians
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsProduction/PUs Summary :
Germans : 41 / 51
Russians : 34 / 35
Japanese : 33 / 46
Americans : 52 / 52
Chinese : 8 / 13
British : 30 / 37
UK_Pacific : 24 / 24
Italians : 18 / 28
ANZAC : 14 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
3 fighters moved from Queensland to MalayaPlace Units - ANZAC
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
Non Combat Move - French
1 destroyer moved from 58 Sea Zone to 37 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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Do you intercept my bombing raid in UK?
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You need to post the move summary or upload the save. Thanks!
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Sure!
Sorry!
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No interception. The IC can defend itself! :roll:
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Not used to Germany actually doing a Sealion. Sounds weird perhaps, but I am really looking forward to this. Hopefully Russia will make you pay 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 transports; Remaining resources: 2 PUs;Combat Move - Germans
2 artilleries moved from Morocco to Algeria
2 bombers moved from Southern Italy to United Kingdom
2 fighters moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from 91 Sea Zone to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 4,2 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 18 damage total. Damaged units is as follows: airfield = 6, factory_major = 12
Battle in Algeria
Germans attack with 2 artilleries
French defend with 1 infantry
Germans win, taking Algeria from French with 2 artilleries remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter could not land in United Kingdom and was removed
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Holland Belgium
2 tactical_bombers moved from United Kingdom to Holland Belgium
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from United Kingdom to 112 Sea Zone
5 infantry moved from Germany to Western Germany
3 artilleries moved from Holland Belgium to Western Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Holland Belgium to Germany
3 armour moved from Germany to Western Germany
1 armour moved from Germany to Western Germany
2 artilleries moved from Germany to Western Germany
12 infantry moved from Poland to Slovakia Hungary
3 artilleries moved from Germany to Slovakia Hungary
2 armour moved from Germany to Slovakia HungaryPlace Units - Germans
7 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 42 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Buryatia to Sakha
Russians take Sakha from JapaneseCombat - Russians
Non Combat Move - Russians
2 armour and 2 mech_infantrys moved from Szechwan to Kazakhstan
2 fighters and 1 tactical_bomber moved from Szechwan to Russia
2 aaGuns, 2 artilleries and 8 infantry moved from Belarus to Baltic States
2 aaGuns, 7 artilleries and 15 infantry moved from Novgorod to Baltic States
11 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 mech_infantry moved from Rostov to Ukraine
5 infantry moved from Russia to BryanskPlace Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
2 armour and 1 mech_infantry placed in Ukraine
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 36 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
3 artilleries, 7 infantry and 1 mech_infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
2 infantry moved from Kiangsi to Kwangsi
1 artillery and 2 infantry moved from Shantung to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Anhwe to Hopei
3 artilleries and 3 infantry moved from Kiangsu to Kiangsi
4 fighters moved from Anhwe to Hopei
3 tactical_bombers moved from Anhwe to Hopei
3 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
1 fighter moved from Anhwe to Hopei
2 bombers moved from Anhwe to Hopei
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to KwangsiCombat - Japanese
Battle in Kwangsi
Japanese attack with 2 artilleries, 6 fighters, 4 infantry and 5 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries, 6 fighters, 4 infantry and 5 tactical_bombers in Kwangsi, round 2 : 5/17 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 6 fighters, 4 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers in Hopei, round 2 : 8/13 hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 2 bombers, 5 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Ulaanbaatar from Russians to Mongolians
EDIT: Changing ownership of Buyant-Uhaa from Russians to Mongolians
EDIT: Changing ownership of Dzavhan from Russians to Mongolians
EDIT: Changing ownership of Central Mongolia from Russians to Mongolians
EDIT: Changing ownership of Tsagaan Olom from Russians to Mongolians
EDIT: Changing ownership of Olgiy from Russians to Mongolians
EDIT: Removing units owned by Russians from Buyant-Uhaa: 2 infantry
EDIT: Adding units owned by Mongolians to Buyant-Uhaa: 2 infantry
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
EDIT: Adding units owned by Mongolians to Ulaanbaatar: 1 infantry
EDIT: Removing units owned by Russians from Dzavhan: 1 infantry
EDIT: Adding units owned by Mongolians to Dzavhan: 1 infantry
EDIT: Removing units owned by Russians from Olgiy: 2 infantry
EDIT: Adding units owned by Mongolians to Olgiy: 2 infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Jehol to Anhwe
3 tactical_bombers moved from Hopei to Hunan
2 bombers moved from Hopei to Hunan
5 fighters moved from Hopei to Hunan
2 fighters moved from Kwangsi to Kiangsu
3 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea Zone
1 fighter moved from Kwangsi to 36 Sea Zone
3 tactical_bombers moved from Kwangsi to HunanPlace Units - Japanese
2 armour and 1 mech_infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Shantung
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
Japanese collect 37 PUs (1 lost to blockades); end with 37 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUsProduction/PUs Summary :
Germans : 42 / 54
Russians : 35 / 36
Japanese : 38 / 47
Americans : 52 / 52
Chinese : 2 / 13
British : 30 / 37
UK_Pacific : 24 / 24
Italians : 18 / 28
ANZAC : 14 / 14
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I finaly dont make any attack beside of mongolia… I’ dont know why mongolia turn Russian… So I make him back neutral.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 infantry and 2 transports; Remaining resources: 7 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Non Combat Move - Americans
Place Units - Americans
2 transports placed in 101 Sea Zone
2 bombers placed in Eastern United States
Americans undo move 1.
1 transport placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs





